.___:::::____.......http://www.forbiddenunderworld.cjb.net................ .\ : : /............................................................ .| _:___:___|...................\ \.................../ /......... .|/ )/ // /.\ \................./ / /..... ./ ______// / // __ /...\ \.............../ / /..... | | / // / /.....\ \............./ / /..... |________| (___// //___/__/.......\ \.........../ /________/ .| : : |...\ \................\ \../ \../ /......... .| : : |....\ \................\ \/ \/ /......... .| : : |.....\ \................\ _ /......... .| : : |......\ \................\_____/.\_____/......... .| : : |.......\___\...................................... .| : : |................................................. ./__:___:___\................................................ (c) 2001 GrAwL [Forbidden Underworld] P R E S E N T S .---. .---------- / \ __ / ------ / / \(..)/ ----- ////// ' \/ ` --- //// / // : : --- // / / /` '-- // //..\\ ===========UU====UU======================================================= Zoo Tycoon Ultimate Guide Version 2.3 English By GrAwL (Arjen Voogt) grawl2000@hotmail.com http://www.forbiddenunderworld.cjb.net Last update: 11/24/01 ========================================================================== -------------------------------------------------------------------------- Table of Contents -------------------------------------------------------------------------- You'll find symbols next to some paragraphs and chapters in this TOC. The symbols mean the following: * = New + = Updated X = Ne(X)t version(s) o = (O)nly this version(s) o[0] Note o[0.1] Note [1] Introduction & Stuff [1.1] Introduction [1.2] About Zoo Tycoon [1.3] Copyright +[1.4] History [1.5] Next version +[1.6] Credits +[1.7] Sources [1.8] How to contact me [1.9] Other guides (FAQ's) from me [1.10] How to install Zoo Tycoon [1.11] Other games you'll like if you like this game +[1.12] Where to find this guide [2] Scenario's [2.1] Smallsville Zoo 1 (Beginner) [2.2] Smallsville Zoo 2 (Beginner) [2.3] Smallsville Zoo 3 (Beginner) [2.4] Smallsville Zoo 4 (Beginner) [2.5] Revitalize Burkitsville Zoo (Intermediate) X[2.6] Note +[3] Cheats [3.1] Debug mode [3.2] Unlock Unicorn [3.3] Unlock Triceratops *[3.4] Rename a guest... *[3.5] Double donations [3.6] Get more money [3.7] Get more money 2 [3.8] Get more money 3 *[3.9] CTRL + ... [4] Bugs and glitches [4.1] Animal is stuck [4.2] Animal is escaped +[4.3] Animal can't die [4.4] Blinking cursor [4.5] Guests won't eat [5] Manual [5.1] Main menu [5.2] Check for New Zoo Tycoon Items [5.3] Play Scenario Game [5.4] The interface [5.5] Zoo finances [5.5.1] Zoo finances [5.5.2] Zoo donations [5.5.3] Zoo profit [5.5.4] Zoo attendance [5.6] Zoo status [5.6.1] Zoo status [5.6.2] Zoo awards [5.6.3] Zoo rating [5.6.4] Scenario information [5.7] Animal list [5.7.1] All animals [5.7.2] Sick animals [5.7.3] Unhappy animals [5.7.4] Angry animals [5.7.5] Hungry animals [5.7.6] Escaped animals [5.8] Guest list [5.8.1] All guests [5.8.2] Thirsty guests [5.8.3] Bathroom guests [5.8.4] Angry guests [5.8.5] Hungry guests [5.8.6] Tired guests [5.9] Exhibit list [5.9.1] Exhibit status [5.9.2] Animals in exhibit [5.9.3] Thoughts about exhibit [5.10] Staff list [5.10.1] All staff [5.10.2] Unassigned staff [5.10.3] Assigned staff [5.10.4] Zookeepers [5.10.5] Maintenance workers [5.10.6] Tour guides [5.11] Construct exhibit [5.11.1] Fences [5.11.2] Paths [5.11.3] Exhibit foliage [5.11.4] Exhibit rocks [5.11.5] Change terrain type [5.12] Adopt animals [5.13] Buy zoo objects [5.13.1] Zoo object [5.13.2] Zoo scenery [5.13.3] Exhibit Shelters [5.13.4] Exhibit toys [5.14] Hire staff [5.15] Research & conversation [5.15.1] Research & conversation status [5.15.2] Current research [5.15.3] Current conversation [5.16] Options [5.16.1] File options [5.16.2] Sound and video [5.16.3] Help options [5.16.4] About [5.17] Animal screen [5.17.1] Animal status [5.17.2] Animal thoughts [5.17.3] General [5.18] Guest screen [5.18.1] Guest status [5.18.2] General [5.18.3] Guest thoughts [5.19] Staff member screen [5.19.1] Staff member status [5.19.2] Job assignment [5.20] Building screen [5.20.1] Building status [6] Buy encyclopedia [6.1] Fences [6.1.1] Low fences [6.1.2] High fences [6.2] Paths [6.3] Foliage [6.4] Rocks [6.5] Terrain [6.6] Zoo buildings [6.7] Zoo scenery [6.8] Exhibit shelters [6.9] Exhibit toys [7] Animal & Staff encyclopedia [7.1] American Buffalo [7.1.1] General information [7.1.2] Exhibit information [7.1.3] Compatible animals [7.1.4] Animal behavior [7.2] Giant Anteaters [7.2.1] General information [7.2.2] Exhibit information [7.2.3] Compatible animals [7.2.4] Animal behavior X[7.3] Arctic Wolf X[7.3.1] General information X[7.3.2] Exhibit information X[7.3.3] Compatible animals X[7.3.4] Animal behavior X[7.4] Olive Baboon X[7.4.1] General information X[7.4.2] Exhibit information X[7.4.3] Compatible animals X[7.4.4] Animal behavior [7.5] American Bighorn [7.5.1] General information [7.5.2] Exhibit information [7.5.3] Compatible animals [7.5.4] Animal behavior [7.6] American Bison [7.6.1] General information [7.6.2] Exhibit information [7.6.3] Compatible animals X[7.6.4] Animal behavior X[7.7] Black Bear X[7.7.1] General information X[7.7.2] Exhibit information X[7.7.3] Compatible animals X[7.7.4] Animal behavior [7.8] Black Rhinoceros [7.8.1] General information [7.8.2] Exhibit information [7.8.3] Compatible animals [7.8.4] Animal behavior X[7.9] Cheetah X[7.9.1] General information X[7.9.2] Exhibit information X[7.9.3] Compatible animals X[7.9.4] Animal behavior [7.10] Chimpanzees [7.10.1] General information [7.10.2] Exhibit information [7.10.3] Compatible animals [7.10.4] Animal behavior X[7.11] Clouded Leopard X[7.11.1] General information X[7.11.2] Exhibit information X[7.11.3] Compatible animals X[7.11.4] Animal behavior [7.12] Dromedary Camel [7.12.1] General information [7.12.2] Exhibit information [7.12.3] Compatible animals [7.12.4] Animal behavior *[7.13] African Elephant *[7.13.1] General information *[7.13.2] Exhibit information *[7.13.3] Compatible animals *[7.13.4] Animal behavior *[7.14] Emperor Penguin *[7.14.1] General information *[7.14.2] Exhibit information *[7.14.3] Compatible animals *[7.14.4] Animal behavior *[7.15] Greater Flamingo *[7.15.1] General information *[7.15.2] Exhibit information *[7.15.3] Compatible animals *[7.15.4] Animal behavior *[7.16] Thomson's Gazelle *[7.16.1] General information *[7.16.2] Exhibit information *[7.16.3] Compatible animals *[7.16.4] Animal behavior *[7.17] Gemsbok *[7.17.1] General information *[7.17.2] Exhibit information *[7.17.3] Compatible animals *[7.17.4] Animal behavior *[7.18] Giraffe *[7.18.1] General information *[7.18.2] Exhibit information *[7.18.3] Compatible animals *[7.18.4] Animal behavior *[7.19] Gray Wolf *[7.19.1] General information *[7.19.2] Exhibit information *[7.19.3] Compatible animals *[7.19.4] Animal behavior X[7.20] Grizzly Bear X[7.20.1] General information X[7.20.2] Exhibit information X[7.20.3] Compatible animals X[7.20.4] Animal behavior *[7.21] Hippopotamus *[7.21.1] General information *[7.21.2] Exhibit information *[7.21.3] Compatible animals *[7.21.4] Animal behavior *[7.22] Spotted Hyena *[7.22.1] General information *[7.22.2] Exhibit information *[7.22.3] Compatible animals *[7.22.4] Animal behavior *[7.23] Ibex *[7.23.1] General information *[7.23.2] Exhibit information *[7.23.3] Compatible animals *[7.23.4] Animal behavior *[7.24] Red Kangaroo *[7.24.1] General information *[7.24.2] Exhibit information *[7.24.3] Compatible animals *[7.24.4] Animal behavior *[7.25] Leopard *[7.25.1] General information *[7.25.2] Exhibit information *[7.25.3] Compatible animals *[7.25.4] Animal behavior X[7.26] Note [8] Creating a trainer (hex-codes) [8.1] How to create a trainer [8.2] Hex-codes [8.3] Where to find this trainer [8.4] Next trainer [9] FAQ [9.1] Guests aren't happy enough /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [0] Note ========================================================================== -------------------------------------------------------------------------- [0.1] Note -------------------------------------------------------------------------- I'm a little later with this guide... again... :D I didn't have any time to work on the guide, because of school... and a friend of me (Joyrider) gave me the classical game Final Fantasy 7 and I just had to play it ;) The next version(s) will come up much sooner than this one, I promise! I'm going to get cable (internet) within 2 months, so I'll be on-line the whole day! I will reply your e-mail within a day, you can always ask me question via MSN etc. I LOVE CABLE! I'll let you know when I have that damn cable... Another something that's important: I WILL DOWNLOAD THE NEWEST GAMES AND WRITE GUIDES FOR THEM! :D /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [1] Introduction & Stuff ========================================================================== -------------------------------------------------------------------------- [1.1] Introduction -------------------------------------------------------------------------- On a beautiful Saturday, I was at a friend of me (Gerder) and he told me he played a demo of Zoo Tycoon and that the game rocked! Well... He also liked Skateboard Park Tycoon, but I didn't really like it (Rollercoaster Tycoon was much more fun). So he asked me if I did want to see the demo. "Nah... I don't want to see it" I told him. So he said to me "Well; anyway, I'm going to download it with Kazaa"... "Suit yourself" was my reply. So when he finished downloading the game (it took him 30 minutes), he told me he did want to check it out. Np! So he began to play and I thought "Wow! This game is great... I want to have it and write a guide for it" :D I searched the Internet (well; I looked on www.neoseeker.com and on www.gamefaqs.com), but I didn't find any guide for Zoo Tycoon :D So what does that mean for me? That I write one! I mean, I was the first one to release a crack for Skateboard Park Tycoon, so why not being the first to write a guide for Zoo Tycoon? Zoo Tycoon isn't official released, so I had to download it with Kazaa. I didn't have cable (and I still don'); I have a 128.8 kb-modem ;) The download was about 140 MB. I began the download on 14:00 PM, and it was finished around 22:30 PM :D So it took me 8,5 hours to download it! Not that I didn't like it... I had enough time to do things I normally didn't do. I logged in on IRC (the last time was about 3 months ago), I tried to pick up a girl from my class ;), I searched some neat shit, I looked for a guide for Zoo Tycoon ;) etc. So here's my guide for Zoo Tycoon. I hope you like it and otherwise you should burn in hell ;) BTW: I wrote this guide for the BETA-version of Zoo Tycoon, which is version 10.07.00.0005. -------------------------------------------------------------------------- [1.2] About Zoo Tycoon -------------------------------------------------------------------------- You can't tell me you did never hear of a Tycoon-game; Railroad Tycoon, Rollercoaster Tycoon, Skateboard Park Tycoon, Air Tycoon... So here's Zoo Tycoon. I don't really think I have to explain it; just build a zoo and be happy. There's nothing more to say ;) I don't know for sure when Microsoft is going to release Zoo Tycoon. But if you select "About" on the option-screen, you'll the following copyright shit "Copyright Microsoft 2001-2002" (or something like this), so I guess they're going to release the game somewhere in 2002. You can download the demo of Zoo Tycoon on the site of Microsoft (the URL is download.microsoft.com/download/zootycoon/Trial/1.0/W9X2KMeXP/EN-US/ ZooTycoon.exe). -------------------------------------------------------------------------- [1.3] Copyright -------------------------------------------------------------------------- Copyright (c) 2001 by GrAwL. This is a private work in progress not endorsed by Microsoft or its parent company, and in no way should it be inferred that this FAQ/Walkthrough is officially sanctioned by Microsoft in any way. Microsoft is the sole owner of Zoo Tycoon, and possesses all rights and privileges of ownership. GrAwL, being the sole owner of this FAQ/Walkthrough is not affiliated to Microsoft and should not be inferred as such. As sole owner of this FAQ/Walkthrough, GrAwL reserves the right to change, amend or otherwise revoke the content of this document without prior notice. This FAQ/Walkthrough may only be posted at GameFAQs at www.gamefaqs.com, NeoSeeker at www.neoseeker.com and the Ultimate Guide-site unless parties obtain express written permission from GrAwL. See paragraph [1.12] for more information. In the event of unauthorized dissemination and/or distribution of this document for personal gain or profit, GrAwL reserves the rights of sole ownership to sue for plagiarism and intellectual theft under international copyright laws. Non-compliance may result in civil litigation and court action. Should a third party not endorsed or recognized by GrAwL alter, edit or otherwise amend the content of this document, or in the event of a direct violation of copyright laws, GrAwL reserves the right to sue for compound damages resulting from third party action, including, but not limited to copyright violation. Comments, suggestions, proposed amendments and information should be directed to GrAwL at grawl2000@hotmail.com. Please include your name and an active e-mail address in the correspondence, with "Zoo Tycoon Ultimate Guide" in the subject line. If you would like to request permission to post this FAQ/Walkthrough on your website, please send in a formal request to grawl2000@hotmail.com. Include the URL of your website, your name and contact information in your request. We will process your request and reply as soon as possible. -------------------------------------------------------------------------- [1.4] History -------------------------------------------------------------------------- v.1.0 11/11/01 (27 KB) The first... v.2.0 11/12/01 (60 KB) New layout, paragraph [1.10], chapter [5], paragraph [1.11], EOF-quote, more details in the scenario chapter v.2.1 11/15/01 (91 KB) Added 3 cheats, added sources in chapter [3], TOC changed a little (more spaces), another EOF-quote, more details in chapter [2], added some credits, changed the title of paragraph [1.11], added paragraph [1.12], changed paragraph [1.3], added size to [1.4], chapter [5] finished (finally), added chapter [8], began chapter [6], added chapter [9], finished chapter [6], finished chapter [8], began chapter [7] v.2.2 11/16/01 (117 KB) Changed paragraph [8.3], changed paragraph [8.2], changed paragraph [3.2] and [3.3], added some paragraphs to chapter [7], added paragraph [4.4] v.2.3 11/24/01 (167 KB) Edited chapter [3], added some credits, updated paragraph [4.3], continued with chapter [7] -------------------------------------------------------------------------- [1.5] Next Version -------------------------------------------------------------------------- * Chapter 7 finished * I will download the TRIAL-version and check for things that aren't equal to the BETA-version (if TRIAL!=BETA; write; end :D) * More details in scenario's * Hex-editing the saves * More details in chapter 6 * An in-depth section on hacking the game etc. (using the zips) * Anything you want, just e-mail me -------------------------------------------------------------------------- [1.6] Credits -------------------------------------------------------------------------- Gerder - Without this friend, I wouldn't know about Zoo Tycoon. Well; not before someone else wrote a guide for it ;) Thanks to him, I'm the first one to write a guide for this game (both on GameFAQs and on NeoSeeker). (O BTW Gerder, I scored 90% on your test :D) He also told me about the more money 3-cheat. My daddy - Because my parents don't like it when I buy illegal CD's, I had to download that 140 MB. My daddy told me I could download it, so... some credits to my daddy plz ;) GameFaqs.com - They wrote a kewl manual on writing FAQ's, and I used that manual for this guide; no foul language, 74 characters-a-line, detailed, copyright-information etc. Just check www.gamefaqs.com and search for the manual. And they also placed this guide on www.gamefaqs.com You - For reading my guide (well... at least this far ^_^) Dex - Placing this guide on www.actiontrip.com NeoSeeker.com - Placing this guide on www.neoseeker.com CheatCC.com - Placing my guide on www.cheatcc.com Elizabeth UK - Information on some of the animals... thank you very much Elizabeth! :D Mike Riley - Told me the animals can die in the final version Bert Jamin - Placing my guide on www.gamesover.com -------------------------------------------------------------------------- [1.7] Sources -------------------------------------------------------------------------- GameFaqs.com - The cheats for Zoo Tycoon ASCII-art page - The ASCII-art in my guide. You can find the page I used at http://www.won.nl/dsp/usr/mvketel/internet/asciiart/anmlmain.html Microsoft.com - The link of the Trial version of Zoo Tycoon and information on downloading new items Zoo Tycoon Warehouse - Some cheats. You can find this page at: http://www.ztwarehouse.com Actiontrip.com - Some cheats NeoSeeker.com forum - Bug #4 (guests won't eat) -------------------------------------------------------------------------- [1.8] How to contact me -------------------------------------------------------------------------- Ofcourse, you can send me an e-mail. My address is grawl2000@hotmail.com. I have MSN Messenger, so you can also add me to your list if you want. You can also place a message at the Forbidden Underworld Forum. The URL of Forbidden Underworld is http://www.forbiddenunderworld.cjb.net ! The #1 warez-site! I don't accept spam, hate-mail etc.!!! When you want to add me to your MSN contact list, please tell me you got my mail address from one of my guides. I have my list separated in different groups; friends, Forbidden Underworld (my warez-site), not really needed and Guides (you will come in "Guides"). Please understand I don't have time to chat will all of you, so wait when you said something. You can sometimes find me on IRC. Connect to the server irc.guruchat.net and send a message to GrAwL. You can find me in #Dutch (remember, Dutch ppl only!). -------------------------------------------------------------------------- [1.9] Other guides (FAQ's) from me -------------------------------------------------------------------------- My guides can be found on www.neoseeker.com and www.gamefaqs.com (not all). I'm working on an Ultimate Guide-site, so stay tuned! Conker's Bad Fur Day (N64) - 35 KB (Neoseeker.com) Sonic Adventure 1 + 2 (DC) - 68 KB Crazy Taxi 2 (DC) - 29 KB (Neoseeker.com) Dreamcast - 10 KB+ ------- 142 KB I also didn't find any guides on GameFAQs and NeoSeeker for Skateboard Park Tycoon, so maybe I'm going to write a guide for this game ASA is finished this guide. -------------------------------------------------------------------------- [1.10] How