
Tomb Raider Anniversary
Written and Illustrated by Dr. Hugh
Layout and Website Conversion by Bert Jamin
©
June 2007 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may
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walkthrough in any way without the written permission of the author Dr. Hugh (sirin@dommel.be).
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Level 1: Peru
Sublevel
1.1: Mountain Caves
Sublevel
1.2: City of Vilcabamba
Sublevel 1.3: The Lost Valley, Part 1 - The Machine
Sublevel 1.3:
The Lost Valley,
Part 2
-
Jurassic
Park
Sublevel
1.4:
Tomb of
Qualopec
Level 1: Peru
Sublevel 3: The Lost Valley
Part 2 - Jurassic Park
As soon as you move forward 3 Velociraptors (straight from the
film

From this rock you can shoot all three Raptors
Look to the right and spot something shiny. Run there and grab it.
This is 50 Caliber Pistol Ammo. Now you will see a tiny waterfall to the right
of a rock. Go right under the waterfall and pick up a Small Medipack.

50 Caliber
Pistol Ammo and a Small Medipack
Turn around and run to the opposite stone structure and around the
corner pick up a Large Medipack.
When you pick up the Large Medipack 4 Raptors will appear so run
like hell to the previous rock and shoot all 4 from here. CHECKPOINT.
Now a cut scene will start where a genuine Tyrannosaurus Rex
tumbles in including four more Raptors.

A
Tyrannosaurus Rex chasing 4 Velociraptors
The T-Rex will devour one of the Raptors and then arrows will appear on the screen (just like in Legend) indicating that you must press the left analog stick in that direction.

When such an arrow appears press in that direction
After that you’ll get a new CHECKPOINT when confronting him in
an Arena – man to man (or should I say woman to woman, because it may be Miss
T-Rex?).
The RAGE and HEALTH meters for some enemies are located in the
upper right corner of the screen. Repeated shooting raises the RAGE meter (the
lower red meter) causing the enemy to become enraged.
Try to keep a good distance from the T-Rex and run/roll away from
him shooting as much as you can (with Dual Pistols). Use your right analog stick
to keep him in sight though.
Now there is only one way to get this horrible beast down. First
you must shoot at him (and run/roll away from a safe distance) while
continuously shooting until his Rage meter becomes maximal. Normally you then
should apply the Adrenaline Dodge, but that doesn’t seem to work here. The
T-Rex will simply run over Lara. But after this first attempt you should run to
a low rock behind two trees where the T-Rex will stay in front of you and not
attack.

Shoot the T-Rex from the rock
From this position start shooting at him, but make sure the RAGE
meter does NOT go to the maximum, because he will then bite Lara (being
enraged). You must continuously shoot the T-Rex and keep an eye on the lower red
meter in the right upper corner of the screen. Do not let it fully go to the
right or the left! Now keep shooting the T-Rex. This may take 15 minutes or
more, but you will eventually kill him. You will have to press the left analog
stick again to leave this scene. So when you see an arrow, press that on your
left analog pad.
When the T-Rex has returned to his Jurassic graveyard you’re
free to move around here again. CHECKPOINT.
Find another set of 50 Caliber Pistol Clips or whatever Ammo it
is.
Now you must climb into the Temple. CHECKPOINT.

Start your climb here, next to the dead beast
Jump over the water and take the 3rd Cog. The inventory
will say Cog #1 again, but don’t worry, you’ve got the correct Cog.

You’ve found the 3rd Cog
Jump into the pool to examine what’s underneath. There is a
tunnel in there.

The entrance to the underwater
tunnel
So now you know where the entrance to the tunnel is (it is on the
right side of the middle ledge), go down with a deep breath and dive in. Turn
right in the underwater tunnel and move up. Climb to the ledge where you will
see a pillar.

Climb out here
Climb the pillar and jump to the narrow ledge.

From the pillar to the ledge on your left
Jump to the narrow ledge and vault up. Make a lateral jump to your
left hanging from an opening in the wall. Jump backward to perch on a pillar
top.

Jump backward to perch on the pillar
From here jump to a narrow ledge and vault up. Shimmy left and
side jump to an opening in the wall. CHECKPOINT.

Jump to the opening
Pull up and enter the top of the

A
Small Medipack
Now return to the front of the black stone ledge and jump up from
the greenish looking step and the rock aside.

Jump up from
here
You’re standing at the top of the black stone construction now.
Proceed until the end and go down.
Jump, pull up and jump to two more ledges. Run until the end (it
is circular). Jump to the pillar.

Lara hanging on the pillar
Move up until you see a small tunnel in the wall and turn your
back to it. Press B4 and jump to the entrance. Cross and jump to the opposite
small narrow ledge. Shimmy left and side jump to the left narrow ledge. Shimmy
around the corner and side jump left to another narrow ledge. From this ledge
jump backward to a wooden platform (being above the field where you met your
first Raptors).
Follow this ledge to the right and slide down from a ramp facing
the pillar in front of you. Press B4 while sliding and grab the pillar. Climb
all the way up and jump backward to the top of a broken wall. From here jump
into an open room.

Hang down and drop into the open room
Continue to get a CHECKPOINT. A bit further you can pick up a
Small Medipack.
Proceed to your right and enter an opening in the wall. The floor
is in a really bad shape though. Just continue until you find a flat area where
you will see narrow ledges in the wall. For now go right through a small tunnel
and at the end you will overlook a valley. Drop down from the right of this
ledge to a lower ledge.

On the lower ledge you will find a Small
Medipack
Jump from the corner to a lower ledge. Jump down to the area where
you first met the Raptors and pick up some things you could not do before.
Between the two waterfalls there is a Small Medipack.

