Last Updated on: 06-09-03

 

Half Life:

Gunman Chronicles:

By Louis Koot

Translated by Louis Koot and Marietje Spijker

This is an translation from the Dutch walkthrough made by Louis Koot

Foreword

This game, Gunman Chronicles, is a Stand-Alone game, so you DON’T NEED the original Half Life to play it. Gunman Chronicles works entirely on the Half Life Engine and the story takes place in the future where you as Major Archer, a Gunman, are being placed in a kind of Wild West Adventure on a strange planet which is taken over by a crazy general in a uniform of a wild west general. You are running through corridors, tunnels and killing while running all strange creatures who want to kill you. To do this you will have about 10 weapons, which you will have to find, just like Ammo and Health powerups, in short just like in Half Life.

In this game you will find vases everywhere. As a rule smash them to pieces, because they contain health items or ammo. You will also regularly see so called Health Terminals (they look like soft drink machines) where you can refresh your health. You will heave to be alert to find those things, because I will not mention them separately in my walkthrough. When you are in the game you will also see in the corridors and the rooms round "windows" with a RED CROSS. By pressing the Use-key you can fill-up your ENERGY. Don’t forget to smash down the Cases and to look in the containers.

This walkthrough is not a STRATEGY GUIDE. So it tells you the WAY through the game and I will tell you where to expect enemies, ammo, weapons and so on. I won’t give you a strategy to play this game, so you will have to find that out yourself. In general you will not only have to pay attention to VISIBLE Enemies, but also to explosions and bombing-attack of your brothers. By these explosions, collapses and bombing-attacks YOU can be killed.

CHEATS:

First of all you will have to change the shortcut you use to start the game. Assuming you have installed the game on your C-disk the shortcut will be:

c:\gunman\gunman.exe -dev -console -game rewo

After this, just like in Half Life, you will ALWAYS HAVE TO start the game by this shortcut to activate the console. Start the game and press during the game the ~ key. In the screen you can type the next cheats:

god = god mode

impulse 101 = all weapons and ammo, you will have to repeat this and it works often AFTER a new folder is loaded in.

noclip = through walls

and there are a lot of codes which I won’t mention here.

De Walkthrough

City/Training:

Here we are again, this time as Major Archer in a "little tram" on his way to the Federal Gunman Star base: Aeronautical Station op Spiral Galaxy: M.51, near the border of the colonization area which is infected by Xenome’s. Enjoy the ride and look through the window. Listen carefully to the story the lady-speaker over the intercom tells you. She gives some explanation about the Xenome’s and about your connection to the general. Apparently we are at war with the Xenome’s and we are not winning this war. The lady-speaker talks about a certain general and apparently you as major Archer have fought site by site with this general 5 years ago at a place called Banzure Prime. This General appears to be somewhat of a hero. The lady-speaker then continues to tell you about the Gunmen and it seams to be that you are a major in this Gunman army.

In the end the little tram stops and you will get all kinds of instructions on your screen. Apparently your training has started. The trap-door in the floor of the little tram is opening so go down through it. When you are down you will see a Gunman working on a console. To the left an to the right there is a corridor. The corridor to the left leads to the Briefing Room and the corridor to the right to the Firing Range. First walk to the Gunman and press the Use key to hear what he has to say. He is annoyed about the quality of the apparatus is this station. Now go into the corridor leading to the Briefing Room. Follow this corridor and after a curve to the left you will enter the Briefing Room.

Here you will see 2 gigantic Holograms of the GENERAL. The sergeant her will tell you something of the coming mission. But because we will have to wait some hours for the arrival of the transport ships, you can proceed the training. First go return through the corridor to the starting point and enter the right corridor and follow the signs "Firing Range". This corridor has a curve to the left and at the next curve to the right the Gunman will turn off the Force Field for you. Proceed through the corridor and after some turnings you will enter the part in which a Gunman Instructor is looking out of the big window. Suddenly the window breaks, there is talk of a core break. Follow the instructor further through the corridor, crawl under the beam and jump over the next and at the end climb up the ladder. Above you will walk somewhat further, turn around and do a Run/Jump over the "ladder hole" and follow the next instructor further through the corridor. You will reach a force field which you have to switch off by using your USE key on the panel on the right hand side. Go further and the corridors comes to a dead end. At the end on an elevation pick up the knife and break with it the glass in the round hole in the floor. Let yourself fall into this hole and you will be hurt a bit. Then climb down into the next corridor and at the heath terminals fill up some health. Follow the corridor further. This ends in a short corridor. Watch out for the crate which comes sailing along from the left.

In front of you, you will see a kind of stone "platform" against which a Gunman instructor is sitting. To the right this corridor is closed with a force field and to the left this corridor comes to a dead end. Go to the crate and push it against the front side of the "platform" and then crawl through the short ventilation-shaft, turn to the left and climb over the low crate. The next instructor will not go with you, but tells you something. Proceed following the corridor and you will end up at the first shooting-range. Here pick up the ammunition from the tables and then the fire-arms and follow the instructions you will get.

When you have don all the exercises, go left through the next corridor to the next training area. Here also complete the exercise and go to the third fire-arms training area. Here also follow your instructions and when you have completed it follow the corridor further on. In this corridor you will hear that it would be better if you switch on your flashlight, so do it, jump over the hole, follow the corridor a short way and eventually you will end up at a force field which is switched off by the waiting Gunman. Pass it and follow the way past the containers and you will end u in a big open area with in front of you the TANK and on top of the containers the Instructor.

Walk towards the tank, jump on it, press your USE key and look… you have control over the tank. Read and listen to the instructions. With use of the arrow keys forward and backward you can drive the tank forward or backward. With use of the arrow keys left and right you can turn the armour-plated cupola and with both Strafe keys (on my computer is the A and D key) you can drive the tank to the left or to the right. Follow the instructions and drive the tank until it is behind the containers and then to the right to the side where the instructor is standing now. Jump of the tank and follow the instructor to the next training area. Here train with the grenades and suddenly you will get the disposal of a grenade pitcher with which you will have to eliminate different flying Drones in the area where the tank is. Do it. After several times of training the instructor will say it is enough. Go into the lift and it will bring you up. Go out of the lift and the Gunman waiting at the door to the Docking Bay, mumbles something about your Armor, so go left into the corridor and follow it and you will end up in a room where another Gunman takes out your Armour. Put it on and return to the Docking Bay Doors (at the lift), open it and pass through it. You will see some Drop Ships are leaving, but your ship is waiting. Your training is over and your real life is starting.

Mayan:

The Drop ship drops you at a planet called Mayan. Leave the ship and look around. You are in a big open room which is surrounded by a kind of dike. In fact you are in a big hole. At the right hand side is the other Drop Ship with behind it some of your Gunman mates. Behind your Drop Ship on the "dike" at the other side a big rectangular "block house" and this is important later on. For now, walk to the Gunmen behind the 2nd Drop Ship. The sergeant is muttering some instructions and one of the Gunmen is walking to the "ascent" on the right side at the back. Walk behind him into the corridor and follow it. The corridor turns left and the to the right again and you will see the next open area. Go outside and chat with the Gunman there. He will tell you that THEY have found something and points you the direction. Turn to the left and walk straight ahead, passed the first Dino to the back and to the second Dino. Then go to the right and through the "waterhole" and then go, behind the island with the tree, on to the wide "ascent" and then into the ruin. Then to the left. Here the Gunman is running, rather excited, forward to the alcove in the corner and mumbles something like "something is going to happen". Follow him and now he says something about a trap. Now quickly withdraw, because the case at your feet is a BOMB and it will soon explode. This will happen. Return to the "waterhole" and at the end of it climb out on the left side. More explosions and collapses follow. Crawl out of the hole and go behind the fallen balk, bend down and crawl under it while picking up your first fire-arm and ammo. Return to the corridor to the Drop ships side.

Well there is a lot going on there. The Drop ship area is being attacked from the Bunker at the other side and by a TANK which is standing high above on a plateau. Hide behind the fallen big pillar. Then crawl towards the 2 Gunmen who are hiding behind the big wall. One of them is wounded on the ground. Here pick up your next arm with the ammo and follow the Gunman who is not wounded and is running towards your Drop ship. Unfortunately your Drop ship is being "damaged" a bit by the Tank. From the Bunker behind the Drop ship machineguns are shooting at you. Again hide behind the wall and use the containers here and there as cover to come at the other side and there go up the Dike and then to get to the right to side of the bunker with the machine-guns.

Then climb down the ladder and crawl into the bunker. You are falling down, then bend down again and crawl through the hole. Now switch off the machineguns in this bunker. Now wait in this bunker until the Tank is taking this bunker under fire and suddenly the floor disappears and you will fall down and plunge into the water of an underground room. Take care, because there are swimming nasty "fishes" in this water. Follow the water to the left and then the corridor further and you will end up in a next open area. Here you will see, high above on a ledge, a tank driving and shooting. Here go to the right out of the water, turn to the left, break some vases for some Health Packs and then go through the hole in the wall behind these vases. Follow the corridor to the right, to the left and you will end up in a room with at the left a big console thing and at the right some apparatus. You will hear a message. Go straight ahead and then to the right and follow the corridor further on, breaking the vases you will see, because you never know whether there is Ammo or Health Packs in it. The corridor is going down and ends up in a small room with a pile crates, the radar screen of the SAM rocket. Here go up the ladder and you will come outside. Immediately you will see how a rocket is rising in front of you and starts shooting. Dive in a hide and wait until this installation is gone again. Go forward, jump down and go to the right. On the wide ledge are 4 vases. Break them for some items. Turn around and leave this ledge again and walk passed the appliance of fire off, to the back and then go to the left behind the slanting column to get some health packs. Then walk OVER the slanting column up to the wall of "blocks". To the right is the hole through which you came by the ladder. Walk towards this wall and SAVE.

Now you are in a room with in front of you an Angular Column. In the left wall you will see in front of you a kind of "MONKEY HEAD" and it is shooting poisoned arrows at the column. Turn to the left and go to the corner with the vases. Break the vases, pick up all the items, turn to the right and hold on. Now you will see again such a "Monkey head", now in the Column, and this one is also shooting arrows. There is nothing for it. Now do a Run/Jump to come save over the arrows. When you come to earth turn to the left and jump over the next arrows. Then you will follow the corridor and you will come in an open area with in the back the wreck of the shot-down Drop Ship. Walk towards it. Perhaps you will have to kill that Dino who is eating at the body at the left. But it is also possible this Dino disappears through the hole by itself. Against the back wall is another wounded Gunman leaning. Talk to him, but you can’t do anything for him. Turn around and go to the 3 stone-blocks at the other side. Your way is going further left of these blocks, but you can break here the vases first. Then proceed through the left passage. The corridor goes left, right and left and ends up in a bigger room.

In front of you is a little lake with a tree in it and to the right you will see a broken container an also a monitor on a crate and some corpses are lying on the ground. First go to the monitor for a message. Then turn around and walk towards the little lake. Here turn to the left and go forward and through the next opening. Follow the corridor and this one goes left and then to the right and a collapse follows. Wait until it is quiet again and walk to the back. There is a wounded Gunman sitting and he warns you for the BIG DINO. This is a dead end, so turn around and walk through the corridor back to the area wit the little lake. As soon as you are there, a collapse at you left hand side takes place, which makes a big hole in the left wall. In this hole is a BEAM lying. Climb on this beam, turn to the left and jump of the beam again. Follow the corridor. This corridor goes to the right and you will come in a room where the corridor itself is going to the left. To the right you will see an deep LAVA pit with over it a shaky grating. Now you can go over the lava pit to break the vases there, but there is a nasty scorpion and there are not many items in those vases.