to install Zoo Tycoon -------------------------------------------------------------------------- To install the game, you should first download it (I used Kazaa). When the download is finished, unpack the game somewhere in a root of a drive (i.e. c:). The game will unpack the game in c:\ZooTycoon. If you don't want to do some illegal downloading, you can also download the trial version of the game at http://download.microsoft.com/download/ zootycoon/Trial/1.0/W9X2KMeXP/EN-US/ZooTycoon.exe. Please note that I don't encourage you to download the illegal version of Zoo Tycoon! Enter the Zoo Tycoon dir and delete every folder you see (ztst, maps with all those numbers etc.). You will end up with the files that Zoo Tycoon does use... If you want, you can also delete the txt-files and the zoo-files. Now just run zoo.exe to play the game! Note: When you're finished playing Zoo Tycoon, some folders you did just delete, will return. Delete them right away, otherwise you'll end up with lotsa files you don't want and need. I recommend to delete the files in DOS (with the deltree-command), because that way, you won't have to empty your recycle bin. -------------------------------------------------------------------------- [1.11] Other game you'll like if you like this game -------------------------------------------------------------------------- If you like Zoo Tycoon, you'll also enjoy the following games: Rollercoaster Tycoon - Build your own themeparks. One of my favorite games! Skateboard Park Tycoon - Build your own skatepark Simcity 3000 - Build your own city Themepark (World) - Build your own themepark Theme hospital - Build your own hospital -------------------------------------------------------------------------- [1.12] Where to find this guide -------------------------------------------------------------------------- This guide can be found on: www.gamefaqs.com www.actiontrip.com www.neoseeker.com www.cheatcc.com www.gamesover.com If you encounter the guide anywhere else, please mail me, so I can put an end to that! This guide is has copyright y'know ;) See paragraph [1.3] for more information about this guide. /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [2] Scenario's ========================================================================== -------------------------------------------------------------------------- [2.1] Smallsville Zoo 1 (Beginner) -------------------------------------------------------------------------- Information: The town of Smallsville has been given a large monetary donation to start a new zoo. You have been hired to manage the construction and day-to-day operations. The first task is to build an exhibit, purchase a Bengal tiger, and hire a zookeeper to care for the new animal. Remember, habitat fencing must enclose an exhibit. Also note the Bengal tiger is from the tropical rainforests of India. Find trees which are native to the tropical rainforest and place these in the exhibit. If you need more information, select the "info" button on the adopt animal panel while the Bengal tiger icon is selected. Mission: * Adopt 1 Bengal tiger * Hire 1 Zookeeper Built: Nothing Exhibits: None Hired: Nobody Terrain: Grass How: Alright. This scenario is easy, but I'm going to explain how to make the Bengal tiger happy. If the animals in your zoo aren't happy, your guests aren't happy! When you see someone walking on the street who's crying, you won't laugh... no... you are going to feel sad too (I don't say you'll do this, it's just an example). First, you should make a fence. Select something tropical (no glass). Create a pretty big exhibit, like 6x6 tiles (it's just for one Bengal tiger remember). Please note that you'll create an entrance as soon as you finished the exhibit. You can now adopt the Bengal tiger. Place him inside the exhibit. Now comes the hard part; making your animal happy... It's really hard to do so, especially in the beginning. The first step your should take to make your animal happy is to look where the animal's from. A Bengal tiger lives in a tropical climate, so an exhibit with snow and ice won't be a smart idea! ;) The Bengal tiger likes Dirt, Shallow water, Forest ground and Grass. I can't really tell you where to place everything. Just look at your animal. If you animal is happy ':)', he likes the stuff you placed. If the animal isn't happy ':(', he don't likes the stuff you placed, or you placed too much of that stuff (i.e. don't place too much dirt). Ofcourse, your tiger also wants other things than ground ;) He wants plants, trees and bushes. The Bengal tiger likes Rainforest trees, so place about 4 trees in his exhibit. Now it's time to select your tiger. Close the screen with the ground, plants etc. and press the LMB (Left mouse Button) on your tiger. A new screen will appear with information about your tiger. Somewhere in this screen, you'll see a button with a zookeeper on it. Press this button to get some advice from a professional zookeeper. Maybe you placed way too much dirt, or you placed no shallow water. Whatever you did wrong, change it and keep trying until your tiger is happy... If your exhibit is good enough for the Bengal tiger, the screen will say "This exhibit is well suited for Bengal tiger 1". It'll get pretty frustrating when you can't make your tiger happy. You'll learn how to make him happy later in the game (keep practicing!), so don't think you're a loser (even if you are one). Just hire a zookeeper to complete the first scenario! Outro: Great job! You now understand the basics of building exhibits and hiring staff. Lose: I can't believe you lost this scenario. What a loser! -------------------------------------------------------------------------- [2.2] Smallsville Zoo 2 (Beginner) -------------------------------------------------------------------------- Information: Now that you've learned the basics of adopting animals and building exhibits, it's time to turn your attention to the guests. In Zoo Tycoon, it's important to balance the happiness of the animals with the happiness of the guests. Buying lots of exotic animals won't matter if the guest can't buy any food. Buy a burger stand, a drink stand, and a family bathroom. You can place the buildings wherever you like, but it will be more effective if they are near each other. That way guests can spend less time traveling to the buildings and more time watching the animals. When guest buy food, they generate trash. Buy and place 3 trashcans. Guests need placed to rest and eat. Buy and place 4 picnic tables and 4 benches. Remember, the closer you place these items to the food buildings, the more effective the will be. Mission: * Purchase 1 Burger Stand * Purchase 1 Drink Stand * Purchase 1 Family Restroom * Purchase 3 Trash Cans * Purchase 4 Picnic Tables * Purchase 4 Large Benches Built: Nothing Exhibits: Tiger world (Tony - Bengal Tiger) Hired: Jane (zookeeper) Terrain: Grass How: First, take a look at the Bengal tiger. This way you should build exhibits. I know I didn't mention the cave and bushes, but otherwise it was a little too much ;) So next time, also build other things your animal likes. This scenario is very easy; just build what you should build and you're good to go! Build the Burger stand, Drink stand and Family restroom somewhere close to the tiger. After that, build the 3 trash cans, 4 picnic tables and 4 large benches and you've finished the second scenario ;) Outro: Congratulations, The Smallsville Zoo is off and running. The tiger is drawing in new guests and the new buildings satisfy the guests basic needs. There is still much to learn, but this zoo is off to a great start. Lose: It is important to provide the proper amenities for the guests. If they can't satisfy their basic needs they'll go someplace else. A well fed guest is a happy guest! Try this scenario again and remember to watch out for the completion time. -------------------------------------------------------------------------- [2.3] Smallsville Zoo 3 (Beginner) -------------------------------------------------------------------------- Information: The Smallsville Zoo is off to a great start. Now is the time to think about expanding the zoo by adding more animals and attractions. Guests will quickly become bored and leave the zoo if there are not enough things to see and do. Animals are the main attraction for the zoo. Adopt and build exhibits for a gazelle, zebra, giraffe and chimpanzee. Try putting the gazelle and zebra in the same exhibit. The animals like to be housed together and the guests like seeing multiple animals in one exhibit. Make sure the animals live in an exhibit they like because you'll have to keep the animals' happiness above a certain point to be successful. If you need more information about these animals, select the "info" button on the adopt animal panel with the animal icon selected. Some buildings satisfy the basic needs of the guest - food stands, bathrooms, etc. Some buildings provide entertainment. Purchase an elephant ride. Kids will love it. You should also purchase a gift shop to increase your cash flow. Guests also like to view animals in a pleasing environment. Try and spice up the zoo by adding an elephant fountain, and some topiary bushes. Mission: * Months to complete: 4 * Adopt 1 Thomson's Gazelle * Adopt 1 Plain Zebra * Adopt 1 Giraffe * Adopt 1 Chimpanzee * Have animal rating of 60 * Purchase 1 Elephant Ride * Purchase 1 Gift Shop * Purchase 1 Elephant Fountain * Purchase 1 Giraffe Topiary * Purchase 1 Elephant Topiary Built: 1 Burger Stand (Burger Stand 1), 1 Drink Stand (Drink Stand 1) 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large Benches, 3 Trash Cans Exhibits: Tiger world (Tony - Bengal Tiger) Hired: Jane (zookeeper) Terrain: Grass How: The first scenario with a time limit. It doesn't matter! You can finish this scenario within 2 months. In the other 2 months, I played Chuchu Rocket on my Dreamcast ;) First, build a exhibit and adopt a Thomson's Gazelle and a Plain Zebra. Place the 2 animals in the same exhibit. Use the zookeeper's information to check what the animals like. Create a perfect exhibit for the animals. If you want to have very happy animals, adopt from every animal 2 more (for the moment only 2 Gazelles and 2 Zebra's). After that, build an exhibit for the Giraffe. When the Giraffe(s) is/are happy, create an exhibit for the Chimpanzee. When the Chimpanzee(s) is/are happy, build the other things you must build to complete the scenario; Elephant Ride, Gift Shop, Elephant Fountain, Giraffe Topiary and Elephant Topiary. Please note that the topiaries can be found in the same screen where you plant bushes and trees with. BTW: If you check the information for the Drink Stand, you'll see it's build in year 7 :D Outro: Great job! The Smallsville Zoo continues to grow and expand. The response from the community is overwhelmingly positive. Lose: You have failed to achieve all the objectives. Remember to keep the animals happy. If your zookeeper is overworked, hire another to reduce the workload. -------------------------------------------------------------------------- [2.4] Smallsville Zoo 4 (Beginner) -------------------------------------------------------------------------- Information: The National Association of Zoos has recognized the Smallsville Zoo as the Best New Zoo in the Country. Continue your great work by increasing zoo admissions. Also focus on maintaining the happiness of the guests and animals. If the trash starts to pile up, hire a maintenance worker to keep the zoo clean. Also consider hiring a tour guide. They will walk from exhibit to exhibit lecturing the guests about the various animals. More animals will increase admissions, just make sure you have enough zookeepers to satisfy their needs. Mission: * Months to complete: 12 * Have 100 guests in the zoo * Have a zoo rating of 50 * Have a guest rating of 70 * Have an animal rating of 60 * Have at least 10 different species Built: 1 Burger Stand (Burger Shack), 1 Drink Stand (Drink Shack) 1 Family Restroom (Family Restroom), 6 Picnic Tables, 4 Large Benches, 3 Trash Cans, 1 Gift Shop (Smallsville Zoo Gifts), 1 Elephant Ride (Elephant Ride) Exhibits: Tiger world (Tony - Bengal Tiger), African Safari Exhibit (Dolly - Zebra, Zarly - Zebra, Zoe - Zebra, Gabby - Zebra, Gerry - Zebra, Gertie - Zebra), Giraffe Land (Jake - Giraffe), Monkey World (Bobo - Chimp, Bonzo - Chimp, Bungo - Chimp) Hired: Jane (zookeeper) Terrain: Grass, 1 Elephant fountain, 1 Giraffe Topiary, 1 Elephant Topiary How: Well... if you finish this one, you aren't a beginner anymore ;) If you look good, you'll see some animals are escaped!!! Build a stronger fence for the Chimpanzees and the Giraffes, then search the animals and place them back in their exhibit. I think this is just a bug in the BETA-version of the game. If you understand the things I taught you in the previous paragraphs, you don't have problems with this scenario. Just keep building exhibits with animals and the ratings etc. will go up. A zoo with no animals, won't attract guests, but if you have 10 different species, guests will take a look at your zoo. So: the more species, the more guests, the higher the rating. After 12 months, the scenario is finished. Have phun! If you get any problems with money, try to sell some animals... Outro: The Smallsville Zoo has become to represent all that is good about zoos. Your ability to master the basics of managing and running a zoo will increase your career options. Lose: The National Association of Zoos has rescinded their "Best New Zoo" award and the community is grumbling about mismanagement problems at the zoo. Make sure you complete the objectives within the allotted time. Keeping the guests happy can be the hardest task. Add more food and drink buildings if guests are having a hard time satisfying their needs. Think about decorating the zoo with statues, fountains, and flowerbeds to increase guest satisfaction. -------------------------------------------------------------------------- [2.5] Revitalize Burkitsville Zoo (Intermediate) -------------------------------------------------------------------------- Information: The Burkitsville Zoo has been badly managed for the last few years. The National Association of Zoos has threatened to close down the zoo because of the substandard living conditions for the animals. The town's mayor has appointed you the new Zoo Director with the mandate to return the Zoo to its once former vibrancy. Your first step should be to repair and upgrade the existing animal exhibits. After that, focus on increasing guest enjoyment by providing much needed services and attractions. Watch your spending, though if you get in real trouble, donations may be available. Mission: * Month to complete: 12 * Have 100 guests in the zoo * Have a zoo rating of 50 * Have an animal rating of 50 * Have at least 8 different species How: Coming up soon! Lose: Unfortunately your efforts to save the Burkitsville zoo have failed. Too many years of neglect have finally taken its toll. The National Association of Zoos has closed the gates and sent the animals to other zoos where they will have a better quality of life. -------------------------------------------------------------------------- [2.6] Note -------------------------------------------------------------------------- The other scenario's are coming up soon (I think within a week), but because I want to be the first one to release a guide/FAQ for Zoo Tycoon, I released this file in this state. The next version will be more detailed and bigger! /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [3] Cheats ========================================================================== Note: The only cheats that worked for me was cheat 3.1, 3.7, 3.8 and 3.9! the other cheats don't seen to work in the BETA-version :( -------------------------------------------------------------------------- [3.1] Debug mode -------------------------------------------------------------------------- Source: GameFaqs.com Press CTRL+D when you are playing the game. On the left side of the screen, a little 'X' will appear. When you click on this button, a new screen will open and you can build things like a park entrance and park fences. This only works in the BETA-version of the game! -------------------------------------------------------------------------- [3.2] Unicorn -------------------------------------------------------------------------- Source: Actiontrip.com Rename an exhibit "Xanadu" to unlock the Unicorn. If you change the name of a new exhibit, the game will crash. -------------------------------------------------------------------------- [3.3] Unlock Triceratops -------------------------------------------------------------------------- Source: Actiontrip.com Rename an exhibit "Cretaceous Corral" to unlock the Triceratops. If you change the name of a new exhibit, the game will crash. -------------------------------------------------------------------------- [3.4] Rename a guest... -------------------------------------------------------------------------- Source: GameFaqs.com Henk Howie - Research all Staff Research automatically Alfred H - Make white birds appear and scare guests Zeta Psi - Make some guests puke Russell C - Fences fall apart Lou Catanzaro - All animal toys John Wheeler - All animal shelters available Mr. Blue - Changes everyone's shirt blue Mr. Blonde - Changes everyone's shirt to yellow Mr. White - Changes everyone's shirt to white Mr. Brown - Changes everyone's shirt to brown Mr. Orange - Changes everyone's shirt to orange Mr. Pink - Changes everyone's shirt to pink Source: Zoo Tycoon Warehouse Adam Levesque - All animal care programs Steve Serafino - Unlock all andangered animals Andrew Binder - All animal houses -------------------------------------------------------------------------- [3.5] Double donations -------------------------------------------------------------------------- Rename an exhibit "Microsoft". -------------------------------------------------------------------------- [3.6] Get more money -------------------------------------------------------------------------- Source: GameFaqs.com Open "zoo.ini" in the Zoo Tycoon-dir. Search for the string "MSMaxCash" and change the value to something you like. -------------------------------------------------------------------------- [3.7] Get more money 2 -------------------------------------------------------------------------- Source: GameFaqs.com Press "SHIFT+4" (like you would type $). -------------------------------------------------------------------------- [3.8] Get more money 3 -------------------------------------------------------------------------- Source: Gerder Go to the Zoo Tycoon dir and extract "config.zip" somewhere on your hard disk (somewhere you REMEMBER). Open notepad and edit the file "economy.cfg". Change the second line (cash=??????) to something you like (like cash=1000000). You can also change ratings etc. When you play a freeform game, you'll get