The Small Medipack
Return to the block and from there to the wooden ledge you just
came down from. Reaching the wooden ledge is not easy. You have to jump to the
side and shimmy to the right, then pull up.

Pull up from here
Now jump up to the higher ledge and pull up. Go through the small
tunnel again and jump up to a narrow ledge you saw before. Pull up and turn
right. Jump to the platform.
Proceed down and jump to the other part of the broken bridge.

Jump to
the other part of the broken bridge
Go inside and turn left to find a Large
Medipack.

Collect a Large Medipack
Return to the point where you entered, turn right and see a
vertical hexagonal column. Jump to the lowest narrow ledge.

The hexagonal
column
Shimmy to the left around the corner and drop down to a slightly
lower narrow ledge.

The lower ledge
Shimmy to your left until you’re under a higher narrow ledge and
jump up.

Hang from the higher
ledge
Shimmy to the left and prepare for a lateral jump

Do a lateral jump to a ledge on your left
This is an L-shaped narrow ledge. Shimmy left around
the corner and
jump up to an upper ledge.

Hanging from
the upper ledge
Jump backward to the opposite ledge, shimmy right and vault up to
the platform.

Get to the
platform above
Look over everything here and find out what your next move should
be.
You will see a ramp where water drops are falling on the top. Next
to the ramp is a hexagonal platform. Jump to that (a running jump while keeping
pressing B4).

From here jump to the hexagonal platform
Walk to the edge, look down and on your right spot an Artifact
lying on the floor. Further to the right is a dirty platform with a light
colored edge.

Notice the Artifact and a wall on your right
Jump down to the dirty platform.

On the platform
Jump from the platform to reach the Artifact. Pick it up and jump
up again.

Collect the Artifact
Drop from the other side and repeat the climb via the hexagonal
column like you did before.
Now you’re back on top of the structure where you just jumped to
the hexagonal pillar.
Face the ramp where it is raining and jump to it. Slide down and
jump to the next slope. From there press B4 to end up on a pole.

Lara is hanging from a pole now
Swing/jump to the next pole and shimmy a bit to the right to face
the wooden platform. Swing/jump to the platform and pull up. Now jump to the
next wooden platform. Proceed and enter a tunnel (CHECKPOINT).
Make a long run though the tunnel and at the end turn right to see
a ramp that leads downward. Slide down from the ramp and halfway jump to the
ledge.

From the ramp to a narrow ledge on the opposite wall
Shimmy all the way to the left until you see a narrow ledge behind
you on the wall beneath the ramp. Jump backward to the ledge. Drop down to a
lower narrow ledge and shimmy right around the corner. Jump backward to the
ledge and get a CHECKPOINT.
From this point you will see a double ramp.

2 ramps in front of you
Hang from the ledge and shimmy right around the corner. Drop down
to the lower narrow ledge.
Jump backward to hang from the pole and swing/jump to the corner
ledge. There is Shotgun Ammo, but if you still have 40 Shells in your Inventory
you can’t pick them up. No problem, you’ve got enough Ammo.
Turn left. In front of the first ramp there is a narrow ledge you
can jump to. Vault up one higher.
Shimmy left until you’re above the first ramp.

Hanging right above the first ramp
Now let go, slide a bit down from the ramp and press B4 to jump to
a narrow ledge on the opposite wall. Vault up one higher and shimmy right around
the corner. Jump up twice to reach a wooden platform above you.
Go right meeting another box of Shotgun Shells. Turn back and go
from the stairs (you have been here before). CHECKPOINT.
You will notice the two pointed pillars again and the small tunnel
that leads to the opposite side. Now try it this way: climb the shortest pillar,
turn your back to the wooden ramp, press B4 to jump to the ramp and as soon as
you touch it, press B4 again and perch on the short pole. Then jump into the
small tunnel.
Proceed and slide from the ramp. Hang down from the edge and drop
down (that will take a little damage though).
Now you’re in front of the hut, remember? This is where you’ve
shot the bear from the lowest ledge. Return to the opening and crouch under the
rock like you did when you where entering this area. When coming out you’ll
get a CHECKPOINT.
Proceed and climb two rocks. Lara will crouch and then hang from
the rock. Drop down to a wooden ledge and overlook the Machine again.
To get down, jump into the pool and get out. Again, climb the
ladder and go all the way to the 3rd shaft (I already told you how to
get there).
You’ll get a new CHECKPOINT when jumping from the bigger
wheel’s pole.
Place the 3rd Cog onto the yellow point of the
shaft and pull the lever on the right. You will see how a sluice of the Machine
will go into the water.

The result of the 3rd Cog
CHECKPOINT. Turn around and dive into the pool to take a short
cut.

Dive into the pool from here
Get out and climb up again like you did before (where you found
Cog #1).
On top you’ll see a big wooden beam.

Run/roll under this beam
Go into the tunnel, turn right and in front of the stairs you’ll
get a CHECKPOINT.
The stream is not so violent now so you can jump into the water
and look for some useful things. Remember that you have opened a barred gate
underwater a while ago (in Part 1). Well this is where you will have to go in.
So jump down and find the opening.

Jump into the water from this point
It’s just a short swim under water. Take the Relic.

Enter the tunnel and jump up to a ledge where a Relic
is spinning
You’ve found the Kero Mug. An ancient drinking vessel primarily
used for liquids like fermented Chicha (Note: Chicha is an ancient Inca
alcoholic beverage). A common sight in Andean feasts, the Kero was also
frequently employed as a ceremonial vase by the Incas in important religious
ceremonies (But in my opinion these old Incas were just boozing).
Now getting out of here! Dive into the tunnel again and when you
see both sluices turn right to get out of the water flow.

Get out here on the right side
Roll under the beam and jump into the pool again. Swim towards the
steps and get the end Sublevel window.

The end of this Sublevel