ODYSSEE
- The Search For Ulysses -
LIST COMMANDS WITH
THE KEYBOARD:
·
Space : To speak, collect
object, jump a dialogue.
· Enter : To use an
object in the hand.
· F1 : Inventory.
· F2 : To arrange an object in the case.
· F3 : To take / Arrange the sword
· Escape : To jump precalculated kinematics /
Access to the principal menu.
MISSION 1
EPISODE
1: RUINS OF TROY (4 decorations)
Place: Ruins of Troy
Principal goals: To find information on Ulysses,
to meet Nathos, find Mikis, meet Koppeas and escape with him.
To
penetrate inside the camp (to initially take a carpet in the merchant in front
of the camp, and to follow the slave without being made locate by that-ci).
A the
interior of the camp, to enter the house which is in the center, speech with
the three characters, then to arise
To make
it tower of the house to leave time to Mérops to leave this one.
To turn
over in the house so that Nathos gives you to let it pass, then to arise.
Now that
you have to let it pass, leave the camps by the kept gate.
To
outside, on the right find the blacksmith and speak with him. At the end of the
discussion, Mikis appears.
Speak in
Mikis. At the end of the discussion, this one leaves. To go in its direction to
make you strike.
Once
returned at you, outward journey to observe dead Mikis. A dialogue must appear,
then to turn over in the house of Nathos.
Shown
murder of Mikis, you are made stop.
Once in
prison, outward journey speech with the prisoner. Direct you then towards the
basket. Turn the back on the basket to withdraw it hook, then cut your
links with the assistance of the hook.
Then
direct you under the hole that there is in the roof, in order to go up on this
one (the prisoner must help you).
On the roof,
take a stone and launch it on the guard to strike it.
Release
Koppéas (the other prisoner), then to turn over in the house of Nathos.
At the
interior of the house, take clothing of soldier to disguise you, then leave the
camps by the kept gate, followed of Koppéas.
End:
Escape towards the island of Eole.
EPISODE
2: The TEMPLE Of EOLE (3 decorations)
Place: The temple of Eole
Principal goals: To obtain information of
Hakeus, to find the nave flying
Koppéas
once left, enter the house to speak with Hakeus.
Drink the
potion.
Died
Hakeus once, take the diamond located on the table then direct towards the
temple.
In path,
collect petals under a tree, then enter the temple.
To pass
the columns and ridges gift of the petals to the Gods, on the level of the
stringcourses. A model appears then on the different side of the columns.
Take all
the statues located on the model.
Take the
six mosaics bearing a name of wind which you will find on the right and on the
left on the walls of the temple.
Go in front
of the gate to the vapor jets, then to pose a mosaic bearing a name of wind at
the base of each jet. An effect of light is played each time you to pose a good
mosaic.
Once the
six mosaics to pose put owe the gate. The jets disappear. Pass the gate and go
in the part of the bottom.
To pose
the statue which carries out towards the unknown factor on the base located at
the center of the part. A Gate opens. Take again this statue, then to pose that
which carries out towards the Gods on this same base and come out of the temple
by the gate that you have just opened (dispatch you to leave before the gate is
not closed again
End: Héritias flies away towards the country of
Lotophages
MISSION 2
EPISODE
1: The WORLD OF the LOTUS (4 decorations)
Place: The city of Lotophages, the forest of the
Lapse of memory
Principal goals: To take Lotus to question the
lotophages. To find the head of Gorgonne, to detoxicate lotus.
Manufacture
of the potion: to take seeds of lotus in the pond, to take a fabric end, to fill
a pot with sea water, in front of the machine (50 m on the left after having
climbed) on the line machine to pose it fabric, then seeds, in the medium to
put the sea water pot (with the top of fire), on the left to activate the lever
to descend the pot and to go up it. To place themselves opposite the pot and to
support on space. To take the empty pot, to go on the right to recover the
potion under fabric. To drink the potion while deviating from the machine.
Once the
potion drunk, turn in the city in the direction reverses needles of a watch to
reveal Krisis..
Will run
to catch up with it while remaining on your line, then speak to him twice about
the lotus.
In the
forest, outward journey very right then follow the owl which carries out you
towards Athena.
Approach you of it to recover the shield,
then turn over on your steps.
Again
follow twice the owl, then turn left under brambles to reach the palate of
Gorgonne.
Fights
against Gorgonne: Pose the shield against a column or a statue. Attract the
gorgonne towards the shield while typing with the sword or a stone against the
column where is posed the shield. Remain to hide until Gorgonne petrifies by
looking at the shield. Dispatch you to decapitate it before it does not return
to it. (the Council: be patient)
Decapitated
once, take the head of Gorgonne and pose it on the balance on the raised side.
The balance balances, the puit is emptied. Jump in the puit vacuum.
You find
yourselves on the range in front of Krisis.
End: Héritias takes again its road. It crosses a
range on which a man makes him signs of help. This man is Koppeas.
