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Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


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The Tower of Babel, The Secret Passage

The Tower of Babel, The Lower Tower

The Tower of Babel, The Middle Tower - Part 1

The Tower of Babel, The Middle Tower - Part 2

The Tower of Babel, The Upper Tower

The Tower of Babel, The Terrace - Part 1

The Tower of Babel, The Terrace - Part 2


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
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Level 9

The Tower of Babel

The Terrace – Part 2

 

The third fight with the Vizier

You will now have to reach the Vizier from the floor of the Terrace via a chaotic staircase formed by steadily hanging debris particles - some with horizontal poles sticking out. But with this “staircase” you’ll have to jump from one floating debris ledge to another.

There are two kinds of rubble ledges: full and narrow. On a narrow ledge you have to balance and jump sideward. Beside jumps you may also have to do a number of wall runs and pole swings. A swing/jump from a pole goes always in front of you.

There are two ways you can climb up: a long one (which probably was intended by the designers of the Game), and a smart short cut. When doing your ascent you may constantly be hit by the Energy Balls of the Vizier. They take away part of your Stamina, and if you’re hit while hanging from a ledge or a pole you will drop down dead and will have to rewind at the cost of a Sand Tank.

There is no use in slow motion because as soon as you’re hit by an Energy Ball the slow motion Spell will cease. So don’t waste any Sand Tank on that. The whole ascent will be explained by counting the debris particles for a perfect orientation. Follow exactly the description and you’ll be facing the Vizier in no time. Run around the empty Terrace looking for the lowest full ledge which is near a double column. It is quite a narrow U-shaped piece of rubble, but nevertheless it is a full debris ledge. 


The first ledge in front of the double column

 

Wall run up the double column and jump backward to ledge # 1 from where you can immediately jump forward to a higher ledge # 2. Turn left to the pole. Jump to the pole and hang on it facing the ledge on the opposite wall.


On ledge # 2


Turn left to the pole

 

Jump to the pole.


Hanging on the pole facing the ledge on the wall

 

Now this point determines your choice between the long ascent and the short cut. If you swing/jump to the ledge you’ll have to do two horizontal wall runs and your way to the meeting point for both ascents will be longer and more difficult. The chance that you will die will be greater and remember: you’ll have to start all over form the only Checkpoint in Part 1. So we’ll take the short cut. Turn around hanging on the pole and change your Camera View by pressing [B8].


Turn around

 

Quickly shimmy to the right end of the pole and swing/jump to a higher flat ledge (# 3). Turn left.


On ledge # 3


Turn left

 

In front of you there is a narrow vertical ledge (# 4). Jump to it.


Balancing on ledge # 4

 

Side jump to the pole further up.

  
Side jump to the pole

 

Swing/jump to the next flat ledge (# 5), pull up and turn right.


Swing/jump to ledge # 5


Pull up and turn right

 

Jump to the higher flat ledge in front of you (# 6) and turn right.


Jump to ledge # 6


Turn right

 

Notice a vertical narrow ledge in front of you (# 7). Jump to it.


Balance on ledge # 7

 

Jump sideward to the next flat ledge (# 8), pull up and turn right on this ledge.


Standing on ledge # 8


Turn right and notice a pole in front of you

 

Now ledge # 8 is the meeting point between the two ascents: the long one and the short cut that we took. Jump to the pole in front of you. Swing/jump to the ledge in front of you (# 9). Pull up and prepare for a vertical wall run up and a jump backward to the vertical narrow ledge you see on the left (# 10). Side jump to the next narrow ledge (# 11). 


Hanging on the pole

 

Swing/jump to the ledge in front of you.


Hanging from ledge # 9

 

Pull up and prepare for a vertical wall run up and a jump backwards to the vertical narrow ledge you see on the left.


Wall run up and jump backwards to the narrow ledge


Balancing on ledge # 10

 

Side jump to the next narrow ledge.


Balancing on ledge # 11

 

From ledge # 11 you will see the Vizier hanging in the air in front of you. Walk to the end of the ledge and jump towards him.


Jump towards the Vizier

 

The Prince will hang in mid-air in front of the Vizier with a drawn Dagger. A cut scene will now start showing both enemies facing one an another where the Camera will make a full angle of 360 degrees. Then suddenly the Prince’s Dagger will flash!

           
When the circle is complete the Dagger will flash

 

Now perform your 9th Speed Kill! The Prince will jump to the Vizier’s chest and stab his Dagger into his throat.


The 9th speed kill

 

This fatal Speed Kill will make the Vizier drop down to the Terrace with the Prince in his trail.


The Vizier and the Prince are dropping down

 

Both are ending up on the Tower’s Terrace.

 

Meetings on the high Terrace

The Prince will stand up and a long cut scene will start. The scene is quite blurry but the Prince will Speed Kill the Vizier for a 10th time which will make him explode. So much for the Vizier’s “immortality”! Then Farah is set free and from the high Top of the Tower of Babel you will see how all Evil retreats from the City of Babylon.


With the Vizier slain Babylon is set free at last!

 

All people come out on the streets celebrating the courageous victory of the Prince of Persia over the malicious Vizier. Their massive jubilant cry for freedom can be heard from the highest top of the Tower of Babel! Finally Babylon is delivered from the delirious Tyrant and his gang of ruthless killer Demons!

The Spirit of Kaileena (who was murdered by the Vizier before he committed suicide with the same Prince’s Dagger to obtain “immortality”) appears on the scene: This world was not meant for me. But there are others and I will find my place, just as you have found yours. The Prince lays his Dagger into the hands of Kaileena – the cursed Dagger that once took her life.


The Prince lays his Dagger into the hands of Kaileena

 

Kaileena now frees the Prince’s left arm from the fire chain lockjaw that turned him into the Sand Wraith at random moments. The lockjaw falls on the ground and the Prince’s arm is finally cured. 

  
Kaileena’s Spirit frees the Prince’s arm from the lockjaw

 

Kaileena: Leave me now, Prince. Your journey is at the end.
Prince:
Kaileena? Kaileena !!!

Now we understand that the female narrator all the way long has been Kaileena’s Spirit who was telling us the story of The Two Thrones!  
Kaileena vanishes leaving a golden Crown lying on the floor.  
Farah: What is it?  
That is obviously the precious Crown of the Throne of Babylon!


The Crown of the Throne of Babylon

 

The Prince wants to pick up the Crown but someone steps on the Crown preventing the Prince from claiming it. It is the Sand Wraith who has appeared from the lockjaw as a separate person now claiming the Throne of Babylon too.


The Prince wants to pick up the Crown


The Sand wraith is claiming the Throne

 

Sand Wraith: All that is yours is rightfully mine! And MINE it will be! An automatic Save Point will now be created and a new Level loaded.

 

Up to Level 10: The Mental Realm