So go to the left and follow the corridor further and after some turnings to the left an to the right this corridor ends up at a hole in the back wall. Through this hole you just can see a very FAT LEG of some animal lashing out through the ceiling. You can’t go through the hole. So turn around and look in front of you to the left wall. Just past the burning torch is a hole in this wall at ground height. Crawl through this hole and then follow the only way over the next open area to the left, kill another Dino and go through the next hole in the wall at the back. Then go immediately to the right and follow the corridor again. After some turnings there are some stairs going up, so go up the stairs and on top go into the corridor are your right hand side. After The LOADING the corridor is going up and then to the right, right and left and then you will see the exit is closed by a fence. Behind this fence is the GENERAL with some of his Xenome mutants waiting for you anxiously. Walk further towards the fence. Behind you a fence comes down, so you can’t go forward or backward. You have no choice … . You will have to listen to the boasting of the crazy General. The General is angry with you. He thinks you have betrayed him 5 years ago and left him to his fate and ever since he wants REVENGE. He is completely crazy. Suddenly the General withdraws and the fence is opening. NOW be quick en RUN forward and immediately run to the right and RUN the "Ascent" up, before the Lava is falling down. On top go left, forward and turn to the right. SAVE SAVE SAVE!!!!

In front of you is a short staircase outside and look at the nice beast which is trying to move its head towards you. A VERY BIG DINO… . It is no use trying to harass it with any weapon. Your weapons won’t hurt him. Wait until the Dino will withdraw. Then RUN upstairs and run completely to the back (so really to the back) past the lava lake. Here you can’t go further, but you are save for the attacks from the DINO for this moment. Turn around. You are standing at the bottom of a slope and you can’t go any further, because the "door" behind you is closed. Now you will see at the left and at the right a small ladder going up. It doesn’t matter which one you first. I first went up the left ladder. On top of the ladder you run up the sloping wall and you will come at a wide ledge (this is so on both sides, so also on the side where the DINO is). On this ledge you turn to the left and run to the back and there you push the big button. Again turn around and run back, go down the slope, but not down the ladder. Walk over the small ledge to the other side and there again up the slope and then to the back of this wide ledge. Press there on the other button. Turn around and run back and now again down by the ladder and now at the bottom the door has opened. So go through this opening down the stairs and at the bottom of the stairs got to the right and follow the corridor. The corridor goes to the left and then, after the LOADING left again, up the stairs, to the right, to the left, to the right pick up the stuff and walk further to the end of the corridor. Turn to the right.

In the wall you will see a little hole at ground height. Fetch your knife, go to the hole, bend and hack the hole bigger with your knife. Exchange your knife for a powerful fire weapon and crawl through the hole. Kill the 2 bandits and if necessary the Dino. Then go to the right to the pile of crates and fetch the weapon that is lying there and all the ammo and health kits you can find in this open room. At the other side again go left into the corridor. The right one leads tot a dead end, so go left, kill the 2 bandits and go left around the corner. Here is, at the left, again a monitor next to the generator. Proceed following this corridor which is narrowing. The corridor goes to the right and then by some stairs down. Descent at the left side of these stairs, because the last few stairs will fall in. At the bottom of the stairs you will be attacked by 4 reptiles from the small corridor in front of you. Kill them and then go to the right around the stairs and then to the left into the corridor. This one goes to the right, upstairs, to the left and then to the end. Here turn to the right and look through the big hole in the wall. Underneath you is water in the room. It is not really deep. Jump down through the hole and run forward.

From where you jumped through the hole bandits will fire at you and where you are is no visible way out. In the middle of the floor is a hole but you can’t go through it. To make matters worse for you the bandits will send for crocodiles loose for you. Quickly, kill the croc's. Then the Bandits throw grenades at you. This will make the hole bigger and now you can go through it. Do so and follow the under water tunnel, which takes a right turn, kill the 2 fishes and quickly swim to the end and there swim up and then get out of the water. You are now in a more or less square room. Quickly kill the 4 Scorpio's here. In the middle of this room is a square hole with above it a Pulley with a chain.

On this chain hangs a big rock in this hole. So you can not go through the hole. Go to the right corner and there activate the wheel on the wall. The rock descends down the hole, so you can now jump down through the hole and follow the watery corridor to the left. LOADING. The corridor takes a right turn to a dry ground again. Follow the corridor and it takes another left turn and then you crawl through one of the 2 openings to the outside. Now you are in a more or less outside area with in front of you a big pillar with on it on the right a lowered hiding hut. From this hiding hut a Bandit shoot at you. Run past the pillar and then to the right and then go straight into this hiding hut and kill the Bandit. Here take some ammo and go out again. Go until you are in front of this pillar and then go to the right the short green "ascent" up, go to the right over the ledge and now follow this ledge until behind the hiding hut. There jump in the corner over the stones, make on your flashlight and walk to the left and follow the narrow corridor. At the end go to the left. A collapse will follow. Walk to the "obstruction" and turn to the right. Crawl through the hole in the wall, go to the left, forward and then left again through a hole. Go forward and then to the right, forward an then to the right, kill the Bandit and follow the corridor further, to the right, upstairs, flashlight on, above go to the left, left, flashlight out, upstairs. Above you go to the right an to the left, forward, flashlight on, right and left, forward, flashlight out, right and now you are in a big open area with green containers and when you go turn the right, you will see the ship of the GENERAL, Kill at the same time the 2 Bandits. Walk past the green containers. Turn to the left and you will see the upper green containers form the tail of the ship. Walk underneath the ship to the left side. Then go to the right and walk to the "fat" part of the ship. Here turn to the left and walk to the "step" at the wall. Climb on this step and then on the gallery and now follow this gallery to the right and again tot the right and then straight ahead to the end, kill the Bandit and go up the step. Then go left and left and up the long stone stairs. Above kill immediately the Bandit left and go at the back left outside. Follow forward this upper gallery just until past the last pillar and there go downstairs the wide stairs. Pick up all items and then go to the left and then into the tail of the ship in the green container. You have reached the end of part 1 Mayan. Look at the rather long movie in which we see our Dino and in which you eventually and ignorant are left behind by the General on RUST.

Rust:

Ferrin Moon:

You are left behind on the Ferrin Moon and immediately the fighting starts. A big fight breaks out between a number of Xenome's and a few Drones, outside the container you are in. Pull out a weapon and leave the container and wipe out all the remaining Drones and Xenome's. Then get the ammo from the crates and then go to the left and into the corridor, follow this corridor. It takes a right turn and it will bring you to a ladder. Go up this ladder. On top of the ladder, go left and go forwards but not all the way. A couple of containers are blocking your way. In front of those containers stands a Drone and on top of the left container stands a scientist. The scientist cries out; "Help, the Drones have turned against us". Shoot the Drones. The scientist begins to laugh and then he opens up the container he's standing on and he runs away to the right. A Xenome will come out of this container, straight at you. Kill him. It seems to be a dead end here. Go into the container where the Xenome came out and then turn to the right. You'll see a crack in the wall of the container. Shoot at this wall and then go through the hole. Go straight and beyond the pile of crates to the back. Kill the two Drones there and then go to the left towards that funny shaped column. Look down there. Beneath you, you will spot an other Drone. Wait until this drone has finished of the Xenome's down there and then shoot the Drone. Go pass the column to the left corner and there jump down onto the crates beneath you and then to the floor.

Go left and jump further down and go beyond the corpses into the left corner. You are now in a kind of alcove with a round hole in the floor. Look into this hole and then shoot the grate that's halfway down and then drop down through this hole. You'll land into a corridor with a wounded scientist who's sitting next to a health terminal. Talk to the scientist and then go to the end of this corridor and then turn right. You'll see a big closed door. Above this door you'll see a kind of red glow. This floating red glow begins to talk to you. It's the voice of the MAINFRAME.

MAINFRAME is pretty pissed off. She will open up the big door and she sends 2 Drones in to attack you. Kill the Drones and the go through the now open door and then take a left turn. You are outside now on a high catwalk above an big open area. Beneath you, you'll see, to the right, a couple of green containers and, right in front of you, a tent that's on fire. Walk straight ahead until you have the green containers right beneath you and then jump down onto the containers. Kill the Drone who's in the middle of the area and jump down to the ground. To the left there's an other tent on fire. Go to this tent and then into the corner behind it. There's a monitor lying on the ground here and on it the General will appear who's having a bit of a pep talk to his troops. Mainframe has something to say also.

Get all the ammo en health here in this corner, turn around and walk straight to the other wall, to the right of the green containers, turn right and then go into the left corner behind the corpse. Here you'll come up at a door. From behind this door you'll hear a voice. The door goes open and you'll see a scientist who's running away to the left. Go follow this scientist. The scientist will lead you to a very big "torpedo" that's sticking out of the rocky wall. The scientist says that this "torpedo" is about to blow up. Quickly retreat back to the door. The "torpedo" will explode. MAINFRAME will appear again and she shall open up the "wall" and again she will sent in a couple of her Drones to attack you. Kill them all and then go through the opening and follow the corridor. LOADING.

After the Loading the corridor takes a left turn and will bring you into a little "cave". On the left wall you'll see a rack with 3 containers in it. A red glow is coming from those containers. You'll see a Drone running away to the left, into the corridor. Walk to the front of the middle container, turn left, kill the Drone and then go to the door at the end of the corridor. Push the button at the left side of the door and the door will go open. Go through the door and follow the corridor to the end. The corridor will bring you in to an open area. There's a big fight going on between the Drones and the Xenome's. Just wait until the Drones have taken care of the Xenome's and then kill the remaining Drones yourself. Look up. Above you, you'll see a "bridge" that runs from this side to the other side. Go cross this open area, on the right side of the rock that stands in the middle, to the door on the other side. Push the door button to open up the door and go through it. Turn right and follow the corridor to the end but do not step out the corridor in to the round room. Stay in the corridor and look into the room to observe the room first before entering it.

The corridor comes out into a large, high and round room. In the middle of this round room you'll see a cylindrical apparatus. From three points in the round wall of this room, three "lights" are sending there "beams" towards that cylindrical apparatus. Those lights are a kind of lasers. In the middle of the room, beneath that cylindrical apparatus, you'll see a round hole in the floor. That hole is closed with a cover of unbreakable glass. You'll need to break through this unbreakable glass and than jump down the round hole. From within the corridor, shoot at the green point of the cylindrical apparatus that's hanging above the round hole. It will explode and the hole room will come down and this explosion will causes the unbreakable glass cover of the round hole to break. Wait until this explosion has stopped and then go to the hole, jump over the edge and then down the hole. You will land on top of an closet. Jump to the ground and then walk into the narrow part of this room, to the back and then to the left. When you are in that narrow part of the room, turn to the right and go through the narrow opening.

Turn on your flashlight, turn left and then climb up the ladder. On top of this ladder you'll see that you are now on the first ledge of the round laser shaft. Turn of your flashlight, turn right and then jump onto the fallen column. Walk up over this column to the next ledge. Follow this second ledge round to the left and then go into the corridor. This corridor takes a left turn, again a left turn and then you come up at a door. Push the door button on the right, the door goes open so go through it. Down the sloop and go to the scientists who is talking to himself in the middle of the room. Behind you, and to the left, a piece of the wall will go open and a few Xenome's will attack you. Kill them and also kill the Scorpio. The scientist won't survive. Look up. You'll see an holographical simulation of this planet. Go into the alcove at your left, where those Xenome's came out. Shoot the lock of the ammo cabinet and get the ammo from this cabinet. Turn left and turn the red wheel and then climb up the ladder. The ladder brings you on a catwalk that's on the same height as the holographical simulation. Kill the Scorpio in front of you and then follow this catwalk round to the other side and there you go into the next corridor. Follow this corridor, it goes, right, right and it will bring you outside.

