08-07-2003

STARTREK

ELITE FORCE 2: DEVIANCE

By: Louis Koot

Chapter 11:

Mission 6 part one: Destruction (USS Enterprise)

The Enterprise has entered a high orbit around Taravar 5 in the Taravar System. The Enterprise has received a distress call from the Attrexian Colony on Taravar 5. The colony is under attack from the Exomorfs. The Hazard Team is going to beam down to give the Attrexians a hand.

Well, it's up to you to "clean house" so to speak. Do not forget to make a QUICK SAVE frequently, because the Enterprise can explode when you do something wrong or not in time

Level 1.1: Gargobay: Korban:

1 Golden Starship:

You get all kinds of messages on your screen from the Idryll about the "invasion". Suddenly you see that stupid Klingon, Korban, run by and go out through the door. After a few seconds you get a "call" from Korban. He's in the Cargo Bay and he needs a hand.

Pull out your favorite weapon and go out through the door on your right into the main corridor. You can't go left because of the fire, so turn right. 2 Idryll will fire at you. They use some kind of yellow shielding to hide behind and every Idryll also have a personal shield. Your Federation Grenade Launcher or the grenades from your Enhanced Compression Rifle are good weapons to deal with the Idryll.

Kill those two Idryll. You must go through the corridor, but STAY AGAINST THE LEFT WALL while doing so. Walk to that yellow shield that those Idryll left behind. Passed this yellow shield is the Brigg door, on the right side of the corridor. When you reached that Yellow Idryll shield the Brigg door will go open and one, ore more, Idryll will come out of it. Kill them quickly. Now walk on through the corridor but, I say this again, STAY AGAINST THE LEFT WALL. When you're at the corner in the corridor there will be an explosion that will blast a big hole into the right wall. When you're not careful then you will be sucked through this hole into deep space, so run forwards, at the left side of the corridor, to get passed this hole. Around the corner you can't go follow the corridor anymore because of a fire. But you've now reached the Cargo Bay door 08. It's on the right side of the corridor. Go through this door and you are now in the Cargo Bay. Kill the first few Idryll here, They are on the floor but also on the catwalk above the middle of the Cargo Bay. Korban is standing on the Catwalk at the back of the Cargo Bay. Kill all the Idryll here and then go to the back.

Golden Starship 36: You'll will find two Explosive Crates here on the floor of the Cargo Bay. One is almost at the back and the other is standing in the middle against the left wall. Shoot this one and then go get the Golden Starship.

Now climb up the ladder in the back left corner to join up with Korban on the Catwalk. When you're up then you'll find the Health Terminal and the Energy Terminal on the wall. Two Idryll will beam onto the Catwalk, so go kill them. Follow the Catwalk to the red door on the right side. When you almost at that door then two more Idryll will beam in. One in front of you and one behind you. Let Korban deal with the other Idryll. When you've killed all the Idryll here than Korban will activate the console at the Red Door. Forcefield will come up and Korban will thank you for your help.

Now you'll hear the computer report about a "Security Breach in Main Engineering and in Sickbay" and you get a "distress call" from Jurot. Jurot is in Sickbay, so that's your next goal. You can't leave the Cargo Bay through any of the doors now, so open up the Jeffries Tube Hatch here and crouch into the Jeffries Tube.

Level 1.2: Short Corridor: Tuvok

1 Golden Starship:

Crawl through the Jeffries Tube and at the end through the hatch to enter a service shaft. It's a mess here. You need to go down to the lower floor of this shaft but there's a burning pipe in your way and the ladder is broken. Wait until there are no flames coming out this pipe and then just jump down and then crawl into the next, already open, Jeffries Tube. This is a short tube and it will bring you into the next service shaft. Climb up the ladder and on top of it, jump off to the left. Open the next Jeffries Tube Hatch and go in the Jeffries Tube and start crawling forward. But be careful. There will be on explosion in this Jeffries tube and as a result of this explosion a "bulkhead" will come down. You can't go any further through this tube. That "bulkhead" will serve as a "bridge", so go onto it and then turn right and go into the next Tube. Start going forwards through this tube. Again there will be an explosion in front of you and then you can't go straight any more. Go through the hole in the wall and then drop down the hole in the floor.

You'll end up in a small Cargo Bay and Tuvok will say "Hello". He needs your help with clearing out the short corridor. Go help Tuvok and kill the few Idryll in this short Corridor.

Golden Starship 37: When all is quiet again in Tuvok's corridor then Tuvok will open up a Jeffries Tube for you. He tells you to go help Jurot in Sickbay now. But do not go to Tuvok just yet. Instead turn around and go back into the small Cargo Bay. Walk to the back wall. On the left transporter pad are crates. Go to the left Console at the back wall and press your "Use"-key. Turn around. All crates are beamt out and the Golden Starship is beamt IN. Go get it.

