Fallout 3 Cheat Codes: ------------ Press ~ during game play to display the console window. Enter one of the following codes. Note: If using an Xbox 360 controller, turn it off in the settings menu in order to use ~ to display the console window. Code Result ------------------------------------------------------------ help - List all console commands. removefromallfactions - Remove player from all factions. addtagskills # - Adds indicated amount of Tag Skill Points. getXPfornextlevel - Gain one level. settagskills # - Sets Tag Skill Points. setpccanusepowerarmor [0 or 1] - Toggle Power Armor use. GetQuestCompleted - Complete current quest. rewardKarma # - Add indicated amount of Karma Points. setspecialpoints # - Set Special Points. addspecialpoints # - Add indicated amount of Special Points. modpcs # - Add indicated amount of points to your skills. modpca # - Add indicated amount of points to your stats. player.setlevel # - Set player level. player.additem 000000F # - Get indicated amount of caps. tcl - No clipping mode. tmm1 - All mapmarkers. tdt - Toggle debug display. tlv - Toggle leaves. tgm - God mode. tfc - Toggle free camera mode. tm - Toggle HUD. player.additem # - Spawn indicated number of items. player.setAV # - Set ability (sneak, barter, etc.) score. unlock - Unlock selected lock or terminals. player.addspell - Spawn indicated aid or perk effect. Note: # is number. Achievements: ------------- Accomplish the indicated achievement to get the corresponding number of Gamerscore points: The G.O.A.T. Whisperer (10 points) - Took the G.O.A.T. Escape! (20 points) - Completed "Escape!". Following His Footsteps(20 points) - Completed "Following in His Footsteps". Galaxy News Radio (20 points) - Completed "Galaxy News Radio". Scientific Pursuits (20 points) - Completed "Scientific Pursuits". Tranquility Lane (20 points) - Completed "Tranquility Lane". The Waters of Life (20 points) - Completed "The Waters of Life". Picking up the Trail (20 points) - Completed "Picking up the Trail". Rescue from Paradise (20 points) - Completed "Rescue from Paradise". The American Dream (20 points) - Completed "The American Dream". Take it Back! (40 points) - Completed "Take it Back!". Big Trouble in Big Town(20 points) - Completed "Big Trouble in Big Town". The Superhuman Gambit (20 points) - Completed "The Superhuman Gambit". Those! (20 points) - Completed "Those!". The Nuka-Cola Challenge(20 points) - Completed "The Nuka-Cola Challenge". Head of State (20 points) - Completed "Head of State". The Replicated Man (20 points) - Completed "The Replicated Man". Blood Ties (20 points) - Completed "Blood Ties". Oasis (20 points) - Completed "Oasis". The Power of the Atom (20 points) - Completed "The Power of the Atom". Tenpenny Tower (20 points) - Completed "Tenpenny Tower". Strictly Business (20 points) - Completed "Strictly Business". Stealing Independence (20 points) - Completed "Stealing Independence". Trouble on Homefront (20 points) - Completed "Trouble on the Homefront". Agatha's Song (20 points) - Completed "Agatha's Song". Reilly's Rangers (20 points) - Completed "Reilly's Rangers". Reaver (10 points) - Reached Level 8 with Bad Karma. Mercenary (10 points) - Reached Level 8 with Neutral Karma. Protector (10 points) - Reached Level 8 with Good Karma. Harbinger of War (20 points) - Reached Level 14 with Bad Karma. Pinnacle of Survival (20 points) - Reached Level 14 with Neutral Karma. Ambassador of Peace (20 points) - Reached Level 14 with Good Karma. Scourge of Humanity (30 points) - Reached Level 20 with Bad Karma. Paradigm of Humanity (30 points) - Reached Level 20 with Neutral Karma. Weaponsmith (30 points) - Made one of every custom weapon. Slayer of Beasts (20 points) - Killed 300 creatures. Silver-Tongued Devil (20 points) - Won 50 Speech Challenges. Data Miner (20 points) - Hacked 50 terminals. Keys are for Cowards (20 points) - Picked 50 locks. One-Man Scouting Party (20 points) - Discovered 100 locations. Psychotic Prankster (10 points) - Placed a grenade or mine while pickpocketing. The Bigger They Are... (20 points) - Kill all the Super Mutant Behemoths. Yes, I Play with Dolls (10 points) - Collected 10 Vault-Tec Bobbleheads. Vault-Tec C.E.O. (30 points) - Collected 20 Vault-Tec Bobbleheads. V.A.T.S. Spotting: ------------------ If you’re heading into seemingly-hostile territory or simply want to survey the area around you for enemies you might not yet see, try hitting the VATS button over and over