http://users.bart.nl/~jamin ***The Ultimate Quest 64 FAQ**** Author: marshmallow Welcome, dear friends. I have bought Quest 64 and I have written this FAQ for your covienence. I hope you enjoy it. Revisions Well this is the first one so there aren't any! Version 1.0 Contents - - - - - - - - - - 1) Introduction 2) The Basics 3) Be an Expert 4) WalkThrough - stuck on a part.... 5) Items 6) Magic Spells 7) Secrets and Tips 8) Baddies 9) FAQ 10) Credits 11) Legal Stuff 12) The End 1) Introduction Quest 64 is the first true RPG to come to the Nintendo 64. It's not the best RPG ever, but it is a great RPG nontheless. Ok, so I'm stretching that a little. To tell the truth, it's average, well...above average. But what's wrong with above average? The plot: CeltLand is a large island in a far away sea, it is also one of the most peaceful. For eons the residents of CeltLand have lived in peace with the spirits, each spirit is part of nature: Fire, Earth, Water, and Wind. The secrets to these mystical entities are inscribed in the Eletale Book, a book so secret that only the true spirits tamers can read. Spirit tamers hold the power of the spirits, and are one with nature. One day this all changed, an uknown stole the EleTale Book and has Read it's sacred volumes. The knowledge this unknown knows now is enough to destory all of CeltLand. He has already used it's powerul magic to turn ordinary creatures into horrible monsters with black magic at their disposal. They are roaming the counrtysides and now only the cities are safe, for now. The citizens are frightened and fear for their lives. Who could stop this? You are Brian, an apprentience spirit tamer. Your father, Lord Bartholmy, was a respected spirit tamer himself. Over a month ago he left to find the EleTale Book. You (Brian) have promised everyone in CeltLand that you will go and find the book, rescue your father, and restore peace to CeltLand. This is just the main plot, there are many sub plots. Read about them in the WalkThrough. This FAQ contains MAJOR spoilers, you have been warned...so don't complain to me. 2) The Basics You can control Brian in the huge 3D world that is CeltLand. Aside from FF7, Quest 64 is the first 100% 3D RPG. Quest 64 is like an RPG in many ways, you control magic spells, follow Brian through his homeland, sleep in hotels, there are turn based battles etc,...It is also NOT like an RPG, there is no money system, no other people that will join Brian on the Quest, and well...that's it. But Quest 64 is an RPG. Navigating the giant world is very simple, just move Brian around with the control stick. If you see a person you want to talk to, simply go up to her/him/it. A bubble with appear over it's head, like in comic books. Push the A button and they will talk to you. You may find out key information about the level, what's to come, tips, someone might be nice and give you an item, or they might just want to make small talk. Whatever the case, it's smart to talk to everyone you meet. Sometimes when looking around a city or elsewhere, you might find a red treasure chest. Go up to it, and a "!" will appear over Brian's head. Now you can open the chest by pushing the "A" button, you will get whatever is inside. To advance your magic spells you must collect the spirit gems that litter the landscape. You will see them as a small bubble like geyser that flashes on and off, you have to have a sharp eye to spot some of them. When you get over it you will see a "?" over Brian's head, push the "Z" button and you will see a C Button confirguration. You may now raise the power for your magic spells. C up is Fire, C right is Wind, C down is Water, and C left is Earth. Learn these! Note: You may also win spirit gems from battle The battles in Quest are random, in another words if you're walking in an area outside a city every other few seconds you will be forced into a battle by the monsters that run around. This can get annoying at times, but it's always a good idea to build up your HP, MP, magic spells, and item collections. During battle you will face off against the enemy in classic turn based combat. The fighting arena is represented by a large octagon. Your space is represented by the octagon that surrounds you. The enemy has their own space as well. You can not move outside your field, nor can the enemy. But you can move the octagon by getting close to what you want to move near and attacking or by pushing Z with nothing selected (this will forfeit your turn). Unlike most RPGs you can dodge your enemy's