Now you are all the way at the top of the round laser shaft. Follow the path to the other side and go into the next corridor. This corridor has red lights. Follow the corridor, left, left, up the ramp, turn right and then the corridor is blocked by a big pile of rubble. A green container goes up, like a ramp. Climb onto this green container and when you are on top of it, shoot the grate in front of you and then jump onto the crate in front of you and then jump further down to the ground. You are now on the other side of the rubble that was blocking your way. Turn right. The door goes open, so step through it and you are outside. Right in front of you is a big pile of green containers and the guy who's in front of those containers, says something. Turn right and walk to the left around the containers and then into the right corner, behind the table. Turn left and go down the stair. When you are down this stairs, kill the Scorpio and then go to the right and into the next room. Kill the Drones and the Xenome's here and then go left and left again into a room with a couple of red screens. Here go right, right, kill Xenome and then go to the left and down a little ramp and then follow the corridor further. This corridor takes a right turn and it will bring you onto the bridge you saw earlier when you where down.. Go cross this bridge and kill the Drone that's on it. Follow the corridor you enter on the other side of this bridge. This corridor goes, left and then there's a LOADING. After this loading the corridor goes right, straight and then you come up at a banister. Look to the right here and kill from here the 2 Xenome's who are eating a corpse. Then go down this sloop towards those two Xenome's you have killed, but be on your guard. There's a third Xenome in that dark part of this area to the right. Kill him and then go to the door and push the button to open this door and go through it.

Follow the corridor to the right, left, straight ahead and you'll come to a wounded guy who's sitting at a door button on the left. This guy pusses the button and the big door opens and through this door you'll see a open area. In the middle of this area is a ramp that's going down to a kind of hiding place. Above you, hovers a big Arial Drone in the sky. You can not disable this Arial Drone with your "conventional" weapons, so you must take a run for it now. So run forwards and go down that ramp. You are relatively save now for the moment because the Arial Drone can not reach you here. Here, down the ramp, is a red button, on your right. Push it and the big doors on the other side of this room goes open. So run op the next ramp and run through those doors. You are save again for the moment. Go right, follow the corridor, right, left and go through the next door.

You are now in a room with columns and there is a big console with red screens. Kill the Drones here and don't forget the Drone who is in the left side room. In the back of this room and then to the right, is a little ramp that goes up but it seems to be a dead end. When you go back into the corridor and then follow it again you'll come to a dead end also. So go back into the room with the big console and the red screens and go to the console. There's a red handle on this big console, so pull the red handle and then look to your right….a long ramp is coming down now in the right corner of this room. So, go up this ramp and when you on top of it go left, left, up an other ramp and then straight ahead through the door. You are back outside and now you're all the way up. Follow the path to the right and when you are at the dead body, almost at the corner, use the ray gun here to kill the Xenome's on the other side. They come running out that corridor on the other side and they will run from left to right. You can kill them all with this mounted ray gun. When you have killed all the Xenome's on the other side, then just follow the path into the corridor where does Xenome's came out. Follow this corridor and almost at the end the corridor becomes more like a cave. Turn left and you'll see a little open area through the opening. There are a few Xenome's in that open area. Kill them and then go into the area and then to the right and go trough the door. Follow the corridor. It takes a left turn, left turn again, go down the sloop, kill the "flower" and get the ammo out the closet. Turn right and go down the sloop to the square hole. Go down the ladder in this square hole and when you're down follow the corridor again until you are outside. Don't step out into to open just yet. SAVE GAME and peek into the open area.

Again you are in an outside area and above you flies the Arial Drone again and this time the thing is firing his Energy Balls at you. Before you, you'll see a little tunnel. Run into this tunnel and then wait again until the Arial Drone has passed over you, then leave the tunnel on the left side and then go straight up through the next tunnel, but keep looking where the Arial Drone is first. Follow the tunnel all the way up and you will be on top of the "mountain" that's in the middle of this outside area. On top of this "mountain", turn to the right and run forwards but keep a bit to the right and follow the ledge to the right. You go through an other tunnel and then you will come at the entrance of an other corridor. You are now all the way up and when you are in the corridor you are safe again.

Follow the corridor, left, right, kill the Drone and then open the closet, and get the weapons and the ammo. Go to door at the end of the corridor, open the door and….the door goes open but a Force Field is blocking the doorway. Turn around and go back a few steps and shoot at the green column that stands opposite the closet that you have open up a few moments ago. That green column is a plasma column and by shooting it down you have disabled the force field in the doorway. So, now go through the doorway and then go left to the next door. After the LOADING this door goes open. Go through it and follow the path. You'll go through the next room and through the next doorway and then you turn right. You are in a bigger room and there's a fight going on. Just wait in the doorway until this fight is over and then kill the winner. To the left is a big console with green screens and to the right you can get some ammo out of the closet. Go to the back of the room and then into the right corridor. Follow this corridor to the left an it will bring you in the next bigger room. In the middle of this room stands a big laser canon. It fires its laser beam to the left and in doing so it kills all the Xenome's there. The problem is that your route through the corridor is also going to the left. So you need to shut down the laser canon first.

Turn right and you'll will see an other green plasma column in the right corner and in de left corner a ramp that is going up. First shoot the green plasma column down. Mainframe will comment again. Apparently there's still one more plasma column left and you'll need to shoot that one also. So, go up the ramp and follow the corridor, kill the Drones and you'll will come at a stairs that is going down. Do not go down this stairs but go beyond it and then to the right passed the stairs and then to the left and go further up the ramp, kill the two Drones and on top of the ramp go to the right and here you'll find the third plasma column in the corner. Shoot it. The corridor goes to the right further but it's a dead end, so go back the same way and then down to the room with the big laser canon. Because you have disabled all three plasma columns, the laser cannon isn't firing any more, so go passed it and SAVE GAME. Kill the remaining Xenome's and then walk, very carefully, forwards. In front of you a big piece of the grated floor will collapse and you do not want to fall into the very deep dark hole.

Just in front of this hole, turn to the right and enter the "green glowing" room. Watch it, a computer casing will fall down and you don't want it to fall on top of you. Climb over the casing and then walk straight on to the back wall, turn left and turn on your flashlight and follow the curved corridor. You go up a ramp and enter a room with 3 alcoves. Those alcoves are teleportation stations and from 2 of them, Drones are teleport in, sent in by MAINFRAME to kill you. Kill the Drones. Turn around and you'll see that your way back is now blocked by red lasers. So you can not go back and this seems to be a dead end. There's not even a nice ventilation shaft to crawl into.

Go into the last teleportation alcove and push the button on the back wall. Your screen will turn WHITE and LOADING will appear on your screen.

The teleport will teleport you into the next section of the corridors and after the LOADING you go to the right and through the corridor and then through the "orange" gate and then you take a left turn and you enter into room with a lot of closets and a ladder to the right. To the left there's a glass door in the wall. Kill the two Drones here, get all the items and then go up the ladder and when you are all the way up, jump down, turn around and walk over the broad middle grate to the other side and then go to the right and into the corner. In this corner is a ventilation grate with a "caution" sign above it. Shoot the grate down and crawl into the ventilation shaft. Crawl through this ventilation shaft and after a few turns the shaft becomes a bit wider and there's a big window in the floor. Through this window you see one of the General's man in a red overall. Mainframe is speaking to this guy and eventually the guy is shot by a Drone. Mainframe has discovered you also now and she orders the Drone to kill you to. The Drone begins to fire at you. The glass floor window will break and one of the metal beams falls down and is now a kind of ramp going down through the window. First, kill the Drone and then crawl down, over the metal beam, through the window to where the guy in the red overall has been murdered. When you are down, walk straight on and then around the corner to the right and…..it's a pity, but the doorway is being blocked by laser beams. Turn around and walk back. At the back of this narrow room is a broken down door, on the right side. Go through it and then up the steps in to a very narrow space with a body in it and an electrical problem. At the body you can pick up some ammo. Then go back into the room where the guy in the red overall was killed. There's a movable crate in this room. You can move this crate when you push it or pull it. Push/pull this crate to the doorway that's being blocked by the lasers and then push the crate ON THE LEFT SIDE into the bottom two lasers. You have blocked those lasers with the crate, so you can now crawl, ON THE RIGHT SIDE OF THE CRATE, underneath the top laser through the doorway and into the corridor.

Follow the corridor, it takes a right turn and then you go up the stairs and on top of the stairs you will come in to a room with a lot of green screens on the walls. In the middle of this room hangs a Red Triangle down from the ceiling. Beneath this Red Triangle you'll see the RED EYE of MAINFRAME. She knows you are in here, but she can not see you. Mainframe's Eye then begins to fire Energy Beams in a random way. You don't want to get hit by those energy beams, so pull back to the stairs and wait there until the Energy beams have destroyed all the Green Screens in the room. When all the green screens are destroyed, Mainframe's EYE will disappear. When the Eye is gone, go back into the room. On the right side of the room is a closet and in it you can find a weapon and some ammo. Then go to the back wall, that's the wall opposite the entrance and behind the red triangle, there you will find a hole in the floor. There's a ladder going down this hole. So, climb down this ladder. Halfway down there's a ledge and on this ledge you can pick up an health kit. The ladder does not reach all the way to the bottom, so when you have reaches the end of this ladder, just fall down and you will fall onto a grate in a short round shaft. Turn around and go to the next hole and jump down.

You will land into a corridor with a dark yellow floor. Follow this corridor. It takes a right turn. STOP. A beam is blocking your path. Crawl under the beam and then go follow the corridor again. It takes a left turn and then a right turn and it ends at a door. Open this door by pushing the red bottom and go through. Follow the next corridor (you will hear Mainframe again) and at the end of this corridor, behind the beam, you go through the next door. Follow the short corridor ant it will bring you into a large room. Immediately turn left and kill the Drone. The left wall of this room is for the most part "covered' with consoles and above the consoles hangs a large map of the planet. This room is divided into two parts by a very deep round shaft. On the edges of this round shaft are red lights who are turning around. On the other side of the shaft are two Scorpio's and they are spitting there slime at you. Quickly go to the left side, beyond the shaft, then turn right. You are now looking to the other side of the shaft. From where you are now, kill those two Scorpio's on the other side of the shaft. Then push the green bottom that's in the wall. A walkway is turning to you. Go over it to the round platform that's in the middle of the round shaft. Wait here until the walkway has turn and go over it to the other side. Walk through the "alley" and then go left and left again and now you are on the other side of the round shaft where those two Scorpio's where. Go to the back wall. It has an electrical problem. You'll see a panel in the back wall and there are some cables in this panel. From a save distance, shoot at those cables and quite a large portion of the back wall will explode. Go through the hole in the wall and then climb up the ladder.

When you are on top of the ladder, turn to the right and then jump in to the corridor. Follow the corridor. You will come at a round "window", on your right. There's a red cross in this window. These "red cross windows" are ENERGY TERMINALS for your suit. Go stand in front of this red cross "window" and push your "USE" button. To your left there's a ammo closet. Shoot it open and get the gun and the ammo out. Then go to the end of this corridor and turn the red wheel to open up the door. Go through the door, turn left and go a little bit forwards to the hole. SAVE GAME HERE.

Look down the hole and then climb down the ladder in this hole. The ladder will collapse and you fall down through the hole and land on the rocky surface of an outside area that has a fence all around it. Right in front of you stands a big rock and from the back of this outside area a very big ROBOT is firing his rockets at you. This Robot it called a Rust Gunner. Beyond the rock you'll see, on the left side, a metal ramp going up to an round elevator. That's your way out of here, but you can not reach the elevator because of the Robot. Well: You could try to disable this Robot with your weapons, but you'll need pretty heavy weaponry with Presure Ammo, to kill this bastard. Your best move is here to try to avoid his fire altogether. Try to avoid his rockets and lure the Robot to you're side of the rock, so that he eventually stands on this side of the rock, then run as fast as you can into the open area and then to the left and up the metal ramp. Go in the round elevator, it's already open, and push the green button. Your safe from the robot now and the elevator will take you up. During this elevator ride there will be a LOADING. When the elevator stops, walk to the wall to open up the door and then step out of the elevator. Immediately a couple of Drones will fire at you, so kill all 4 of them.

