This is the Jet Set Raaaaaaadiooooooo FAQ v0.1, by Mark Green Email address for submissions/comments: mark [at] antelope [dot] demon [dot] co [dot] uk If another substantially more complete FAQ exists there when you visit, it is likely this one will have been discontinued, so send contributions to that one rather than this one. ----------- wwwwwwwwwww If the block of characters on the left has a straight mmmmmmmmmmm right-hand edge, you are using a monospaced font. iiiiiiiiiii This FAQ looks far better viewed in a monospaced font. OoOoOoOoOoO Use EDIT, DOS TYPE, the Netscape text viewer, or MORE 12345678901 to view this file. ----------- ---------------------------------------------------------------------- ******************************* INDEX ******************************** ---------------------------------------------------------------------- 1 - Introduction 2 - How To Play 2.1 - Basic Control 2.2 - Tricks 2.3 - Graffiti 2.4 - The Police 2.5 - Bits and pieces 3 - Translations 3.1 - Front end, initial menu, garage menu 3.2 - To the streets 3.3 - Graffiti menu 3.4 - System menu 3.5 - Ingame popups 4 - Walk on through 4.1 - Gum's challenge 4.2 - Cone's challenge 4.3 - Mission 1: Clean up your turf 4.4 - Combo's challenge 5 - Contributors ---------------------------------------------------------------------- **************************** LEGAL BITS ****************************** ---------------------------------------------------------------------- Neither the author of this FAQ, nor any person who distributes it in any way, shall be responsible or liable for anything that results from using this FAQ for any purpose, including but not limited to damage to your Dreamcast, controllers, hands, eyes, sanity, or rollerblades. This FAQ may be freely distributed provided that it is kept unmodified and in its entirity. This FAQ may not be sold, or included as part of a publication that is sold, without the author's express permission. Jet Set Radio is (c) Sega Enterprises, 2000. The use of any trademarks within this FAQ is not intended to represent a challenge to their validity. ---------------------------------------------------------------------- 1 - INTRODUCTION ---------------------------------------------------------------------- Jet Set Radio (Jet Grind Radio in the US) is the latest inline skating and graffiti game from Sega (it's described as "Street Action" on the back of the box). It's been compared to Tony Hawk's Skateboarding and Crazy Taxi although it is quite different from both. Crazy skate gangs, called Ruders, are spraying graffiti tags all over Tokyoto city, competing for the best tag spots; and Lieutenant Onishima of the Tokyoto police has declared a crackdown on them. You are Beat, a member of the GGs Ruder Gang, aiming to prove your gang's superiority. ---------------------------------------------------------------------- 2 - HOW TO PLAY ---------------------------------------------------------------------- 2.1 - Basic Control ~~~~~~~~~~~~~~~~~~~ There are two types of levels in the games: challenges and city levels. In challenges, the objective is to copy the stunts performed by your opponent. In city levels, the aim is to spray tags on all indicated locations. You control your ruder using the analogue stick (the digital stick cannot be used, so don't even ask). The A button is used to perform jumps and stunts, and the right-hand trigger is used to perform a dash. Holding it speeds up your skating; beginning to press it having not having held it for a while gives you a sudden burst of speed. (I think. It seems to be very unreliable...) The L trigger will move the camera directly behind your ruder. If the camera cannot go there because of an object in the way, it will move directly above your ruder; either way, whichever way you were facing when you hit L will become the direction you will move when you push straight upwards on the pad. Holding down the L key will lock the camera into following you. On city levels, the L key also starts spraying graffiti. 2.2 - Tricks ~~~~~~~~~~~~ Tricks are performed whenever you hit the A button. Holding A will make you jump, and you will automatically perform a trick if you have sufficient air. Your ruder will automatically grind any edge you land on if it is grindable, but if you hold down A when you land, you will do a special trick. You can also perform a trick by hitting A near to a wall or similar. Performing tricks will get you extra points. 