attacks, all you must do is move around in your field. Some attacks, however, are almost impossible to avoid. To defeat the enemy just attack them until their HP is used up. If an object is blocking the view, you can swivel the camera with the Left shoulder button (L). It is common to receive items after winning a battle. Normally you have a view much like Mario 64's, that is behind out hero. Hit the L button and it will zoom out for a more behind in the air perspective, much like Mario RPG. Note: This can not be done in enclosed spaces. To attack with a spell hit the corresponding C button and push the A button to attack with it. Some spells require you to face the enemy you wish to attack. You may also attack with your magic staff, just get up close to an enemy (don't worry, they can't attack when it's your turn) and when a staff icon appears then hit the A button, you will use the staff frequently in your quest. 3) Be an Expert Collecting spirit gems is an important task, as they will increase your power. Enemies are almost always more powerful than you so this can be important, you must decide what magic spells to increase and what not to. Personally I like the Fire and Water attacks, water for healing and "all creature attacks" and fire for strong attacks. Keep them at about the same level. If you find that you need healing, and you happen to have the "heal spell" (see spells list and descriptions) then you can heal yourself without items. Try to make this your most powerful water attack, as in the heat of battle this is a must. You can also use the heal outside of battles, remember that. You can use it again and again, so replenshing yourself is easy. But breads (see items list) and other healing items are still needed, because it will be awhile before you can heal 50 HP in one spell. I only use them for bosses, because when you are defeated you will be taken to the last hotel you visited Remember that cities are safe. Explore the cities and castle very well, every nook and cranny. You will discover all kinds of items to help you. Remember, after you save a city to go back and talk to everyone, some might give you items (a good example of this is the king of Dondoran). Mixing spells is important because they can leave you with new spells. To mix a spell all you have to do is push some C buttons. "For example, to get Ice Knife push C down twice then C right. Two parts water, one part wind!" That's what gremmlin said... 4) The WalkThrough Melrode Majesty You will begin in your room. You are talking to the Grand Abbot. He tries to keep you from going, but then breaks done and tells you that if you want to go then you should head to the city of Dondoran. After the talk is over head through the door. Go down the stairs until you come to an open room. Talk to the maid for more info. Continue until you come to a hall with a lot of doors to the left. One of them has another maid. Check all the doors in this hall. One maid will give you some fresh bread, and even more bread in the chests. When you get in the courtyard look around for a spirit gem. I would raise my fire first, since it's a more powerful attack. And you need attacks right now! Then go through the door to the side, you will enter a large room with a man in it, talk to him. Don't go through the big door just yet, go up to the end of the room and go through the door. Talk to the guy if you want. Now go out the giant door. Trail Go down the ramp and turn left, follow the long path until you get to a steeple. Talk to the horse if you want (hehe), and then go into the hay. In the hay there is another spirit gem. Now go back to the ramp, now go down the ramp that is against the gate. Walk what seems forever until you get to a door. Enter it to get to a small village. Small Village Go into all the houses and talk to everyone you can. You will learn about your father, the day of grief, and about some other stuff. Like how monsters are roaming the country side. You will also meet a new character, Shannon, a lady with a nice...er...figure. Yes..that's it. You will meet her a lot in the hotels. She always has something nice to say. On the big hill with the sheep, you can talk to the sheep (hehe) and go inside the house to get some items from the chest. By the ocean you will meet the only defense to the city, a guy with a pole. Real sad, huh? Try going to the Hotel to save and the shop to get the White Wings. Now go to the door on the blue wall, this leads to the first battle scene. Giant Field Learn to fight in this