Now go back to Tuvok in the short corridor. You must open up that Jeffries Tube yourself now, so do so and go in.

Level 1.3: Sick Bay: Jurot:

No Golden Starships

Follow this Jeffries Tube to the end and then go left and through the next tube. When you almost at the end, Jurot will give you a call. She's in a panic now and her Life Bar comes up. Go through the Hatch, crawl out and turn right. 2 Idryll. Kill them and go out through the left door into the main corridor. Turn left, kill Idryll at the Sickbay door and go into the Sick Bay. Kill Idryll and go to Jurot, turn around and now kill all the Idryll that will beam in here. When you have saved Jurot, you'll get a "distress call" from Barclay, the Chief Engineer. Idryll are now in Engineering. Jurot points you to the next Jeffries Tube. Use the Health Terminals here, open this Jeffries Tube Hatch and crouch into the tube. Exiting Area. Go forwards, open the next Hatch and go into the shaft. LOADING.

Level 1.4: Main Engineering: Barclay

1 Golden Starship:

Climb down the ladder and go into the next Jeffries Tube. Follow it to the back, open the hatch and crawl out. Again you're in a small cargo bay. Walk through it and go towards the door on the right side. You'll hear a noise. Turn around and kill the two Idryll who are beaming in. Use the two Terminals here if you need to and then go out the door. It's a mess in the corridor and there are two Idryll coming towards you. They came out the left corridor. Kill them and then go in that corridor they came out of. Straight ahead you'll see Main Engineering. The big door is closing so you can't go in. Walk forwards and then turn right, forwards and then turn left and go to the double red door. This is the entrance door of Main Engineering. NOW MAKE A QUICK SAVE OR A "NORMAL" SAVE

Go through this door to enter into Main Engineering. Barclay, the Chief Engineer, is standing behind a console to the left. He orders all of his men to get out of engineering. They do so and all doors will be closed then. Barclay calls you. Go to Barclay.

Barclay calls out that you must kill the Idryll and prevent them to place any more explosive before the Warpcore goes critical. The "Warpcore temperature Bar" comes up and it's already halfway full.

Well, this is going to be a tricky part. I hope you have made that save before entering into Engineering. I will try to explain things as good as I can.

This Engineering section of the game is made out of three parts. The most important thing to remember is that you need to prevent the Warpcore Bar getting to FULL. You must try to keep the Warpcore Bar as empty as you possible can. When the Warpcore bar is full then the Enterprise will EXPLODE. First you must prevent that the Idryll, who are coming in, can place there explosives. When you succeed in this then you must solve a CONNECTION PUZZLE with your Tricorder and, finally, you probably must EJECT the Warpcore.

(again I'm sorry it's in Dutch, but I shall explain)

  1. You have made it and save the Enterprise and your done now in Engineering,
  2. The Warpcore is to HOT so you need to Eject the Warpcore. Is the Warpcore to hot then Barclay will yell at you to Eject the Warpcore and he gives you a Code to do so. When this happens to you then keep your Tricorder in your hands and turn right and go up the steps, walk forwards a bit and then turn left and go to the little wall panel on the short wall. It's the "Warp Core Emergency Eject". Scan it with your Tricorder and put in the Code you got from Barclay to Eject the Warpcore. The Code is 945912.

If you do not make all of this in time, then the Enterprise will explode and that's "MISSION FAILED". When you do make all of this in time then you have saved the Enterprise for now and you will get a call from Jean-Luc. He needs you on the Bridge.

Golden Starship 38: Don't leave Engineering yet. On the side of Engineering where the "Warp Core Emergency Eject" panel is you'll find one of the alcoves in the wall. Go into this alcove and climb op the ladder and when you're on top open up the Jeffries Tube Hatch and crouch into the Jeffries Tube and get the Golden Starship out. Then climb back down the same ladder to the floor of Engineering.

Now go out Main Engineer through the big main entrance and then go to the left into the first corridor and go forwards and then go right and then left into the Turbo Lift. Exiting Area. Push the lift button. LOADING

Level 1.5: Bridge: Jean-Luc Picard:

1 Golden Starship

Golden Starship 39: Picard's Life Bar comes up. You're standing next to Picard. The Bridge is a mess. Chairs are lying about and you have only limited space to move about. You can't cross over to the other side. On the other side, Idryll will appear. You're job is it to keep Jean-Luc alive. But before you start protecting Jean-Luc, turn around and go through the already open door into the Briefing Room. above the big table here you'll see the Golden Starship. Climb onto the table and get the Starship. Now go back onto the Bridge and fight the Idryll.

You can't get to those Idryll and they can't get to you and Picard. Just kill them and that's it.

Chapter 6 Part 2: Remove and Disable (Hull of the USS Enterprise):

Louis Koot

De Louis Walkthrough Site