Command & Conquer - Red Alert 20 Tanks -------- Type in XPEINA518 when the game is loading and this will start you off with 20 medium tanks. No more silo's needed --------------------- If your silo's start getting full, just build an expensive building. If the building is finished, cancel the building. Discover submarines ------------------- Select a gunboat or destroyer and move the cursor into the radarmap. If the cursor turns into a attack cursor, then there is a submarine. Fast building of vehicles ------------------------- You need more than one warfactories for this. If a vehicle is almost finished, quickly change the primary building and start building the same type of vehicle. Both vehicles will be finished at the same time. Discover mines -------------- If a building is finished and you get the placing - roster, go with this building around your base. If a part of the roster turn red and there is no obstacle near, then there is a mine. Here's a tactic of Red Alert ---------------------------- TanyaShift ---------- Build a ChronoSphere, build a barracks but don't deploy it, hold the training of Tanya before end, and build a MCV. When the ChronoShift is ready, Shift your MCV near your enemy's base. Then deploy the barracks near it and make it your primary building. Quickly click the Tanya you've holded and with that Tanya; DEMOLISH your enemy's base!!! Cruiser Speed Up ---------------- Play as the Allies and group the cruiser together with a transport and then put them in formation. When they move together to the same spot, the cruiser will have the same speed as the transport. Free Men -------- Build a missile silo. When the missile is ready, sell the silo and immeidately launch the missile. If you were quick enough, the sale will have stopped and some troops will come out of the silo. Long Range Grenadiers --------------------- In multiplayer or the regular game, play as the soviets. Next, build a grenadier and have him force fire on the ground around him. Right before he throws it, click anywhere on the map and the greade will SAIL over to that point. Russian Tip ----------- When playing as the Russians, build a Tech. Center. After you build it, sell it. All the special characters you get from the Tech. Center will still be available, and you get back all that wasted energy you used on the Te ch. Center. You can now build more Tesla Coils to protect your base, and still have Tanya and the Mammoth tank! Sell Your Vehicles ------------------ To sell your vehicles, build a service depot and place a vehicle on it. Next put the SELL cursor on it and when it turns green press the left mouse button. This doesn't work with V2 Rocket Launchers. Selling Tanks and Harvesters ---------------------------- If you want to sell your vehicles, like the ones you don't want or you are out of money and need that last little bit then this is the code for you. Here is what you do: build a Repair Facility and drive a tank or vehicle onto it and while it is on the very edge put the sell button on it and it will sell. (The sell icon will be green if you catch it at the right time.) My suggestion is to have the sell button ready. Soviet Playing Tip ------------------ When playing as the Soviets, when you have a Iron Curtain and a Missle Silo, send a tank into the enemy base. When he is attacked, use the Iron Curtain on him. When lots of enemys come around him, launch the atom bomb. View Credits ------------ To view the ending credits, click on the Westwood logo on the title screen.