harsh enviroment, a giant field of grass with trees everywhere. You will find Man Eaters, Were Hares, Hell Hounds, and all kinds of other enemies. Look to the right of the field, you will see a spirit gem in the corner (later, not right away). Fight your way through until you see a cottage to the right, you will find a spirit gem there, plus a fortune teller. Sooner or later you will get to a split in the road. Take the right, this leads to the town of Dondoran. Before you enter fight for a while, just to build up your attacks. Stop at level 10 or so, then enter the city. The Town of Dondoran This city is a lot like a maze, actually it is a maze. Sometimes you will get turned around and not know where to go. Just stay cool, learn the layout and you'll be fine. Talk to everyone to learn of a robber that stole the Earth Orb straight out of the castle. He blocked the roads so no one can get through, you (of course) have to save the day. You also meet a pot maker, Shannon (again), and the King. Save at the hotel, get fresh bread at the tavern, and get Gold Wings at the store. In the middle field (the one that is bare) there is a spirit gem. After you're all stocked up enter the castle through the large door. The Castle Of Dondoran Talk to the guards to either side of you (unlike most RPG's they both have something different to say). Go through the doors to the left or right, exploring the maze like castle. You will find a lot of treasure, and the Princess. She will tell you about the robber and how that if you get the Earth Orb the king will pay you...handsomely (more on that later!). Then get all the treasures in her room. After you're done with everything go back to the room where you entered. Climb the staircase and talk to the man to get clearence to continue. Upon entering the throneroom talk to the king, he will tell you the story. Enter the door to the left and get the treasures. When you're all done with this city go back to the field. Giant Field Remember that cross in the road? This time go left, but before you do fight some baddies until you get a real high level of power, maybe 11 or so. Even higher would be nice. Nearer to the castle are Were Hares, close to the forst are Man Eaters, and closer to the village of before are lots of Hell Hounds. I like to battle the Man Eaters, their attacks are easy to avoid. When you're ready enter Connor Forest. Connor Forest Upon entering Connor Forest you may be attacked by a Frog Warrior, defeat him and move on. Turn left and enter the shack. Inside is a spirit gem and a chest with a Giant's Shoe. Go back outside and fight some creatures to build up your power even more. Take the path behind the shack and follow it, fighting all the battles you can. Remember to build up the water spirit, you should have or getting close to the healing spell. With this you will be un-defeatable in the forest. When you see a large treeroot that froms a bridge look to the right, there's a spirit gem! Keep going and you will eventually make it to a large blue door, fight some more to get even more powerful. There is also a spirit gem around here. When you feel confident enough, go into the door. BOSS: Solvaring Solvaring is a large man with a lot of fur clothing. Move away as far as possible and shoot him with the fireball, power # 2. This will take at least 15 off of him. He will shoot a searing blast of lava at you, just move to the side as quickly as possible, it can take up to 10 off of you. Never, I repeat NEVER, attack him up close. He will then use his earth attack, a huge rock will blast up from the ground and hit you. This can take up to 15 off! And then many more because you will have to get away. Just use my way and he'll be gone in no time. Use bread and Dew Drops to recover yourself. You now have the Earth Orb!!! Conner Forest After he's gone get all the stuff from the chests, then head back into forest. Go back to the large field, of course this will require a lot of battles, this is good though. Giant Field Head back into the city of Dondoran, but build up some more HP. The Town Of Dondoran Talk to everyone and they will thank you for what you've done. If you need some bread go to the tavern. Head back to the castle. The Castle Of Dondoran Go back to the throne room and talk to the king. He will let you into a secret back room. It contains a spirit gem, Hero's Drink, and a bunch of other stuff. When you're ready go back to Conner Forest. Connor Forest This time turn right, you will collect two spirit gems on this path so