You are now in a large room with a lot of consoles with green and blue screens. Right across the elevator there's an other metal door and to the left and behind the elevator there's a ramp going up. When you have killed the Drones here then go up that ramp to collect some ammo, go down again and then go behind the low columns to find some more ammo and health. Then go through the metal door opposite the elevator (push the red door button first), immediately turn left, kill the Drone and go to the window at the back, turn right and right again, kill the Drone and now follow this narrow corridors with windows on one side all the way to the end. While you go to the end of this narrow corridor, there are a number of console you come across and a few Drones. Don't mind the consoles but kill the Drones and just keep going through this corridor to the back. The corridor gets a bit wider then and you will meet Mainframe's all seeing Eye again. She says something and the Eye disappears again. When Mainframe's Eye is gone, then go pull the Red Handle……perhaps you shout not have done this…..everything begins to collapse and, in a cutscčne, you'll see yourself fall down into a deep an dark abyss……LOADING

After this Loading you are standing on a rocky platform. Beneath you is an, deadly, lava lake….You'll need to jump from this platform to the next platforms beneath you and repeat this until you are all the way down on the greenish sandy surface and you don't want to fall into the lava. When you have reach the sandy surface, go to the dead Drone and pick up all the items there. Then go further into the cave and go into the left corner and then into the tunnel. Follow this tunnel. After a few turns you'll have to deal with a couple of Xenome's who are coming at you from the left. Kill then and do go into the right tunnel and follow it. The tunnel goes up and, again after a few turns, it will bring you into a cave. This cave is the lair of the BIG MOTHER XENOME. She's very busy giving "birth" to a lot of little Xenome's and all of those "new borne Xenome's" immediately jumps towards you. Kill MOTHER as quickly as you can. You can kill her easily by shooting a few grenades into her head and into her belly. Your shotgun will do the trick also. Walk under her dead body to go on following this tunnel. It goes up again and kill some more Xenome's while you go.

You will come at an crossing in this tunnel. You can either go to the left or to the right. To the left the tunnel goes further up and to the right the tunnel goes down. Your way out of this tunnel is taking the left tunnel, but you could go right first. If you do so then this downhill tunnel will bring you in to a large outside area at the bottom of the ravine. Kill the Xenome's and the Scorpio's here and get all the items. To the right you'll see a very big green pipe that goes all the way over this ravine. The pipe is broken. This is obviously a dead end, so turn around and go back into the tunnel and follow it back to the crossing and now go follow the tunnel up again. Finally you will come out of this tunnel and you'll see that you are on a ledge above the ravine. Turn right and follow, carefully, the narrow ledge to the end. Jump down on to the lower ledge and follow this one also to the end, jump down on to the lower platform. You are directly above the big green PIPE. Jump onto the Pipe and walk over it to the breach. You'll need to jump to the other side but you'll need to land INTO THE NEXT SECTION of this PIPE. You can do that by performing a Crouch/Run/Jump, so you'll need to Run and then, at the right moment, Crouch/Jump and then you will land Into the next section of the Pipe. I know….this could be a very difficult jump. I had to try this a couple of time before I was in the pipe. If you can not do this jump than the only thing left for you is to use the "NOCLIP" cheat to "fly" in to the pipe. I know it sucks to use a cheat, but if it's the only way for you…..

When you are in this pipe, follow it through. There are a few little critters in this pipe, so use the crowbar to wipe them out. After a few left and right turns there will be an explosion in the pipe witch results in a gape in the pipe. Again, perform a Crouch/Jump to jump over this cap and then go on through the pipe. Then, after a few more left and right turns, the pipe will finally collapse altogether and you fall down. Your screen turns completely BLACK and there will be a LOADING.

After this loading, turn on your flashlight and turn around. Quickly kill the Drone in front of you and then go in to the room. Look up…Well, that's pretty high up, but you are at the bottom. Go to the right and then up the ladder and, on top of this ladder, turn left. on top of the ladder you are now looking to the left iron platform with the next ladder. Jump, from the top of the ladder, to and on that iron platform. You'll probably need to try this jump a couple of times. You'll need to land onto the small bit of that next iron platform. When you are on that platform, climb up the ladder and when you are all the way up, you'll have an other encounter with Mainframe's Eye.

Right in front of you is the big triangle doorway blocked by an Force Field. So turn around and walk over the iron bridge to the other side. Go through the short corridor and you will come in to a large room that is divided in two parts by a big cap in the middle. This cape goes from left to right and on the right side there's a big rock sticking through this gap. A couple of Drones and Xenome's are coming at you. Kill them all and then go to that console with the Green Screen, on the left side of this room. When you are at this console, turn around and open up the closet opposite this console. Get the ammo out of this closet and then go back to the large gap. Go to the left side of the gap and then walk to the back along the gap. At the "bridge", that divides the gap in to two parts, go left to the doorway and go through it in to the corridor. You will come at a nice Red Button, on your right, and the sign says that this is the "Force Field Control" button. Before you push this button, first look to the right and you'll see that the corridor is blocked with an Force Field. Well; they probably haven't plant that Red Button here for nothing, so go an push the Red Button and then immediately turn to the right and kill the Drones, who where waiting patiently behind that Force Field. The Force Field is down now, so go to the end of this corridor. It seems to be an DEAD END. But fortunately there's the well know ventilation grate in the floor, next at the pile of crates. Shoot this grate down and then fall down the square hole. You will land on a set of PIPES.

Take a few steps forwards on these pipes and you'll fall a little bit further down. A door goes open at the same time. Go through this door and then turn left. Kill the Drones you'll see through the doorway in the next room and then go in that room. Immediately turn left because there's an other Drone and there you'll find an Energy Cross "Window". So, use this Energy terminal and than turn around and go into the short corridor, behind the pile of crates. Kill the two Drones and go towards the octagonal door (that's a door with 8 corners). The door will go open by it self when you get close to it. go through it, kill the Xenome and then go through the corridor. It takes a left turn, kill two more Xenome's and the corridor takes an other left turn and you come up at the second octagonal door. Go through it, right, use the Red Energy Cross and then the corridor takes an other right turn and you go up some stairs. On top of these stairs you go left and to the corpse that is lying in front of a grate in the right wall. above this grate you read "Caution". This grate is your only way out, so shoot it down and crawl through the hole. Then walk to the back wall, turn right, walk forwards and turn right again and climb up the very high ladder, all the way to the top. When you are all the way up, go into the corridor and follow it as it takes a left and a right turn and then there will be a LOADING. The corridor takes an other right turn and will bring you in to a room where you'll find a big RADAR SCREEN, on the left side of this room and there's also a ladder here that's going up to an closed hatch. To the right of this ladder is an button. Look at the radar screen because it shows you the outside area above you and you'll will see, on the screen, that the big Arial Drone is flying there. It's time to get rid of that annoying Arial Drone, but before you attempt to do this next bit, please….SAVE GAME. And then be very fast in the next bit.

Look carefully at the Radar Screen. You see the Arial Drone on it. Watch carefully. When you see that the Arial Drone is OFF the Radar Screen, then run to the ladder, push the button to open the hatch above the ladder, climb up the ladder and on top, jump of the ladder, turn left and run to the next ladder and climb this up also and then run straight to the wall in front of you. That is the wall behind the pillars. All this time Arial Drone will have fired his Energy Balls at you, so you will have taken in some damaged. It depends on how fast you where if you'll survive this bit or die before you have reached the relative safety of the wall.

When you have reached the wall safely, turn around so that you are looking at the ladder. Then look to the other side of the pit. A Drone is standing there, kill him from where you are with a grenade. Then look to the back wall at your left side. You will see a Green Button. Run to it and you'll see that this is the "FILL PLASMA CHAMBER" Button. Do not push this button at this moment, but turn around and run back to your last position and then go all the way to the right and then in to the semi round alcove. In this alcove is a stone platform and on the back of this stone platform you'll find an other Green Button. This the "OPEN PLASMA CHAMBER" button. All right, let us take out the Arial Drone now. We are going to do this by using the two Green Buttons. Run back to the  "FILL PLASMA CHAMBER" Button and push it now. Turn around and run back to the "OPEN PLASMA CHAMBER" button, BUT DO NOT PUSH IT YET. Look at Arial Drone. When you see that Arial Drone is flying above the very center of the pit, THEN IMMEDIATELY PUSH THE "OPEN PLASMA CHAMBER" button. Watch……By by Arial Drone…..

The destruction of the Arial Drone has the result that there is now a big hole in the back wall. So leave the semi round alcove and go to the right and then go behind the fallen beam and then through the opening in the wall. turn left and turn on your flashlight. Go forwards, jump on to the platform and then fall down the round hole in the floor. When you are down, follow the corridor, it takes a left turn and then a right turn, get rid of the grate an go down the slope and into the open area. Cross this open area and go in to the left corner. Behind the pillars is the entrance of an other corridor and you'll need to get in it. But when you reached the pillars a large part of the floor will collapse and you can not get in to this corridor. Now, do not fall in to the lava. Go in to the left corner and go behind the very last pillar and the to the right again towards the lava. Stay against the wall and then, when you are at the corner, you'll need to perform a sideway jump to that little piece of metal grate that is still left against the wall. Then follow the narrow ledge against the wall and it will bring you safely in to the corridor on the other side of this lava pit. Follow the corridor, but stay alert for the collapses that are taking place all around. The corridor will bring you in to a large room. At the back of this room is a hole in the floor. Jump down this hole and then go right and through the broken down grate and then again to the right and push the door button. Go through the door and walk straight to the next door. LOADING.

Go through the door and then Stand Still. Do not fall in to the lava. The next door wont go open, so you will need to jump over the lava towards the ladder on the right side and then climb up this ladder. So, go stand right in front of the ladder and perform a RUN/JUMP over the lava and grab hold of the ladder and then climb up the ladder. Quickly turn around when you are on top of the ladder and kill the Drone and then, carefully, move yourself pass the "ladder hole" and then to the right and into to the next corridor. In front of you will be an other collapse witch results in a big hole in the floor of this corridor. Go to that big hole but be very careful. You do not want to fall in to this big hole….LAVA…Turn to the right and you'll see glass windows in the wall. Shoot the glass down and perform a Crouch/Jump to climb through the window. Then turn left and again there will be a hole in the floor. Pass this hole on the right side and then, at the Force Field, push the Red Button. The Force Field disappears, so go on through the corridor. After a few turns you'll see. Through an large opening in front of you, an other rocket Robot. Luckily the big metal doors will close sand the robot stays behind them. Walk out of the corridor and when you are at the big metal doors turn right and go to the back, turn left, kill the Xenome, go forwards, turn on your flashlight and turn right again. You'll see that you are now standing above a big oval hole. Through this hole a green laser beam goes down and beneath the hole is a kind of machine room. Wait until the green laser beam is gone and then jump down through the hole.

You will land on a closet, or just next to it. Kill the 4 Xenome's here in this room. To the right you'll see a kind of machine with Red Screens/lights. You also see that there's an other room behind this machine. So, jump on and over the up going beams, turn right and you are in the space behind the machine. Do not go immediately to the back, because the green laser is going to be active again and it will burn a square hole in the wall behind the machine. When the laser beam is gone again, walk forwards and then to the left and go through the square hole. Turn left, kill the Drone and carefully walk on but do not go over the floor grate in this first narrow part. Go in to the wider part and go to the back. The 2 doors here won't go open. Turn around and step onto the first grate. It will collapse and you fall down and are now in a crawl space with pipes on the wall. Turn around and kill the Drone, turn around again and go to the back of this crawl space. Kill an other Drone and then go up the short ladder, turn right, crouch and then crawl over the pipe to the back. Then go onto the longer pipe and around the corner and all the way to the back, go through the greenish hole in the wall, turn left and then right, break the grate, go through and then right and then jump down to the left. On the platform on your left, you can get some ammo and then go up the ladder opposite the platform. When you on top of this ladder, turn left and go of the ladder. Turn left and walk to the very back of this walkway, turn right, kill the Drone in the alcove and then go in this alcove and climb up the ladder.

When you are all the way on top of this ladder, kill the "Flower" and open up the weapons closet, get the items out and then go left. Kill the "Flower" on the other side, left of the pillar, then go across and go in to the little hallway, behind that pillar.

