Tomb Raider Anniversary

Written and Illustrated by Dr. Hugh

Layout and Website Conversion by Bert Jamin


© June 2007 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (sirin@dommel.be). Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.

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Level 3: Egypt

Sublevel 3.1: Temple of Khamoon, Part 1 – Climbing up
Sublevel 3.1: Temple of Khamoon, Part 2 – Below the Cat’s Temple
Sublevel 3.2: Obelisk of Khamoon, Part 1 – Timed Race to the Top
Sublevel 3.2: Obelisk of Khamoon, Part 2 - The Trap Room
Sublevel 3.2: Obelisk of Khamoon, Part 3 - Back to the Sphinxes Courtyard
Sublevel 3.3: Sanctuary of the Scion, Part 1 - The Scarab Mechanism
Sublevel 3.3: Sanctuary of the Scion, Part 2 - The Second Scarab Mechanism
Sublevel 3.3: Sanctuary of the Scion, Part 3 - The Room of Horus and Anubis


Level 3 – Egypt

Sublevel 3.3 – Sanctuary of the Scion

Part 3 – The Room of Horus and Anubis

Go inside the Sphinx and grab the stone sphere to roll it down the many ramps. On its way it will crush several rats. You can release the ball any time, e.g. where you will find Shotgun ammo. From that point let the ball roll down into the pool right after the stairs (or just leave it there).

     
Maneuver the ball down

 

Walk to the ledge overlooking the pool room and earn a CHECKPOINT.
Find a Small Medipack to the left of the ledge. Look up and notice that this pool room is under an open cavern.

     
On the ledge above the pool

 

Jump into the pool. Swim around and see some giant statues under water. Dive in between the statues and find an underwater wall lever near the bottom of the pool. Pull the lever and the water level will lower until right above the lever.

     
Lower the water level

 

You can pull up on the bases of the huge statues – of Anubis and Horus (like pictured on the entrance door of the Sphinx).
Climb the base of Anubis (left) and notice a rock by his right heel. Climb his foot and jump to the flat rock. Turn left and jump to a narrow ledge from where you vault up to a higher narrow ledge.

     
Reach the highest narrow ledge on Anubis’ calf

 

Look backward and notice a sinking pole and a narrow ledge on the left calf of Anubis. You know how to reach it.

  
On the left calf of Anubis

 

Shimmy all the way around and look backward to see a blue circle pointing upward, indicating a grapple ring to your right. Hang from the chain and build up momentum to reach the ledge on your right in front of a ladder.

     
Reach the ledge in the corner

 

Pull up and climb to the top of the ladder. From the position on the screenshot use the Gym trick: press upward + B4 to make Lara jump backward to the narrow ledge on her left. Vault up to the higher narrow ledge and shimmy left. Side jump to the left narrow ledge, shimmy a bit to the left and vault up to the higher narrow ledge.

        
Reach the left upper arm of Anubis

 

Shimmy left and drop to his lap. Here you will see 4 Scarab plates on the floor and 4 metallic looking Scarabs on the wall left of the ladder. This is the Scarab puzzle.
The aim is to rotate the metal Scarabs such that they are orientated like the pattern on the floor.
Notice that the metal Scarabs have targets on their back indicating you can shoot them.

  
The initial position of the metal Scarabs

 

Manually aim at the upper right Scarab and shoot until it matches the front right orientation. Each shot rotates a Scarab 45 degrees in a counter clockwise direction. When all 4 match, the door above the metal Scarab will open revealing a wall lever.

  
The correct position of the Scarabs

 

Jump into the alcove and pull the lever. This will partly raise the water. Notice there is a ledge above you that cannot be reached now. Remember this room though.

  
Raise the water

 

Hop down and climb the ladder. Side jump to the ledge on your right, shimmy right and vault up to the highest ledge. Side jump to 2 narrow ledges in a row on your right.

     
Side jump to the second narrow ledge

 

Shimmy right on the second narrow ledge, look backward to see a pole and jump to it.
Swing/jump to the opposite narrow ledge on Horus’ statue, shimmy right and prepare for a side jump to the golden Ankh on your right.