the amount of cash you entered. I don't know of this also works for the scenario game; Gerder didn't tell me (I'll ask him). -------------------------------------------------------------------------- [3.9] CTRL + ... -------------------------------------------------------------------------- Source: Myself Press CTRL + B to get shapes around the interface Press CTRL + G to get a raster on your land Press CTRL + R to get... I don't know ;) The game loads something, but I don't know what :D If someone knows, please mail me Source: Actiontrip.com Press CTRL + F to make the foliage invisible /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [4] Bugs and glitches ========================================================================== Note: I test all The bugs and glitches you'll find here. If you have any bugs or glitches, just mail me. -------------------------------------------------------------------------- [4.1] Animal is stuck -------------------------------------------------------------------------- I saw this bug when I was at Gerder's place (read the credits and intro). He built a exhibit with hippos and so far there was no problem. But suddenly, a hippo couldn't move anymore! He tried to moved up and down, but he didn't move! The only solution for this bug seems to sell the animal and buy it again. Moving the animal may also help, but we didn't try this. As long as the animal is stuck, it can't eat. -------------------------------------------------------------------------- [4.2] Animal is escaped -------------------------------------------------------------------------- This is a pretty irritating bug. No matter what kind of fence you build, the animals will escape!!! You can see this in the fourth scenario (also see chapter 2). -------------------------------------------------------------------------- [4.3] Animal can't die -------------------------------------------------------------------------- I'm not sure if this is a bug, but I consider it as a bug ;) If a animal doesn't get food, isn't happy, is sick and doesn't like it exhibit, in real life it will die. Well; in Zoo Tycoon it won't die :| Animals can't seem to die... Note: Mike Riley told me the animals CAN die in the final version... so I guess this is only a bug in the BETA-version of the game :D -------------------------------------------------------------------------- [4.4] Blinking cursor -------------------------------------------------------------------------- This is a common bug in the BETA-version of the game; the cursor keeps blinking and blinking. There's nothing you can do against it, so just ignore it... -------------------------------------------------------------------------- [4.5] Guests won't eat -------------------------------------------------------------------------- Source: NeoSeeker.com forum, T1000 "Yes!! This problem happens after the 500th guests. No matter how many seats (benches and tables) and food outlets in your zoo, the nos. of guests who gets hungry will escalate after 500th mark!! After much investigation, most of the guest have some sort of food in their hand. But they are just too stupid to find a seat to sit down and eat them!! Even if the seat is right in front of them!" -T1000 /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [5] Manual ========================================================================== This isn't the official Zoo Tycoon manual! I don't even have the original game, so I had to write my own manual. I hope you find is useful :D -------------------------------------------------------------------------- [5.1] Main menu -------------------------------------------------------------------------- When you loaded the game, you'll see the main menu (after the loading message). The main menu looks like this: Play Scenario Game - Ever played Rollercoaster Tycoon? In Rollercoaster Tycoon, you had to play mission in order to continue to the next level. This is the same idea; you'll get a mission and when you finished that mission, you can move on to the next one. See paragraph 3 for more information on Scenario Games. Play Freeform Game - Just like Simcity... you'll get some flat land and your mission is to create a zoo. No mission or something, just play until you don't want to play anymore ;) Load Game - Load a game you saved in Scenario or Freeform mode. In the version you can download with Kazaa, some savegames are included. Savegames have the extension ZOO. Continue Current Game - Doesn't work in the BETA-version. It seems clear to me what is does; continue a game if you're playing one. Check for New Zoo Tycoon Items - With this option, you can connect to the internet and download new items for Zoo Tycoon. I did not test this BTW. See paragraph 2 for more information on downloading new items. Game Credits - Doesn't work in the BETA-version. It'll show the credits if you don't understand :p Exit Zoo Tycoon - WTF do you expect? ;) -------------------------------------------------------------------------- [5.2] Check for New Zoo Tycoon Items -------------------------------------------------------------------------- From time to time, Microsoft will release new items. Select this option from the main menu to show a new screen. [The following information is taken from the Microsoft-site] First, click on "Check Internet". Wait until the game is finished. Select the items you want to download and click on the "Add Items" button. When the download(s) is/are finished, the game will restart and you can use the new items. You can already download a new scenario: THE BEACH RESORT SCENARIO A wealthy hotel tycoon has started a new beach resort in the Bahamas. He has decided to build a zoo near his hotel as an attraction to guests. He has put you in charge of selecting the animals for the zoo and in making the zoo a success. He has set aside a large plot of land with many varied terrain types that he insists would be adequate for a wide variety of animals. He only asks that you choose a diverse selection of animals from across the globe. -------------------------------------------------------------------------- [5.3] Play Scenario Game -------------------------------------------------------------------------- When you select "Play Scenario Game" from the main menu, a new screen will appear; Image - In the upper left corner of the screen, you'll see an image. When you didn't finish this scenario, you'll see a city. If you did finish the scenario, you'll see a golden image. Scenario - In the lower left corner of the screen, you'll see the scenario's you can play. In the BETA-version, you can play 10 scenario's. I don't know if Microsoft is going to release more scenario's in the future, but I will tell you more about it soon. Information - In the upper right corner of the screen, you'll find some information about the scenario. Note that you'll find the same text in the Scenario's-chapter of this guide. Mission - In the lower right corner of the screen, you'll see the mission. If you want to complete the scenario, you should try to complete these mission. The first scenario's are easy, but it gets harder and harder... -------------------------------------------------------------------------- [5.4] The interface -------------------------------------------------------------------------- So... you're playing the game and the screens confuse you. GrAwL will help you out ;) ! I'll first tell you about the screen below in the screen; "+" - With this button, you can zoom in "-" - With this button, you can zoom out ">" - With this button, you can rotate the view 90 degrees to the right "<" - With this button, you can rotate the view 90 degrees to the left Map - You can see your zoo with this in a little screen. Click somewhere on the map you quick move to that place. "||" - Use this button to pause to game. When you pressed this button, the graphic will change to ">". Click again to resume your game. Date - You'll see the month and year in this little bar. A year in Zoo Tycoon will take 12 month (in Rollercoaster Tycoon 8 months). Hold your mouse above this bar to get the exact date. Zoo finances - With this button, you'll bring up the zoo finances screen. See paragraph 5 for more information about this screen. Available cash - How much cash do you have? Zoo status - With this button, you'll bring up the zoo status screen. See paragraph 6 for more information about this screen. Zoo rating - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the zoo rating. Animal list - With this button, you'll bring up the animal list screen. See paragraph 7 for more information about this screen. Animal happiness - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the animal happiness. Guest list - With this button, you'll bring up the guest list screen. See paragraph 8 for more information about this screen. Guest happiness - In some scenario's, you'll have to get a rating in order to complete the scenario. Hold the mouse over this bar to view the guest happiness. Exhibit list - With this button, you'll bring up the exhibit list screen. See paragraph 9 for more information about this screen. Staff list - With this button, you'll bring up the staff list screen. See paragraph 10 for more information about this screen. So; you now know how the bar below works. Now I will tell you about the bar on the right side of the screen; Construct Exhibit - With this button, you can build exhibits, plants, bushes etc. See paragraph 11 for more information about this screen. Adopt Animals - With this button, you can adopt animals. See paragraph 12 for more information about this screen. Buy Zoo objects - With this button, you can buy various things; stands, banks, fountains etc. See paragraph 13 for more information about this screen. Hire staff - With this button, you can hire staff. See paragraph 14 for more information about this screen. Undo last action - If you didn't like the action you did, press this button to undo it and get the money back you used. Research & conversation - With this button, you can research. See paragraph 15 for more information about this screen. Message list - Did you miss a message? Press this button to review all the messages you got. Clear objects - So the undo last action-button doesn't work anymore? Use this button to clear objects and get some money back. Game options - With this button, you can save, load, exit etc. See paragraph 16 for more information about this screen. Developer mode - In order to get this screen, you must activate the Developer mode-cheat (see paragraph 3.1). You can build park entrances and buildings. -------------------------------------------------------------------------- [5.5] Zoo finances -------------------------------------------------------------------------- __________________________________________________________________________ [5.5.1] Zoo finances __________________________________________________________________________ Money is very important in Tycoon-games, so check this screen from time to time. You can get and lose money in 9 different ways: Admissions - How many guests paid admissions this month? Admissions income - Looks clear to me... what does the guests pay for checking your park out? Private donations - Some guests think your Zoo is very beautiful and they'll give you donations in order to keep it up. See sub-paragraph 5.5.2 for more information about donations. Concessions - I don't know this one for sure... Please mail me if you know what it means. Recycling benefit - When you removed an object with the "Remove objects"- button, you'll get some money back. Construction cost - Everything costs something. When you're building exhibits, benches or stands; you'll have to pay for it. Animal purchase cost - A zoo needs animals; wild animals. Unless you can find a tiger in your backyard, you must pay for the animals. Animal upkeep cost - When you have an animal (maybe the tiger from your backyard), they'll have to eat, sleep etc. And those things cost money. And unless your tiger doesn't eat, you'll have to pay for it ;) Employee wages - Someone has to tour the guests, clean the park and feed the animals. In other words: you'll need staff. Unless your little brother wants to do this all for you, you'll have to pay for it :D Research cost - In this first scenario's, you won't need this. But after a while, your guests want to see some new animals. And unless your teaches want to do the research, you'll have to pay for it :p __________________________________________________________________________ [5.5.2] Zoo donations __________________________________________________________________________ Like I told you in the previous sub-paragraph, if guests like your park, they'll give you donations in order to keep up the good work. In this screen, you can view the incoming donations. You can choice between a line and a bar. __________________________________________________________________________ [5.5.3] Zoo profit __________________________________________________________________________ This is a simple version of the Zoo finances-screen. No strange numbers, just a simple line (or bar). __________________________________________________________________________ [5.5.4] Zoo attendance __________________________________________________________________________ This screen will show you how many guests you have at the moment. You can choice between a line and a bar. -------------------------------------------------------------------------- [5.6] Zoo status -------------------------------------------------------------------------- You can also activate this screen, by clicking with the LMB on the zoo entrance. __________________________________________________________________________ [5.6.1] Zoo status __________________________________________________________________________ Some nice statistics about your zoo; Admission price - In order to keep the animals and guests happy, you'll need money. And one way to get that money, is by asking an admission price. The minimum value is $0.00 and the maximum value is $100.00. An adult will have to pay the full price, a child on 50% of that price. Number of animals - Nice to know... but do you care ;) Number of exhibits - Yes... very interesting. Thank you Microsoft for this function :p Number of attractions - This isn't Rollercoaster Tycoon dear Microsoft... well, I guess an elephant ride is an attraction... Number of guest - In some scenario's, you'll have to get an certain amount of guest in order to complete that scenario. So this one is useful. Number of staff - In the first scenarios, you'll have to hire staff. Check this function to know how many you have (but you can count to one, right?) Number of Zoo members - I have no idea... please mail me! __________________________________________________________________________ [5.6.2] Zoo awards __________________________________________________________________________ In the BETA-version, you can't get any awards. You'll have the "Best little plastic animal award, 2001" 5 times ^_^ __________________________________________________________________________ [5.6.3] Zoo rating __________________________________________________________________________ In some scenario's, you'll have to get a rating in order to complete the scenario. I don't recommend to go all this way to the screen; just hold your mouse over the Zoo rating-bar ;) The minimum value is 0, the maximum 100 (Rollercoaster Tycoon used a better system). __________________________________________________________________________ [5.6.4] Scenario information __________________________________________________________________________ So you forgot what to do? Don't worry, check this screen to know what to do? But why do you need this screen anyway? You're a smart person, and you've this guide ;) -------------------------------------------------------------------------- [5.7] Animal list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on an animal, a new screen will open. See paragraph 17 for more information about this screen); __________________________________________________________________________ [5.7.1] All animals __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the animals in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.7.2] Sick animals __________________________________________________________________________ Like humans, animals also get sick. If you encounter this problem, you should hire more zookeepers. If the animal is sick, he will make the other animals unhappy and even sick. The only reason an animal gets sick, is because he's unhappy (gettit?). __________________________________________________________________________ [5.7.3] Unhappy animals __________________________________________________________________________ This is the reason why animals get sick; because they're unhappy. If you encounter this problem, you must trace the animal and look why he's unhappy. The 2 most common problems are: 1) it's escaped or 2) it doesn't like it exhibit. If the problem is #2, look why he's unhappy (see paragraph 17 to read how to do that). Most of the time, you didn't use the right terrain-combination, or you placed animals in his exhibit it doesn't like. __________________________________________________________________________ [5.7.4] Angry animals __________________________________________________________________________ Your animals also can become angry. Most of the time, the animal doesn't have access to its food. Find out what's wrong and make it happy again. __________________________________________________________________________ [5.7.5] Hungry animals __________________________________________________________________________ In the BETA-version, this often happens. See paragraph 4.1 for more information about this bug. If it wasn't the bug, you don't have enough zookeepers :p __________________________________________________________________________ [5.7.6] Escaped animals __________________________________________________________________________ This is also a common bug in the BETA-version. See paragraph 4.2 for more information about this bug. When the animal is escaped, trace it down and place it in its exhibit. If it keep escaping, build a stronger or higher fence. You must understand that a low wooden fence won't prevent a tiger from escaping ;) -------------------------------------------------------------------------- [5.8] Guest list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on a guest, a new screen will open. See paragraph 18 for more information about this screen); __________________________________________________________________________ [5.8.1] All guests __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the guests in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.8.2] Thirsty guests __________________________________________________________________________ I know this problem; I have to deal with it every day on school :D Build some drink stands to help this guests. __________________________________________________________________________ [5.8.3] Bathroom guests __________________________________________________________________________ Sometimes, you'll have to urinate. The same goes for your guests. Build some bathroom and they'll do fine. __________________________________________________________________________ [5.8.4] Angry guests __________________________________________________________________________ They don't like your zoo. Check for escaped and angry animals and fix the problem. __________________________________________________________________________ [5.8.5] Hungry guests __________________________________________________________________________ A second school-problem; when I'm hungry. I'll have to buy some food or wait until I'm home (In the Netherlands, you bring your own food with you). Buy some nice stands to help this kind of guests. __________________________________________________________________________ [5.8.6] Tired guests __________________________________________________________________________ Another school-problem; when I'm tired ;) Most of the time, I'll get my sleep in the lessons, but sometimes I can't. Place benches, tables etc. to help this guests. -------------------------------------------------------------------------- [5.9] Exhibit list -------------------------------------------------------------------------- You'll find various tabs in this little screen; __________________________________________________________________________ [5.9.1] Exhibit status __________________________________________________________________________ Popularity rating - How much do the guests like your exhibit? 