2.3 - Graffiti ~~~~~~~~~~~~~~ Pressing the L button when near a tagging site will make you start spraying a graffiti tag. To do so you will need a tin of spray paint. These tins can be found lying around on levels. If you have no paint, you will hear a buzzer sound when you hit the trigger. You can see your current stock of paint at the bottom left of the screen. -------------------------------------------------------------- Ý READING THE MINDS OF RUDERS - LESSON ONE Ý Ý Ý Ý Observation: Ruder is thinking entirely of graffiti. Ý Ý Meaning: "Oh! I'm near a tagging site!" Ý -------------------------------------------------------------- There are three types of tags: small, large, and X-large. Small tags use up 1 tin of paint and are performed by just hitting the L trigger. Small tags can also be sprayed while moving or grinding. Large or X-large tags will use up 3 or 6 tins of paint respectively, and your ruder will have to stop and take some time to paint the tag. When spraying a large or x-large tag, a number of directions or circular motion icons will be displayed and you must perform these motions on the analogue pad. Each tin of paint required for the tag will also require a successfully entered line of icons; so Large tags take 3 lines and X-Large ones take 6. If you take too long with a line of icons or you go wildly off course, then the tin of paint you were using will be wasted and a new line of icons will be displayed. You can keep trying until you either complete the tag or run out of paint. Note that the successful lines do NOT need to be consecutive. You can stop painting a large or x-large tag anytime by hitting a button. If you do this, it will remember how many lines you successfully completed and you can start where you left off. This also applies if you are forced to stop somehow via being disturbed or running out of paint. You can start painting a large or x-large tag despite having insufficient paint to finish, but you will not be able to completely paint the tag. If you see a rival tagger spraying a tag, you can crash into them to disturb their tagging and steal their paint. They will run off and drop a number of paint tins (normally 3). 2.4 - The Police ~~~~~~~~~~~~~~~~ After you have sprayed a certain number of tags in a city level, the police will arrive on the scene. There are a number of different varieties of police (including footcops, dogs, and helicopters), but all behave in a similar way; if they find you, they will chase you around and harm you, usually grabbing or tackling you to slow you down, hitting you with batons, throwing gas at you, etc. Once the police have found you they will continue to chase you until they either can't find you (quite hard) or you get to a location which they can't reach. Escape routes to such locations are indicated by blue arrows on the levels. When the police are chasing you, an arrow will appear at the top of the screen indicating whereabouts they are. After you have sprayed a few more tags, Lieutenant Onishima himself will show up on the scene, usually armed with an extremely dangerous ranged weapon of some type. -------------------------------------------------------------- Ý READING THE MINDS OF RUDERS - LESSON TWO Ý Ý Ý Ý Observation: Ruder is thinking entirely of an exclamation Ý Ý mark. Ý Ý Meaning: "Crumbs! I'm about to be shot!" Ý -------------------------------------------------------------- When you see Onishima around, and especially when you see the excalamation mark, it may be a good idea to get away from where you are, rather fast. His handgun will hit for at least 25%... and he's got plenty worse. 2.5 - Bits and pieces ~~~~~~~~~~~~~~~~~~~~~ Yellow spraycans add one tin of paint. Blue ones add 5. Red ones do not add paint; instead, they heal you a little. Your health bar is at the top left hand corner of the screen. It will drop when you are struck, shot, run over, fall too far, or similar. If it runs out, game over, back to the garage menu. On challenges, it'll also be Game Over if you fail the current challenge (in which case, the left option is Retry, and the right is Abandon). The time limit is at the top right corner. If that runs out.. yep, Game Over again. Most missions are set within a fixed area. If you try and move outside of that area, a warning will appear. If you don't turn back, you'll go back to the garage menu. ---------------------------------------------------------------------- 3 - TRANSLATIONS ---------------------------------------------------------------------- Well, ok, they're not really translations - they're just what I can work out from my limited Japanese knowledge, JDIC, and fiddling with the game. :) 3.1 Front End, Initial Menu, Garage Menu ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The