The door closes behind you, so go to the next door and there will be a LOADING. Go through the door and you'll be out side. In front of you sits the very thick and fat TUBE QUEEN and she's spitting all sorts of "Flowers" at you and some other stuff to. You'll need some of your heavy weapons to take her out. Keep taking cover to avoid her stuff and shoot a lot of your heavy ammo in to her belly. You need to hit her quit a few times and then she will disappear over the left wall. When the Tube Queen is gone, you'll see that she was blocking the entrance of a corridor with her fat body. Well, she's gone now, so go in to this corridor and follow it and it takes a left turn and you come up at an weapons closet in the corner when the corridor takes a right turn. Get the stuff out and then kill the Drone and follow the corridor again. It will bring you in to an large open area. Go to the rock, turn left and STAND STILL. Before you, but to the left, a platform will come up and on this platform stands one of those big Robots, a Rust Gunner. It will fire its rockets at you. To the right, and above, an "normal" Drone is also firing at you. You'll need your heavy weapons to kill the Rust Gunner and your Sniper Rifle for the Drone. When you have disabled both, jump down and kill an other Drone. The Rust Gunner platform will come down, but it's no use to you. Go all the way to the back of this area because there you'll find a ladder. Climb up this ladder and when you're on top go straight forward through the corridor witch then goes left and then right. You will enter a larger room. Beyond the two holes is an Energy "Window". There's a ramp going down into the left hole and this ramp ends in the right round hole. This right round hole isn't "open", so what is the use of that ramp? Look to the left back wall. You'll see a Red Button. SAVE GAME Here!

Go to the Red Button and push it an then turn around quickly and RUB down the ramp and when you do this quickly enough you are just in time to jump safely on to the now descending floor of the right hole. It turns out to be an Elevator Platform. If you're to slow, then you are to late, so load your save game and try again. The round elevator brings you down and in to an lower corridor. Follow the corridor. It takes a right turn and open up the closet on your left. Get the stuff out and then look to the right and down into the area beneath you. From where you are, kill the Xenome "Flowers" down there and then walk to the left end side and there jump down and try to land on the rock below you and then jump down to the floor. Well, there's nothing to do here, so go to the Pipe Opening in the wall before you and get in to this Pipe. Turn on your flashlight and crawl through the pipe. At the back of this pipe, you will fall down a slope and during your fall there will be a LOADING.

After this Loading you will still fall down the slope and then you take a right turn and walk a few steps forwards. SAVE GAME. Walk on through this short and narrow alley and you will come, again, in an outside area. Probably you have seen it already, but above you, on the rocky wall, there will be an other Rust Gunner. You saw him run away to the left, so you are prepared. You are in open "Arena". Its, more or less, a round Arena and there's a rock in the middle. The Rust Gunner will jump down in to this Arena. You no what to do to win this fight, you have already fight two of this guys, so…..When you have finished him of, go in to the corner of this Arena. It is the corner left of where you entered this arena and where the Rust Gunner jump down. Climb onto the ledge in this corner and follow this ledge. The ledge goes all the way round the Arena an it will bring you in to a tunnel that is above the entrance from witch you entered the arena. During your walk over the ledge you'll need to go to the left in to a little dark tunnel to bypass a narrow part of the ledge.

As I said, the ledge will bring you at the entrance of a tunnel, above the entrance of the Arena. Follow this tunnel and after a few turns the tunnel goes down hill and after a few more turns it ends at an square hole in the ground. Jump down this square hole and when you have done this, turn right and then left and don't walk out the tunnel just yet.

Out side the tunnel will be an explosion and this explosion not only kills the Xenome's there put also causes an big column to fall down and this column is then a kind of ramp going up. After the explosion walk out in to the open and you are in the next, more or less, round open area and above you'll see an sort of iron "bridge". The "bridge" has a roof.

There seems to be no exit out of this area. However, the explosion has caused a big column to fell down and this column is no a kind of ramp that's going up to the roof of the "bridge" above you. Go to the other side of this column and there jump onto the little rock that stands in front of this column and then climb on to the column and walk up. The column will bring you on to the roof of the "bridge". When you are on the roof of the "bridge", turn left and walk over the roof to the narrow part of the roof and then jump down on to the bridge itself. Walk over the bridge to the metal door and go through this door in to the corridor. Follow this corridor and after a few turns you come up at the next door and after de LOADING you go through this door. This corridor is a dead end, but there's an Energy Window, so use it. Passed this Energy terminal the corridor takes a right turn to a broken down door an that's the dead end. A thick pipe is against the right wall of this corridor. Go back to the last door you came through and there climb up the ladder until you are just above the pipe. Climb onto this pipe and walk over it all the way to the back. Break the grate in the wall and crawl through it into the shaft and follow this shaft to the back. (on your left you can see, through an opening, the backside of an other ladder. You will eventually come to that ladder. In fact you are on your way to that ladder). Break through the grate in the floor, at the end of this shaft an jump down.

Turn right and before you is now a large outside area and there you'll see a Comet shouting down and then the comet explode. Go left and then immediately left again and crouch, under the blockade, in to the wide corridor. This corridor takes a left turn and will bring you to an Energy Terminal. Use it. The corridor is an dead end, so walk back and go outside again. Go to the back left corner of this outside area and there go inside again. Walk straight on to where the floor is a bit bluish and there turn right and go in to the corridor. Do not open up the grates in the wall because you will release those little snakes. Follow this corridor and after a few turns it will bring you into an other corridor where you can go to the left or to the right. If you follow this corridor to the right then you'll come at a wreckage of an spaceship where you can pick up some ammo, but it's also a dead end and not worth it. So go follow this corridor to the left and it will take a left turn and becomes a bit wider and then there's a ladder, on your right side, and this ladder goes up to a platform and on this platform stands a Xenome "Flower". Kill the "Flower" and then go up to the platform and pick up the ammo there. Go down again and follow the corridor again. You will come at a big column. You can pass this column either on the left side or on the right side. It does not matter. Behind this column the corridor goes on, so follow it through and it takes a left turn. Snipe the 2 Scorpio's ahead of you and walk to where they where and you are again outside. Go to the right and then up the ladder and break through the grate, crawl into the shaft and follow it. After the left turn in this shaft there's a LOADING and then you come to a ladder at the end of this shaft. This is the ladder that you saw earlier in the other shaft. Climb up this ladder and on top of it crawl through the next shaft and it will bring you outside.

The shaft has brought you onto a rocky ledge that's all the way up above the open area with the roofed "bridge". Follow this ledge to the end and it will bring you into the next dark tunnel. This tunnel goes slightly down hill and at the back there's a grate in the ground. Break through this grate and drop down the hole and you fall in to the next corridor. Follow it and after the left turn there's a ammo closet. Open up the closet and get the ammo. Follow the corridor again and after a left turn there's a big cylinder that has a red backside and an electrical problem. Stop and look to the right and down. There's a Xenome down there, but there's also an Xenome above you but across this huge pit. Kill both of them. You could go down the ladder to collect some ammo down there, but it's really not worth it.

So, jump over the energy beams that come out the backside of the big cylinder and go follow the corridor again. It takes a right turn and then there will be an LOADING. Then the corridor goes left and then quite a bit straight ahead. Halfway through this straight bit the corridor becomes a bit smaller and when you are in this narrow bit of the corridor there will be an explosion straight in front of you. This explosion has made a big hole in the corridor. Luckily there's an exit in the left wall. go through it and follow the tunnel. This tunnel goes left and then right and it will bring you outside in to an ravine. Look to the right. You'll see a cone shaped apparatus and it sends out energy beams. Shoot this thing down to clear out those energy beams. Then jump forwards on to the platform, turn right and jump on to the wide ledge that runs along the rocky wall. Follow this ledge ( Those energy beams won't bother you any more) and at the end, break the grate and go in the next tunnel. Follow this tunnel to a small room with lockers, To the left one of the lockers is standing up like a ramp. Go to the back wall and then turn left (now you are behind that locker). Take one step forwards. By doing so you'll climb onto a low platform. Turn right and walk forwards, turn right again and then walk straight ahead an you'll be outside.

Turn left and just wait until the fight between the Drones and the Xenome's is over and then kill the survivors. Go straight ahead and quickly kill the 3 Drones who are standing left of you. Again you are in a large outside area. In the long back wall of this area you'll see two large alcoves and in these alcoves are slanting walls. On top of the long back wall you'll see two hangar like things. You can find some items in those two alcoves with the slanting walls. Go to the left and then to the slanting beam. Climb on to this beam and walk up to the upper gallery. When you are on the upper gallery, turn right and walk forwards and, almost at the end, turn left, kill the "Flower" and then walk straight ahead again. Turn left, right, left and you'll come up at some cables that are hanging down. Just in front of these cables, turn right and then left. Kill the two Scorpio's and then go all the way to the back and outside. Hold it!!

You are now standing on a ledge, high above the ground of an other open area. You'll need to get all the way down to the ground. First, turn left and kill the Xenome "Flower" witch is on the other side and then follow this ledge. It goes left around the corner and then there's a gap in this ledge. Drop down on to the ledge below you. Walk straight to the wall and then turn left and go in to the alcove and pick up some ammo. Go back on to the ledge and now follow it to the corner, kill the "Flower" an go round the corner to the right and at the end of this ledge go in to the corridor on your right.. Quickly kill the "Flower". This corridor takes a left turn and than you'll need to jump down the hole in to the room with a greenish floor.

You are now in a room that has a greenish floor. Mainframe will appear here again and she's quite desperate now. She wand's to cooperate with you now and she orders her Drones to HELP YOU from now on. FROM NOW ON IT IS ABSOLUTELY FORBIDDEN TO KILL ANY DRONES. The DRONES ARE NOW YOUR FRIENDS!!

Mainframe will give you her COMPUTER CORE. That is the thing that was lying on the platform. Left beneath Mainframe. If you look in to your weapons inventory, when Mainframe is gone, you'll see that you are now carrying this thing with you. When Mainframe is gone, turn around and go in to the corridor at the back of this room. This corridor takes a left turn and then you'll see a Drone, standing right in frond of you. DO NOT KILL IT! The Drone will not hurt you. It will take a little getting use to, but it is absolutely forbidden to kill Drones from now on. The Drones will help you now with killing the Xenome's and they will open up doors for you. Get all the items witch are lying in front of this Drone and then go follow the corridor to the left. It takes an other right turn and it will bring you outside on to a ledge again. This is the last ledge, you are now almost down. Follow this ledge round and at the end climb down the ladder to the ground. 2 Drones are waiting her for you. You are finally down.

Go forwards and then to the left and kill the two Scorpio's how are under the gallery. Then go all the way to the back and then to the right and there climb up the ladder to the platform. Go behind the pillar. Behind this pillar is a hole (left) and in this hole a ladder is going down. Climb down this ladder and then go through the shaft. There will be a LOADING and after this the shaft takes a couple of right turns and then you climb down again. Mainframe will shout a warning about strange movements in the room beyond the grate. Break down this grate and jump down.

Two, more or less invisible Xenome's are attacking you. Kill them quickly. You are now in a large empty room and there are several glowing columns in this room. There's not much to do here except to pick up some health kits that are scattered around her in this room. Opposite the hole you came through is a door and in the right wall is a Red Wheel. Turn this Red Wheel to open up the door and then go through it and go through the corridor. When the corridor takes a left turn there will be an explosion and that means you can not go any further through this corridor.

Turn around and break/shoot the big window in front of you. You'll need to break it all the way. Crawl through the short shaft behind this window, break the next window and go through the opening and then to the right and follow the corridor. At the end of this corridor you'll meet Mainframe again and she warns you that you need to close the big security door. This door is still a bit open because it is blocked by a couple of rocks. Just shoot those rocks down and the door will close al together.