keep your eyes peeled. Battle your way through until you reach a brown door with a treasure box by it. Get the goods and go through the door. Hilly Fields The Hilly Fields area is strange, huge, and confusing. I have turned myself around a lot in this place, so check the map often. There are a lot of spirit gems in this place too, so watch out. They're easy to see against green, though. Make your way to the ship that is on the map. Spend your night at the hotel, and talk to Shannon. Now board the ship. Ship Talk to the captain and he will greet you, just go down into the ship and wait for a few seconds. Then walk back out to discover that he has taken you across the lake. West Carmagh Save in the hotel, talk to Shannon, and go to the city that is on top (looking at the map here). There are tons of spirit gems around here, so each around. There are also some easy baddies. Take advantage of this by building your hit points. Larapool Talk to everyone is town, including the sorceress (spelling?). She's in the giant hotel, with Shannon (I told you she follows you!). The hotel is pretty big, main floor, upstairs, downstair, and a basement. Talk to everyone in town and you will learn that someone has stolen the magical Wind Jade. It controls the power of the wind, which is (somehow) vital to life as we know it. The person who stole it is using it to stop the wind and...that's it. Larapool is also known as the water capitol of the world (or something like that). After you get all stocked up (Tavern and everything) go to the hotel that is the closest to Windward Forest (again, look at the map). West Carmagh Along the path you will see many easy baddies and a few more spirit gems, so get them. When you finally get to the hotel go inside and you will learn that the unknown being used the Wind Jade to destroy the only bridge to Windward Forest! So now we must take to the longer route. Around here the day/night thing actually affects gameplay! During the day easy creature come out, during the night impossible skeletons and newer versions of the Hell Hound come out. They are hard! Make a fast break for Cull Hazzard. Along the way will be more gems and everything. Save at the hotel before entering the cave. There's another gem outside of it, to the right. Cull Hazard I won't tell you every step of the way, it's pretty straightforward. There are a few chests along the way, and the creatures in here are difficult as well. I suggest building up HP and MP before coming in here. The Blood Jells (I think that's what they're called) can really hurt, almost as much as the 10 foot tall dragon! When you get to the end there will be a bridge of green vines, and after that a few treasure chests. When you finally get to the final door you will have reached the peaceful town of Normoon. Normoon This town is pretty sleepy, not very much activity. Like all cities just talk to everyone and get the Wings and the Bread from the Tavern. Shannon is waiting for you in the Hotel, as usual. In the two mills there's treasure to be found. On the right side of the town is a large yellow patch of flowers, (?) get through the holes and you will be gifted with two spirit gems. When you're ready go up the hill at the end and go through the door to enter Windward Forest. Windward Forest Fight until you get a lot of HP, MP, and items (you should have a ton of items by now!). Continue on the path until you get to a cottage, go inside. There will be a spirit gem in the first room, now go through the next door. A treasure box with some freash bread lie in wait for you in the second room. Outside there is yet another spirit gem by the tree. And a tresure box behind the house, it has a Healing Potion. Keep going along the path, fighting monsters and everything. Sooner or later you will get to Zelse BOSS: Zelse Zelse is a man in blue with silver hair, but he's not old, not at all. His attasks are: He thorws large white diamonds at you, not very harmful (wow! It takes 2 HP AWAY!!!). Whatever you do don't attack him up close, he will shoot you with a green ray, that can take away up to 20! Another attack is when a blue energy beam comes up out of the ground, easiley avoidable. Here's how you should appraoch it: At first thor wifreballs at her, do this until you could hit her with the staff. When you can, do it! And try to run away, you might avoid her bubble attack. I dooubt it thoigh, when your HP gets at about 50 then start powering up your heal (level 2). Now when she does the buble attack you will even it out. When