     
Prepare for a jump to the Ankh

 

You already notice a groove under the Ankh, meaning Lara’s weight will lower the Ankh. The camera will show you how this will temporarily open an underwater gate between Horus’ feet that will close when the Ankh has slowly risen again to its original position (but not too slow!).

  
Lowering the Ankh will open a timed gate under water

 

Drop into the pool and swim fast to your right between both statues and turn left between Horus’ feet to dive into the opening. On the bottom you will see 4 Scarab plates similar to the ones you saw on Anubis’ lap, suggesting a second Scarab puzzle. Take a mental screenshot of these Scarabs.

     
Swim through the hole and remember the 4 Scarab plates

 

Continue and a bit further swim up to reach an opening. Pull up to the ledge and from the low block vault up to a ledge near Horus’ right arm. You are on Horus’ lap now. Look at the wall under the grilled alcove and notice 4 metal Scarabs. This is the second Scarab puzzle. Shoot them such that they are orientated like you’ve seen on the underwater plates.

  
Correct the Scarabs and open the gate

 

You can already guess that pulling the lever will raise the water more. So let’s wait and find out if there are any goodies to find down below.
Turn back and walk to the front of Horus’ lap. On the lower ledge you will see a decorated block. Jump down and push it into the pool (Lara will drop into the pool too).
Dive down and notice that is has landed on the base between Horus’ feet.

     
The block is now between the feet of Horus

 

Return to the lever between the statues: first swim there, then dive under. Pull the lever that will lower the water again.

     
Lower the water again

 

Swim to the base of Horus between his feet where you will notice the block. Push it in the middle under the grilled opening. This was the gate that used to be under water that you temporarily opened by hanging from the golden Ankh. We have to open this gate again.
So, return to Anubis all the way up to the ladder like before and reach the Ankh once again. Side jump to the Ankh from the narrow ledge in the corner and let Lara’s weight open the gate above the block.

  
Open Horus’ gate again

 

There you go for a new timed swim/run.
After the cut scene drop into the water and this time you will dive under because the water level is much lower than the first time. Swim fast to the base of Horus.
Jump to the block and vault up to the opening before it closes. When you’re on the block and the gate starts rising you can still jump over!

     
Get past Horus’ gate

 

See these narrow ledges in front of you? Stand in the right corner and vault up to the 3rd narrow ledge. Shimmy around the right corner and side jump to the ledge on your right.

     
Reach the lower ledge inside Horus’ lap

 

Jump up to the Scarab puzzle level and drop down to where the block used to stand before you pushed it down. Hang from this ledge in the right corner and drop down to the narrow ledge going all around Horus’s left leg. Shimmy 90 degrees to your right where the ledge is broken and prepare for a side jump to the golden Ankh on your right.

        
To the golden Ankh

 

When lowering this golden Ankh a cut scene will show you how a grilled gate lowers behind the left shoulder of Horus. We’ll have to get into that alcove there by raising the water level again.

  
A gate opens up high above

 

Drop down and slide from a small slope to the left foot of Horus. Return to Anubis’ lap (yes, swim, then to his left foot, the sinking pole … all over again).
Climb up into the alcove and pull the lever to partly raise the water. Then return to the golden Ankh ascending the ladder and the jumping from the pole and open the now flooded gate of Horus again – a repetition of what you’ve done before.
When you reach the 2nd Scarab puzzle jump into the alcove and pull the lever so that the water rises to a higher level.
Swim up from this flooded alcove.

  
Escape from the now flooded alcove

 

Swim to Anubis whose head is above the water level and notice the alcove in his chest left of the ladder. Dive in and swim up to this room you haven’t been in before (remember?). CHECKPOINT.

     
Inside Anubis

 

Turn right and notice a wall Scarab (with narrow ledge on top). If you jump to the ledge it will lower. There is a long and stable narrow ledge above the Scarab. Jump to the Scarab’s ledge from the low rock and immediately vault up. Look behind you and notice the first of two sinking poles leading to a narrow ledge on the opposite wall. You know what to do: these poles are one of the most terrible features in this game.