Turn around and now walk back through the corridor, all the way to the waiting Drone and then go left and push the Red Button at the door to open up this door. Go through it and you enter a small room with a Drone. On the left wall there are 3 consoles. Walk to the back of this small room. In the back wall is a grate, but first turn around and look up and kill the "Flower" who is standing above you. Turn around again, break the grate in the wall and climb into the shaft. Follow this shaft and after a few turns follow this shaft all the way to the back ( there's a left turn in this shaft, but that will bring you nothing). At the back, the shaft takes an other left turn and when you crawl forwards you'll fall down in to a room. A door goes open, so go through it and you'll come in the middle of a fight between Drones and Xenome's, Go help the Drones and take out all the Xenome's and when that is done you'll notice that the surviving Drones has placed themselves in such a way that the "show you the way". So, go from Drone to Drone and you'll end up at the left back side of this room. There has been an explosion here because there's a big hole in the floor. YOU DO NOT WANT TO FALL DOWN THIS HOLE. There's also a hole in the left wall and that's where you'll need to go through. It's a difficult jump. First jump on to the ledge against the wall (it's in the floor hole) and then jump through the hole in the wall in to the shaft. Turn right and climb up the ladder. On top follow the shaft to the right and you'll come up at an Energy Terminal.

The shaft is a dead end, so go back a little and you'll notice a grate in the floor. Break this grate and fall down through the hole. You'll fall down in to a lower shaft and here a lonely Drone is fighting with 3 "Flowers". Kill the "Flowers". The Drone also get killed, but that's not your fault. Follow this shaft, it takes a right turn and then you go through a hole and then the shaft takes a left turn and at the end you enter in to a smaller corridor. Follow this corridor and after the LOADING and a few turn you will end up in a large room with a few little Drones and a couple of bigger Drones in it. On the right wall you read, in red, the word "CAUTION". Go behind the big Drone further through the corridor and you will come to a door. This door goes open by itself, from behind this door a Xenome jumps towards you from a corridor opposite the door. Kill it and then go on through the corridor. It goes left and you go over a grate in the floor, right, left and you'll enter a room with 2 Drones and an exit that is blocked by 2 red lasers. Mainframe will order one of the Drones to shut off this security. The Red lasers are gone, so go through the doorway and follow the corridor again. Right, Right, Left. The corridor in front of you has blue energy beams that are going along the ceiling. The beams go on and off in intervals and you see a few holes further down this corridor. They are to big to jump over them. At the back of the corridor a Drone disappears through a new hole. This corridor has slanting walls on both sides. climb on top of one of those walls and walk over it to the back but be careful not to come in contact with those energy beams along the ceiling. You'll need to go all the way to the back over the wall and then you go back on to the floor of the corridor..

Follow the corridor again and after a few turn, a door goes up and after an other left turn you will meet up with Mainframe again. She tells you that you are now at the very last security door and this door goes open. Go through it. The 3 Drones will take care of the Xenome's who wants to go through this door also. The corridor goes to the right and will bring you into small room with, to the right, a tall pillar that has greenish glass and it sends bluish beams to an other pillar on the left. You can walk around the left pillar through the redish alley. There seems to be no way out here, but when you are behind the fat left pillar you'll see a ladder going up against the back of this pillar. So climb up this ladder and you'll come in a large round room and in the center of this room stand a round podium and on this round podium you'll find an other of Mainframe's Computer Cores. Mainframe will speak to you here and she tells you that you must pick up the Computer Core and then you'll need to stick the thing in to something somewhere and then go one to meet up with the Arial Drone. You'll probably already have a Computer Core in your possession. If not, wait for the podium to stand still and then go and pick up this computer core.

Go to the left side of this podium. In the wall of the room you'll see a sort of red panel with a hole in it. Place the Computer Core in this hole and to the left a hatch in the floor will go open. Go through this hatch and down the narrow shaft. When you are down, there are to grates. One in the floor and one to the right. Break through the right grate and you will come in the next shaft. (On the right wall is written "CAUTION" ). Go left and jump on the crates and follow your way over these crates left around the shaft and at the back jump into the corridor. On the left wall you read "EMERGENCY ESCAPE PODS". The corridor takes a right turn and then a left turn and then you are in a larger room with a lot of lava on the "floor". Against the left wall are a few machines. Walk over the path across the lava to the back. There you'll find a closet before the door. The door behind the closet won't go open. Go back a few steps and then shoot this closet down. The closet will explode and a good part of the door will also be down now. Go through it and then to the right and then left, crouch to avoid the cables and walk through the room with the escape pods to the room behind it. Here you'll see a Drone lying on its back and to the left is a ladder. The hatch above this ladder is closed. Go passed the Drone and follow the corridor. It takes a couple of left and right turn and then you see 3 Red Handles on the right wall and you read that this are the handles for "EXIT A and EXIT B". Beyond these handles to corridor ends at a big lava hole. Just before the lava hole you'll see a short ladder going up to a hatch, but this hatch is closed also. Pull both Red handles and then look again at the hatch above the short ladder. It's open now but you can not reach the short ladder. It's to high up.

Turn around and go back to the room with the first ladder and the Drone that was lying on its back. The hatch above this ladder is no open also, so jump to this ladder, grab hold of it in climb up and through the hatch. When you are through the hatch, immediately turn to the right and kill the Scorpio and then walk to the Energy Terminal straight ahead of you. Use it and go through the doorway, to the right of this terminal and you'll come in a room with two piles of crates. Straight in front of you there's a big pile of crates. Actually this pile consist of two piles and one of them is one crate higher then the other. To the left is an other pile of crates and that pile is just build just like a stairs. Look up and you'll see, in the middle of the room, a ladder hanging down. It's to high up to reach it from the floor. So you'll need to climb on to the crates to reach this ladder. Go to the left pile and climb all the way up until you are on top of this pile. Then turn around so that you can see the pile of crates on the other side. Jump to that pile and you'll need to land on to the pile that stands directly in front of the ladder. Then turn around again so that you can see the ladder again. Wait for the quakes to end a bit ands then perform a RUN/JUMP towards the ladder and grab hold of it and immediately climb up. You will probably have to try this jump a few times. Because of the quakes, this could prove to be a difficult jump. Anyway, when you have successfully made this jump and have climb up this ladder then proceed straight on through the opening and then follow the path, left, right, right, Kill the Xenome behind the crates and then walk all the way to the back, but watch out for the collapsing floor, and go in the next corridor. Follow this one to a room where you'll see a Drone lying on its back on the floor at the crates. Go to the left here. The next doorway is being blocked by rubble but there's a broken down grate in the wall, left of the crates. Break down the remaining part of this grate and go in to the shaft. Go through this shaft and it goes, after the LOADING, to the left and then it will take a right turn and at the end brake through the grate. In the room beneath you are 3 little Drones and 1 big Drone waiting for you. Jump down.

The Eye of Mainframe is also here and she tells you that you have reach the surface and that the Arial Drone is already waiting for you. The right wall will go open and the Drones will run away to the right. Follow them and give them and help them to kill the Xenome "Flowers". Then go to the left and up the ladder (turn on your flashlight first because it's a bit dark here). When you're up this ladder there will be an other explosion. Walk to where that explosion was, kill the Xenome's on the other side and then walk over the "bridge" to the other side and there you'll will climb up the next ladder. Turn left and follow the walkway round to the left, jump over the gap and go over the ledge to the back right corner. Enter the corridor and follow it and eventually you will come out side and are now really all the way up. You'll see the Arial Drone hovering in the sky. Give the Drones a helping hand in killing the last few Xenome's and then walk calmly towards the Arial Drone and when you are at its door there will be a LOADING. Watch the cutscčne. You leave the FERRIN MOON in the Arial Drone. Something goes wrong underway and eventually the Arial Drone goes down and leaves you behind on

West:

Incus:

The Aerial Dron has been crashed and you are stranded on West, Incus. Mainframe also has survived the Crash. When you look up you will see the remainders of the Areal Drone stabs out of the rock-face. You have your knife in your hand, but you also have 2 fire-arms and some ammo. Turn to the left and walk to the rock with the tree on it and then go to the right inside the cleft. Follow this cleft and on your way look out for Scorpio's, poisoned cactuses and, of course, ammo and health. The cleft goes up slightly and turns to the right and goes underneath an arch, turns to the left and goes down, again to the right, widens and on a rock at the right you can get some ammo.

Proceed through the cleft, which is narrowing and then at your left hand side a Dino jumps towards you. Kill it. Here you can go to the right, but that way is being blocked by a pile of round rocks. So go to the left, where the Dino came from, and follow the cleft further. Then climb at your right hand side on a rock and jump to another rock left of the cleft to get some grenades and other ammo. Again jump in the cleft and follow it further. After another curve you leave the cleft and you will come into a half open shallow cave with a roof of canvas. In this cave is a mobile communication apparatus, but also 2 Bandits. Kill them and then first collect in front and behind the apparatus some ammo. Then go to the front side of the apparatus and there press, at the left, on the red DETONATOR. Somewhere far away you will hear BOOM. Turn around, kill the dino, left above and then climb towards it. Now follow the cleft back to the splitting, where you just went to the left and where the way to the right is blocked by a pile of rocks. Go to it and look … the blockade is gone. So that was the BOOM you heard when you pressed the Detonator. Here go further. You will com at the "edge" of the game. At the left you will see the cave, where you just were and the way is going further at the right. And so are you.

Again the path slightly rises and goes more or less to the right. Kill the Dino and go further through this cleft. You will come in a widening where you will see a container with stuff in it at the back at the left. Go collecting these stuff and then go to the back at the right further through the cleft which is descending and then turns somewhat to the left and then you will see an open area with 2 bandits in the back. Snipe them from a save distance and then go towards them. The Bandits were standing at the end of the cleft on a rock-plateau and you also are there now. Pick up the weapons and the ammo

at the corpses and jump down behind the cactus and follow the tunnel through the mountain. Switch on your flash-light and take care of Scorpio's. A LOADING follows.

Follow the tunnel further and you will come outside. Again you are on the "EDGE" of the game. Go to the left and follow the, yet wide, path/ledge along the rock-wall down following the curve. After the curve you will get a warning from Mainframe. A flying object is approaching. Quickly run further past the curve down and then go hiding down at the right under a beetling cliff and wait. Suddenly you will hear helicopter sounds and indeed at the left is an one-man helicopter approaching. Snipe the pilot and the object is exploding and falls down. Then go upstairs to the path and follow it further. After some curves you go over a stage and pick up the ammo behind it and walk further and at the cactus is the end of this ledge. Fortunately there is a ladder going down at the right to a plateau. Descent VERY CAREFULLY this ladder. On the plateau you go carefully to the right to the edge and look down. Beneath you you will see another smaller plateau. Let you fall down, because it is the only way. Aim right and you will land exactly on the plateau.

Here go to the edge/verge and look down again. You will see a beetling cliff with under it another plateau. Walk carefully forward to the beetling cliff. It seems if you can come on it, but tat is not true, you "are suspending" a bit in the air, turn around and aim yourself down and "descent" until the rock-plateau (just like you are going down a ladder). Believe me, I have tried it many times and it is the only way to reach the plateau on a save way. Here go to the left in the corner and let yourself fall down on the next plateau. Then go to the right and let yourself fall on the ledge and indeed you are on a ledge again. Follow this one, over the stage. Look out because from the right out of a chink are coming out some crabs. Kill them and then go into the mountain tunnel.

Follow this tunnel and snipe the scorpions in this tunnel. You will come outside and then go to the left further over the ledge, jump over the cleft, get some ammo and then go down at the back of this plateau by 2 lower plateaus. There turn to the right and go into the next tunnel and follow this one through the mountain, kill the scorpions and also the one bandit. Then the tunnel becomes very dark so quickly switch on your flashlight, because else you will fall down into the depth. The tunnel "ends" at a long ladder going down and underneath it you will see an underwater lake. Descent this ladder carefully and halfway an explosion follows which blows away the foot-bridge beneath you. While descending further, kill the Bandit at the other side of the lake. At the foot of the ladder turn around quickly and shoot the Bandit in the cave at the left. Then jump, right of the ladder, into the cold water and swim to the right and there climb out of the water on the rock-ledge along the wall. Follow this ledge to the cave at the left, get some ammo and the Weapon and go to the back through the short tunnel.

