
Tomb Raider Anniversary
Written and Illustrated by Dr. Hugh
Layout and Website Conversion by Bert Jamin
©
June 2007 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may
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Croft Manor
Restoring the Water Supply
Leave the Gym and return to the garden.
This time don’t turn left to the sundial, but follow the
corridor until the end.
You will see a fence with some kind of machine with some pipes
inside. The entrance is on the back side to your right. You’ll notice a water
tap on the central part.

The water supply device
Go behind the machine and the exclamation sign urges you pick up
something from the inventory: the Wrench. Attach it to the yellow spot, grab the
wrench and turn it all the way to the left.

All water fountains are functioning again
Finally
I’ll be able to take that hot shower.
Go to the nearest fountain and take your Empty Bucket from the
inventory and fill it with water. Lovely.

You’ve found the Bucket of Water
Now head back to the fireplace in the Foyer and extinguish the fire by emptying the bucket.

Extinguishing the fire
I
do hope Winston will be able to start another fire tonight. Now pick up the Golden Arrow. Ah
yes.
The Bathhouse under restoration
Enter the room right of the fireplace. Follow an S shaped corridor
to the end and open the door. A small corridor leads you to the Bathhouse
through an open door.
The Bathhouse is in a big
mess. The first thing you’ll see is a target circle. That means there is
something you’ll have to shoot. Run closer until the circle gets red and press
B6 to shoot. Apparently you shot a knot that kept the balance in an angle of 45
degrees, which is now moving horizontally.

Your shot will release the balance
From this point have a look around. What do you see?
Left of you is a red bin full of rubbish with a long blue pole
sticking out.

Rubbish and a blue pole
In back of you is a balcony with a statue and another balcony on the opposite side. In the middle of both is a round balcony. When you look up you’ll notice the statue of an Archer with a Golden Bow suspended by three ropes, each one leading to one of the three balconies.

A
statue suspended by three ropes. I don’t mean Lara (!)
Moreover the place is full of scaffolding and planks on the floor
that cover the pool.
Left of the trash bin are two opposite scaffolding ends. Grip the
trash bin and maneuver it in between them so that the blue pole is in the center
of both scaffoldings.

Shuffle the trash bin between the scaffoldings
Go to the opposite balcony where you’ll find some crates in the
right corner in front of a Goddess statue. Lara isn’t kneeling in front of the
Goddess, but simply tying her shoestring.

Some crates in front of a statue
Climb the crates, turn right and see a yellow and black barber pole hanging somewhat higher. Jump to it and swing/jump to the round balcony’s lower edge. Shimmy around to the other corner and jump backwards to some construction planks. Then shimmy around the corner and jump backward to a scaffolding.

Easy movements
Now the top of the blue pole should be in the middle of both
scaffoldings (if not, drop down and move it correctly).

The pole exactly in the middle
Run and jump to the top and then jump to the opposite scaffolding.
Walk until the end, turn right and notice a Grapple hook. Jump/grapple to the
next scaffolding.
On your right you’ll now see a crate mentioning fragile.
Grab the crate and push it down.

The “fragile” crate
Jump down and maneuver the crate to the edge of the scaffolding
where you just pushed it from. Then jump to it and from there you can jump back
to the scaffolding itself. Remember this climb.

From the crate to the scaffolding
Pull up, turn around and position yourself at the point where you
were standing when pushing the crate down. That is right after the middle of the
protruding part of the scaffolding. Face the straight balance and focus the
camera.

Position yourself here
You now have to jump to the balance and make sure you land on the
front part and not on the central axis or on the second part. From this position
that should work fine. Should you fail and slide down, climb the crate to the
scaffolding and try again.
Perform the following
series of acts very fast:
-
press forward + B4 to jump to the front part and wait a second
until it starts going down
-
before sliding down press forward to run up the balance whose
second part will go upward
-
just before the edge at the end press B4 to jump to a vertical
support plank

Jumping to the balance

Run and jump from the top

Ending up hanging on a plank
Shimmy around the corner of the plank and jump backwards to hang
from a plank that faces the entrance of the round balcony.

Jump backwards from here
Shimmy slightly to the left so that Lara hangs in front of the opening in the balcony (focus the camera) and jump backwards to the opening.

Jump backwards to the round balcony’s opening
Once on the balcony you will see a red target circle around a coil
of one of the ropes that suspend the Archer statue. Press B6 to shoot it.

Shoot the first rope coil
Jump down to the floor and return to the crate from where you jump
up to the scaffolding. Turn to your right and enter the balcony. Go to the far
end where the horse and the crates are standing. Pick up a Small Medipack and
shoot the coil in the red circle that will loosen the Archer’s second rope.
I
wish I didn’t have to do that.
Then face the statue of Atlas carrying the world. There is a ring
on the pedestal. Hook your grapple on the ring and pull the statue forward in
order to let the globe roll onto a round pressure pad that will open one of two
round grates that seal off a pipe in the pool below.

