AI War - Fleet Command Cheat Codes: ------------ Enter the following codes in the chat box. Activate the Omega - +1 Omega Drive (added in 2.001) Advanced Fat - +1 Advanced Factory (added in 2.001) Armor Em - +5 Armored Missiles (added in 2.001) Be Peaceful - -100 AI Progress Bomb The Stars - +1 Mark IV Bomber Starship Bombs Away - +50 Mark IV Bombers Core Cruisin - +50 Core Battle Cruisers Core of the Star - +1 Core Starship (added in 2.001) Crystal Goblet - +100,000 Crystal Energize - +10 Mark II Energy Reactors Engies - +10 Mark II Engineers Fight Or Flight - +50 Mark IV Fighters Get Angry - +100 AI Progress Give Me K - +10,000 Knowledge I Can See My House - All Planets Are Scouted I Love Leeches - +50 Core Leeches Just Cruisin - +50 Cruisers Metal Head - +100,0000 Metal More More More - Remove Ship Cap From All Units (added in 1.014) Nuke Em - +5 Nuclear Missiles Pull The Lever - Spawns a MASSIVE Cross Planet Attack / 1 Second Left On The Timer; use with caution, esp. on difficulty 8+, will kill framerate (added in 3.101) Send In The Clowns - Spawns a Normal Cross Planet Attack / 1 Second Left On The Timer (added in 3.101) Spawn Angry Colonists - Trigger Human Colony Rebellion On Current Planet, Enabling Rebellions If Previously Off (added in 2.001) Spawn The Conners - Trigger Human Resistance On Current Planet, Enabling Resistance If Previously Off (added in 2.001) Spawn Vagabonds - Trigger Human Marauder Incursion On Current Planet, Enabling Marauders If Previously Off (added in 2.001) Warp In The Clowns - Spawns a Normal Wave / 1 Second Left On The Timer. Unlockables - Steam achievements: --------------------------------- Complete each requirement to receive the achievements. Unlockable How to Unlock -------------------------------------- 1. 1,000,000 Points - Reach a score of one million points in a single game. 1. 10,000,000 Points - Reach a score of ten million points in a single game. 1. 5,000,000 Points - Reach a score of five million points in a single game. 1. 500,000 Points - Reach a score of five hundred thousand points in a single game. 1. Control 15 - Your team must control fifteen non-home planets in a single game. 1. Control 2 - Your team must control two non-home planets in a single game. 1. Control 25 - Your team must control twenty-five non-home planets in a single game. 1. Control 35 - Your team must control thirty-five non-home planets in a single game. 1. Control 5 - Your team must control five non-home planets in a single game. 1. First Loss - Lose to the AI on any difficulty level. 1. First Victory - Win against the AI on any difficulty level. 1. Kills: Merciless - Kill at least 75,000 ships in a single game. 1. Kills: Warrior - Kill at least 30,000 ships in a single game. 1. Kills: Xenocidal - Kill at least 200,000 ships in a single game. 1. Win on 100-Planet Map - Win a game on a one hundred planet map. 1. Win on 120-Planet Map - Win a game on a one hundred and twenty planet map. 1. Win on 40-Planet Map - Win a game on a forty planet map. 1. Win on 80-Planet Map - Win a game on an eighty planet map. 2. Broken Sledge - Win against Sledge Hammer on any difficulty. 2. Broken Sledge - Win against Sledge Hammer on difficulty 7 or up. 2. Broken Sledge - Win against Sledge Hammer on difficulty 9 or up. 2. Detrencher - Win against Entrenched Homeworlder on difficulty 7 or up. 2. Detrencher - Win against Entrenched Homeworlder on difficulty 9 or up. 2. Detrencher - Win against Entrenched Homeworlder on any difficulty. 2. Fort Buster - Win against Fortress Baron on difficulty 7 or up. 2. Fort Buster - Win against Fortress Baron on any difficulty. 2. Fort Buster - Win against Fortress Baron on difficulty 9 or up. 2. Tank Buster - Win against The Tank on difficulty 7 or up. 2. Tank Buster - Win against The Tank on difficulty 9 or up. 2. Tank Buster - Win against The Tank on any difficulty. 2. Train Wreck - Win against Train Master on any difficulty. 2. Train Wreck - Win against Train Master on difficulty 7 or up. 2. Train Wreck - Win against Train Master on difficulty 9 or up. 2. Turtle Soup - Win against Turtle on any difficulty. 2. Turtle Soup - Win against Turtle on difficulty 9 or up. 2. Turtle Soup - Win against Turtle on difficulty 7 or up. 2. What A Dud - Win against Mine Enthusiast on difficulty 7 or up. 2. What A Dud - Win against Mine Enthusiast on difficulty 9 or up. 2. What A Dud - Win against Mine Enthusiast on any difficulty. 