most significant translation thing in this game is: in most import games, when Yes/No questions are asked, Yes has two letters (Hai) and No has three (Iie). In JSR, Yes has FOUR letters (OOKEE) and No has TWO (NOO). If you ever get these options on a blank screen, chances are it's asking you if you want to save or not. As the game loads, the warning screen says that it's not REALLY a very good idea to jump around cities on inline skates spraying graffiti, as you may well get arrested or Darwinate yourself. The initial menu reads: NEW GAME LOAD GAME Once you're in the garage, the options are: the map to go to the streets and start the game, the graffiti design for the Graffiti menu, the pinball machine for the system menu, and the dog kennel for the Internet (!?). 3.2 To The Streets ~~~~~~~~~~~~~~~~~~ First, select an area and a mission. Then, select a ruder from your gang. Each one has three stats, top to bottom: Power, Technique, and Graffiti. Sometimes, when you try to start a mission, you will get a challenge from a rival ruder, which will interrupt your mission. In this case, you play challenge mode. (Be warned: in this case you do NOT seem to get an autosave option after the challenge!) In challenge mode, I believe you *must* play as Beat (since he's the leader). 3.3 Graffiti Menu ~~~~~~~~~~~~~~~~~ Two options here: the left hand one is Select Graffiti, and the right hand one is Edit Graffiti. On Select Graffiti, first choose a size (Small/Large/X-Large) and then choose the design you want for that size. You start with three designs in each size, plus any you edit yourself. You gain more by picking up Jet Set Radio symbols on the streets. The Edit Graffiti menu allows you to edit your own tag. First, select the size of your tag - small, large, x-large. Then, you'll be given a pseudo keyboard to type the text of the tag: press the second button from the left on the top row to get the English alphabet. At the bottom right of the keyboard are three buttons, which are: Abandon Paint Warp Abandon sends you back to Size Selection. Selecting Warp takes you to the Warp menu, where the four options are: Warp Paint Abandon Keep To warp the whole logo, select warp, then use the analogue stick to perform the warp. To warp individual letters, use the A button to select them, them use the analogue stick as before. Selecting Paint from either of the above menus takes you to the paint menu, which is: Paint Erase Unpaint Zoom Layer Text Save Select Paint, then move the spraycan with the analogue pad and select a colour with the digital. Use the left trigger for a small spray and the right trigger for a large. Press X to switch to Erase and any other button to return the menu. Erase works in a similar way with the left and right triggers. Unpaint cancels all changes you've made in Paint mode; Zoom is obvious. Layer controls whether your painting will go behind the text logo or in front of it. Text takes you back to text mode, and Save writes your new tag to the memory card. Remember that once you've saved, you must still select your new tag (with the select graffiti option) to make it work! 3.4 System menu ~~~~~~~~~~~~~~~ There are three options here: "Save" (takes you to the standard memory card screen), "Hi-score" (exactly that - pan through the high scores for each region) and "Options". "Options" takes you to the options menu, and there are only two options: Stereo On/Off and Vibration On/Off. 3.5 - Ingame popups ~~~~~~~~~~~~~~~~~~~ There are (at least) three messages that will popup ingame: - If you see a message that looks like the "Yes" options on the save screens, it means you've just successfully escaped the police. - If you see a message with an arrow under it, it means the police are chasing you, and the arrow's telling you where they are. - If you see a message with no arrow and the police were not previously chasing you, chances are it's warning you that you're about to go off the edge of the level and be kicked out of the game. Turn back! ----------------------------------------------------------------------- 4 - WALK ON THROUGH ----------------------------------------------------------------------- 4.1 - Gum's Challenge ~~~~~~~~~~~~~~~~~~~~~ At the start of the game, you need to form your ruding gang by recruiting members. But they don't want to hang with just anyone - oh no, you have to prove yourself first. The first set of challenges come from Gum: 1 - Skate forward, use the speed dash, then turn a corner onto the pavement and jump onto a car. 2 - Jump onto the rail, grind along it, and jump off. (Note: you do not have to grind the whole rail - even if you grind it for only a second, you'll get it.) 3 - Get 2 paint tins, tag two cars, grind a rail for 2 more paint tins, then grind another rail and tag 2 more cars. (Not as hard as it sounds.) 