she throws the bubbles at you, hit her! Continue this until she is defeated. You now have the Wind Jade!!! Windward Forest Continue along and talk to the guys in the house, they'll thank you. You can either go to Larapool by foot, building up your power, or use the wings to get there. Larapool If you did use the wings to get here (I never do) then get them replaced at the shop. Go to the hotel and talk to the sorceress on the top floor again, she will tell you about some girl who can see everything or something, she tells you to go to the basement. Go down there and go across the path, and into the door. There she is again! Talk to her, and she says that you must go to Blue Cave, or something. I don't really understand it, I'm writing this as I go along the game! Get the Silver Amulet from the chest too. Go back out and the water will have gone down, go down there and follow the path, collecting the spirit gem, plus the one by the other door. Enter the door, and presto! Blue Cave Turn right and follow the arrows, taking some battles and running from some. When you get to the end you will find a chest, open it up. Go back and you will notice some arrows and a cave, go through it. Follow the arrows, well, it's just a one way ticket so...then you follow the cave that never seems to end..ho hum..isn't this exciting? Then through another bridge, then after about 10 minutes of just walking you'll get to a room with a lot of different paths. Take the right one and always take a right if there's a turn, other than that follow the path. This place now uses left ove baddies, so defeating them shouldn't be hard. After what seems like forever you'll come to a large open room with a house in it. There is a spirit gem to the let side. Go inside it. Talk to the thing that's floating around to save, then talk to the other person. She'll fill you in on some details, so go into the next room. Hope onto the platfrom and you will be warped to a purple boat Boat Talk to the captain Then go into the cabin, and down the stairs. Then go over to the old man and talk to him. Go through the next door, get the spirit gem, and the chest. Talk to the guy, of course. Then go back up on the deck. Now go down the hard to spot ladder. Isle of Skye Go over and grab the spirit gem. When you go over the grass you may be attacked, so be ready for battle. Go over to the house and then behind it, there's a hidden spirit gem. There is another gem by the gates. Talk to the man, and the the girl who looked like a prostitute, it seems as if someone has stolen the Water Jewel and has been turning up evil powers on the seas...for some reason this isn't a surprise. Don't mess with the door, it's locked. Go back and continue on the dirt path. Go to the spirit gem and collect it. Now walk into the four pillars in the middle, they will transport you to a strange cave like place. Follow the skinny path until you see a girl in a Link esque suit, this is Nepty. BOSS: Nepty Like all the other bosses I suggest staying away from her and throwing fire at her, it really damages her. One of her attacks are throwing bubbles, each one can take up to 10 away, so be careful to dodge. Her most powerful, however, is creating a giant bubble explosion. This is what happnes when you get too close. A silver amulet comes in handy here. Here's what to do: Throw fire at her until you can pummel her with your staff, when you can do it! When will do her bubble attack, so try to avoid it (you won't though). When your HP is at 50 start to use heal (level 2) to even it out (she takes away 20, you add 30!). When she blows her bubbles, attack! Do this until she explodes. You have won the Water Jewel!!! Go back to the cottage and talk to the people, then go back through the door. Get the spirit gem and step on the platform, it's a warp. Now you will warp to Eponas cttage in the Blue Cave Blue Cave Talk to her and she will tell you some stuff. Now then, save at the little..thing over there and you'll be all set. Go out there and stand between the pillars, you will warp to Larapool. Boy, this must be an important city, you come here often! Larpool Exit this town and head towards the ship that brought you here. Boat Talk to the captain, get in, get out! East limelin Save at the hotel and shove off! Battle your way through until you get to Limelin. Be on the lookout for spirit gems along the way. Limelin Talk to everyone in the twon, which will take awhile. This is the biggest town yet, and most of the buildings have a second stroy. Get wings at the