     
Reach the opposite narrow ledge from the Scarab and the sinking poles

 

Shimmy left around the corner and pull up. You are on Anubis’ right shoulder now. Turn right and jump to the narrow ledge. Vault up 2 times to higher narrow ledges. From the highest narrow ledge shimmy right around the corner to a full ledge and pull up. From here you will see Horus’ head and a golden Ankh on the left wall.

     
Reach the ledge

 

Jump from the Anubis ledge to the Horus ledge and continue until you see a narrow ledge on the opposite wall.
Jump to the highest narrow ledge.

     
Jump to the highest narrow ledge

 

Drop down to two more narrow ledges and then to the floor. You are now in front of the opened gate behind the shoulder of Horus. Drop down into the alcove and find a Relic.

     
There’s a Relic in this alcove

 

Collect the Horus Idol.

The Egyptian God of the Sky, Horus is portrayed as a Falcon or a man with a Falcon’s head. As the God of the Sky, he became associated with Upper Egypt (note: that is the South of Egypt). In a battle against his brother Seth for control of Egypt, Horus lost one of his eyes.

     
You’ve found the Horus Idol

 

To get out of this room jump to the rock formation in the left corner and jump up to the narrow ledge above. Shimmy right around the corner, pull up and leave the entrance. Turn left and jump to the narrow ledge. Vault up two times to the higher narrow ledges. Shimmy left around the corner and pull up to the ledge above Horus.

     
Getting out of the Relic room

 

From the left corner of the ledge face the golden Ankh in between the ledges above Horus and Anubis and jump to it. Your weight will lower it down causing the water to rise to its maximal level. Swim to the surface from under the balcony.

  
Raise the water to its maximum level

 

Pull up to the ledge and follow the hallway (right-left) until you reach a room with colored columns. CHECKPOINT. This room leads to the Sanctuary of the Scion!

  
Reach the column room

 

Before going on, read carefully;
This room has a central walkway leading to the Sanctuary. The walkway is flanked by 2 rows of 5 columns on either side: 5 red columns near the walkway and 5 blue columns near the wall.
When standing at the entrance let’s name these columns, e.g.: R4-red (the 4th red column on the right of the walkway) and L2-blue (the 2nd blue column on the left). Also notice the grapple hook above the walkway.

When you proceed you will be simultaneously attacked by 2 Centaurs from behind the right columns and 2 Mummies from behind the left. Not such a fair battle is it?


2 Centaurs and 2 Mummies!

 

Now there are two tactics of how to beat these guys: by straight combat or by reaching a safe spot from where you can shoot all four of them.

If you prefer a combat keep running/jumping backward while constantly shooting at them. The backward jumping is important because the Centaurs run faster than Lara when she runs backward. Remember the way to the ledge by the water and you will have them down in a minute (with some luck, but you will need at least a Small Medipack).

A smarter way is finding a higher spot safe from them. To do so, immediately run to the right side of R1-red and jump to the low crevice. Quickly vault up to the three higher crevices.

        
Immediately run and jump to the crevices in R1-red

 

From this highest crevice shimmy left to the end and drop down one crevice. Look behind you and jump to a crevice in R2-red. Vault up to the higher crevice. Shimmy 90 degrees to your right.

     
On R2-red

 

Look backward and jump to a crevice in R2-blue. Vault up to the higher crevice and shimmy all the way right until you see a grapple hook appearing on the wall. When you look backward you will see a blue grapple sign pointing upward.

     
On R2-blue

 

Press right and grapple jump to the hook and hang from the chain.
Start swinging and near your highest peak on the left apply the Gym trick: press B7 to focus the camera on Lara’s back, then press backward + B4 to let Lara hang from a crevice in R4-blue.

     
On R4-blue

 

Shimmy right through 90 degrees and look backward to a crevice in R5-blue. Jump to the lowest crevice. Shimmy right and vault up to the higher crevice. Shimmy right and vault up to the 3rd crevice.

        
On R5-blue

 

Shimmy all the way right and prepare for a side jump to a crevice in R5-red. Jump to its lowest crevice. Shimmy to the left and vault up to two higher crevices. Shimmy all the way left and drop to the lower crevice.