again as you make your character turn around, searching all angles. Doing so will alert you to any enemies you may not yet see by zooming in on them in VATS mode. You’ll realistically be unable to do damage to your foes from such a distance, but it’s a good way to spot foes before they spot you so you know what you’re getting yourself into before the crap hits the fan. First Bobble Head: ------------------ When you're done talking with your characters father about the "Generalized Occupational Aptitude Test", your father will sit down at his desk; near the top right corner of his desk is your first Limited Edition Vault-Tec Bobble head. Medicine: "The smart man knows a bandage only hides his wounds" Your medicine skill is permanently increased by 10 points. Infinite Caps: -------------- To get do this, you are going to need the item, â??Naughty Nightwareâ?ť. First, go to the Marigold Station, in Grayditch, in there, you will find an information kiosk/desk thing with a body and a holotape. Listen to it. It gives you directions on finding the item. Itâ??s actually pretty funny. You need to explore the station until you find a section with a gate and a firehose station. Search inside the firehose box to find a key. Then continue to explore the tunnels until you find a room with a siren-like spinning light above it. Inside, you can use the key to open a safe. There, you will find the Naughty Nightware. You will then encounter someone who wants it back. Either kill him, or use the speech bonus option. Either way, don't give it back. Then you want to find a small town called Girdershade (way on the west side of the map and a little south, close to the entrance of Vault 112). Talk to Ronald Laren. He is not hard to find, there are only two people there. Sell him the Naughty Nightware for 200 caps. Now all you need to do is steal it back from him when he is not looking. Save before pickpocketing, incase you fail. Tak to him about the Naughty Nightware again, and you can sell it back for another 200 caps. He does not run out of caps, like other sales people in the game, so you can repeat as many times as you want. The only downside is that each time you steal, you will get negative karma. Infinite Exp: ------------- For infinite experience in Fallout 3, you need to be at least level 10 and have the Sandman Perk. Sandman requires that you have at least a 60 rating in sneak. It allows you to silently kill people in their sleep with an added EXP bonus every time. So apparently, kids, or at least some kids, canâ??t be killed in the game. A good spot for this glitch is in a town in the South called, Andale. There are two kids, one in each of the two main houses that you can use this trick on. All you have to do, is use the wait function until it is about 1 AM. When everyone is asleep, sneak into a house, crouch, and use the Murder skill that comes with the Sandman Perk. USE ON THE CHILDREN ONLY. They wonâ??t die, but you will still get the experience for killing them, allowing you to do the trick as much as you want. Best of all, using this murder trick has no effect on your Karma, and you will get 50 EXP every time, which is a lot in this game. Bobblehead locations: --------------------- Collect the following hidden bobbleheads to gain +10 to a skill or +1 to a stat. -=Stats=- --------- Strength : Megaton, in Sherriff Lucas Simm's house. Perception : Republic Of Dave, on a bookshelf on the right in the Museum of Dave. Endurance : Deathclaw Sanctuary, at the entrance on a table next to a rotting Brahmin corpse. Charisma : Vault 108, in the Cloning Lab. Intelligence: Rivet City, on Dr. Li's table in the Science Lab. Agility : Greener Pastures Disposal, in the small office covered in radiation. Luck : Arlington Cemetery North, in the basement on a shelf directly below the stairs inside the house to the north. -=Skills=- ---------- Barter : Evergreen Mills, in back of the Market Bazaar on a shelf in the upper-right side behind the Raider Trader that does not attack. Big Guns : Fort Constantine, in the basement of the CO Quarters inside a safe in the wall. Energy Weapons : Ravenhold Explosives : WKML Broadcast Station, turn on your local map. Go through the doorway to the sealed cistern and find it. Lockpick : Bethesda Ruins, in Bethesda Offices East on the top floor near the door to the bridge. Medicine : Vault 101, on your dad's desk when leaving. Melee Weapons : Dunwich Building, just before you leave the Virulent