Magician Type 0's and James Malloy's Quick-walkthrough to ## # # ## # # ## ## # ##### ##### # # # # # # # # # # ## # # # # # # ##### # # # ##### # # # # ### # # # # # # # # # # # # # ## # # ## # # # # # # ##### ##### ###### ##### # # # # # # # # # # ##### # # # # # ##### ###### # # Version 2.0 Last update 2-27-00 2:04 AM _______________________________________________________________________ LEGAL STUFF Copyright 2000 by Magician Type 0 (Casey Morris) and James Malloy. Please ask for my permission before posting this guide at your site (webmaster@casog.zzn.com). If anyone wishes to publish this in book form, email me before doing so, as I will most likely approve. That is all. _______________________________________________________________________ INDEX 1. Moves a. General moves b. Bruno during power-up c. Jean during power-up d. Eddie during power-up e. Cindy? f. Special unarmed combat g. While holding h. While lifting enemy i. While holding the enemy's legs j. While using The handgun Note: With the exception of Cindy, these are all from the instruction manual. 2. Quick-walkthrough to the levels a. Mission 1 b. Mission 2 c. Mission 3? d. Missions 4-6? e. Tranquilizer Gun Game 3. This FAQ a. Version History b. The authors c. How it was written d. Why it was written e. Who did what _______________________________________________________________________ 1a. General Moves X= Punch B= Jump Y= Kick 1b. Bruno during power-up X, X, X, X, X, X, X (w/ hangun)=Crazy 7 shot X, X, X, X, X, X, X (w/ pole)= Super Stick Roll 1c. Jean during power-up GRAB, X, X, X, Y, Y, Y, Y, Y, Y, Y, Y= Marvelous Graapple Combo GRAB, Y, Y, Y, Y, X, X, X, X, X, X, X, X, X= Super Stick Roll 1d. Eddie during power-up X, X, X, X, X, X, X, X, X, X, Y= Asian Flash Combo Y, Y, Y, Y, Y, Y, Y, Y, X= Thai Boxing Crusher 1e. Cindy? Being the secret Detonator pack character, I have no idea. Any help (email webmaster@casog.zzn.com) will be greaatly appreciatiated and anyone who does help will be given credit. 1f. Special unarmed combat L+R= Low Kick X+Y+B= Escape X+B= Quick Upper Y+B= Jumping Kick TOWARDS, X+B= Jumping Spin Kick TOWARDS, Y+B= Dive Bomber B, B, X= Reverse Fist B, B, Y= Sweep Y (while running)= Rocket Kick (Hold) Y (then release)= Somersault Kick X (while jumping)= Aerial Punch Y (while jumping)= Drop Kick X+Y (while jumping)= Follow Up X (while landing)= Elbow Pop Y (while landing)= Rotating Smash 1g. While Holding ROTATE STICK+B= Giant Swing AWAY+X= Double Arm Suplex (Bruno) AWAY+X= Aikido Throw (Jean) AWAY+X= Body Slam (Eddie) AWAY+Y= Brain Buster (Bruno) AWAY+Y= Frankensteiner (Jean) AWAY+Y= Whirling Throw (Eddie) 1h. While Lifting the enemy X= Throw Y= Forceful Kick X+B= Jumping Piledriver Y+B= Jumping Wishbone Body Slam 1i. While Holding the enemy's legs X= Beat Y= Throw 1j. While using the handgun X (While holding)= Make an arrest Y (While holding)= Steal from the enemy _______________________________________________________________________ 2a. Mission 1 Character we used: Cindy Once you parachute in just beat up the first two guys. Get the P and get the 2nd guy. Pick up the cabinet and throw it for some explosive action. There's an illustration here along with a handgun, a pipe (recomended), and a microphone stand (also recomended). Pickk up the Ps as normal. One enemy will reward you with an S, making you power-up. Another illustration will fall in here. ----------------------------- CAUTION: PUSH DOWN OR YOU'LL BE FRIED ----------------------------- You'll fly into the water to an area with a bunch of weapons. Use the laser gun. ADAM MENDOZA AND CAPTAIN GONZALEZ When Mendoza and Gonzalez appear pick up the anti-ship missiles and aim specifically toward someone. Pick up another P here to power up. Now use Machine gun, then handgun, then chair. In the In the next room some guys will come down the stairs. Pick up the spear for a quick kill of all of them. There's medicine in here. ------------------------ CAUTION: PUSH KICK TO GAIN HEALTH ------------------------ In the next room use the hair samples and fight with them to put an end to them. The handgun is also useful. ------------------------------------------- CAUTION: PUSH PUNCH TO GAIN HEALTH AND AVOID A FIGHT ------------------------------------------- In the kitchen run to the table and use the Hand axe, Shishkebab, or French Roll and don't forget the Ps! The cake is also useful when you're low on resources. Get the medi-kits. -------------------------------------------- CAUTION: PUSH JUMP TO GAIN HEALTH AND AVOID THE DOORS -------------------------------------------- ALEXANDER Pick up all the Ps around the room to power-up, use the fridge to blow him up, then the Hand Grenades, and then fight normal. The only other slightly useful weapons are the handgun and barrel, but they're not worth tracking unless you're already there. When you enter the weird room where they have crates, Low kick the guy ready to jump up and attack. Remember the Ps, there are plenty. Machine guns and Hand Grenades especially useful. Use a gun if you have one, otherwise use the beef and beat the Shell Guards to death. Both guys give you Ps so don't miss that. ------------------------------------------------ CAUTION: PUSH JUMP TO