0 stars means the exhibit is very bad, 5 stars means the exhibit rules! Donations - How much did the guest donate to this exhibit (last, current and total)? Upkeep - How much does this exhibit cost (last, current and total)? Constructed: Shows the date the exhibit was constructed. Keeper assigned: Which keeper is assigned to this exhibit? __________________________________________________________________________ [5.9.2] Animals in exhibit __________________________________________________________________________ Shows the animals that are in the exhibit. If you click an animal, a new screen will show up. See paragraph 17 for more information about this screen. __________________________________________________________________________ [5.9.3] Thoughts about exhibit __________________________________________________________________________ What do the guests think of this exhibit? You'll know if you look here. -------------------------------------------------------------------------- [5.10] Staff list -------------------------------------------------------------------------- You'll find various button in this screen (if you click on a staff-member, a new screen will open. See paragraph 19 for more information about this screen); __________________________________________________________________________ [5.10.1] All staff __________________________________________________________________________ If you are a very active person (or when you're bored), you can count the staff in this list in order to know how many you have. If you're lazy (like me), you can also just use the Zoo status-screen. __________________________________________________________________________ [5.10.2] Unassigned staff __________________________________________________________________________ In order to get your staff doing the right thing, you should assign them to an exhibit. If you don't do this, they'll just wander around and do very little. __________________________________________________________________________ [5.10.3] Assigned staff __________________________________________________________________________ Good work (if every member of the staff is in this list); if you have all your staff assigned, you'll have very little problems with running your zoo. __________________________________________________________________________ [5.10.4] Zookeepers __________________________________________________________________________ Show the zookeepers in your zoo. If you click on a zookeeper, a new screen will show up. See paragraph 19 for more information about this screen. __________________________________________________________________________ [5.10.5] Maintenance workers __________________________________________________________________________ Show the maintenance workers in your zoo. If you click on a maintenance worker, a new screen will show up. See paragraph 19 for more information about this screen. __________________________________________________________________________ [5.10.6] Tour guides __________________________________________________________________________ Show the tour guides in your zoo. If you click on a tour guide, a new screen will show up. See paragraph 19 for more information about this screen. -------------------------------------------------------------------------- [5.11] Construct exhibit -------------------------------------------------------------------------- __________________________________________________________________________ [5.11.1] Fences __________________________________________________________________________ A zoo needs cages. If you don't have them, the animal will run free around in your zoo; and guests don't like that ;) So build fences to create cages. See chapter 6.1 for more information about fences. When you've finished a complete fence, a gate will be placed automatically. If you want to move the gate, use the manual gate placer-button to move it. __________________________________________________________________________ [5.11.2] Paths __________________________________________________________________________ The guests will walk on paths, if they exist. If the guest can't find any paths, they'll walk on the grass... See chapter 6.2 for more information about paths. __________________________________________________________________________ [5.11.3] Exhibit foliage __________________________________________________________________________ If you place foliage, your animals will like their exhibits. If you don't place foliage, your animals will get angry and sick... See chapter 6.3 for more information about foliage. Use the buttons below to turn the foliage around. __________________________________________________________________________ [5.11.4] Exhibit rocks __________________________________________________________________________ Some animals (like penguins), like rocks in stead of foliage. See chapter 6.4 for more information about rocks. Use the buttons below to turn the rocks around. __________________________________________________________________________ [5.11.5] Change terrain type __________________________________________________________________________ Most animals (read: every animal) don't like grass only. You'll have to change the terrain type in order to make the animals happy. See chapter 6.5 for more information about changing the terrain type. -------------------------------------------------------------------------- [5.12] Adopt animals -------------------------------------------------------------------------- Do you know a zoo without animals? I don't! So adopting animals is really a main factor of the game. If you don't, you'll get no guests and no guests means no money. So; adopt those animals. See chapter 7 for more information about the animals available in the game. You can also choice between male and female. Below, you can find information about the animal you've selected. -------------------------------------------------------------------------- [5.13] Buy zoo objects -------------------------------------------------------------------------- __________________________________________________________________________ [5.13.1] Zoo object __________________________________________________________________________ In order to make your guests happy, you need animals. But only animals won't be enough! You'll have to place stands, shops etc. in order to really make the guests happy... See chapter 6.5 for more information about objects. Use the buttons below to turn the objects around. __________________________________________________________________________ [5.13.2] Zoo scenery __________________________________________________________________________ Guests get tired and hungry. If you're tired, you'll take a rest. So if your guests are tired, they'll also take a rest. Placing benches will help them out. Another problem; the guests get hungry! So you'll have to place picnic tables, so they can eat their food. See chapter 6.6 for more information about scenery. Use the buttons below to turn the scenery around. __________________________________________________________________________ [5.13.3] Exhibit Shelters __________________________________________________________________________ You'll also have to make your animals happy. Sometimes, it's cold outside. You won't like to sleep outside when it's cold, right? Your animals won't like that either. So give them shelters, so they can sleep inside! See chapter 6.7 for more information about shelters. Use the buttons below to turn the shelters around. __________________________________________________________________________ [5.13.4] Exhibit toys __________________________________________________________________________ Imagine this: you have food, you have water, you have a house and you have a bed. That's all! A pretty boring life isn't it? So give your animals some toys to keep them busy please! ;) See chapter 6.8 for more information about toys. Use the buttons below to turn the toys around. -------------------------------------------------------------------------- [5.14] Hire staff -------------------------------------------------------------------------- Do you know a zoo without staff? No, you don't! (if you do: please give me the name of the zoo, so I can check it out :p) So you'll have to hire some staff in order to keep the zoo up and running. See chapter 7 for more information about staff (I know, staff aren't animals, but I had to place them somewhere!). Below, you'll find the name of the staff member, the monthly salary and the staff duties. -------------------------------------------------------------------------- [5.15] Research & conversation -------------------------------------------------------------------------- __________________________________________________________________________ [5.15.1] Research & conversation status __________________________________________________________________________ In this screen, you can check what you're going to invent next ;) You can check the research (shelters, buildings etc.) and the conversation (animals and animal houses). Remember: no funding, no research! __________________________________________________________________________ [5.15.2] Current research __________________________________________________________________________ This screen gives you more information about the research. You can select what you want to research and you can select the monthly funding (from $0.00 to $1000.00). __________________________________________________________________________ [5.15.3] Current conversation __________________________________________________________________________ This screen gives you more information about the conversation. You can select what you want to research and you can select the monthly funding (from $0.00 to $1000.00). -------------------------------------------------------------------------- [5.16] Options -------------------------------------------------------------------------- __________________________________________________________________________ [5.16.1] File options __________________________________________________________________________ Load game - Load a saved game Save game - Save a game Return to main - Return to the main menu Exit Zoo Tycoon - Return to that damn ugly Windows! ;) __________________________________________________________________________ [5.16.2] Sound and video __________________________________________________________________________ Main volume - Change to main volume Menu music - Change the menu music (my tip: turn it off!) Screen size (Window mode/Full Screen) - Switch between window mode and full screen. I use window mode, because I've claustrophobia :D Video mode (800x600/1024x768/1280x1024) - Change the screen resolution __________________________________________________________________________ [5.16.3] Help options __________________________________________________________________________ Short tool tips/long tool tips - Short or long information when you hold your mouse above something? It's your choice. Tool tip delay - How long does it take before the tool tip pops up when you hold your mouse above an object? Tool tip duration - How long does the tool tip show up? Scroll speed - What scroll speed? ;) __________________________________________________________________________ [5.16.4] About __________________________________________________________________________ The version number, copyright and other shit :D -------------------------------------------------------------------------- [5.17] Animal screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.17.1] Animal status __________________________________________________________________________ Track animal - Smile! You're on my screen ;) Name - The animals name Move animal - Move the animal Exhibit information - Show information about the exhibit, see paragraph 9 for more information about the exhibit list. Sell animal - Maybe the animal is a little expensive; sell it and you even get money back ;) Zookeepers recommendation - To make the animal happy, you should listen to the zookeeper! Animal happiness - How happy is the animal? If it's not happy, he may try to escape, so watch out! Animal hunger - How hungry is the animal? If it's hungry, it will get unhappy; and it will try to escape. Hire more zookeepers to solve this problem. Animal health - How healthy is the animal? If it's sick, it will make other animals sick and unhappy; escape! Exhibit suitability - How much does the animal like his exhibit? If it doesn't like it exhibit, it will get... unhappy ;) __________________________________________________________________________ [5.17.2] Animal thoughts __________________________________________________________________________ What does the animal think? Check it out here! __________________________________________________________________________ [5.17.3] General __________________________________________________________________________ Show some general information about the animal; gender, the last time it ate and the last time is slept. -------------------------------------------------------------------------- [5.18] Guest screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.18.1] Guest status __________________________________________________________________________ Track guest - Smile! You're on my desktop! :D Name - The guests name Guest happiness - How happy is the guest? Drink needs - Sometimes guests get thirsty Food needs - And sometimes they'll get hungry ;) Restroom needs - No one can avoid this little (or big) problem :p Guest energy - How much energy does the guest have? __________________________________________________________________________ [5.18.2] General __________________________________________________________________________ Show some general information about the guest; time in park, favorite animal and guests inventory. __________________________________________________________________________ [5.18.3] Guest thoughts __________________________________________________________________________ What does the guest think? Check it out here! -------------------------------------------------------------------------- [5.19] Staff member screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.19.1] Staff member status __________________________________________________________________________ Track staff member - The last time: Smile! You're in my window! :p Name - The staff members name Move - Move the staff member Fire - Bye! :D Monthly salary - How much does this staff member cost? Current duty - What's your duty soldier? Check it here! Specialization - Some staff members are very good in something; it's called a specialization ;) __________________________________________________________________________ [5.19.2] Job assignment __________________________________________________________________________ Remove all assignment - Stop working and chill my dear staff member ;) Remove selected assignment - You don't want to stop? Well; take a little more assignments then! Add assignment - You want more work? Np! ;) -------------------------------------------------------------------------- [5.20] Building screen -------------------------------------------------------------------------- __________________________________________________________________________ [5.20.1] Building status __________________________________________________________________________ For every building, the status screen is something else, so here are 3 different screens: Sell - Sell this building (every status) Visitors (last month, this month and total) - How many visitors did this building have? (status #1) Income (last, current and total) - How much does this building have? (status #2) Customers (last, current and total) - How many customers did this building have? (status #2) Customers - How many? (status #3) Total customers - How many again... (status #3) Total income - How much? (status #3) Items sold - Which? (status #3) /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [6] Buy encyclopedia ========================================================================== -------------------------------------------------------------------------- [6.1] Fences -------------------------------------------------------------------------- __________________________________________________________________________ [6.1.1] Low fences __________________________________________________________________________ Name low fence Price Cast-iron Fence $ 65.00 Low Hedge Fence $ 85.00 Chain Link Fence $ 55.00 Concrete Fence $ 110.00 Glass Fence $ 100.00 Post and Rail Fence $ 40.00 Stick Pole Fence $ 45.00 Bar Fence $ 110.00 Picket Fence $ 30.00 __________________________________________________________________________ [6.1.2] High fences __________________________________________________________________________ Name high fence Price Chain Link Fence $ 75.00 Concrete Fence $ 200.00 Glass Fence $ 150.00 Post and Rail Fence $ 80.00 Stick Pole Fence $ 95.00 Bar Fence $ 140.00 -------------------------------------------------------------------------- [6.2] Paths -------------------------------------------------------------------------- Name path Price Dirt Path $ 10.00 Concrete Path $ 20.00 -------------------------------------------------------------------------- [6.3] Foliage -------------------------------------------------------------------------- Name foliage Price Habitat Baobab Tree $ 300.00 Savannah Birch Tree $ 145.00 Deciduous Bush 1 $ 20.00 Many Bush 2 $ 25.00 Many Bush 3 $ 35.00 Many Bush 4 $ 45.00 Many Elm Tree $ 125.00 Deciduous Eucalyptus Tree $ 225.00 Grassland Fir Tree $ 125.00 Coniferous Joshua Tree $ 125.00 Desert Lodgepole Pinet Tree $ 160.00 Coniferous Maple Tree $ 100.00 Deciduous Rainforest Tree $ 110.00 Tropical Palm Tree $ 75.00 Desert Pacific Dogwood Tree $ 125.00 Deciduous Pine Tree $ 100.00 Coniferous Savannah Bush $ 75.00 Savannah Elephant Topiary $ 225.00 Giraffe Topiary $ 200.00 Polar Beer Topiary $ 200.00 Rhino Topiary $ 200.00 Spiral Topiary $ 150.00 Umbrella Thorn Tree $ 175.00 Savannah Yellow Cedar Tree $ 145.00 Many -------------------------------------------------------------------------- [6.4] Rocks -------------------------------------------------------------------------- Name rock Price Habitat Jungle Rock Formation $ 500.00 Tropical Rock Formation $ 600.00 Highlands Snow Rock $ 700.00 Tundra Large Rock $ 150.00 Many Large Snowy Rock $ 175.00 Tundra Large Snowy Rock $ 185.00 Tundra Small Rock $ 75.00 Many Small Rock $ 55.00 Many Small Snowy Rock $ 85.00 Tundra Small Snowy Rock $ 75.00 Tundra -------------------------------------------------------------------------- [6.5] Terrain -------------------------------------------------------------------------- Name terrain Price 1 tile Grass $ 40.00 Savannah Grass $ 70.00 Sand $ 30.00 Dirt $ 20.00 Forest Floor $ 50.00 Brown Rock $ 60.00 Gray Rock $ 60.00 Gravel $ 50.00 Snow $ 100.00 Shallow Water $ 30.00 Deep Water $ 60.00 Running Waterfall $ 80.00 Waterfall $ 100.00 Swamp $ 80.00 Concrete $ 20.00 Asphalt $ 10.00 Colored Tile $ 30.00 ------------------------------------------------------------------------- [6.6] Zoo buildings ------------------------------------------------------------------------- Name building Price Restroom $ 175.00 Burger Stand $ 250.00 Carousel $ 600.00 Compost building $1500.00 Drink Stand $ 250.00 Elephant Ride $1200.00 Family Restroom $ 250.00 Gift Stand $ 125.00 Gift Shop $ 550.00 Hotdog Stand $ 175.00 Ice Cream Stand $ 125.00 Japanese Garden $1900.00 Petting Zoo $ 700.00 Pizza Stand $ 225.00 Pony Ride $ 700.00 Restaurant $1200.00 Animal Theater $1300.00 ------------------------------------------------------------------------- [6.7] Zoo scenery ------------------------------------------------------------------------- Name scenery Price Large Bench $ 40.00 Binocular Stand $ 150.00 Exhibit Sign $ 50.00 Picnic Table $ 75.00 Metal Picnic Table $ 95.00 Trash Can $ 25.00 Observation Area $ 250.00 Observation Area 2 $ 250.00 Observation Area 1 $ 250.00 Observation Area $ 250.00 Observation Area 4 $ 250.00 Observation Area 3 $ 250.00 Turtle Fountain $ 800.00 Elephant Fountain $ 500.00 Fountain $ 250.00 Lamp $ 65.00 Lion Statue $ 185.00 Elephant Statue $ 210.00 ------------------------------------------------------------------------- [6.8] Exhibit shelters ------------------------------------------------------------------------- Name shelter Price Concrete Shelter $ 300.00 Lean-To $ 400.00 ------------------------------------------------------------------------- [6.9] Exhibit toys ------------------------------------------------------------------------- Name toy Price Round Monkey Bars $ 800.00 /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [7] Animal & Staff encyclopedia ========================================================================== -------------------------------------------------------------------------- [7.1] American Buffalo -------------------------------------------------------------------------- __________________________________________________________________________ [7.1.1] General information __________________________________________________________________________ The African, or Cape, Buffalo is the only African species of the large international family which includes the American bison and European domesticated cattle. At the speed of up to 35 mph, buffalo's are capable of outrunning a pursuing lion, but can be ambushed in spite of this since it is difficult for them to get up to speed quickly. With poor eyesight and hearing, these animals depend greatly upon their keen sense of smell, which can detect a predator 800 feet away. The African Buffalo roams the Savannah in large herds. Each herd has an established tang, which rarely overlaps with the ranges of other herds. The social behavior among buffalo's is highly cooperative; for instance, if a herd crosses into a solitary bull's territory, that bull will lead the herd through its land, and then allow the next bull to take over at the boundary. At rest, related animals within a herd will often lie with backs touching or with chins propped on each other's backs. __________________________________________________________________________ [7.1.2] Exhibit information __________________________________________________________________________ The native habitat of the African buffalo is the Savannah found in central and southern Africa. While these animals can survive under all sorts of conditions found within the northern and southern Savannah and even within certain areas of the rainforest, its ideal habitat is an open area containing high grass thickets and the occasional tree for cover, and where there is a permanent supply of water and mud for wallowing. The buffalo grazes on a wide assortment of the Savannah grass. Its long, prehensile tongue allows it to consume the taller, coarse grass usually avoided by other herd animals. Although these large animals need space in which to roam, they tend to be tolerant of the close proximity of other animals. As with most animals in captivity, buffalo's require a place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.1.3] Compatible animals __________________________________________________________________________ The African Buffalo is a social animal. Buffalo's are often fount in herds of 500 to 2000 individuals in the open spaces of the African Savannah. Because of their relatively large size and need for space, in captivity they are found in much smaller groups of around 2-10 animals. In general, buffalo's prefer to be with their own kind and become agitated when grouped with other animals. They are made uncomfortable by animals which are foreign to their native habitats. While adult buffalo's, weighting in at over 1000 pounds, are generally safe from attack, they will vigorously protect their young from such predators as lions and hyenas. Only lions are capable of bringing down a healthy adult buffalo, and, in so doing, run a considerable risk of being treed, gored or trampled by an enraged herd. __________________________________________________________________________ [7.1.4] Animal behavior __________________________________________________________________________ Buffalo's tend to be quiet animals, expect for the grunts and bellows common to the mating season. On the whole, the African buffalo is rather placid, expect when it is injured or threatened. When threatened, the buffalo will aggressively shake its head, presenting its formidable horns to its opponent. An angry buffalo will also stamp its feet and charge. In a herd, this behavior is contagious; one enraged buffalo can quickly upset the other animals. -------------------------------------------------------------------------- [7.2] Giant Anteaters -------------------------------------------------------------------------- __________________________________________________________________________ [7.2.1] General information __________________________________________________________________________ Giant anteaters are gray with destructive black and white markings, and their narrow bodies are about the size of a large dog. They are covered in coarse hair which helps to protect them from insect bites. Anteaters lack teeth and their jaws can only open half an inch. Their chief distinguishing characteristic is an extremely long, cylindrical snout, which the anteater is able to thrust directly into ant and termite colonies. Its long, sticky tongue is well-adapted for catching insects, and can flick in and out its mouth at a rate of up to 160 times a minute. These animals are efficient eaters, and can consume up to 30,000 insects a day. Giant anteaters get most of the water they need from the insects they consume. This species prefers large ants, such as carpenter ants, which have neither heavy jaws nor chemical defenses. They will not eat fire ants. The anteater has an excellent sense of smell, which they use to locate their prey. They have good hearing but terrible eyesight. __________________________________________________________________________ [7.2.2] Exhibit information __________________________________________________________________________ Giant anteaters are primarily found in the Savannah and grasslands of Central and South America. They prefer open, grassy areas, with some trees. Although this species of anteater doesn't climb trees, they reportedly can climb out of enclosures with ease. __________________________________________________________________________ [7.2.3] Compatible animals __________________________________________________________________________ Anteaters are not social creatures. In the wild, they roam in solitude, expect for mother-young pairs and during the breeding season. In captivity, they are usually found in groups of 1-3 animals. The principal predators of the anteater are members of the cat family, such as the puma and the jaguar. Humans pose the greatest danger to this threatened creature, by the systematic and ongoing destruction of its habitat. __________________________________________________________________________ [7.2.4] Animal behavior __________________________________________________________________________ Anteaters walk on the sides of their hands with the claws tucked inwards in order to keep the claws sharp. They will sleep up to fifteen hours a day. While sleeping, they cover themselves with their long fanlike tails. Depending on the temperature and the humidity of the area, these animals may be active day and night. A female giant anteater gives birth to one baby each year. The mother carries her offspring on her back for up to a year, even though a baby anteater is capable of a slow gallop one month after birth. -------------------------------------------------------------------------- [7.3] Arctic Wolf -------------------------------------------------------------------------- __________________________________________________________________________ [7.3.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.3.4] Animal behavior __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.4] Olive Baboon -------------------------------------------------------------------------- __________________________________________________________________________ [7.4.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.4.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.4.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.4.4] Animal behavior __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.5] American Bighorn -------------------------------------------------------------------------- __________________________________________________________________________ [7.5.1] General information __________________________________________________________________________ The American bighorn sheep possess massive brown-spiraled horns and beautiful brown fur. These animals live in the western mountains of North America, ranging from southern Canada all the way to northern Mexico. Bighorn sheep are very alert and, in addition to keen hearing and a good sense of smell, have remarkable vision that allows them to judge distances accurately in jumping and locating footholds. Their eyesight also allows them to see other animals moving up to a mile away. Bighorn hooves are hard on the outside and soft on the inside, and so act as shock absorbers, contributing to the sheep's ability to rapidly scramble up rocky terrain. __________________________________________________________________________ [7.5.2] Exhibit information __________________________________________________________________________ The ideal habitat for a Bighorn Sheep is the brown and gray rock of a steep mountainside, broken by an open alpine meadow carpeted with some grass and a variety of succulent low-growing vegetation. __________________________________________________________________________ [7.5.3] Compatible animals __________________________________________________________________________ Bighorn sheep are gregarious, sometimes gathering in herds of over 100 individuals, although small groups of 8-10 are more common. In general, these animals gather in herds led by a dominant ewe, expect for bachelor males, who form small bands of their own. In captivity, this animal prefers a herd size of 3-10 animals. __________________________________________________________________________ [7.5.4] Animal behavior __________________________________________________________________________ Bighorns are generally active during the day, alternately grazing and lying down to chew their cud. -------------------------------------------------------------------------- [7.6] American Bison -------------------------------------------------------------------------- __________________________________________________________________________ [7.6.1] General information __________________________________________________________________________ The American bison, sometimes referred to as the American buffalo, once comprised the largest community of wild animals in the history of the world. By one estimate, there were sixty million in North America when Columbus landed. During the late 1800s, millions of the animals were wantonly slaughtered, bringing them to the verge of extinction. Today, bison's live only in parks and reserves. Bison's are very alert animals, with a keen sense of smell and hearing. A bison can detect a scent from up to three kilometers away. __________________________________________________________________________ [7.6.2] Exhibit information __________________________________________________________________________ The more common variety of bison -- the plain bison -- is by definition a creature of the grasslands. These animals thrive on a variety of grasses. Bison's need an adequate supply of water, which they take once a day, and a great deal of space. They also appreciate some areas of dirt and sand in which they can wallow when the mood strikes. In their natural habitat, bison's will use the occasional tree for shade and protection from insects. In captivity, a stable-like shelter can provide the same function. __________________________________________________________________________ [7.6.3] Compatible animals __________________________________________________________________________ Bison's are very social animals, and in their native habitat, range in herds of about sixty individuals, comprised of cows, calves and young adults. Adult males range singly or in smaller groups. In captivity, due to the bison's need for space, their herds are smaller, containing 3-10 individuals. As the largest mammal on the North American continent, a healthy, adult bison need not have much fear of predators. Bison's can charge at speeds over 30 mph, and both male and female bison's have massive heads, which are not only equipped with lethal horns, but are also effective as battering rams. As if this arsenal were not enough, a bison's hind legs can also be used to kill or main any animal perceived to be a threat. Grizzly bears and cougars were once formidable foes of the bison, but are now relatively uncommon in the areas bison dwell today. Young, old or sick bison's may still be preyed upon by wolves. __________________________________________________________________________ [7.6.4] Animal behavior __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.7] Black Bear -------------------------------------------------------------------------- __________________________________________________________________________ [7.7.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.7.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.7.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.7.4] Animal behavior __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.8] Black Rhinoceros -------------------------------------------------------------------------- __________________________________________________________________________ [7.8.1] General information __________________________________________________________________________ After the elephant, the rhinoceros is the second largest land creature. The black rhino can stand more than five feet tall and weight as much as 4,000 pounds. Two horns and a hooked distinguish this species prehensile upper lip. The black rhino's hide is actually gray, but often looks darker due to the coating of black mud it frequently wallows in. The rhino's skin hosts many external parasites which are eaten by the tick birds and egrets that live with the rhino. These birds provide an additional benefit in that their startled flight alerts the rhino is potential danger. The rhino's horn, coupled with its massive size and volatile temperament, make it a dangerous creature to mess with. The black rhino can charge at speeds up to 30 miles per hour. The rhino has poor eyesight but an acute sense of smell and hearing. In the wild, the rhino feeds on bark, leaves, twigs and the occasional wild fruit. A browser, this animal is known to consume more than 200 different kinds of plants and herbs. In captivity, rhinos can be fed alfalfa and hay, oats, horse feed and mixed vegetables. The rhino has roamed the earth for over 50 million years, making it one of the most venerable species in existence. Venerable has given away to vulnerable; today, the back rhino is one of the most critically endangered species on the planet. The entire black rhino population in the wild currently hovers at around 2500 animals. Although rhinos can live up to 45 years in captivity, they rarely reproduce under these conditions. __________________________________________________________________________ [7.8.2] Exhibit information __________________________________________________________________________ The native habitat of the black rhinoceros is the wide Savannah found in central and southern Africa. Black rhinos can be found in South Africa, Zimbabwe and Namibia. The black rhinoceros prefers hilly areas of the Savannah. They appreciate open dirt or muddy areas, which can become opportunities for wallowing. In addition, the availability of a sizeable quantity of water is quite important to these creatures. Large animals, they tend to dirty their habitat more quickly than other animals. Their size also means that rhinos tend to need larger habitats. As with most animals in captivity, rhinos require a place in which they can escape from the hot sun or inclement weather. The are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.8.3] Compatible animals __________________________________________________________________________ The rhino is a solitary animal, coming together with its own kind only to mare. These animals can sometimes be found in small family groups, usually a female and her young. Young rhinos may stay with their mother for 3-4 years, or until the next calf is born, at which time they are driven off. In captivity, it is unusual to find more than two rhinos in one habitat. The rhino's nature also means that enclosure with other species will tend to make it nervous and upset. Occasionally, a hyena will manage to take down a baby rhino. Other than hyenas, the rhino's only enemy is man, but this particular enemy poses an extreme threat to its survival. Since 1970, the black rhino population has declined 90 percent. Today, the entire black rhino population consists of about 2700 animals. Their main value to poachers rests in their horns, which are a valuable ingredient in Asian medicine, and are also prized for making daggers in Yemen. Another threat to this creature is the ongoing destruction of its habitat. __________________________________________________________________________ [7.8.4] Animal behavior __________________________________________________________________________ Black rhinos are known to their fierce temperaments. They are aggressive animals, which will charge when, threatened. As they are very near-sighted, however, it is thought that these charges may either be blind rushed meant to scare off attackers or an attempt to quickly get closer to a potential threat in order to identify it. Before charging, an agitated rhino will make a distinctive snorting call, often while shaking its head and stamping its feet. Rhinos are most active early and late in the day and tend to wallow in mud during the hottest part of the day. The mud both cools off the rhino -- a necessary measure due to its lack of sweat glands -- and provides a barrier to repel annoying insects. Rather sedentary by nature, a content rhino can often be seen lying around in the sun. Black rhino's calves are born in heavy cover, and stay hidden for up to a week. After leaving cover, they walk behind their mothers. -------------------------------------------------------------------------- [7.9] Cheetah -------------------------------------------------------------------------- __________________________________________________________________________ [7.9.