www.gamesover.com

With special thanks to Dorinda

The Secret of Greveholm

Take the gear wheel down from the door. Take the bulb and put it on the door handle. Go into the library, approach the telescope and click the telescope. Play the telescope game. Slide three books into the bookshelf. Go into the furthest corridor. Pull the sea horse down. Go down to the other end of the corridor and click the mosquito. Go into the library again and answer the telephone. Take the battery on the desk. Click the deer hanging on the wall, and its eye.

Approach the computer in the other corner. Pull down SPRAK's head. Click the computer and play the ghost game. Click the staircase to fold it up. Click SPRAK and the pizza to get clues. Go back the corridor again, and furthest left. Click the door and go into the kitchen. Go to the clock game and play it (Combination: heart - @ - star). Go to the fridge and take the ice cube. Go to the bun game and play it. Put the gold coin and the lamp in your bag. Go the table and pick up the key and the pizza.

Go to the microwave oven and put in the ice cube and the pizza. Go out of the kitchen, to the door furthest down the corridor on the right. Pull the key out and put it on the door handle. Go into the box room Click left and pull the clock out. Put the clock on the shelf. Pick the torch up. Turn right and pick the bun up. Put the bun in the hole. Pick SPRAK's body up and put it in the bag. Stand in the middle of the room and click the grating in the centre. Click the red button to make the grating start. When the lever in the middle is completely accessible, click the button again. Click the lever to make it shine green.

Pick up the gold coin. Go out of the room, into the corridor, into the library and out into the hall. Walk up the stairs and along the corridor on the first floor. Go into the small corridor on the right. Take the battery. Go forwards and into the cellar. When you are in the cellar, lock the door behind you. Turn round and take SPRAK's arm which is lying on the shelf. Click the mug which lay behind the arm. Turn right round and take the gold coin. Turn in towards the chest. Click the stones. Look at the map to see the order in which you should click. Click the chest and take SPRAK's heart. Turn right round and go towards the exit. When the lamp shines green, click it. Assemble SPRAK.

Go up from the cellar and towards the one-armed bandit. Take the coin. Go down into the corridor on the ground floor. Click the guitar lying in the sofa. Go up to the first floor, all the way along the corridor and turn left into the music room. Go the map of the world and play the world game. Turn left and take a step forwards. Click the piano. Turn left and click the stove twice. Play the same tune as the piano. (C - H - G - E - C) Click the button. Go down to the ground floor and approach the fire in the library.

Click the button in the open fire. Go back to the music room and approach the tiled oven. Take the key and approach the parent's room opposite. Use the key. Pick up the bottles, gold coins and remote control. Click the tuft on the curtain and go through the secret hole on the right of the bed. You are in the high room. Pick up the buckets. Click the painting with an anchor on it, in the centre of the room. Click the anchor. Click the bookshelf. Go down the further corridor and approach the model ship. Pick the anchor up. Go up to the upper corridor and use the anchor to open the first door on the right.

You are in the children's room. Play on the typewriter. Approach the cubes and approach the hole in the wall. Go through the hole. You are behind the staircase. Take the gold coin. Click the cable and put it into the hole in the wall. The door opens. Go out into the hall. Turn round and click on "BRIDGE". Take the battery out of the bag. Connect the two leads. Click the red button. The bridge outdoors opens. Turn round to the right and go out of the main entrance. Keep walking There is a gold coin on the left of the road. You come to the castle yard. Find the ladder and the gold coin. Click the boxes to go different ways. Put them in the bag. Go back again, up to the first floor and into the high room. Put the ladder in the centre of the room and climb up. Click the bag. Take the bucket out. Drag the bottle onto the bucket. Take the bucket and pour it over the skeleton. Pick up the key from the floor and put it in the bag. Open the space ship door with the key. Go into the space ship room. Take out the gear wheel and put it in place. Click the levers and put them in the right order.

 

RED - FORWARDS GREEN - CENTRE YELLOW - BACKWARDS

 

Click the centre of the screen. Go back to the upper corridor. Approach the one-armed bandit. Take out a gold coin and put it in. Likewise, play as many times as you have gold coins. If you have succeeded, a door which concealed the space ship will open behind you. Go down to the ground floor and into the library. Click the LAUNCH button. The rocket will blast off, taking the princess with it.

The end...