GAIN HEALTH AND AVOID THE EXPLOSION ------------------------------------------------ Use The Missile Launcher and Anti-ship missile in the next room. Watch out for the flame and whatever you do don't miss the S! KRAKEN The most effective way is to get between its front tentacles. If the tentacles almost get you press L+R quickly or turn and punch. If they do get you take a stand and Low Kick your way out, fellow gamer! If you go to the side, baby octopie will grab your face. Don't miss the S! BOAT AVOIDANCE Do what it says and try to get the items. When you get to the island you will be assaulted. Use the Machine Gun. When you get into the skeleton room use the spear, and watch out for the very, very annoying spear, or use it as a weapon. Don't worry, they can only multiply a few times. Get the S right away! The handgun is also useful for when the spear is gone. When you get to the casino use the handgun and don't forget the medi-kits. Get the S as soon as it appears! ----------------------------------------- CAUTION: PUSH PUNCH TO KEEP GOING WITHOUT STOPPING ----------------------------------------- ----------------------------------------- CAUTION: PUSH RIGHT TO KEEP GOING WITHOUT STOPPING ----------------------------------------- Just beat up the skeletons with the Hand Axe and Bow and Arrows. Don't miss the S, you'll need it! --------------------------- CAUTION: PUSH RIGHT TO AVOID THE AXE --------------------------- MASK DE PEDRO When Mask De Pedro starts a fight with you use the Hand Axe. Careful, though! This guy's vicious! Get the S, as you'll be needing it soon. WOLF HONGO When you get to Wolf Hongo punish him with your fists until he starts spinning, Then run to the opposite corner and hit him before he zaps you. If he's not there sorry. When he gets to about 1/4 of his health his spins will be about two or three inches from where he was. The final hit is the hardest. Congrats on beating the first mission! ';' :p 2b. Mission 2 Character I used: "Mr. Dynamite" Bruno Delinger When you boat your way in, you should immediately use the Plant, and get thes in here (Some of ypu are starting here, right?). The Tokyo Drink on the table gives yu health. Then you'll have to fight by hand. On the deck get use the hairsray (it'll eventually catch fire) or handgun. Get the S to power-up! As soon as you can start using the broom, it is the best weapon out on the deck. There are plenty of Ps to be had here also, not to mention health. ------------------------------------------- CAUTION: PUSH JUMP TO GAIN HEALTH AND AVOID A BATTLE ------------------------------------------- When you climb up the stairs immediately pick up the anti-ship missile, point it and fire. The Machine Gun is also good. When the guy comes out with the Bazooka, quickly take it and have fun. If you collect the Ps up here you should power up. ADA MENDOZA AND CAPTAIN GONZALEZ The Bazooka, machine gun, and your fists are your best friends in this battle. Your new power-up status should help here. In the next room use the Vending Machine to cause some bad burns, then use the spear. Don't miss the Sports drinks or the Ps in here. ------------------------ CAUTION: PUSH KICK TO GAIN HEALTH ------------------------ The Plunger and Bow and Arrows are the best weapons in the restroom. One Guy here has an S, so watch for one. The toilets here also do help when you get it down to one or two guys. Get the P in here also. ------------------------------------------------ CAUTION: PUSH KICK TO GAIN HEALTH AND AVOID A LONG BATTLE ------------------------------------------------ When you run into the kitchen try to get the enemies' Hand Axe and use the big puching bags(?) to your advantadge. Get the illustration here and using the Bow and Arrows can't hurt. Don't miss the Ps! You should be able to power-up right about here. The second ninja also drops a medi-kit. -------------------------------------------- CAUTION: PUSH KICK TO GAIN HEALTH AND AVOID THE DOORS -------------------------------------------- JUMBO MATSU Get all four Ps here. Get the illustration. If you've been saving you can power-up here. Your fist are all you can really use here, and Low Kicks are vital if you don't want to be thrown around like a rag doll. Wait for him to punch and miss, then attack. If you want you can use the Fridge to do some damage, but it's hard to get to it. If you do manage there are also Hand Grenades that fall out. If you have to use the fish (I know it's a little funny) get him and the ground first and use the fish to keep him there. When you get to the crate room, quickly Low Kick the guy trying to climb up. Don't miss any Ps in here! There's an item inside one crate worth looking at: a Laser Gun (arguably the best gun in the game. After that use the hairspray to infliict some more burns. There's a Bow and Arrows in another crate, and using one bad guy to beat up another here is an idea with merit. You should power-up near the end of this scene. When you reach the freezer get the Medi-kit and use your hands (recomended), the fish, or the Water Gun (also recomended). Using them as weapons can inflict serious dame (that probably has to do with size). Boths guys here have Ps. ----------------------------- CAUTION: PUSH RIGHT OR YOU'LL BE FRIED ----------------------------- In the next room watch out for the flame. The best weapons here are the anti-ship missiles and the Missile launcher. There are also Ps in here, you know. Especially exciting is the S in the corner. Ps in here let you power-up again around now, and after explosives are all used up, use the handgun. There's also a medi-kit in here. KRAKEN The most effective way is to get between its front tentacles. If the tentacles almost get you press L+R quickly or turn and punch. If they do get you take a stand and Low Kick your way out, fellow gamer! If you go to the side, baby octopie will grab your face. Don't miss the S! BOX AVOIDANCE Do what it says and try to get the items. When you reach the casino steal the spears from the skeleton guys and let them have it! Don't miss the illustration or the Ps. If you can't find the Spear the Stick is equal in usefulness. The handgun can't hurt. This time only the guys with swords will multiply. One Sword guy will drop an S. Use it to defeat the second one. There's another illustration in here. ----------------------- CAUTION: PUSH KICK TO KEEP GOING ----------------------- ----------------------- CAUTION: PUSH LEFT TO KEEP GOING ----------------------- In the music room use the microphone stand or the spear. Also, get the Tokyo Drink and throw to cabinets to make them explode. There's an S and a medi-kit in here. Careful, some skeletons carry guns in here! Use the handgun to make them feel your pain. The anther guy wil; drop a medi-kit. --------------------------- CAUTION: PUSH RIGHT TO AVOID THE AXE --------------------------- MASK DE PEDRO Use the handgun and the Hand Axe and he'll be "fish bait." He drops an S and a medi-kit, and believe me, you'll need them. WOLF HONGO Easier than the first time, just punish him with your fists and try to keep him in the air. Congrats on beating the second mission! ';' :p 2c. Mission 3? Me and James have yet to finish this level, so please wait. If you would like to help email me (webmaster@casog.zzn.com). You will be given full credit. 2d. Mission 4-6? Me and James have yet to finish these levels, so please wait. If you would like to help email me (webmaster@casog.zzn.com). You will be given full credit. I hear these levels are almost exactly like the first three, so refer to earlier sections. 1e. Tranquilizer Gun Game This game really isn't that hard. Get out of the truck, tranquilize an animal, pick it up (walk up to it), and drag it back to your truck. If your truck stays in one place too long an elephant will keep attacking your truck, causing you to lose fuel. To avoid this, move your truck between animals. CONTINUE CHART! _______ _________________ ________________ |Mission|Mission Continues|TQ Gun Contiunes| |-------|-----------------|----------------| |1 |Infinite |3 | |-------|-----------------|----------------| |2 |8 |6 | |-------|-----------------|----------------| |3 |3 |9 | |-------|-----------------|----------------| |All |See above |Infinite! | |_______|_________________|________________| So how do I read the status? SCORE: Upper right-hand corner where it says either 1P or 2P HUNTER: The little yellow guy; you control him ANIMALS: Look like animals LIVES: Lower left-hand corner TRAILER: Big thing FUEL: Displayed on the trailer beneath the animals' heads _______________________________________________________________________ 3a. Version History Version 1.0 (2-26-00 1:50 AM): Me and James start this FAQ. Mostly me, Magician Type 0. Version 2.0 (2-27-00 2:04 AM): Working alone this time. Patched up the TQ Gun Stuff. Added the "This FAQ" part and also 3b. The authors Magician Type 0 (Casey Morris) is a frequent contributor to GameFAQs, but rarely is excepted. This is not my first FAQ, but the first one CJayC liked enough to post. Well, it made me a better author, so I guess that was a good thing. Look for a Slave Zero FAQ, as I will most likely write one and try to get it posted. Right now I'm eating, sleeping, and drinking Dynamite Cop. Please help me with Cindy! Also, I hear you can play as a different Bruno and the monkey. What's going on with that? Is it true? If so, can I have their moves, too? James Malloy- Magician's good-natured friend, who also plays Dreamcast. Thanks for agreeing to help me, James! 3c. How it was written Sometimes James playing, me writing, sometimes me all alone, and sometimes the instruction manual being copied. I hope soon I can add contributor's emails to this list soon! I stayed awake with cold drinks and worked quickly as I became more and more drunk with power. 3d. Why it was written Only one FAQ was up, and the focus was translation, rather than the gameplay. I also felt more confident after the post of my Zombie Revenge Review (Sorry, no room for my FAQ.) Oh yeah, and a love of Dynamite Cop (which is vastly under rated, look for my review soon). 3e. Who did what James Malloy- Played as I wrote the first mission and helped copy a few power-up moves. Magician Type 0- Primary author. I did everything else. Yes, it was my idea. _______________________________________________________________________ Any tips or suggestions? Send to webmaster@casog.zzn.com