store, and learn of Fargo. Fargo was a killer who murdered many people, he was put away for good but just recently he escaped into the mines. You can find out this and more by talking to everyone. This is also one of the most treasurous cities as well. There are a few chests in the buildings, a spirit gem in the grass, and plus the castle. After all of this head into the castle. Limelin Castle Before the actual castle there is a sprirt gem in this maze like place. When you enter the castle look for two (yes two) spirit gems under the staircase pillar. Sweet!Talk to everyone in the castle, including the Queen. Ater that head back into the main hall and find the treasure room, it has some chests. Go vback into the city. Limelin Head to the left and get behind the tower, a spirit gem awaits. Now enter the tower. There is yeat another spirit gem upstairs. Now check out the tunnel to the right. This place may be gated in, but you can still get the spirit gem there. There is yeat another spirit gem by the water...I told you theer was a lot of stuff here! Finally, exit the town and towards the mines. East Limelin Go straight forward and turn left, this place is great for battles because these enemies are old. Just follow the path and go down the paths that have arrows on them. Go into the house and get the two spirit gems. My, what a nice house! =) Now head into the Baragoon Tunnel! Baragoon When you enter the cave get the chests and the spirit gem. Follow the cave path, the baddies here are old so they shouldn't be hard. Keep going, then when you get a open place get the spirit gems and the chest. Follow thepath for ahet seems forevere, then go up the all the ramps. Turn left and get the spirit gem. Go the other way and just follow the path, very straightforward. When you get to a large room grab the spirit gems. Now, it's time for a Sub Boss! SUB BOSS: Shilf Her main attack is a green lazer which can take quite a lot off. Mmm...look at her...wow. Hehe, now then. And then she'll blast you with these flying green things, pretty damaging. But it's ok, my HP is at 207 so...well: Shoot her with fire and if you need healing step back and do so. And kinda treat her like you did the last boss... 5) Items Like any RPG Quest has a ton of items to use. Most are found in chests, others by winning battles, and even more by people. Here's a list and what they do. Mysterious Wings: These wings will take you to whatever city you picked them up in. They can't be used in jungles or caves. Bread: Restores HP by 50 Honey Bread: Restores HP by 100 Dew Drops: Restores 10 MP points Doll: Can be used to escape a battle Bell: Freezes one baddie Silent Flute: See Bell Dragon's Potion: Restores all MP points Hero's Drink: Restores MP by 40 Silver Amulet: Increases defense 1.5 times Mint Leaf: Restores 20 MP points Giant's Boot: Can take twice the number of steps in a battle Healing Potion: Restores HP by 150 6) Magic Spells Below are a list of magic spells that Brian can access, in no particular order... Fire Spells Fire Ball: Brian will throw a large fireball at his oppents Fire Bomb: Throws a near molten boulder Fire Arrows: He will throw many arrows that are on fire Steam: Steam blasts around Brian Compression: A monster will be engulfed in a red arrow and then shrunken down to size, his attacks are weakened. Power Staff: Make your staff attack more powerful, only lasts a short while Vampire's Touch: Everytime you hit someone with your staff the HP increases. Earth Spells Rock: Lift and throw a huge boulder Rolling Rock: A huge rock rolls over your enemies Elemental Armor: Dozens of Boulders rain down Rock Shower: Rocks fly out from you like shrapenal Magnet Rock: A large rock will fly to the nearest monster, like a magnet Weakeness: Weakens the enemy's defense Weak All: All the enemies are weakened Magic Barrier: Shield yourself from attack for a short while Avalanche: Simaler to Elemental Armor, except tons more powerful Confusion: When an enemy attacks the number of HP he takes away are given to you as MP Wind Spells Wind Cutter: A green, thin, and very sharp piece of wind rips through the creature Large Cutter: A larger version of the Wind Cutter Restriction: The baddie can not move Silence: It can not cast any spells Cyclone: A miniature tornado rips through all baddies Evade: Slows the creatures down Slow Enemy: You become quicker Ultimate Wind: A large wind slams into everyone Wind Bomb: Shockwaves run away from the central blast Water Spells Soul Searcher: View the creature's stats