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.9.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.9.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.9.4] Animal behavior __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.10] Chimpanzee -------------------------------------------------------------------------- __________________________________________________________________________ [7.10.1] General information __________________________________________________________________________ The chimpanzee is a highly social animal, living in groups of 9-120 animals. In captivity, they can be found in groups of 3-15 individuals. They are likely to get agitated when they are placed alone in a habitat. The chimpanzee's diet varies according to region but consists mainly of fruit, leaves and bark. In the wild, much of their day is spend foraging for this food, whereas in captivity, they tend to use this time for social activities, such as playing, grooming and other interactions. __________________________________________________________________________ [7.10.2] Exhibit information __________________________________________________________________________ The native setting of the chimpanzee is the tropical rainforests of central Africa. The large trees and dense vegetation of this region generally allows little light to reach the forest floor, and only the occasional clearing allows grass to flourish. Chimpanzees prefer to spend their time in and among the large rainforest trees. When in danger, they can quickly scamper up the tree trunks, thereby avoiding most predators. Scattered rocks found in their rainforest habitat afford many opportunities for fun to the playful chimpanzee. __________________________________________________________________________ [7.10.3] Compatible animals __________________________________________________________________________ Chimpanzees prefer to socialize with their own kind. They will often become upset when placed in a habitat with other animals, especially if these happen to be large carnivores. __________________________________________________________________________ [7.10.4] Animal behavior __________________________________________________________________________ Chimpanzees spend much of their time exploring their habitats. When agitated, they are very vocal -- hooting and hollering. One angry chimp can set off the entire group. -------------------------------------------------------------------------- [7.11] Clouded Leopard -------------------------------------------------------------------------- __________________________________________________________________________ [7.11.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.11.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.11.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.11.4] Animal behavior __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.12] Dromedary Camel -------------------------------------------------------------------------- __________________________________________________________________________ [7.12.1] General information __________________________________________________________________________ The dromedary camel is a semi-social animal, equally at home alone or with up to 15 other animals. Camels are no longer found in the wild, being completely domesticated. They are commonly referred to as "the ships of the desert", by the native peoples of North Africa who use them as bears of burden. On captivity, they can be found in groups of one to ten animals. Camels are highly resilient animals, able to go five to seven days with little or no food or water. They van survive eating thorns, dry vegetation, and saltbrush that other mammals avoid. In captivity, they prefer dates, grass, wheat and oats. __________________________________________________________________________ [7.12.2] Exhibit information __________________________________________________________________________ The dry, arid deserts environment of North Africa are the home to the camel. This harsh and unforgiving terrain is known for its exceedingly high temperatures, lack of water and vast empty expanses of sand, broken by the occasional stretch of dirt or rocky ground. Camels are well-adapted to the harsh conditions of their desert habitat, and prefer it above all others. As with most animals in captivity, camels requite a place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures with a protective overhang. __________________________________________________________________________ [7.12.3] Compatible animals __________________________________________________________________________ Camels prefer their own company. They often become agitated around unfamiliar animals. __________________________________________________________________________ [7.12.4] Animal behavior __________________________________________________________________________ Camels have an ill-deserved reputation for being bad-tempered and obstinate creatures which spit and kick. In reality, they tend to be amiable, patient and intelligent. An upset camel will stamp its feet and run around the habitat. -------------------------------------------------------------------------- [7.13] African Elephant -------------------------------------------------------------------------- __________________________________________________________________________ [7.13.1] General information __________________________________________________________________________ Elephants are herbivores, eating various grasses, hay, and even trees. They eat frequently, which is not suprising, given their enormous size. Their long, flexible trunks allow them both to reach down to pull down tasty branches inaccessible even to a giraffe. All that eating means that elephants tend to dirty their habitats more quickly than many animals. A herd of these creatures can tax even the most decicated keepers cleaning efforts. Elephants are hardy animals which don't get often sick. When they do, their strong constitutions allow them to weather the illness a relatively long time before it becomes life-threatening. Elephants reproducte poorly in captivity. __________________________________________________________________________ [7.13.2] Exhibit information __________________________________________________________________________ The native habitat of the elephant is the open savannah found in central and southern Africa. The region is noted for its wide swatches of tall grasses broken by the occasional stands of acacias and the large African baobab tree, which the elephants like to use for shade. Areas of dirt and sand near waterholes form cool mudholes for the elephant to wallow in, and the occasional large rock provides a prefect stratching post for removing the dried mud. In the wild, elephants occupy a wide geographic range, often traveling many miles in a single day. In captivity, elephants need relatively large spaces in which to love and move about. The more elephants, the more space they need. Zoos generally provide special houses for their elephants to use at night and during inclement weather. These shelters also allow an elephant to escape from the crowd should it begin to feel uncomfortable. __________________________________________________________________________ [7.13.3] Compatible animals __________________________________________________________________________ Elephants are very social animals. Whiel they are often found in groups of 5-25 individuals in the wild, keeping great numbers of elephants in a zoo setting would tax even the wealthiest of zoos. In captivity, groups of 2-6 individuals are more common. Elephants can quickly become upset when they don't have enough contact with others of their own kind. As the largest land mammals in the world, elephants can afford to feel relatively safe in the wild, at least from other animals. In general, elephants only tolerate their own kind. While they have nothing to fear from even the largest predators, they still get very agitated when placed in close proximity to these animals. Elephants can also made uncomfortable by the buffalo and the rhinoceros. __________________________________________________________________________ [7.13.4] Animal behavior __________________________________________________________________________ Elephants are very vocal animals. When they are angry, they tend to make the familia loud trumpeting sound. In addition, they will often run around and make other agitated movements. Their highly social nature means that one angry elephant can quickly upset the rest of the herd. -------------------------------------------------------------------------- [7.14] Emperor Penguin -------------------------------------------------------------------------- __________________________________________________________________________ [7.14.1] General information __________________________________________________________________________ Emperor penguins are the largest species of penguin, standing 3.7 feet tall and weighing 60-90 pounds. As birds which spend most of their lives at sea, penguins have trated flight for the ability to swim underwater. Emperor penguins swim at speeds ranging from five to almost nine miles per hour. They are terrific drivers; dives of up to 1700 feet and 18 minutes have been recorded, although the usual depth and duration of their dives is much less. Emperor penguins have little or no sens of smell and their sense of taste is also limited. It is thought that they may be nearsighted on land, but see better when they are underwater. They are able to endure extremely cold temperatures because their thick layers of overlapping, oil-coated feathers forms a waterproof coat that provides excellent insulation. Their black and white coloring makes them nearly invisible to predators from both above and below. Female Emperor penguins lay their eggs, then head out to sea to feed for up to sixty days. During this period, the male stands waiting her return with the egg balanced on his feet, covered by a loose piece of skin called the brood flap. During this incubation period, the father penguin can lose up to half his body weight. __________________________________________________________________________ [7.14.2] Exhibit information __________________________________________________________________________ Emperor penguins are found exclusively in Antartica within the pack-ice region. These birds can survive temperatures of -40 degrees celsius. They avoid the open water beyond the limits of the floating ice, and are usually found near nutrient-rich, cold-water currents that provide an abundant supply of food. In general, pengions live on a diet of small fish and crustaceans; however, Emperor penguins have been known to take larger fish and even squid. In captivity, penguins require some sort of cave-like shelter from the heat of the sun. They will use rocks for diving and for congregating. __________________________________________________________________________ [7.14.3] Compatible animals __________________________________________________________________________ Penguins are among the most social of all birds. Penguin colonies, or rookeries, may contain thousands of individuals. Emperor penguins swim, feed and dive together, even at sea. The group offers its members protection against hunger and cold. In captivity, penguins are generally found in groups of 2 to 15. Emperor penguins have no predators on land, and so are fairly fearless around humans. The chief predator for adult penguins is the leopard seal. The giant petrel accounts for about a third of Emperor chick mortality. __________________________________________________________________________ [7.14.4] Animal behavior __________________________________________________________________________ People enjoy watching the comical gait and head movements of penguins, as they awkwardly waddle about on land on their paddle-like feet. For Emperor penguins, a more efficient way to travel over the snow is to "toboggan" on their stomachs, using their flippers and feet for propulsion. In the water, these birds are adept swimmers and divers. Like dolphins, penguins leap out of the water every few feet in order to breathe. Emperor penguins communicate with calls and through a range of ritual displays, such as head and flipper waving, bowing, gesturing and preening. Aggressive postures like stares, pointing, and charging can occur in disputes over territory. A simple threat call is used to warn against predators. Emperor penguins rely upon their dense coat of overallping feathers to protect them from the freezing temperatures of the Antartic. Their survival depends upon keeping these feathers properly maintained. These birds will preen for several minutes in the water by rubbing their bodies with their flippers while twisting and turning over. When penguins are hungry, they will often start walking together in large groups. Penguins will huddle together to conserve heat. If a penguin is too warm, it holds it flippers away from its body, so both surfaces on the flippers are exposed to air, releasing heat. -------------------------------------------------------------------------- [7.15] Greater Flamingo -------------------------------------------------------------------------- __________________________________________________________________________ [7.15.1] General information __________________________________________________________________________ The word flamingo comes from the Latin word for flame. Greater Flamingoes are beautiful birds known for their distinctive pink plumage and their long graceful necks and legs. They reach an averga heightof four feet, making them one of the tallest birds in the world. They have good hearing and eyesight. In zoological settings, flamingos recognize their uniformed keepers among visitors. Flamingoes use a unique filtration system for feeding. Their bills contain comb-like plates which can skim algae, seeds, insects and tiny shrimp from the water they live in. Their tongues act like pistons, sucking water into the beak and then forcing it out again so that the food remains trapped against the plates lining the beak. Flamingoes can filter as many as 20 beakfuls of water per second. In captivity, submerged food trays are used to accommodate flamingos' filter-feeding habits. The shrimp adn algae cansumed by the flamingo are rich in carotene, a bustance which is responsible for the bird's pink color. In captivity, this pigment must be artificially introduced into the flamingo's food, or else the bird would be a dull duff color. Greater flamingoes have a life expectany of about twenty years in the wild, but can live over forty years in captivity. __________________________________________________________________________ [7.15.2] Exhibit information __________________________________________________________________________ Greater Flamingos are found all over the world. Large populations live in northwest India, the Middle East, the western Mediterranean, and Africa. Smaller flocks can be found scattered throughout nothern Europe. These bird live on shallow lakes and coastal water. Soda lakes, salt lagoons and tidal mudflats are all appropriate habitats for flamingoes. Flamingoes are one of the only creatures designed to survive in the caustic environment of a volcanic lake. The foods they eat (shrimp, worms, blue-green algae, snails) can be found in water with a high concentration of saline or alkaline salt. Little shore vegetation grows in these areas, where only a few of the hardiest savannah grass can survive. Flamingoes require lots of mud, as they use substance to create their large conical nests. Some flamingoes are known to use the same nest year after year. The parents take turns incubating their egg, and must take care, after the chick hatches, that the baby bird does not fall off the nest into the caustic water. __________________________________________________________________________ [7.15.3] Compatible animals __________________________________________________________________________ Flamingoes are very social birds. In the wild, their flocks usually number in the thousands. In captivity, they are comfortable in groups of 2-20 birds. The greater flamingo has very few predators because of the harsh habitat it prefers. It competes with no other animals for its