It becomes boring, but again you will come outside and again you will have to follow the rock-ledge at the left. By the stages and a few jumps over yawning clefts you will come at the end of this ledge and here go to the left into the next mountain tunnel and again follow this one. After the LOADING you will let yourself fall, by stages, by the ledges down into the deep hole. It is a VERY deep hole, so really do it by the ledges. Again you will come outside and again you follow the, now wide, ledge/path to the left. Again we will see some trees. Follow the path and in the curve down, you can get some ammo. Continue following the path and it will turn to the left and is rising. Mainframe tells you something about an energy source. Walk to the end at the cactus (underneath is the tunnel which you just left by the deep hole). Go to the right into the next, now high, tunnel. This one turns slowly down and ends. Jump left of the tree down and then go down to the left into the cave and here collect the stuff. Leave the cave and now follow the bottom of the canyon. After some curves the canyon is widening and then a BOMB-THROWER flies over. Go into cover behind some rocks and when the thing has flown over you go to the back at the right in this open area and look carefully in front of you over the low rock. Snipe the 2 or 3 Bandits at the tent against the rock-wall. Then climb on and over the rock and go into this tent.

Collect weapons and ammo and then go to the left of the tent upon the sandy slope and then climb up the boulder and then jump at the left a bit higher and go into the next tunnel. Behind the lamp it goes to the right and becomes dark. Again a LOADING follows after which the tunnels after some curves end up in a cave. TAKE CARE!! A container is being thrown into the cave from above and it bursts open and a Dino jumps out of it. Kill it and then run to the left behind the container, because there the tunnel proceeds, but do it quickly because now they are also throwing grenades. Follow the tunnel further, climb up once and jump once down and HOLD ON. In front of you is a big cave with containers and a troop transport-plane in it. Quickly snipe the 3 or 4 Bandits here and also the one-man helicopter. Then go to the vehicle (inside you can get some stuff) and here at the right is a machine-gun anchored to the ground. First walk through the cave to collect all ammo and so on. Completely left at the back, in the dark corner left of the green container, is another container with DYNAMITE. Go to the machine-gun and stand behind it. Press your USE button and then aim this thing at the container at the left in the dark corner and FIRE. BOOM the dynamite is exploding and a passage is made again to a tunnel. Again follow this tunnel. Take Care: after some curves 2 Dinos are coming towards you (behind each other) and also you are taken under fire from above by a Bandit. KILL and follow the way up, to the left and at the end go left up the ladder. Above walk over the stage (where the bandit was standing on) towards the next ladder, climb up and walk into the cave. Later on a container will come down from here.

Snipe the Bandit at the other side, left of the container, and then go to the right over the first footbridge, turn to the left, quickly snipe a second bandit and go over the second footbridge. Go further into the cave and then follow, past the console, at the left the next tunnel. This one is dark and after the LOADING you will come outside in a wide cleft. This cleft goes to the left and at the end you will have to jump down into a lower cleft. Quickly turn around, because from a shallow cave are coming a few Scorpions. Turn back and in front of you you will see a house. BE CAREFUL. Press yourself against the right cleft-wall and carefully shuffle forwards towards the house. When you run blindly forwards you will be shot down by the TURRET who is standing on the roof. Make sure you will reach the side wall of the house without being seen. Then go left around the house and jump inside through the window. Walk through the passage, left into the room and kill quickly 3 bandits. Get all the ammo and the weapon from the table, open the red safe and unpack the Armour., turn around, open the right cell and talk with the wounded and captive gunman. You can’t help him so leave the house by the same window. RUN RUN RUN forward, QUICKLY QUICKLY climb up the rope-ladder and above run until past the stages. You may have some damage from the TURRET on the house, but if you have been quickly enough it might have been worse. Then jump by the ledges down and run towards the boulder in front of you. Behind this boulder is a house again (you can’t find anything in this house). Go to the area at the right of the house. In the ground hatches are jumping open and from some foxholes some 3 bandits jump out. Kill them. You can look in the trenches, but I couldn’t find anything. Perhaps there is left of the house another bandit who you also kill. Then you go towards the container blocking and climb up, at the right against the rock wall, by the crates and at the other side climb down by the crates and you are at the other side of the container blocking. Follow the canyon further.

After the LOADING the canyon makes a turn to the right and then … there is opened fire upon you by a Tank. Quickly run back until you are out of the reach of the tank. Press yourself against the right canyon-wall and slowly and carefully sneak around the corner. Then peek carefully forwards and observe for a while the open area in front of you. So completely right at the back is the tank and right of you is a house against the rock-wall. Here there is really no strategy that helps. Run towards the house, over the "verandah" and shoot in the back the door open, run inside and through the room. Then go at the back up the ladder and upstairs you turn around very quickly and shoot the 2 Bandits of the world. Then go to the fixed machine-gun at the window and press the USE button to serve this gun. The tank has discovered you again and starts shooting at you. You can’t eliminate the Tank with this machine-gun. Aim with the thing right ABOVE the Tank on the wobbling Rock and fire on it. This rock falls down on the armour-plated cupola of the tank and it is eliminated by the rock. Then go outside and towards the tank and behind the tank you climb up into the Mine Gallery and follow it. It turns to the left and after the LOADING again to the left and then you will come outside in a narrow and high cleft. Go to the right and again to the right and follow the cleft. At the end it goes to the left, go up the stairs and … in front of you they fire grenades at you. Think of a cunning strategy to get rid of this grenade-firing bandit, without getting too much damage yourself. Across the open area behind the stairs (the cleft goes further to the left underneath the arch, but we will reach that point soon). Go into the tunnel. It is a short and high tunnel, actually a kind of cave. At the right is The TANK. THIS IS GOING TO BE YOUR TANK, but first eliminate the 2 bandits left in a side-room and there get the stuff and go up the ladder. There you pick up the JERRY CAN and take it with you. This JERRY CAN stays left in your screen for a while. NOW go to the TANK and press your USE button to empty the JERRY CAN in your TANK. Now you have control over this tank and you can drive and shoot with it. I hope you have done in the beginning the training with the tank and you still know it. However I will explain it again.

TANK

With the arrow buttons Forwards and Backwards you can move the TANK forwards and backwards. With the STRAFE buttons (on my PC it is the A and D button) you can turn the under-carriage of the TANK to make turnings. With the arrow buttons Left and Right you can turn the armour-plated cupola to the Left or to the Right. With the Left mouse-button you can fire grenades and with you Right mouse-button you can fire aim searching rockets (handy for the helicopters later on). With CTRL you serve your machine-guns in front of the Tank and with moving your mouse forwards or backwards you can aim the barrel of the tank up or down.

Start the TANK and drive with it outside and then to the right under the arch. As soon as your armour-plated cupola has passed the arch turn around quickly to kill the 2 TURRETS above this arch. Again turn the armour-plated cupola and drive further forward and then to the right and HOLD ON. Jump of your TANK and it switches off by itself. In front of you the way is blocked by a Green Container hanging on the hook of a kind of crane. The crane is not working. This container has to be taken away. You can shoot at it with your Tank, but that won’t succeed. Turn around and go next to the Tank into the tower and climb in. Then to the right and climb up the ladder. Above you go towards the console with the handle. The console says in RED CHARACTERS that the POWER is OFF. SHIT … Go back down and walk right past the container forward. At the left in a corner again is an entrance, first turn to the right and then walk completely to the back to the rock wall at the container. The box here also says that the POWER is OFF. Turn around and run back and now through that entrance, up the stairs and then to the left and then to the right. At the left a staircase is going up and at the right a rope-ladder is going up. First go left up the staircase and then follow the corridor, through the door and in the room with the generators you go left through the opening, through the corridor, down the stairs and you will come in a room with cells. Kill the Bandits and if one of these bandits could manage to pull the handle in the back-wall, you will have to kill the Dino's from the cell also. Get the stuff and now return and go up the rope-ladder and above you follow the corridor at the right leading outside.

You are on top of beam-rail of the crane on which the container is hanging. Carefully walk forward towards this rail and then to the left to the rock-wall and there at the end you turn the Red Wheel. Turn around and carefully walk back and then return to the tank. There go up into the tower and to the console and it says you in green characters the POWER is ON. Pull the handle and look … the container which was blocking the way, moves backwards. The blockade is away. Go to your Tank, climb on it and press your Use button to start it.
So go further through the canyon, right, left, left and shoot the TURRET and the next turn, forward, right, shoot a grenade at the sniper in front of you under the shed in the rock-wall. Go to the left, shoot with the machine-gun the bandit on the ground and drive further. Left, right, LOADING, right and left and you have reached the drawbridge. Her shoot with the machine-gun at the 2 Bandits and shoot a aim-searching rocket at the one-man helicopter and get out of the Tank. Collect some ammo, go back on your Tank and drive forward to the rock-wall and turn the armour-plated cupola to the left and shoot, just over the containers, right of the bridge a few grenades or a rocket to kill the Bandits behind it. Move your Tank so you can drive direct over the bridge when you have to.

Jump of the tank and go right of the bridge to the last container and through the mountain-wall and forward past the "bridge-hole" completely forwards, past the 2 next containers and walk into the cave. After a mild turn to the right you will see at a distance in the cave left and right piled containers. Hold on, get your Sniper-gun and snipe the 4 or 5 Bandits there and who are firing grenades at you. When you have done this run forward towards the containers and go to the pile at the left in the cave. Here go left against the wall, up the ladder (use this ladder at the wall-side to climb up) and above on the balcony go up the second ladder. Then go into the house in the rock.

Mainframe reports and tells you something you had thought of already. You will have to find the controls for the bridge. The door at the right doesn’t bring you anywhere, so pass it and go to the back and go up the next ladder. Above turn around and walk through the room to the back. Take care, left at the next ladder is a Bandit and there is also one in front of you in the corridor. Again go through door and you are outside in a narrow cleft. Follow this cleft the another rock-house. Here go inside through the door, kill in the room the 2 Bandits and walk to the back-wall. Here is a small table with on it a miniature of the Drawbridge. Next to this table is a big Handle. Pull the handle and look … the Miniature bridge is coming down. Mainframe reports again and tells you the BRIDGE IS OPEN now. Or closed, you never know it exactly with bridges.
Turn around. The other door in this room only brings you misery. You can try it if you like … Go back to the cleft to the main-house and here you can search many other rooms for ammo and kill a few Bandits, or they kill you. It is time to return to your TANK, before someone else drives with it. So descent the ladders to the bottom of the cave and go back to the bridge. When you come outside you will see that the Drawbridge is down on both sides completely. Run over it towards your tank, start it and drive with it over the bridge and then drive until the cave. When you come outside at the other side of the cave, you drive a little bit further and then stop the tank and turn your armour-plated cupola around to fire a few grenades to the 2 TURRETS above the entrance of the cave. Then turn around quickly to kill the Turret in front of you around the corner. Go further through the canyon, left, right, it is getting narrower, LOADING, right, it is getting wider an after some turnings you will drive underneath a conveyor-belt high above you. Drive further and kill the TURRET in front of you around the turning. You will "hew down" the tree at the TURRET. It is something to remember that you can shoot down trees with the grenades. Drive further and when you have reached the height of the last TURRET your TANK suddenly shuts down. The Tank of your TANK is EMPTY. Did you bring your mobile? Left in your screen you can see the Jerry can with a red cross through it again and it stays there until you have found a full Jerry can. That is what you have to do now, to find a full jerry can, because you have to go further with the TANK.

