PANIC BENEATH THE SEA Written by John Packham Walk Through by Dorothy Millard (Amstrad Version) Note In Part 1 when a villain with a gun will appears at random simply BLOW WHISTLE will deal with him. Walk Through PART 1 (Start in your luxury office), INVENTORY (wearing an old coat), EXAMINE COAT (baggy), SEARCH COAT (find a torch), GET TORCH, EXAMINE DESK (has a drawer), OPEN DRAWER, SEARCH DRAWER (find a bronze key), GET KEY, OPEN BOOKCASE (locked), UNLOCK BOOKCASE, GET BOOK (stuck), READ BOOK, PULL BOOK (bookcase revolves), N (secret alcove), GET PLASTIC, EXAMINE PLASTIC (green, small and rectangular), GET REVOLVER, EXAMINE REVOLVER, GET WHISTLE, EXAMINE WHISTLE (a dog whistle), S, PUSH BOOK (bookcase slides back), OUT (main road), E, E, S, W, S, S (river front), EXAMINE ROCKS (covered in seaweed), SEARCH ROCKS (find a trowel), GET TROWEL, N, N, E (by gate), DROP PLASTIC, DROP REVOLVER (for later), N, E (it's dark), LIGHT TORCH (in dense woodland), S, E, GET WHETSTONE, EXAMINE TREES, CLIMB TREE, GET ROPE, D. E, N, S, E, N, S, E (clearing), DIG (make a hole), EXAMINE HOLE (find a disc), DROP TROWEL, GET DISC, EXAMINE DISC (bends easily), W, W, W, W, S (west bank of river), EXAMINE TREE (branches reach out over the river), THROW ROPE (it hangs from the tree), SWING ACROSS RIVER (to east bank), E, S (outside small wooden cabin), ENTER CABIN, REMOVE COAT, DROP TROWEL, GET AXE, EXAMINE AXE (blunt) SHARPEN AXE (on the whetstone), DROP WHETSTONE, EXAMINE TABLE, MOVE TABLE (reveals a trapdoor), OPEN TRAPDOOR, D (cellar), EXAMINE RADIO (there's a switch on the side), PRESS SWITCH (you note a message), READ MESSAGE, GET UNIFORM, EXAMINE UNIFORM, WEAR UNIFORM, U, OUT, N, W (east bank of river), CHOP TREE (it spans the river), DROP AXE, CROSS RIVER, GET ROPE, N, W, W, W (junction). S, DROP DISC, DROP TORCH, S (entrance to naval supply depot), EXAMINE GUARD, HIT GUARD (now unconscious), TIE GUARD (with the rope), SEARCH GUARD, GET KEYS, W (outside explosives store), UNLOCK STORE, ENTER STORE, GET SCREWDRIVER, E, E, E (outside diving store), UNLOCK STORE, ENTER STORE, S (the door slams shut and traps you), GET SPEARGUN, EXAMINE SHELVES, DISMANTLE SHELVES (using screwdriver - see a door west), DROP SCREWDRIVER, W, N, W, FREE GUARD, GET ROPE, N (back to main road), DROP KEYS, GET PLASTIC, GET DISC, W, S, W, N, W (outside bank), SEARCH UNIFORM (find an ID card), GET CARD, EXAMINE CARD (note the name and number), EXAMINE DISPENSER (cash), INSERT PLASTIC (enter surname), TYPE DAILY (type number), TYPE TWENTY, GET MONEY, EXAMINE MONEY (five pounds), S, S (ferry terminal), ENTER OFFICE, BUY TICKET, GET TICKET, EXAMINE TICKET, OUT, BOARD FERRY (at southern terminal), DISEMBARK, E (end of pier where you meet a naval MP), SHOW ID, BOARD VESSEL (on board a magnificent computerised vessel), EXAMINE COMPUTER (see slot), INSERT DISC ( congratulations - password for Part 2 is "PANICKING"). PART 2 Enter password PANICKING. (Start on board a computer controlled naval vessel), INVENTORY (wearing a uniform), REMOVE UNIFORM, DROP UNIFORM, EXAMINE TRUNK (electronically sealed), TYPE "OPEN TRUNK", EXAMINE TRUNK (see a crumpled rubber balloon, a wetsuit and an air bottle), GET WETSUIT, EXAMINE WETSUIT (has a hose attached), WEAR WETSUIT, GET BALLOON, EXAMINE BALLOON, GET BOTTLE, EXAMINE BOTTLE (has a hose