        
On R5-red

 

Shimmy all the way left and look backward to see the ledge for your next jump.
Jump backward to the ledge and pull up. Under Lara some very frustrated Centaurs and Mummies are angrily waiting to devour her, but they can’t harm her from here.

     
On a safe ledge

 

Keep walking on the ledge and shoot them one by one. This may take a while though because they will try to hide near the walls of the ledge, but you’ll eventually get them all flat.

        
Get rid of those Centaurs and Mummies

 

Apply the Scion of Tihocan to the lock to open the first part of the grilled door. CHECKPOINT.

  
Open the first section of the Sanctuary’s gate

 

Hop down to the floor and start again from R1-red to the second narrow ledge of R2-red, like you did before.
This time shimmy left until you notice the grapple hook on the ceiling above the central hallway I told you about before. Prepare for a grapple jump to the left.

     
Preparing for a grapple jump on the ring

 

Hang from the chain and adjust you orientation and height like on the screenshot. You should be facing L4-red. Swing and grab the upper crevice of the column.

  
Grab the second crevice of L4-red

 

Shimmy to the far left where Lara’s back will be facing L5-red. Look backward to see where you will be jumping to. You’ll end up on the lowest crevice of L5-red. Vault up to the middle crevice.

     
On L5-red

 

Shimmy 90 degrees to your left so that Lara’s back is facing L5-blue. Look backward to see the crevice in L5-blue you want to jump to.

  
Preparing for L5-blue

 

You’ll end up on the lowest crevice in L5-blue. Shimmy left to the opposite side of the column and vault up to the higher crevice.

     
On L5-blue

 

Look backward to notice the alcove in the wall you want to jump to. Pull up and take the Artifact.

     
Your 2nd Artifact

 

Face yourself against the wall of the alcove and press B7 to focus the camera to Lara’s back. Run/jump to the crevice in L5-blue. If this doesn’t work, you must start all over from R1-red again and jump to the highest crevice of L5-red. Shimmy right and prepare for a side jump to the ledge left of the gate.

  
Up to the left ledge

 

Use the Scion of Qualopec in the lock to fully open the gate. CHECKPOINT.
Drop down to the floor and face the Sanctuary.

     
The Sanctuary is yours

 

Walk into the Sanctuary and a very long cut scene will then start. So I won’t give you all the detailed conversations, but basically it comes to this:
Lara will take the 3rd Part of the Scion and a door will slide open behind her back. The whole place starts rattling and shaking and Lara escapes through the door. She ends up outside on the rim of a high cliff where she joins the three Parts of the Scion.

     
Lara joins the three Parts of the Scion

 

Then she starts hallucinating again about the three Keepers of the Scion in the past who are accusing a woman of treachery. Tihocan accuses her of having brought Atlantis into ruin. I expel you forever from the sacred Order of the Three and condemn you to shame in the frozen limbo of eternity.
Then you will see that the Queen of Atlantis was Jacqueline Natla! She is captured in a frozen fire – an eternal crystal.

     
The trial of Jacqueline Natla – Queen of Atlantis

 

Natla swears she will take vengeance though. In a next scene we see JN with Lara at some place in modern times Egypt (she must have resurrected – or is she a ghost?). She takes the completed Scion from Lara and has three goons with her one of which is Larson.
Lara wants to know what the 7th Age means but one of the bullies takes Lara in a grip.

     
JN has Lara under control

 

An interactive scene is now starting which you have seen before: arrows indicate which direction you have to press and escape from being killed.

     
Press the three arrows in a row like indicated on the screen

 

Lara escapes and jumps into the sea. She pulls up to the shore and steals a bike for a really wild ride. In a curve she jumps to a motor yacht that is about to leave and hides inside.

     
Lara hides inside a yacht

 

And this is the end of the Egypt Level. Get your completion window.


The completion window of Sanctuary of the Scion

 

Now let's go to Sublevel 4.1: Natla's Mines, Part 1 - Retrieving the Dual Pistols