food. Jackals and hyenas are potential predators of adult flamingoes, although they are more likely to alarm the flock than to actually catch a flamingo. Eggs and chicks are prey for a number of birds, such as fish eagles and storks. The greatest threat to the flamingo is posed by the destruction of its habitat. __________________________________________________________________________ [7.15.4] Animal behavior __________________________________________________________________________ Flamingoes spend most of the day feeding, preening, resting, and bathing. As water birds, preeningi s particularly important in order to distrubure the oil which keeps their feathers waterproof. Flamingoes are shy birds, and will often take flight at sudden movements or noises. -------------------------------------------------------------------------- [7.16] Thomson's Gazelle -------------------------------------------------------------------------- __________________________________________________________________________ [7.16.1] General information __________________________________________________________________________ The Thomson's gazelle, or "tommy", is a small antelope found in central Africa. This species mainly congregates in the open grassy plains where there is abundant food and enough space to range freely. Large numbers of these animals migrate together following the rains. Once the grass in an area is exhausted, they move on. Tommies have a great number of predators and rely exclusively on flight to escpae from danger. As a result, they are v ery good at fleeing; able to leap 10 feet into the air, bound 30 feet at a time, and turn much faster than a cheetah. These animals reproducte well in captivity. __________________________________________________________________________ [7.16.2] Exhibit information __________________________________________________________________________ The native habitat of the Thomson's gazelle is the wide savannah found in central and southern Africa. This region is noted for its wide swatches of tall grasses broken by the occasional stands of acacias and the large African baobab tree. The gazelle is an efficient grazing animal which can eat the shorter grasses other animals can't use. Ninety percent of iets diet is made up of young, tender grasses and scrub. When grass is unavailable, these animals may also browse on low hanging branches and bushes. Because gazelles travel in large herds, they are most comfortable in close proximity to each other. As a result, small herds are able to exist contentedly in captivity in smaller habitats than one might expect. Gazelles prefer the open areas of the grassland where they can see any predators approachingl heavy stands of trees will make them nervous. Although some gazelles can do without water, Thomson's gazelle require a dependable water source, as it needs to drink every one or two days. As with most animals in captivity, gazelles require a place in which they can escape from the hot sun or inclement weather. These are usually stables or wooden structures, with a protective overhang. __________________________________________________________________________ [7.16.3] Compatible animals __________________________________________________________________________ Thomson's gazelle is one of three migratory animals that dominate the East African plains. This social species generally gather in loosely affiliated herds which can vary in size from 2 to 200 animals. During migration, herds can number in the thousands. In captivity, they are generally found in smaller groups of 2-20 individuals. Gazelles have an affinity for fellow migratory herd animals -- the plains zebra and the wildebeest -- as well as for the giraffe. Predators such as the lion and hyena will cause the gazelle herd to swiftly flee. __________________________________________________________________________ [7.16.4] Animal behavior __________________________________________________________________________ Tp communicate, gezelles rely on visual displays and odors, rather than sound. As a result, they are quieter than other animals. Angry gazelles can be seen rearing up, bucking, and stamping their feet. As with other highly social animals, one angry gazelle can often upset the rest of the herd. A happy gezelle can be often be seen running and jumping around its habitat, or just lyting contentedly in the sun. -------------------------------------------------------------------------- [7.17] Gemsbok -------------------------------------------------------------------------- __________________________________________________________________________ [7.17.1] General information __________________________________________________________________________ Gemsboks are the largest of the straight-horned African antelopes. They are striking animals, with distinctive black striped marking their faces, throats and backs. Their horns are very long and straight. While the gemsbok is one of the slower gazelles, and will prefer make a stand, even against large predators, it can run faster than a swift horse when necessary. The gemsbok is an animal that is peculiarly adapted to deal with a dry, hot climate. Rather than cooling its body though perspiration when the air temperatures increases, the gemsbok's body temperature will rise as well. After several hours, the gemsbok's body will radiate this excess heat. Should their bodies reach too high a temperature, the gemsbok may cool off by panting. Its kidneys and circulatory system are also adapted for water conservation and hear regulation. Gemsbok have excellent eyesight, hearing and smell. Gemsboks are herbivores, grazing at night when plants have a higher water content. These animals supplement their dier with moisture-rich wild melons, roots and tubers. Experts at locating water sources, gemsboks will dig into dried river beds to expose hidden ground water. These animals reproduce well in captivity. __________________________________________________________________________ [7.17.2] Exhibit information __________________________________________________________________________ The gemsbok is found in arid regions ranging from eastern to southwestern Africa. It can be found on dry plains, desert, open grassland, open savannah and duneland regions. Ir prefers semi-desert areas or hills with sparse vegetation and tree coverage. Gemsboks can endure temperatures ranging from 99 F to 113 F. In captivity, the gemsbok requires a stable-like structure to shield it from the elements. __________________________________________________________________________ [7.17.3] Compatible animals __________________________________________________________________________ Gemsboks are social creatures which range in small herds of variable size. In captivity, they are usually kept in groups of 3-15 animals. These animals have a strict dominancee hierarchy within the herd. Predators of the gemsbok include lions, spotted hyenas, leopards, and wild dogs. Gemsboks will defend themselves against their enemies, and can be dangerous prey. It is reported that their long, sharp horns can be succesful even against a hungry lion. __________________________________________________________________________ [7.17.4] Animal behavior __________________________________________________________________________ A gemsbok has two threatening postures; the head held up, with a slow ducking head motion; and head lowered, horn tips pointing at opponent. When nervous becuase of the proximity of predators, members of the herd may begin a exaggerated trot, with erect heads swinging from side to side. An angry gemsbok will stamp its feet and jerk its head. Newborn gemsboks immediatly hide themselves after birth. Their mothers will be cautious when visiting the calf to nurse it, and will move their offspring to a new location each morning. The cald and mother will not rejoin the herd for about six weeks. -------------------------------------------------------------------------- [7.18] Giraffe -------------------------------------------------------------------------- __________________________________________________________________________ [7.18.1] General information __________________________________________________________________________ The word "giraffe" comes from the Arab word Xirapha (zee-RAF-ah), which means "the one that walks very fast". The Egyptians and Greeks believed that these creatures were a mixture of camels and leopards, and so called them "camerlopards". with its distrinctive long neck, the giraffe is the tallest animal in the world. Giraffes feed on the leaves at the top of trees, and their long supple necks and 18-inch tongues allow them to reach up high to graze on the tender new growth. Giraffes get hungry fairly often and so need to eat frequently, consuming about 75 pounds of leaves in a day. If necessary, they can fo without water for weeks, as they derive much of the moisture they need from their diet. In captivity, giraffes eat alfalfa, hay, and dry food. The giraafe's extreme height, coupled with its keen eyesight, allows this animal to spy predators from a great distance. The giraffe's hide, with ots unique pattern of dark brown spots upon a tan background, provides it with excellent camouflage against the savannah plain. An individual giraffe's markings are as unique as a fingerprint. Giraffes tend to reproduce ingrequently in captivity. __________________________________________________________________________ [7.18.2] Exhibit information __________________________________________________________________________ Giraffes dwell on the African savannah south of the Sahara. They are generally found in wooded grassland areas which contain the occasional stretches of dirt and sand common to this region. These animals enjoy munching on a variety of foliage -- their diet includes about 100 species of trees and shrubs. One of the giraffe's primary sources of food is acacia trees, so a plentiful supply of these is particularly important. Giraffes are large creatures and voracious eaters, and will tend to dirty their habitat fairly frequently. Zoos generally provide special houses for their giraffes to use at night and during inclement weather. __________________________________________________________________________ [7.18.3] Compatible animals __________________________________________________________________________ The giraffe is a sociable animal. In the wild, they live in small, loose herds which can range from 2-50 individuals. In captivity, they are usually found in groups of 2-10. A typical herd might consist of a one bull with females and young. Bulls may also be found ranging alone or in pairs. Herds are very loosely structured for a variety of reasons; giraffes derive little safety benefit from close congregation; their height and keen eyesight allow them to maintain visual contact with their herd at a distance of up to half a mile; and the grazing habits of giraffes require thet they be able to move independently from tree to tree. In fact, giraffes rarely cluster together unless they happen to be munching on the same tree or are nervous over the presence of lions. Adult giraffes are generally too big to fall prey to the predators of Africa, although they are vulnerable to lions when lying down or drinking. The adult giraffe is a risky prey, however, as a well-placed kick can kill a lion. Calves are frequently preyes upon by lions, hyenes, leopards and African wild dogs. A mother will defend her calf by standing over it and kicking at attackers with front or hind feet. Even so, a first year calf mortality is about 58%. __________________________________________________________________________ [7.18.4] Animal behavior __________________________________________________________________________ While generally quiet creatures, giraffes are not mute. Calves will bleat and make a mewing call, cows will bellow to their calves and bulls may make coughing sounds during the rutting season. When upset, giraffes may grunt or snort. Unhappy giraffes will also run or gallop about, and lower their heads into an almost horizontal position. Giraffes can run up to 35 mph. An alarmed giraffe will stretch its head to its highest position. An angry or nervous individual will affect the other giraffes in its herd. When lowering its head to drink or graze on low-growing foliage, a giraffe must spread its forelegs widely and well to the front or bend at the knees. Giraffes usually sleep standing up but do lie down occasionally. Calves enjoy playing and will race around their mothers and gambol with other calves. Older calves may playfully spar with each other. -------------------------------------------------------------------------- [7.18] Gray Wolf -------------------------------------------------------------------------- __________________________________________________________________________ [7.19.1] General information __________________________________________________________________________ As the largest member of the dog family, a gray wold will weight anywhere from 70 to 115 punds and is bigger than the average german shepherd. The coat of the gray wolf can actually range in color from pure white to coal black. All dogs are descended from Middle Eastern wolves tamed around 12,000 years ago. A wolf has a finely developed sense of hearing, and is able to hear other wolves howling at a distance of many miles. It also has a keen sense of smell, and is capable of detecting prey more than a mile away. Wolves are carnicores, and will normally hunt as a pack, bringing down large animals such as elk and deer. Their diet will also inclsude smaller animals, such as beavers, rabiits and even field mices. Today, wolves are endangered. The loss of wolves in the wild have led to the overpopulation of certain species. Wolves can help to keep a prey population rebust by eliminating the old, sick and weak animals. __________________________________________________________________________ [7.19.2] Exhibit information __________________________________________________________________________ Throughout the world, the gray wold has populations in the United Stated, Canada, Europa, Asia, the Middle East and Russia. Although gray wolves were once numerous across the North American continent, today they are found primarily in regions of nothern Canada and parts of Mexico. There are fewer 2,500 wolves in the continental United States. These are mostly in the forested areas of Nothern Michigin, Minnesota and Wisconsin. Wolves prefer heavily forested areas, but can also be found in desert, plains, and tundra regions. In captivity, their habitats are generally a combination of forest and grassy areas. In their natural setting, wolves need a lot of space. The hunting territory of a gray wolf may range between 50 and 1,000 square miles, depending on food availability. Wolves sometimes travel 30 miles in a single day. Because wolves need wildlang territory and an abundant food supply, the loss of its habitat has become a leading threat to their survival in the w ild. Wolves have specific habitat requirements, and will be unhappy if those requirements are not met in captivity. Wolves live in dens in the wild, and need to be provided with a cave-like structure when in captivity. __________________________________________________________________________ [7.19.3] Compatible animals __________________________________________________________________________ Wolves are social animals. They live in packs, which usually consist of a set of parents, their offspring, and other non-breeding adults. The wolf's social system is strictly orderedl within each pack, there is a male and a female hierarchy. The highest-ranking male is referred to as the alpha male, and the top female is the alpha female. Wolves have been known to mate for life. In the wild, wolf packs can range in size from 8 to 35 animals. In captivity, wolves are usually kept in groups of 4-20. Gray wolves will hunt large animals such as mooses and deers. However, gray wolves are more succesful taking the old, weak, or injured animals. In addition, gray wolves will also eat beavers and other smaller animals. Wolves in the wild are afraid of humans and generally avoid contact with them. There are no documented instances of healthy wolves attacking humans in North America. The loss of habitat, reduction in prey species, and illegal hunting, trapping and poisoning pose the biggest threats to the wolf's survival. __________________________________________________________________________ [7.19.4] Animal behavior __________________________________________________________________________ Wolves are highly intelligent and communicate with each other by scent marking, vocalizations, and facial and body language. Howling helps them keep track of each other, establish territories, assemble the pack, and defend a kill. They may also sometimes howl just for enjoyment. On a calm night, howls can be heard from as far as 120 miles away. Wolves run on their toes. This lengthens their legs, making it possible for them to run faster and turn more quickly. When angry, wolves will shake their heads, growl, and run about their habitat. They may also bark and howl in frustration. -------------------------------------------------------------------------- [7.20] Grizzly Bear -------------------------------------------------------------------------- __________________________________________________________________________ [7.20.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.20.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.20.