http://users.bart.nl/~jamin

P. HART

Apparition

Artifact

Color Orb

Sin (Sin Room)

Yellow = Red & Green

Magenta = Red & Blue

Cyan (Light Blue) = Blue & Green

_________________________________________________________________

>

>

>

>

>

>

Mani, Yin-Yang, Pride

Ivan the Terrible, Sword, Pride

Aleister Crowley, Cross, Pride

Dagmar Hirt, Scalpel, Pride

Osira, Flower, Anger

Tiplotezca, Heart, Anger

John Wayne Gacy, Clownface, Anger

Tirinia, Rope Noose, Lust

Anka, Jolly Roger (Cross Bones), Lust

Wa-No-Te, Horse, Lust

Serguis Orata, Oyster, Gluttony

Xuanchiquel, Spoon, Gluttony

Man of No Name, Abacus, Avarice/Greed

Droessus, Necklace (Wreath), Avarice/Greed

Alfred Krupp von Bohlen, Cannon, Avarice/Greed

Raj, Branding Iron, Envy

Shaamra, Chisel & Stone, Envy

Zanazca, Mirror, Envy

Jimmy Ray Christian, Guitar, Accidie/Sloth

Koobooragong, Round Stone, Accidie/Sloth

Piankhy, Square Stone (Plans), Accidie/Sloth

Heung Po-Chi, Silk Square, Accidie/Sloth

Caligula, Dagger, Nightly News/Plague Room (Level 3 Only)

Carlos Marcello, Cigar, Nightly News/Plague Room (Level 3 Only)

Marie Antoinette, Money Purse, El Dorado Room (Level 3 Only)

Shakem Ben-Jamin, Sheep Hide, El Dorado room (Level 3 Only)

Cain/Dark Lord, Skull, Abyss/Mirror Room Dark Isle

Quechua/Dark Lord, Skull, Abyss/Mirror Room Dark Isle

Alexander the Great/Dark Lord, Skull, Abyss/Mirror Room Dark Isle

Amratus I/Dark Lord, Skull, Abyss/Mirror Room Dark Isle

Admah-Najeh/Dark Lord, Skull, Abyss/Mirror Room Dark Isle

Saman, Druid Priest/Dark Lord, Skull, Abyss/Mirror Room Dark Isle

( Extra Tip : Whenever you go to Save Game or Load Game, that Robot will appear. If you don't feel like listening to him go through his whole routine everytime, then just as he is about to turn around to face you, Left-click on your mouse button and it will skip his repetitive sequence; because after a while, this gets tedious ! )

Sins

Quechua (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
Raj, the Dravidian=branding iron=Envy
Amaratus I (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
Shaamra the Scribe=chisel=Envy
Cain (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
Trinnia of Troad=Rope=Lust
Admah-Najeh (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
Tiplotezca, the Destroyer=Heart=Anger
Saman, Druid Priest (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
Piankhy, Nubian conqueror of Egypt=Plans=Accidie (Sloth)
Alexander the Great (Special)=Skull=The Abyss (mirror room on Dark Lord isle)
Caligula(Special)=Dagger (Level 3 only)=the nightly news (in plague room)
Ivan the Terrible=Sword=Pride
Aleister Crowley=Cross=Pride
Alfred Krupp Von Bohlen=Cannon=Avarice
John Wayne Gacy=Mask=Anger
Koobooragong=Stone=Accidie (Sloth)
Wa-No-Te=Horse=Lust
Heung Po Chi=Silk=Sloth
Xuanchiquel=Dining stick (spoon)=Gluttony (not verified)
Shakem Ben Jamin (Special)=Sheephide (Level 3 only)=El Dorado (Press the star on the wall opposite the underground entrance, right before the hall of pride)
Osira the Aesthete=Flower=Anger
Man of No Name=Abacus=Avarice
Zanazca, Olmec Priestess=Mirror=Envy
Croessus=Wreath=Avarice
Serquis Orata, the Oyster King=Oyster=Gluttony
Mani=Pendant=Pride
Anka, Pirate Mistress of Lor=Jolly Roger Flag=Lust
Marie Antoinette(Special)=Moneypurse (Level 3 only)=El Dorado (Press the star on the wall opposite the underground entrance, right before the hall of pride)
Dagmar Hirt=Scalpel=Pride
Jimmy Ray Christian=Guitar=Accidie (Sloth)
Carlos Marcello (Special)=Dagger (Level 3 only)=the nightly news (in plague room)

Playing Tips

Hidden Rooms
Lust=Press star in Radiation room
Anger=Press star in Flood room (right side) downstairs in office
Accidie=Press star in War room
Avarice=Press barely noticeable star on wall opposite Earth Shifts (Fire)
El Dorado=Press star on the wall opposite the underground entrance (right before hall of pride)
Only Lust & Anger available on level 1

Level 2:  It doesn't matter where you put the orbs in the pyramid puzzle in the mirror room, you will be sent on to level 3 anyway.

Level 3:  In order to access the Abyss mirror room you must solve the orb puzzle in the hall of mirrors--place the orbs, red, green and blue, into the holders on the side of the pyramid (left to right).  Clues to the correct placement are given by the three skulls. BEFORE you pick them up, make sure you listen to their clues.   After you solve this puzzle you will be given access to the dark isle.  Go all the way to the top of the stairs and unlock the mirror to the left of the entrance with the sheephide.  This lets you into the Abyss mirror room; this is where you redeem the Skulls.  There is a red outlined room icon which will take you directly to the dark isle (this is a special item obtained by password by solving puzzles on Interplay's OLAD web page); however, when you flash the demons with white light this is where they are sent.  If you don't want to bump into them on their way back to the village, waste 5 or 6 moves before you send yourself there. If you do not have access to the red outlined mirror room icon, use the regular mirror room icon the same way. You can get additional information about apparitions by highlighting their items, standing at the front of the clock and pressing on the phonograph.

The easiest way to get items is to go to an apparition location, flash everyone white, then go to the back of the clock and press on that room's color star.  Then rush back and pick up their items before they return.

On Level 3 the special apparitions and the wraiths (skull keepers) do terrible things to you if they catch you. Use their items quickly to open locations where they are needed, then flash them to return them to their rooms until you need them. Do not keep a special item until you have its location open and are ready to redeem it. When you pick up a special item, especially a skull, SAVE YOUR GAME. If the wraiths curse you, you will no longer be able to flash.

As soon as all the apparitions are redeemed on Level 3, you will be transferred to the dark isle and will need to do another orb puzzle to banish the bad guy and free the angel. The game does not allow you to save any more at this point; there is a disk change involved and it is a real pain if you screw up, so save before redeeming your last apparition or demon. Ignore the demons when they tell you to save your game, or you may get caught up in an endless loop.

Before you redeem your last apparition, make sure your inventory contains at least one extra red, green, blue and black orb. You need them for the ending orb puzzle and cannot go back to the village once you reach this point. Clues for the correct placement are given by the wraiths in the Abyss mirror room. Go there before you go into the room at the top of the stairs; the angel will give you your last clue.

Room colors (where items can be picked up)
Poisoned Air=Yellow
Earth Shifts=Green
Famine=Red
Radiation=Blue
Between Flood & Passage of Time=Black
Plague=Purple
War=Light Blue