Water Pillar: A huge pillar of water comes up from the ground Walking Water: Larger than the Water Pillar, plus it moves away from you. Ice Wall: A fog of frozen water droplets freeze attackers Ice Knife: Huge icecles rain down on oppenets Drain Magic: What do you think it does? Hmm... (enter sarcasm) Invalidty: Any ice attacks on you will be evaded Healing: With out a doubt the most used magic attack, Heal will restore hit points. Find many spirit gems to max out it's power. It can start with +5 and stop at +50! Well, it could go beyond that..???? Escape: Get up close to the attacks and hit them with this, the battle is over. Exit: Takes you back to the beginning of an area Return: Takes you back to the beginning of the level you're on. 7) Secrets and Tips * After defeating Solvaris go back to the King's castle, he will reward you with a lot of goodies. * It seems that by pushing the "B" button Brain go run faster and turn corners sharper. Just a little though. * You get extra hit points by attacking with your Staff * Defense points can be gained every time you get hit. * Everytime you attack with magic you get expierence points towards another magic point (MP). * Sometimes in hotels, taverns, and other places some women might give you some dew drops or a mint leaf. You can get some when you run out. * In one of the buildings in Normoon a man will replenish any Honey Bread you lose. * Want to build up defense? Then here is a SWEET trick for you. Get to a place where there is a hotel in a place where you fight creatures. A good example of this would be at the Isle of Skye, or before the boats. Anyways, save at the hotel and then go out into the place and find the toughest guy you can. Get hit a lot, and then heal yourself with spells. Don't fight, just heal! Sooner or later you will die. You will appear at the Hotel all nice and everything, AND you will have a ton of defense points! Try it! Do this over and over for a great effect. * I saved the best for last, the combo! That's right, like Mario RPG you can attack more than once in one turn. Well..not twice but twice the damage (or more). Get close to an enemy so the staff icon appears and then use a magic attack, if succesful the magic attack will hurt it PLUS you will smack it with the all powerful staff! Try this with Fire Pillar for some devastation. 8) Baddies Were Here The normal hare has been turned into this! HP: 9 MP: 7 Attack: 3 Defense: 1 Element: Wind - wind cutter Hell Hound Normal wolves are now blood thirsty animals HP: MP: 10 Attack: 6 Defense: 5 Element: Fire - FireBall Man Eater This grotesque creature eats humans, evident of the skulls in his skin HP: 24 MP: 10 Attack: 5 Defense: 4 Element: Earth - Rock Frog Warrior your every day frog is now an axe weilding maniac HP: 38 MP: 20 Attack: 5 Defense: 8 Element: Wind - Cyclone Wind - Wind Cutter Kubold A wolf wearing a man's clothing HP: 40 MP: 20 Attack: 7 Defense: 5 Element: Fire - Fireball Wind - Cyclone Marionasty these puppets are now posessed! HP: 28 MP: 5 Attack: 6 Defense: 6 Element: Wind - Wind Cutter Bats these don't look like bats, but fucked up bananas! HP: 24 MP: 10 Attack: 5 Defesne: 3 Element: Wind - Wind Cutter Water - Water Pillar Man Trap Even the fauna is out to get ya! HP: 65 MP: 10 Attack: 11 Defense: 4 Element: Water - Heal Bumbershoot They look like walking flowers HP: 9 MP: 10 Attack: 3 Defense: 1 Element: Fire - Fireball Parassault They are blue, and look strange in the meadows HP: 13 MP: 10 Attack: 2 Defense: 2 Element: Water - Ice Knife Big Mouth Hideous creatures with big mouths HP: 28 MP: 10 Attack: 2 Defense: 2 Element: Water - Water Pillar Mad Doll A better version of the Marionasty HP: 70 MP: 10 Attack: 10 Defense: 11 Element: Earth - Rock Big Worm Thing God, they look like aliens! HP: 60 MP: 30 Element: Wind - Large Cutter Bats 2 Again, fucked up bananas =) Just better this time! HP: 30 MP: 20 Element: Wind - Wind Cutter Ork Junior Pig Heads in a coat...uh... HP: 63 MP: 20 Attack: 12 Defense: 14 Element: Earth - Rock Ghost Hound Better Hell Hounds HP: 99 MP: 20 Attack: 12 Defense: 16 Element: Fire - Level 3 Fire Ball Skeleton These guys look cool HP: 80 MP: 40 Attack: 12 Defense: 20 Element: Wind - Large Clutter Blood Jells Red jello with a single eye HP: 97 MP: 30 Attack: 20 Defense: 11 Element: Fire - Fire Arrows Wyvern Your normal 20 foot dragon HP: 310 MP: 10 Attack: 20 Defense: 15 Element: Fire - Fire Ball Fire Ball - Fire Bomb Gremlin Spinning ugly demons HP: 83 MP: 5 Attack: 13 Defense: 15 Element: Wind - Wind