STAR-WRECK Written by C. A. Sharp (Alternative Software) Walk Through by Dorothy Millard (C64 Version) Note When you return the crystal to the dilithium transfer room, if the crystal is still dark, don't worry, it is a "bug" in the 64 version and the game won't be affected. Walk Through (Start in captain's cabin on the crew deck) - GET COMMUNICATOR, W, W, S, W, W (elevator), UP, UP (command deck), W (bridge), TELL ZULU FLY SHIP (there will shortly be a power failure making the elevator inoperative), E, E, E, E, E (transporter room), TRANSPORT TO GENERATOR ROOM (on the engineering deck), REPAIR GENERATOR, N, N, E (dilithium transfer room), GET LEAD, E (hold), SMASH TANK (the Trell escapes), RELEASE BEAST (Rigellian slime beast), W, W, W, N (you now know there is a door in the way), SMASH DOOR (this releases the Krall), S, W, W (hold), GET COFFIN, LINE COFFIN WITH LEAD, E, U (crew deck in the elevator), E, E (leisure hall), PUT KRALL IN COFFIN (you are told that you are now in orbit around Alpha Trica III). W, W, U, U (command deck), E, E, E, E (transporter room), DROP COFFIN, TRANSPORT COFFIN, W, W, W, W, D, D (crew deck), E, E, (back to leisure hall), PLAY RECORD (on the jukebox - the Trell splits into two separate beings), OPEN HYDRANT (water and trells don't mix), GET TRELLS, W, W, D (engineering deck), W (hold), ENTER SHUTTLE, DROP TRELLS, D, JETTISON SHUTTLE, E, E, E, E (dilithium transfer room), GET CRYSTAL (dark), W, W, W, U, U, U (command deck - now you will have to find the slime beast which it appears randomly), GIVE CRYSTAL (to the beast), LOOK, GET CRYSTAL (return to elevator), D, D, D, E, E, E (dilithium transfer room), DROP CRYSTAL. W, W, W, U, U, U, W (bridge), WAIT, LOOK (Captain Kronka the Clung On is there), CALL SPARK, WAIT (until Spark enters the room), TALK TO SPARK, TELL SPARK TO HELP (he computes your chances of escape), LOOK (Spark delivers the Vulcan grip to the Clung On's neck), GET KRONKA, E, E, E, E, E (transporter room), DROP KRONKA, TRANSPORT KRONKA, W, W, W, W, W (back to bridge), EXAMINE WEAPONS HELM (activated by security code), TYPE MANIC (weapons are now operative), FIRE WEAPONS, E (into elevator), D, D (crew deck), E, E (leisure lounge - when you are asked if you would like to put in for repairs), REPLY AFFIRMATIVE (you will be advised after a while that you are in orbit around Starbase), W, W, U, U, W (bridge repairs are complete), E, D, D, E, E, N, E, E (captain's cabin - you are approaching planet Dandrox which is your destination). Well done Cake, You limped through another mission. I don't know how you do it - 100% Score