EPISODE
2: The RETURN OF KOPPEAS (3 decorations)
Place: The island of the Cyclops
Principal goals: To escape from the island of
the cyclops by removing them
Speak in
Koppéas then join it in its hut after having crossed the forest.
In the
hut when you speak to him, choose the dialogue entitled " Koppéas "
in order to make it drink. The other dialogue leads to a game over.
Now you
must kill the cyclops. You have the choice between two possibilities
Either
you arise from the hut to go up on the hill located behind the hut and petrify
the cyclops, when it looks at you, using the head of Gorgonne.
Either you
take the bag located on the right of Koppéas, to pose it on the statue, then
you take seeds of lotus for pose in the bag fixed on the statue. Take then the
statue and leave the hut.
Once the
died cyclops, speech with Koppéas, then let it be made devour by the other
cyclops.
Take a
beam located, either on the left, or behind the hut, then direct you towards
the giant crossbow without you to make devour by the second cyclops.
To pose
the beam on the crossbow as well as the cord located on the left of this one.
Tighten the cord, then wait until the second cyclops looks in your direction to
draw and to kill it.
To turn
over towards the flying nave.
End: Héritias takes again its road
EPISODE
3: The PALATE OF the TESTS (3 decorations)
Place: The palate of the tests
Principal goals: To pass the tests of Poséidon.
In the
first room : observe the cycle of the three-pronged forks before crossing
the room.
In the
second room: direct you towards the first statue and listen to its question.
Position you then on the drawing of Thésé which is the good answer. This one
disappears and allows you to go to listen to the question of the second statue,
whose answer is Héra. In the same way the response to the third statue is the
Man
In the
third room: speak to the man located in the tent by choosing the first
dialogue. When it changes, petrify it using the head of the gorgonne.
End: Poséidon orders in Mérops, its henchman, to
go to Lamos, at Lestrygons in order to prepare a trap with Héritias. Then, it
finds the hero with coming out of the palate. As promised, Poséidon reveals
that Ulysses is captive of the Lestrygons cannibals
MISSION 3
EPISODE
1: The LESTRYGONS (3 decorations)
Place: The port of Lamos
Principal goals: To be introduced into the
palate of Lestrygons then from it to escape
Speak
with the four merchants who accomodate you as of your arrival in the port.
Find
Boros, the merchant vêtue of white, which is turned over in its tent located on
the left.
Speak to
him after having made it leave the tent and accept its proposal to introduce
you into the palate of Lestrygons.
Once in
top, direct you towards the bridge without you to make locate by Lestrygon. To
pass the bridge, two solutions are possible
Either
you hide behind the palisade while waiting for that both Lestrygons cross the
bridge.
Either
you wait until it turn over towards the palate and follow them to a certain
distance.
Other
side of the bridge, direct you towards the link located on the right, so that
Lestrygon posted in front of the input of the palate leaves. Enter the palate.
Once
inside, take the corridor. You will arrive in front of first Lestrygon
deadened.
Turn
twice on the right, while remaining more stuck against wall, in order to not to
stumble against weapons (which will awake Lestrygons), and take the board.
Turn over
towards first Lestrygon, and go up on the left right before the corridor. Make
the turn to the hole, located after the water drop and pose the board on the
hole to make a bridge.
Hide in the
cavity located at the level of the drop. Once second Lestrygon left, cross the
hole while walking on the board, then direct you towards Lestrygon located in
bottom.
Turn
left, once arrived beside this one and direct you towards the slaves.
Speak to
the slaves and release one.
Once
prisoner, two possibilities is proposed to you to escape:
By the
kitchen: Push ham in front of the input, pass in the other room in order to
attract Lestrygon and to strike it with ham. Take then the basket with wood,
pass by again in the other room, direct towards the hole, then slip on the wood
basket towards freedom.
By the
balcony : Take cranium with horns as well as the cord, attach the cord to
cranium, go towards on the balcony then launch the whole?
Once
escaped prisoner, turn over to see Boros to take again your business.
Direct
you then towards the scale to go up to the tower.
Crush the
horn, then turn over towards the flying nave.
End: Héritias makes a dream. His wife asks him
to go to Circée.
EPISODE
2: MEET WITH CIRCEE (2 decorations)
Place: The island of Circée
Principal goals: To save Circée
Enter the
house, and will speak in Circée.
Accept
the potion that it proposes to you.
Once
transformed into pig, descend the staircases and go up them.
Listen to
Mérops and Circée speech.
When
Mérops left, turn over speech to Circée. Pay attention bus Mérops wants to kill
you, it is for that that it kills all the pigs.
To go to
the laboratory of Circée, it will be necessary for you to come out and go up
highest possible on the roofs (while turning in the direction of the needles of
a watch) in order to find an attic window open.
Enter the
laboratory and corrode twists it retaining a bag in order to make fall the
board.