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.20.4] Animal behavior __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.21] Hippopotamus -------------------------------------------------------------------------- __________________________________________________________________________ [7.21.1] General information __________________________________________________________________________ "Hippopotamus" is the Greek word for "river-horse", a name which aptly describes these large, semi-aquatic mammals. On land, this animal is second only to the elephant in size; and the size of its mouth is second only to that of the whale. Unique among land animals, the hippo can open its jaw a full 180 degreed, thereby creating iets distrinctive yawn. Hippos have skin which becomes easily dehydrated, and so spend most of their day wallowing in water. They are excellent swimmers, and are capable of remaining under water for up to five minutes. When partially submerged, only their eyes, ears and nostrils are visible. Hippos tend to reproduce infequently in captivity. __________________________________________________________________________ [7.21.2] Exhibit information __________________________________________________________________________ Hippos can be found in the lakes, rivers, and swamps of sub-Saharan Africa. They are vocacious grazers, and need large open areas of mixed grasses to supply their dietary needs. In their natural setting, these animals will typically range two or three miles during their nightly foraging, and so are more comfortable when placed in larget zoo habitats. Their sensitive skin requires that they submerge themselves beneath water for most of the sunlit hours. They also enjoy wallowing in muddy areas along the edge of the water. Hippos prefer solitary foraging, but will cluster closely together when in the water, so an ideal hippo habitat would have a greater proportion of land to water, with relatively few trees to interrupt the available grazing. __________________________________________________________________________ [7.21.3] Compatible animals __________________________________________________________________________ Hippos are herd animals and, in captivity, are comfortable in groups of between two and ten individuals. Adult hippos are generally safe from most carnivores because of their size; however, immature hippopotamis can be vulnerable to aggressive predators such as lions, hyenas and crocodiles. Mother hippopotami are fiercely protective of their young, and have been known to snap an adult crocodile in two with their huge jaws. Hippos enjoy the company of their own kind during their daytime socializing, and prefer to be alone during their daytime foraging. __________________________________________________________________________ [7.21.4] Animal behavior __________________________________________________________________________ During the daylight hours, hippos are generally seen sleeping and socializing in the water with the other members of their herd. When hippos become uneasy about something in their enviroment, they will stamp their feet, shake their heads and make honking noises. An angry hippo has a deep, reverberating roar which van be heard a great distance. Although generally slow movers, a hippo can gallop at a speed of up to 18 mph in an emergency. -------------------------------------------------------------------------- [7.22] Spotted Hyena -------------------------------------------------------------------------- __________________________________________________________________________ [7.22.1] General information __________________________________________________________________________ After the lion, the spotted hyena is the second largest carnicore in Africa. While these animals will scavenge food whenever possible, even daring to steal kills from other carnivores, they are also efficient pack hunters. able to take down adult wildebeests and zebras. Hyenas have wonderfully efficient digestive systems which are capable of digesting the bones, horns and even teeths of their prey. In caprivity, hyenas are supplied with a steady diet of meat and dry foods. Male and female hyenas possess reproductive organs which are similar in appearance, making it difficult to differentiate between the genders in this species. __________________________________________________________________________ [7.22.2] Exhibit information __________________________________________________________________________ The native habitat of the spotted hyena is the wide savannah found in central and southern Africa. This region is noted for its wide swatches of tall grasses broken by the occasional stands of acacias and the large African baobab tree. The hyena roams the open savannah, often resting in the shady dirt beneath the various trees. Hyenas prefer to drink every night, if water is available, but like many savannah animals, can do without if necessary. Waterholes provide an additional benefit in that they attract other animals upon which the hyena preys. As with most animals in captivity, hyenas require a cave-like structure in which they can escape from the hot sun or inclement weather. Captive hyenas strongly prefer settings resembling their own natural habitats. __________________________________________________________________________ [7.22.3] Compatible animals __________________________________________________________________________ The hyena is a highly social animal which lives in matriarchal clans of 35-80 animals. In captivity, they are more commonly seen in groups of 3-15 individuals. Heyenas have a contentious relationship with most other animals on the African savannah. Generally, the hyenas are either trying to steal their food or kill them. Lions and hyenas have a particular dislike for one another. Adult male lions will go out of their way to kill a hyena; perhaps because it is not uncommon for a pack of hyenas to chase away lions from a fresh kill. __________________________________________________________________________ [7.22.4] Animal behavior __________________________________________________________________________ Hyenas are among the noisiest of African mammals, with 11 different sounds and calls. Angry hyenas will emit a number of vocalizations, including a loud whoop and a high, cackling laugh. A loud hyena is often an angry one. -------------------------------------------------------------------------- [7.23] Ibex -------------------------------------------------------------------------- __________________________________________________________________________ [7.23.1] General information __________________________________________________________________________ The alpine ibex is an extraordinarily nimble goat who lives high in the mountains of central Europe. The ibex's coloring changes from a brownish gray in the summer to a dark, richter brown over the winter. Both males and females have heavy, gnarled, backward-curving horns, although the horns of the male are much larger. The male is also bearder. The ibex has keen senses of sight, hearing and smell. When alerted to danger, the ibex escapes by climbing up into the rocks to hide. Active during the day, the ibex will forage both at higher elevations, and in lower pastures where vegetation is more plentiful. During the winter, it moves down the mountain in search for food. Itd diet includes grass, moss, flower, and the leaves and twigs of trees and small shrubs. Young ibex live with their mothers until they reach maturity, at which times the males strike off on their own. __________________________________________________________________________ [7.23.2] Exhibit information __________________________________________________________________________ The alpine ibex lives near the snow line in the Alps and other mountainous regions of central Europe, at elevations of 6,500-11,500 ft. Once hunted almost to extinction, this animal was saved by the Italian royal games preserves. It has now been reintroduced to much of its former range. Ibexes frequent a steep, rough, and rocky enviroment where few predators can safely venture. They usually remain high in the steep cliffs during the daytime, then descend to lowere alpine meadows to feed during late afternoon and evening. In the summer, ibex need to drink every few days, so they prefer locations near permanent sources of water. __________________________________________________________________________ [7.23.3] Compatible animals __________________________________________________________________________ The alpine ibex lives in herds consisting of adult females and their young. Males are usually solitary, coming together with the females only during the breeding season. In the wild, herd size is generally between 10-20 animals. In captivity, herd size is generally between 3-10 animals. The ibex is preyed upon by wolves, lynxes, bears, jackals, and foxes. The kids are also preyed upon by eagles. __________________________________________________________________________ [7.23.4] Animal behavior __________________________________________________________________________ A swift and able climber, the alpine ibex leaps with ease among the crags and ledges of iets habitat. This animals is an outstanding climber, and its ability to maneuver on steep, tocky cliffs forms its first line of defense against predators. When cornered, it will also defend itself with its large horns. A foraging ibex will often stand on its hind legs to reach leaves, twigs and tender shoots. During the breeding season, the male ibexes perform fight rituals to win mature females. The strongest males with the longest horns win the right to breed with the available females. In these battles for breeding rights, the male ibexes generally do not injure each other. In captivity, an angry ibex may trot or run agitatedly around its enclosure, bleating, jerking its head, and possibly bucking. -------------------------------------------------------------------------- [7.24] Red Kangaroo -------------------------------------------------------------------------- __________________________________________________________________________ [7.24.1] General information __________________________________________________________________________ Red Kangaroos are the world's largest marsupial. Despite the name, not all red kangaroos are red. In the eastern part of their range, males are usually some shade of red, and females are blue-grey; elsewhere, both sexes may be reddish brown. Male kangaroos are called "boomerang", female kangaroos are "blue fliers" and young are called "joeys". Kangaroos are so well-designed for hopping that they are unable to walk. They have large, powerful hind feet which cannot move independently of each other, and a tendon in their legs that behaves like a rubber band, conserving energy as they move. The faster they move, the less energy they use. Red kangaroos can hop as fast as 40 mph, making leaps as long as 20 feet. Kangaroos will run from danger, rather than fight, although they have a large claw attached to their hind leg which can make them quite dangerous at close quarters. The kangaroo's long and heavy tail provides balance and support. Kangaroos feed at night. On the wild, their diet consists of green grass, leaves and roots. They shallow their food whole, later regurgitating a cud and chewing it. Like other animals adapted to a dry climate, kangaroos can go for a long time without drinking, deriving most of theit moisture from the plants they eat. Baby kangaroos are bean-sized when they are born. The tiny, hairless embryo makes its way across the mother's belly into the pouch, where it attaches itself to one of the four available teats. Once nursing begings, the teat will swell up so that the baby will remain attached. The joey will remain in the pouch for 5-6 months as it continues to mature. At the end of that period, it will be fully developed, and can emerge to explore. Over the next 2-3 months, the young kangaroo will gradually spend more and more time away from the pouch. Joeys are usually weaned around 1 year of age, but will remain close to the mother for another six months. __________________________________________________________________________ [7.24.2] Exhibit information __________________________________________________________________________ The red kangaroo is found primarily in the dry grasslands and plains of central Australia. The terrain in this region consists of savannah-like grasses interspersed with barren areas of dry dirt, sand and the occasional rock. Kangaroos prefer open areas, with a sparse scattering of native bushes and trees for shade. In captivity, a shelter such as lean-to can also meet this need. Kangaroos are semi-nomadic, and their movements are not restricted by most types of fencing. In the wild, this animal does not need continual access to fresh water, as long as green herbage is available for grazing. __________________________________________________________________________ [7.24.3] Compatible animals __________________________________________________________________________ Red kangaroos congregate in loose and temporary social groupings, called mobs. While a mov can contain up to 100 animals, it usually consists of 10 or fewer animals. Although the makeup of a mob can vary, it will commonly contain a dominant male, several adult females and young of both sexes. Mothers and young can remain together for years. In captivity, due to their need for space, they are usually found in groups of 1-3. European Foxes and Wedgetailed Eagles prey on the very young. Dingoes prey on young and adult like. Kangaroos are considered pests, becuase of the damage they can do to crops, and are destroyed accordingly. Red kangaroos are also commercially hunted for skins and mear. This animal is on the list of threatened species maintained by the U.S. Fish and Wildlife Service. __________________________________________________________________________ [7.24.4] Animal behavior __________________________________________________________________________ Red kangaroos are shy, alert creatures, docile expect when cornered. These animals are able to survive high temperatures by seeking shade and avoiding avtivity during the day. They regulate their body temperature by panting and by licking themselves. When necessary, they will dig for water. To warn other members of their mob of impending danger, such as a dingo attack, red kangaroos will thump on the ground. Hearing this warning, young kangaroos will jump back into their mothers' pouches. Male kangaroos will not fight to protect the members of their mob: in the event of an attack, the mob will scatter, relying on individual speed for defense. However, male kangaroos will fight each other for breeding rights. The two kangaroos will attempt to push each other off balance by jabbing or locking forearms. In some cases, they will lean back on their tails, and kick each other in the belly with their powerful hind feet. -------------------------------------------------------------------------- [7.25] Leopard -------------------------------------------------------------------------- __________________________________________________________________________ [7.25.1] General information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.25.2] Exhibit information __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.25.3] Compatible animals __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! __________________________________________________________________________ [7.25.4] Animal behavior __________________________________________________________________________ The BETA-version of the game doesn't seem to have any information about this animal. I'll get this information soon, so stay tuned! -------------------------------------------------------------------------- [7.26] Note -------------------------------------------------------------------------- Once again, this chapter isn't finished ;) If you want to know why, read paragraph [0.1]... I'll try to finish this chapter in the next version... /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [8] Creating a trainer (hex-codes) ========================================================================== -------------------------------------------------------------------------- [8.1] How to create a trainer -------------------------------------------------------------------------- I'm not going to tell you how to create a trainer in this guide. If you don't know how to create a trainer, check www.forbiddenunderworld.cjb.net, go to "Tutorials", "Home made #1", "Trainer Creation (Dutch)". As you see, the tutorial is Dutch, but I'm going to work on an English version soon. -------------------------------------------------------------------------- [8.2] Hex-codes -------------------------------------------------------------------------- 00B1E2AC (float) - Money in $ 00B1E2CC (dword) 03C8DCB8 (dword) - Zoo rating 00B1E30C (dword) - Animal rating 00B1E310 (word) - Guest rating -------------------------------------------------------------------------- [8.3] Where to find this trainer -------------------------------------------------------------------------- You can download version 1.0 English on the following URL: http://www.geocities.com/forbiddenunderworld/ztycoontrainer.ace (this URL is temp. down, so I'll have to find a new URL... stay tuned!) You'll need WinACE to unACE the trainer. You can download WinACE on Forbidden Underworld, so there's no problem! -------------------------------------------------------------------------- [8.4] Next trainer -------------------------------------------------------------------------- The next trainer will contain the following functions: * The rating-freezer fixed :D * Change the guests * Anything you want, just e-mail me /\_/\ / " \ \ ^ ^ / ~\o/~ ===U====================================================================== [9] FAQ ========================================================================== -------------------------------------------------------------------------- [9.1] Guests aren't happy enough -------------------------------------------------------------------------- Question: "hi i read your thing on zoo tycoon so i thought u knowing a bit about it and all, u may wanna answer a question for me. I cant keep my guests happy ????? no matter what i try i cant get the rating to stay at 93%. ive done everything else for this scenario correct, ie the animals being happy n having babies and the zoo rating is good, i got the guest rating to 93% then it went down in the last month to 89% and i couldnt get it back up, no matter how many attractions, food stalls, restaurants, flowers, statues, benches etc i put in they still were not happy. im now at screaming point with this level PLEASE PLEASE HELP ME !!!!!!! i even bought the official stratergy guide but that just says add more food stalls n benches and beautify your zoo, tried it didnt work. Please reply soon before i break the disc in half. thanks elizabeth uk" Answer: Allrighty! So placing stands etc. won't help you out in that scenario? Well; how about the admission price? Try to lower it, so guests will like your park even more... Also check for every single animals if it's happy. One unhappy animal can lower your guest rating, so take care at that point. Another nice solution: try to search the reason why the guests aren't happy enough. Open a guest screen and look for it thoughts. You also told me the guest rating dropped to 89%, and you once got 93%... try to find out why the rating dropped; there must be a reason for that, don't you think? If this all doesn't work, the best solution is to break the disc in half; I agree with that one ;) Reply: "I saw my e-mail in the guide i sent u about the endangered species scenario. I completed the scenario, i found out the problem i had way to many guests in the zoo, i cheated and let the lions loose em, this reduced my guest numbers thus making my guests happy as the zoo wasnt crowded and the guests could eat and drink with relative ease ( no queueing ) . I then wacked up my admisssion price so no more guests would come in , I passed the level with a 97% guest happiness rate. later elizabeth." ========================================================================== "I'm not evil, I'm GrAwL" -GrAwL "Who wants to fight with me?" -GrAwL -EOF-