Proceeds WALKING through the canyon which, left of the stone wall proceeds. After a few turnings to the left you will come at a widening of the canyon with at the left an abandoned mine-kart and in front of you a high rock with on it a house. Look up at this house up the rock and then look at the right. Opposite of the house on the rock you will see on the right rock-wall a tree. Remember this tree Now walk to the left and then you will see the way underneath the rock with the house on it, is being blocked by 2 big round rocks. Climb by the ladder on the platform and above it is a handle but the console says the POWER is OFF. You will also see hanging above these 2 round rocks a rolling-machine. Again climb on the ground and now follow WALKING the canyon behind the rock with the house on it and after a faint turn you will see a lonely cactus at the left. Go into the CREEK of the canyon behind this cactus and walk to the end. There climb up the rock-wall by the ladder and above go through the tunnel. Kill the Bandit and you will come out of the tunnel and you are at the house at the rock. Here go inside and take up the JERRY CAN. Then climb up the ladder to the floor above and kill outside on the "verandah" the second Bandit.


Look at the rock-wall at the other side and you will see the TREE. Behind it is a cave. Return by the house, de tunnel and the ladder down, back through the creek and the canyon, to your TANK. Fill up your tank with the Jerry-can and drive with the tank back to the place with the house on the rock. Move your TANK close to the platform at the blocking and then turn the armour-plated cupola to the right, aim at the tree above on the right rock-wall and shoot. The tree falls down and now is a foot-bridge from the house on the rock to the cave. Jump of the Tank and WALK back to the creek, onto the ladder, through the tunnel and above walk left around the house and then walk carefully over the tree to the other side and go into the cave. In the cave walk to the back at the left, kill the 2 Bandits and then walk towards the machine against the back-wall. Here turn, left on the machine, on the RED WHEEL and you put on the POWER. Return to your tank and to the blocking. Again climb on the platform and there pull the handle. The flatter smashes the 2 round rocks.

Start your TANK and drive further through the canyon behind the rock with the house. After some turnings you again eliminate a TURRET and drives further. LOADING. After a lot of turnings again you will reach an open place with in the back a big house. Don’t hesitate and shoot the house in pieces and drive further, right, left (now you will drive along the "edge" of the game). In front of you, you will see an arch and behind it hangs a Helicopter. You can try to shoot the helicopter, but when I tried it the thing just flew away. Drive further underneath this arch and then you can go forward and to the left. Straight ahead it is a dead end and brings you to a house on the rocks, but you can’t reach the house, so now drive to the left and follow the canyon further. Shoot the Bandit with a grenade high above on the rock-wall and drive further underneath the arch. After this you go to the right and in front of you again is a widening of the canyon with a back wall which is leaning over. Under the "rock-roof" is a kind of tower with 2 TURRETS. Eliminate the TURRETS, jump off the Tank and then run to the right corner in front of you, so under the 2 TURRETS. Here is a narrow dark alley. Go in it following the ascent up and above up to the ladder, kill the Bandit, turn around, kill the next bandit and collect the ammo, also at the broken TURRETS. Go back to your Tank, start it and drive further to the left through the canyon. Underneath a wide arch, to the right and LOADING, to the right, to the left, Bandits, kill and after a turn to the left you eliminate the TURRET right above and then that TANK standing in the way inconvenient in front of you. Aim at the armour-plated cupola. The tank is blocking your way and above the tanks is hanging a … very big RED MAGNET. This magnet is hanging on a CRANE right above.

The purpose of this magnet is clear I hope. But how do you get at the crane? Jump of your Tank and look around very well in this narrowing of the canyon. So in front of you is the tank you shot down and the magnet and just in front of you is a foot-bridge ending at the left on a platform and is to be reached by a rope-ladder right of the platform on 3 pillars. Above your head against the "back-wall" is a higher path. Walk to the right and go between the middle and the right pillar of the platform through, underneath the platform and the follow the "alley" behind it to the end. To the right and right again (you walk under paths and an assembly line). You will come on a court-yard with left above a "house". Walk to the back under the assembly line. There are 3 piles packing-cases against each other and they form a "staircase" this way. But you can't climb on the lowest pile.
Turn around and you will see left of the "house", a low case. Move this case to the "staircase". Climb on it and climb further in this way until you are on the highest pile. Above turn around to the left, so you are looking at the assembly line. For you this line is going in the wrong way. The direction of the line is from the left to the right and disappears in the rock wall at your place. However, you will have to go to the left, because you will have to reach the wooden path against the left-wall. You will have to go against the "stream" over this assembly line to the left. Jump on the assembly line, quickly turn to the left and walk forward over the line, bend to pass the slope and walk further over the line to the back, turn to the left, jump over the railing and you are on the wooden path. You have done it, then go to the left and go up the slope, and then again down to the left and go into the little "house" at the left. Here go through the backdoor outside again. Follow the wooden path by the little house and go out of it at the right. The path goes left around the corner, kill the 2 Bandits on this path and you will have a choice, to go to the left or to the right. Go to the right and follow the way to the back at the left side. Here go into the purple crane-cabin and behind the chair of the crane-driver pull the handles. Look, the tank you shot down is coming up. READY.

Go back to the wooden path and now walk forward and follow this path. This is the path going above your Tank in the canyon. At the end of the path go to the left through the opening. Walk through the small room and you will end up in a square shaft. Her go down the ladder at the right until the bottom and then go into the room behind the shaft. Kill the 2 Bandits and take the weapons and the ammo. Go back to the shaft, climb up, follow the path back and now back to the first house, so by the little house and through the tunnel through the machine house, onto the slope, down the slope and you are back at the point where you jumped on the assembling line. Now follow the path further until you are on the platform in the canyon, climb up the rope-ladder and walk over the bridge to the platform at the other side. Here take the ammo, walk back, down the rope-ladder and now jump of this platform and walk back to your TANK.

Start the Tank and go further driving through the canyon, under the rigged up Tank through. The canyon turns to the right, eliminate the TURRET, drive forward, to the left, LOADING and then, by a curve to the right, you will see the END of the journey. Drive a bit further until you are just at an open place and quickly shoot, right of the rock wall, the 2 TURRETS. Right of where you eliminated the 2 TURRETS again is a house and left of it you can go in by a low ladder. Go by this ladder and the stairs behind it into the house and follow the corridor to the right, kill the 2 Bandits in front of you and immediately go to the right through the open door opening. Go down the little stairs and walk to the back. Here is a square hole in the floor with in it a ladder going down. Alas this hole is shielded by a Force Field. You will have to go down here, but first the Force Field must disappear. Turn around and again go into the corridor and go to the right into the room, where just the 2 Bandits were. Here collect the weapons and open the red Safe and take out the grenades. Leave this room and follow the corridor to the right and at the back go upstairs to the 2nd floor. Above SAVE GAME.

Then go forward through the room where you will see behind the Force Field your "friend" the GENERAL. Don’t wait until has finished speaking, but turn immediately to the left and there shoot at the lock of the door, open this door and run through it. In fact it is so that in the room with the GENERAL, when he has finished speaking, there will be an explosion which makes the walls coming FORWARD and the CEILING coming down, so leave as soon as possible. Follow the corridor and you will end up in a little bedroom. Here get the stuff of the beds and then go at the right through de open door into the side-room. At the back again is a square hole covered with a grating. If you look down through the hole, you will see underneath the hole a ladder which is shielded by a Force Field. Next to the grating is a machine. This is the FORCE FIELD GENERATOR. Shoot the thing down, which means you have to shoot down those 3 tubes of glass in this generator. Then look down through the hole and look … the FORCE FIELD has disappeared. (by now you should hear sound of Helicopters outside).

So back to the bedroom and there go to the left through the door and in the corridor right down the stairs and back to the room with the hole and the ladder. Descent the ladder and you will come in the cellarage. At your left hand is a big passage shielded by a Force Field and at you right hand is a narrow metal door which won’t open and at the back, against the left-wall, is a big console. This is the "AIR DEFENSE SYSTEM". Here pull the RED HANDLE. MOVIE in which you will see how the Air Defense System shoots down a helicopter. It falls down and make a round hole in the ground just in front of your TANK. You will have to go into this hole. So go up the ladder and follow the corridor outside to your Tank (You won’t use this tank anymore). Run to the hole in the ground and jump down in it by the green container and the crates. Down go through the opening and then right, left snipe the 3 Bandits at the back of the room and walk towards them. At your left is a Health Terminal and right of the Big Force Field where you just were. Destroy the Force Field Generator to eliminate this Field an go through the opening. Again you are back in de cellar with the Air Defense System.

Walk to the narrow steel door in front of you and it will push open now. Go through it and then left and you are in the underground base or the enemy. MainFrame reports again. Refresh you at the 2 Health Terminals and then go to the left at the grating in the floor through the opening and then go right through the next steel door which pushes open. To the left, corridor, LOADING, left and you will come at a next steel door. This one is ajar and won't open. You will hear a conversation. Apparently the have prepared a "surprise" for you in one of the lifts. After this the door pushes open. Kill the Bandit and go further. Behind the door at the left is a Health Terminal. Go to the right and walk carefully into the big space with the Green container and the pile of crates. Here kill all the Bandits, collect their ammo and then walk to the back until behind the broken green container. Again here is a Health Terminal and at the left are 2 steel doors which won't open. So go through the opened door in the right-wall and you will come in a smaller room with right at the back a next steel door which won't open. Here are different pallets with gas-bottles or something like it. Walk back through the opening and now shoot at the gas-tank at the back in the room. These will explode and make a big hole in the door at the right. Go through it and you will come in a cave-like room where you, left in a corner see a big screen and where you can get some heath and ammo. Go around the column forward and then to the left and you are in front of a shallow pit with a grating at the bottom. Underneath this grating is the most dangerous of all of the Xenome kind. Apparently the GENERAL has succeeded to catch such a beast and he is doing genetic experiments with it. Go right of the pit inside and SAVE. Go to the doors at the left, these push open and then you go into the lift. Didn't your enemies just speak of a surprise in a lift?

The lift goes down and holds on. The doors are opening, but the way out is blocked by crates. The scientist at the other side of these crates will cut through the cables of the lift and you will fall down. When this happens, jump up out of the lift towards the next lift which is coming up in the second shaft. On this lift run quickly to the left-corner and then jump from this lift on the platform in the corner of the shaft. Walk immediately forward and then jump on the lift going down in the third shaft. Walk forward and at the side of the shaft where are the doors, jump on a ledge and from there GO INTO THE LIFT. In this lift walk towards the doors. LOADING and the doors will open. Go outside the lift and you are in a corridor of the REBAR complex.

Rebar

Follow the corridor to the right and then to the left, right and then in this corridor is at the left a double "glazed door" which doen’t open. Opposite, so at the right wall, you will see a narrow steel door which is closed and there are 2 pallets with gas-bottles against it. Go and stand at a save distance and then shoot a bullet at these gas-bottles. By the explosion the door behind it diappears. Go through it and in the little room behind it you refresh yourself at the health terminals and take some ammo. Return into the corridor and follow it again to the right. Again you will come at the double glazed door which will not open. Somewhat further in the corridor you go to the left through the opening and then into the big high room. Quickly kill everyone and walk to the right. In this room you walk over the grating in the floor and after that you climb up the ladder. On the iron platform you put your Mainframe Core in the Computer device in the wall.

Mainframe now has control over Rebar and he also opened the double glass doors for you. So go back to the corridor, a bit to the right and then to the left though the now opened glass doors. Follow the corridor to the left (on the wall it says DECKA) and left around the corner there are route-indicators pointing you the way to the "MAINFRAME CORE", "ENGINEERING" and the "LABORATORIES". Here go to the right down the red iron stairs and at the bottom turn to the right and again to the right (you can go forward to get some styff from the green container and next to it). Now you are UNDER the stairs and at the left is a short corridor with at the bakc a door which won’t open. Walk under the stairs to the back and ther go into the next corridor and follow this one to the left, LOADING, right and Mainframe reports again.

The door in front of you is opening. Snipe the Bandits in the room behind it and walk into the room, turn immediately to the right, because behind the DNA formation is another Bandit. Then walk to the back in this room to the Force Field. Here look to the right and you