Underchambers, on the floor next to the door. Repair : Aerefu, in Evan King's house. Science : Vault 106, on a table in middle of the living quarters second level main room. Small Guns : National Guard Depot, go through the training room and offices to exit from a door to the main room. Use the power switch on the wall to your left and enter the Armory door, then search the shelves. Sneak : Yao Guai Tunnels, on top of a metal box in the Den, on the right of the map near some water. Speech : Paradise Falls, on a table inside Euology's pad (Slave Master's house). Unarmed : Rockopolis, go directly west from Casey Smith's garage. Look for tattered banners that are strung up. Use your local map to find it. Item codes: ---------- Use one of the following entries with the player.additem code. Weapons: -------- Item Code ------------------------------------------ .32 Pistol - 0000080A .44 magnum - 00050F92 10mm Pistol - 0001A334 10mm Pistol - 0000434F 10mm Pistol - 0006F210 10mm SMG - 0006E7CC 10mm Sub Machine gun - 00004321 A3-21's Plasma Rifle - 0006B539 Acid Spit - 000B8793 Acid Spit - 0006E8CE Alien Blaster - 00004322 Ant's Sting - 000C553E Assault Rifle - 0001FFEC Baseball Bat - 0000421C BB Gun - 000C0327 BB Gun - 00004323 Black Bart's Bane - 0006B535 Blackhawk - 000303A2 Board of Education - 000C310F Bottlecap Mine - 0000433A Brass Knuckles - 00004324 Breaker - 000CB546 Butch's Toothpick - 00078440 Buzzsaw - 0003BC6F Chinese Assault Rifle - 00046BDD Chinese Assault Rifle - 0000080B Chinese Officer's Sword - 0006415D Chinese Officer's Sword - 0002B3CB Chinese Pistol - 00004325 Chinese Pistol (Zhu-Rong v418) - 00060C2C Clover's Cleaver - 000C80B8 Col. Autumn's 10mm Pistol - 0006B531 Col. Autumn's Laser Pistol - 000ABBE4 Combat Knife - 00004326 Combat Knife - 00064093 Combat Shotgun - 0003713D Combat Shotgun - 00004327 Curse Breaker - 000C80BB Dart Gun - 0000432A Deathclaw Gauntlet - 0000432B Electrical Zap - 00022FF1 Eugene - 0006B538 Excalibat - 000C80BC Experimental MIRV - 0003422B Fat Man - 0000432C Fawkes' Super Sledge - 0007843F Fire Hydrant - 00021367 Firelance - 000C80BA Fisto! - 000CB601 Flamer - 00078C60 Flamer - 0000432D Flamer - 000C58EE Flamer - 000A0C02 Flamer - 0009E8DF Flamer - 0007C10B Flamer - 00039550 Frag Grenade - 00004330 Frag Mine - 0000433C Frag Mine - 00028172 GasTrap Dummy - 000001F6 Gatling Laser - 0000432E Gatling Laser - 0000432E Hand Laser - 00018B9E Highwayman's Friend - 00078442 Hunting Rifle - 00004333 Jack - 000C6E5B Knife - 00004334 Laser - 00050ED0 Laser - 0007B23A Laser - 0007B237 Laser Pistol - 000B4178 Laser Pistol - 00063E8A Laser Pistol - 00004335 Laser Rifle - 00074795 Laser Rifle - 00004336 Law Dog - 0006B532 Lead Pipe - 00004337 Liberty Laser - 00033FE2 LibertyPrimeWeapBomb - 0005932F Lincoln's Repeater - 0003C07A Love Tap - 000C80B9 Mesmeron - 00004339 Mesmetron - 000BF5A4 Minigun - 0000433F Mirelurk Bait Grenade - 00030664 Miss Launcher - 000B2644 Missile Launcher - 00057E8F Missile Launcher - 00004340 Nail Board - 000A01DD Nail Board - 00063FDC Nuka-Grenade - 00004342 O'Grady's Peacemaker - 0007843D Occam's Razor - 000CB602 Ol' Painless - 00066C76 Plasma Grenade - 00004332 Plasma Gun - 0007C10C Plasma Gun - 0003954F Plasma Mine - 0000433D Plasma Pistol - 00004343 Plasma Rifle - 00004344 Plunkett's Valid Points - 000CAFA9 Police Batton - 00004345 Pool Cue - 00004346 Power Fist - 00004347 Protectron's Gaze - 000C553F Pulse Grenade - 00004331 Pulse Mine - 0000433E Radioactive Spit - 00058717 Railway Rifle - 00004348 Repellent Stick - 0002D3B7 Reservist's Rifle - 00092966 Ripper - 00004349 Rock-it launcher - 0000434B Rolling Pin - 00029769 Rolling Pin - 000B2943 Sawed-Off Shotgun - 0000434C Sawed-Off Shotgun - 000AE8AE Scoped .44 Magnum - 0000434D SentryBot Laser Gatling - 000389AF SentryBot Minigun - 00057E8E Shishkebab - 0000434E Shriek - 0007F598 Silenced 10mm Pistol - 00004350 Slasher Knife - 0002869C Sledge Hammer - 00004351 Sledgehammer - 00063FA2 Smuglers End (Laser Pistol) - 0006B536 Sniper Rifle - 00004353 Spiked Knuckels - 00004354 Stabhappy - 000C80BE Super Sledge - 000B0E7C Super Sledge - 00004352 Switchblade - 0006407F Switchblade - 000289C3 Sydney's 10mm "Ultra" SMG - 0005DEEE The Break - 00066C77 The Kneecapper - 0006B53A The Shocker - 000BFF62 The Tenderizer - 000A874B The Terrible Shotgun - 0006B534 Tire Iron - 00004328 Vampire's Edge - 00078441 Vertibird Bomb Gun - 0003E5E2 Vertibird Gun - 00089C51 Victory Rifle - 000CB548 Wazer Wifle - 00061793