3. Broken Legs - Win against Assassin on difficulty 7 or up. 3. Broken Legs - Win against Assassin on any difficulty. 3. Broken Legs - Win against Assassin on difficulty 9 or up. 3. Caught In The Act - Win against Backdoor Hacker on difficulty 9 or up. 3. Caught In The Act - Win against Backdoor Hacker on any difficulty. 3. Caught In The Act - Win against Backdoor Hacker on difficulty 7 or up. 3. Counter This - Win against Counter Spy on difficulty 7 or up. 3. Counter This - Win against Counter Spy on any difficulty. 3. Counter This - Win against Counter Spy on difficulty 9 or up. 3. Electric Turtle Soup - Win against Teleporter Turtle on difficulty 7 or up. 3. Electric Turtle Soup - Win against Teleporter Turtle on difficulty 9 or up. 3. Electric Turtle Soup - Win against Teleporter Turtle on any difficulty. 3. I Saw That - Win against Stealth Master on difficulty 7 or up. 3. I Saw That - Win against Stealth Master on difficulty 9 or up. 3. I Saw That - Win against Stealth Master on any difficulty. 3. Not Hungry - Win against Feeding Parasite on any difficulty. 3. Not Hungry - Win against Feeding Parasite on difficulty 9 or up. 3. Not Hungry - Win against Feeding Parasite on difficulty 7 or up. 3. Pick On Someone Else - Win against Bully on any difficulty. 3. Pick On Someone Else - Win against Bully on difficulty 7 or up. 3. Pick On Someone Else - Win against Bully on difficulty 9 or up. 3. Raid Fail - Win against Vicious Raider on any difficulty. 3. Raid Fail - Win against Vicious Raider on difficulty 9 or up. 3. Raid Fail - Win against Vicious Raider on difficulty 7 or up. 3. Truly Mad - Win against Mad Bomber on difficulty 9 or up. 3. Truly Mad - Win against Mad Bomber on difficulty 7 or up. 3. Truly Mad - Win against Mad Bomber on any difficulty. 4. Fancy Hammer - Win against Technologist Sledge on difficulty 9 or up. 4. Fancy Hammer - Win against Technologist Sledge on difficulty 7 or up. 4. Fancy Hammer - Win against Technologist Sledge on any difficulty. 4. I'm Badly Burned - Win against Scorched Earth on difficulty 7 or up. 4. I'm Badly Burned - Win against Scorched Earth on difficulty 9 or up. 4. I'm Badly Burned - Win against Scorched Earth on any difficulty. 4. Ivory Tower - Win against Technologist Turtle on difficulty 7 or up. 4. Ivory Tower - Win against Technologist Turtle on any difficulty. 4. Ivory Tower - Win against Technologist Turtle on difficulty 9 or up. 4. Man Down! - Win against Special Forces Captain on difficulty 9 or up. 4. Man Down! - Win against Special Forces Captain on difficulty 7 or up. 4. Man Down! - Win against Special Forces Captain on any difficulty. 4. Peeled And Roasted - Win against The Core on difficulty 7 or up. 4. Peeled And Roasted - Win against The Core on any difficulty. 4. Peeled And Roasted - Win against The Core on difficulty 9 or up. 4. Techno Dancer - Win against Technologist Raider on difficulty 9 or up. 4. Techno Dancer - Win against Technologist Raider on difficulty 7 or up. 4. Techno Dancer - Win against Technologist Raider on any difficulty. 4. Techno House - Win against Technologist Homeworlder on any difficulty. 4. Techno House - Win against Technologist Homeworlder on difficulty 7 or up. 4. Techno House - Win against Technologist Homeworlder on difficulty 9 or up. 4. The Glow Slowly Dies - Win against Attritioner on any difficulty. 4. The Glow Slowly Dies - Win against Attritioner on difficulty 9 or up. 4. The Glow Slowly Dies - Win against Attritioner on difficulty 7 or up. 4. Turn On The Lights - Win against Shadow Master on difficulty 9 or up. 4. Turn On The Lights - Win against Shadow Master on difficulty 7 or up. 4. Turn On The Lights - Win against Shadow Master on any difficulty. 5. Control 110 - Your team must control one hundred and ten non-home planets in a single game. 5. Control 50 - Your team must control fifty non-home planets in a single game. 5. Control 80 - Your team must control eighty non-home planets in a single game. 5. Double Godlike - Win against 2 AIs on difficulty level 10 or up, with no positive human or negative AI handicaps. 5. Double Paragon - Win against 2 AIs on difficulty level 10 or up. 5. Godlike - Win against the AI on difficulty level 10 or up, with no positive human or negative AI handicaps. 5. Maxed Out Resources - Accumulate 600,000 each stored metal and crystal in a single game. 5. Paragon - Win against the AI on difficulty level 10 or up.