The globe rolls onto the pressure pad

The
first of two grates slides away
Return
to the scaffolding until you see a blue grapple sign. Jump/grapple to the
opposite scaffolding. Turn left and use the blue pole once again to reach the
opposite scaffolding.
Return
to the blocks by the statue, jump to the barber pole and return to the
scaffolding (like you did the first time).
Turn right and notice a statue holding a spear with a huge stirrup (like used
with horse saddles) hanging on it.

The lance with the stirrup
Face the stirrup (focus camera) and jump to it. Lara’s weight will lower the spear to a horizontal position, the stirrup will break off and Lara drops to the floor. Return to this point the same way and now you can jump to the lance, and swing/jump to the other balcony. Pull up and go to the far end behind the crates and the fallen statue. Pick up a Large Medipack and shoot the 3rd coil.

The third coil of the Archer’s ropes
The Archer’s statue will now drop down destroying part of the
planks and sinking into a section of the partly open pool. I suppose I’ll have to order another statue.
On the other end of the balcony is a red bin with trash mentioning
LUG, and in the middle there is a statue of the Goddess Pallas Athena carrying
an upward pointing lance. Notice a cross on the floor. Grab the bin and pull it
to the round pad next the cross.

Pulling the trash bin
The trash bin has a bar sticking out also pointing upward.
Obviously the cross means you have to point the lance and the bar in the
direction of the cross’s edges. Do this by grabbing and turning. Once this is
done the plaque in the middle of the wall will turn around.
Approach the plaque until you see a red target circle. Shoot it
and the second grated wheel in the pool will slide away.

Shoot the target

The pipe is now
open
Hang from the middle opening of the balcony and drop to the floor.
You’re done here.
Diving Lesson
Jump into the pool and use your direction pad to swim around on
the surface. Press B3 to dive and B4 to return to the surface. You can spot the
open pipe in the pool. But first dive down to the Archer statue on the pool’s
floor and collect the Decorative Bow.

Dive and collect the Decorative Bow

You’ve found the Decorative Bow
Return to the surface and swim around until you’re right above
the pipe. Take a deep breath for a long swim and dive into the pipe.

Dive in from
this position
Once you’re swimming in the pipe keep repeatedly pressing B1 to
accelerate.
After a few curves you’ll see a lever on your right side. Pull
the lever that opens the other side of the pipe. In a cut scene you will see how
the pool in Lara’s Gym is filling with water. Yes this was the sealed pipe I
told you to pay attention to!

The lever opens the pipe to the Gym pool
Now swim around a bit in your pool and face the pipe you came
through. You will now notice an Artifact inside the pipe.

You can see the Artifact from
here
Dive in, take the 8th and final Artifact and get the hell out of there to the surface of the Gym pool before you start choking.

Collect the last Artifact
Climb out and leave the Gym for the garden straight to the central
section of the maze. Go on top of the central Archer statue and notice a round
plate on the floor on each side. One is representing and arrow and the other a
bow.
Place the Golden Arrow and the Decorative Bow each on the proper
plate.
The Archer is now holding the Arrow and the Bow in each hand.
Go to the lever in front of the gate and pull it. The Archer will
turn around and shoot the arrow in the chest of the statue holding the shiny
object and it will drop down.

Have the Archer statue shoot his arrow
What
a delightfully gruesome display.
Pick up the object.

You’ve found the Music Box
Cylinder
Now I’m getting somewhere.
The Music Room
Head to the Foyer, go up the staircase to the end room of the
right balcony and enter that door.
Pass an L-shaped corridor and see a device left of the door on
your right.
Something’s
missing here.
IMPORTANT: have some sound recorder ready (I used a Dictaphone).
Insert the music box in the device and record a music sound you will only hear
once! What a lovely tune. The light is
on green so you can enter the room.
As soon as you will enter the room a new screen will appear that
will also give the option to complete the Time Trial. Press B4 and a part will
be added with the Unlocks: Replay Level, Music,

The screen you will get
This is the Music room containing a harp, piano, gong and an old
fashioned hi-fi stack. Walk to the hi-fi stack and you’ll get some music from
the game.
You can play a few tunes on the harp and the piano and hit the
gong. It is often another small tune. Do you need this as it is unclear? It is
my idea you have to reproduce the tune from the music box on these instruments
and something extra may happen. It may perhaps open that one secret door on the
ground floor? Up until now I was unable to combine any match so perhaps this is
all a presumption?
Exit the Music room and you’ve finished Croft Manor. You can
always replay this Level but you’ll keep your 8 Artifacts forever.