Take in
continuation the cushion and go down to the place or fell the board (between
Circée and the bottom of the staircases leading to the laboratory), in order to
pose the cushion there.
Turn over
in the laboratory by remaking the turn and corrode the other cords.
Seek the
flask and give it to Circée. To thank you, it gives again you your appearance,
as well as the receipt of drinking and a three-pronged fork.
Turn over
towards the flying nave.
End: Héritias flies away towards the hells.
Mérops is condemned to the Tartar.
MISSION 4
EPISODE 1:
WELCOME WITH the HELLS (2 decorations)
Place: Hells
Principal goals: Judgement d?Héritias (counting of the
moral choices)
Enter the
cave.
Once in
front of the hearts, descend low possible the steps, without holding tale of
the dialogue of the hearts.
Wait
until Koppéas challenges you.
Speak
with him, give him the precious stone and follow it.
Direct
you towards Charon (the person upright on the boat) and give him all your
object, put aside the three-pronged fork and the receipt of drinking.
Other
side of Styx, direct you without wasting time towards the input of the room of
the judges.
Once
judged, direct you towards the slope which is descended.
If you are condemned to the Fields-Élysées or
to Field- Asphodèles, passed directly with the episode concerning you (2 or 4).
If you
are condemned to the Tartars, you initially will be condemned to revive the
murder of Mikis but in the skin of Mikis.
To escape
to you from this cycle, direct you towards the statue and jump in the vacuum.
Héritias then will position at the place where you fell. Then dispatch you to
push it in the vacuum. You can now go to episode 3.
End :Héritias has just been done judged
with its right value.
EPISODE 2
: The CHAMPS-ELYSEES (1 decoration)
Place : Hells
Principal goals : To find the flour and
the wine for the drinking with deaths.
Flour: Go
towards the furnace and speak about offering to the girl. This one requires of
you to go to give bread to the hearts meadows of the pond in exchange of flour.
Accept. Take a bread on the right and give without speaking it with anyone with
the hearts meadows about the pond, then return to take the flour.
Wine: Go in the vines towards the
left, without you to make locate by the servants and collect it in addition to
wine.
Direct you towards the river, play
of the flute to call Charon and go either to the Tartar episode 3 (for other
ingredients), or with Field-in Asphodèles episode 4 (for the drinking).
End : Héritias goes to the Tartar or to
the Fields-to Asphodèles.
EPISODE 3
: The TARTAR (1 decoration)
Place : Hells
Principal goals : Recovery of honey, blood
and l?eau in to the Tartar.
Direct
you towards Tantale (that which is lengthened floor) and take the honey pot, an
empty container (for water) as well as in addition to vacuum (for blood).
Go
towards Prométhée (that which is made eat the intestines by an eagle). Take a
stone and throw it on the eagle to make it leave, then will speak in Prométhée.
To thank you, it offers his blood to you. Thus take in addition to vacuum and
fill it with blood.
Now see
Danaïdes (those which fill a barrel with water). While they turn you the back,
fill your empty container with water
Direct
towards the river, play of the flute to call Charon and go either to the Fields-Élysées
episode 2 (for other ingredients), or with Field-in Asphodèles episode 4 (for
the drinking).
End : Héritias calls Charon with the flute
and goes in the fields to asphodèles.
EPISODE 4
: FIELDS of ASPHODELES (1 decoration)
Place : Hells
Principal goals : To prepare the drinking
with dead and to meet Tirésias
If you do
not have all the ingredients, direct towards the river, play of the flute to
call Charon and go either to the Fields-Élysées episode 2 (for the wine and the
flour), or with the Tartar episode 3 (for honey, blood and water)
If you
have all the ingredients, direct you towards the rock located at with
dimensions of the river.
Pose
initially honey, then the wine, then water then the flour on the rock. Héritias
recites its incantation then.
Pose then
blood.
To push
back the hearts by using the three-pronged fork.
To await
the Tirésias appearance, to speak, to him let it transform the offerings into
three crystals.
Take the
three crystals and direct you towards the largest rock of the decoration.
Go up on
this one, and locate the place where are the three marks red. You must indeed
put the crystals in the cavities located under these marks, to activate a new
crystal located on the rock.
Take this
crystal.
End : Héritias comes out of the Hells and
arrives in a kind of No man’s land.
EPISODE 5
: FINAL COMBAT (2 decorations)
Place : Hells
Principal goals : To beat Poséidon
Direct
you towards the headland.
To fight
Zeus, you have the choice between five different weapons. You must choose three
in the good order of them in order to overcome it (the command of the choice is
the command of the use).
When you
use a weapon :
If
Poséidon puts a knee at ground, it is that the weapon is placed at the good
place.
If
Poséidon strikes the ground with its three-pronged fork, it that the attack is
good, but is placed at the bad place.
If
Poséidon launches an attack by directing its three-pronged fork towards you, it
is that the attack is bad.
End: Victoire d' Héritias. Zeus authorizes it to go to Calypso.
- END -