attached), CONNECT HOSES, GET SPEARGUN, GET SEARCHLIGHT, ENTER OCEAN, DIVE (it's dark), TURN ON SEARCHLIGHT, D (bottom of rusty iron steps), E, N, E (murky corridor), IN (dining room), EXAMINE TABLE (find a knife), GET KNIFE, OUT, S (meet an enemy diver), KILL DIVER, DROP KNIFE, SEARCH DIVER (find some keys - leave for later), E, D (bottom of stairs on deck C). W, D (steps), SEARCH WETSUIT (find some repellent), GET REPELLENT, E (meet a great white shark), SPRAY REPELLENT, DROP REPELLENT, DROP BALLOON, DROP SPEARGUN, E (outside engine room), IN, D (lower engine room), SEARCH MACHINERY (find a spanner), GET SPANNER, U, OUT, W, W, U, E, U, W (to where the dead diver is), GET KEYS, W, N (large cabin), PULL TAPESTRY (reveals a closed vent), EXAMINE VENT (attached by large nuts), REMOVE NUTS (with spanner), DROP SPANNER, ENTER VENT (to passenger cabin), SEARCH CLOTHES (find a purse), EXAMINE PURSE, GET COAT HANGER, ENTER VENT, OUT, E, E, D, W (east/west corridor on deck C), SEARCH DEBRIS (find a sheet of aluminium), GET ALUMINIUM, EXAMINE ALUMINIUM (a square foot in size), D, GET KNIFE, E, IN (crew cabin with a closed door west), OPEN DOOR (it's locked), SLIDE ALUMINIUM UNDER DOOR, STRAIGHTEN COAT HANGER, POKE WIRE THROUGH KEYHOLE (you knock the key to the floor), DROP WIRE, GET ALUMINIUM, DROP ALUMINIUM, GET KEY, UNLOCK DOOR, DROP KEY, W (crew cabin), N, W (outside toolroom), UNLOCK DOOR, IN, GET SCREWDRIVER, DISMANTLE SHELVES (reveals vent), UNSCREW VENT, DROP SCREWDRIVER, DROP KNIFE, OUT, E, DROP KEYS, DROP SPANNER, IN (crew cabin). E, N, GET REPELLENT, GET SPEARGUN, GET BALLOON, IN, W, N, DROP BALLOON, GET KEYS, U, W, W, DROP SPEARGUN, DROP REPELLENT, D, W (deepest part of ship), UNLOCK DOOR, IN (storeroom), GET SPEARS (for speargun), GET TANK (gas), OUT, E, U, DROP TANK, GET SPEARGUN, RELOAD SPEARGUN, GET REPELLENT, U (meet an enemy diver), KILL DIVER, DROP SPEARGUN, DROP KEYS, DROP SPEARS, U, W, W (meet shark again), SPRAY REPELLENT, IN (captain's cabin), GET SCISSORS, READ LOG BOOK (cargo has attracted attention and has been tampered with), OUT, E, IN (communications room), GET TRANSMITTER, EXAMINE TRANSMITTER (waterproof and working), OUT, E, D, E. S (meet shark), SPRAY REPELLENT, DROP REPELLENT, E, IN (galley), EXAMINE COOKER (see a large air duct above it), ENTER DUCT (to bar - ignore the whisky), N, E, IN (purser's cabin), EXAMINE SAFE (see coloured buttons), PRESS BLUE BUTTON, PRESS PINK BUTTON, PRESS WHITE BUTTON, PRESS RED BUTTON (safe opens), EXAMINE SAFE (see top secret document and gold sovereigns), GET DOCUMENT, READ DOCUMENT (says the British Prime Minister is in fact a secret agent), DROP DOCUMENTS, OUT, W, S, ENTER VENT, W, W, N, W, D, GET TANK (gas), E, E, D, IN (crew cabin), EXAMINE HAMMOCKS, CUT HAMMOCK (now see cord and canvass), DROP SCISSORS, GET CORD, OUT, W, IN (toolroom), ENTER VENT (to hold). MAKE ROPE, DROP TANK, DROP ROPE, ENTER VENT, OUT, E, GET BALLOON, W, IN (toolroom), GET KNIFE, ENTER VENT (hold), MOVE BODY, EXAMINE CABLE (leads to the crate), CUT CABLE, DROP KNIFE, GET ROPE, TIE ROPE TO BALLOON, TIE ROPE TO CRATE, INFLATE BALLOON (using the gas tank), GET CRATE, ENTER HOLE (you are back on the surface), BOARD BOAT, TYPE "LOWER HOIST", TYPE "RAISE HOIST", TURN ON TRANSMITTER, TRANSMIT MESSAGE (congratulations the country is now safe). THE END