4.2 - Cone's Challenge ~~~~~~~~~~~~~~~~~~~~~~ So, Gum's joined you. That's great, but two's company.. not a gang. You need a third member, and someone's along - a chap named Cone. But, just like Gum, he wants to know you're competent before he joins up: 1 - Jump between 3 platforms collecting paint, and then spray a Large tag on the billboard at the end. You fail if you fall off the platforms. 2 - Skate onto the road and grab a car. Hitch a ride up to a left hand turn where there's some paint. Get it and then head down the hill you just went up back to the starting point to grind a ledge and spray a small tag on a shopfront. 3 - Jump onto and grind a rail, then jump to another rail and grind that, then jump onto a banister and grind it up and around, then jump onto a bus shelter. [Useful tip: If you want to jump straight forward from a grind, hold the L trigger and RELEASE the analogue stick (you can't control your momentum during a grind anyway, so holding it up to keep going isn't necessary)] 4.3 - Mission 1: Clean up your turf ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Tags to clear: 10 (4/5/1) Paint needed: 24 Police margin 1: 3 Police attack 1: Mook patrol Police margin 2: 6 Police attack 2: Onishima w/handgun Now you've formed your gang, Professor K will introduce you to the rival ruder gangs: the Noise Gang and Poison Jam. Another gang has been spraying tags over your turf and it's up to you to get rid of them. This first mission is just set within the square where most of the tutorials took place. If you go outside the square the mission will end, so don't do that. For this description, I'm assuming that North is the way your character faces at the start of the level. From the starting location, get the 3 paint tins, then jump onto the banister and grind around getting more paint to reach two rails on the ground West of where you started (the same two that you jumped between in Cone's third challenge). Jump between them again. You now have masses of paint, so you should have enough to tag out the level. Go to the three busses and spray a large tag on each one. You might even see a rival tagger spraying one of the busses: if you do, crash into them. DON'T SPRAY ANY OTHER TAGS for the moment. (You can tag items in a level in any order but it's wise to pick and choose..) After you have sprayed 3 tags, the police show up. Try and avoid them as best you can. The escape points are the platforms to the East of the start - the ones you jumped between in Cone's first challenge. But you shouldn't need them right away, as all you need to do is to spray Small tags on four parked vehicles, two to the East and two to the South of the start. To paint the two to the south, you must grind the rail next to them. These are the same four vehicles you tagged in Gum's third challenge. After 6 tags, Onishima shows up. He has a handgun. 25% damage, remember. If he starts aiming at you, zigzag or jump over something to put it between you and him. However, all you need to do now is to go up to the escape-point platforms and spray tags on the wall next to them: Large ones on two of them and an X-Large one on the Southmost. (This is why we did the busses first before the police showed up. Tagging the busses, which are on the ground and in an accessible area, with the police around, is very awkward.) Once you have sprayed all 10 tags, you have cleared the round. Professor K will tell you that the culprits were the Love Shockers, a new gang in the city. In your next mission you will strike back against them. 4.4 - Combo's Challenge ~~~~~~~~~~~~~~~~~~~~~~~ Just as you're ready to hit the streets against the Love Shockers, a huge man with a ghetto blaster comes up to your garage. He's Combo, and he wants to see how good you are: 1 - Grind a rail on the left hand side of a road, then jump over the road to grind the rail on the right. 2 - Collect some paint tins and spray 3 tags on the top lip of a half-pipe. 3 - In the home turf square, jump between all three bus shelters, and then jump to the platform in front of the X-Large tag. If you make these successfully, Combo will join your gang for the next mission. Remember to save! ----------------------------------------------------------------------- 5 - CONTRIBUTORS ----------------------------------------------------------------------- I'm all on my lonesome.. ;) Send me stuff, folks! ;)