Cutter Water - Ice Bomb Will-o-Wisp Mario RPG fireball ripoffs HP: 160 MP: 15 Attack: 33 Defense: 33 Element: Fire - Fireball Cry Shell Turtles with a problem..ahem HP: 100 MP: 34 Attack: 10 Defense: 10 Element: Water - Ice Bomb Ghost Pink Freaks in clothing HP: 260 MP: 30 Attack: 37 Defense: 42 Element: Fire - Fire Arrows Water - Defense down Wind - Wind Cutter Fish Man They have climbed out of the sea to stalk the residents HP: 150 MP: 14 Attack: 23 Defense: 23 Element: Scare Crow I'll tell you, they don't look anything like a scare crow HP: 120 MP: 20 Attack: 19 Defense: 10 Element: Wind - Wind Cutter Ork Big fat piggies! HP: 198 MP: 20 Attack:14 Defense: 26 Element: Earth - Slam Frog King Uh...hah...ugly! HP: 108 MP: 20 Attack: 11 Defense: 9 Element: Wind - Cutter Fire - Arrows Earth - Sword Jackolaterns (sp?) Hmm...weird looking...I won't ask.... HP: 160 MP: 20 Attack: 24 Defense: 30 Element: I forgot..? Caterpillar wee! Worms HP: 230 MP: 23 Attack: 27 Defense: 28 Element: Fire - Arrows Wind - Cutter Sprite I like polygons better...sprite...mm...bubbly (the drink) HP: 141 MP: 26 Attack: 30 Defense: 38 Element: Wind - Wind cutter Sandman HP: 340 MP: 30 Attack: 40 Defense: 70 Element: Earth Mutiple Optics It's jiggly, it's wiggly...no, not breakfast...it's a thing with a lot 'o eyes! HP: 200??? MP: 20??? Attack: 30??? Defense: 20??? Element: Cow - Shit Crawler A robotic like Mr. caterpillar woMAN like thing..yeeehaaa!!!! HP: - 280732493487 MP: 324068234793\ Attack: 3097349703470346983463478923468938917893 (very tough) Defense: 0 Element: Flower - Crap Scorpion Uh................!!! HP:....: MP:....: Attack:.... Defense: 2986 Element: Toliet - Plunger I'm sorry for the foul mother depravity and all that other (funny?) stuff. I just don't know what they are...if anyone knows E-mail me (se e the end for information about that). 9) FAQ Q: This game is too hard! I get walloped everytime! A: Try killing some easy guys, then build up your powers. And look for some spirit gems, they are a must. Q: I want my defense higher. A: Look in the Secrets section, or you can just fight some. That secret can be done almost everywhere..almost. Q: I heard that you get a new staff...where? A: You kinda do, use the staff power spell to increase the power of your staff for a short while. Q: How do you mix spells? I've been trying forever! A: See the "Be an Expert" section. Q: All the bosses are impossible. HELP! A: Now this can be anwsered by just building up your HP, MP, etc,...but it will take a very, very long time. Try seeing my walkthrough. Always helps for me ;) Q: These random battles are driving me blawooie!!!! Is there anything I can do? A: Not really, when you get the "escape" spell for water then it's better, but it often misses anyways. I hate them too. Just use the oppurtunity to build your levels. Or you can run away by touching the boarder. Q: How many NPCs are in this game? A: I heard (not sure now) that there were over 250 NPCs. For you who are in the dark, NPC = Non Playable Character Q: Why are there so many empty rooms? A: This game was obviously rushed, so they didn't have time to fill them up. It's bad in the hotels and castles..otherwise every place is filled. Q: Do I need a controller pack to save? A: Yep. Legal Stuff Copyright (C) 1998 marshmallow. This FAQ can not be distributed without the notice of the author (check below for e-mail address). It can not be distribited for a profit (unless I get all of it!!!). If you do use it on your site update it whenever updates are added. And for god's sake...use all of this FAQ. That is all. 10) Credits THQ: They made Quest afterall Nintendo: For everything ME: I wrote all of this The Coffee Pot: Without it this would take forever ;) MetroidMoo: In all honesty, this is the guy I have to thank. He told me almost all of the stats for the baddies, just so I wouldn't have to go through with that cheap ass soul searcher doing it myself! MetroidMoo, if you're reading this (I know you are!), thanks. gremmlin: He told me about mixing spells, thanks grem! 11) The end It's time to say goodbye. Ya know what? Making a FAQ is a lot easier than making a website. I think I'll do this instead of cramming the net with more "databases," heh. If you have ANY questions, comments, found a mistake, found a spirit gem I missed (I know I must have missed some), or anything like that then email me at m_mallow@hotmail.com And my ICQ # is 9936617. It's time for me to go now. Good bye boys and girls! C-ya on the Bajo Kazooie FAQ!!! =) -marshmallow-