All images in this walkthrough are property of Ubi Soft Entertainment™

Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


Click on one of these images to go to that Level

Or click on the image at the bottom of this page to go to the next Level


To go to one of the sublevels just click on one of these links:

The Tower of Babel, The Secret Passage

The Tower of Babel, The Lower Tower

The Tower of Babel, The Middle Tower - Part 1

The Tower of Babel, The Middle Tower - Part 2

The Tower of Babel, The Upper Tower

The Tower of Babel, The Terrace - Part 1

The Tower of Babel, The Terrace - Part 2


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
samsi@skynet.be). Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


Level 9

The Tower of Babel

The Terrace – Part 1

 

Due to the length and the many illustrations which were needed in this Sublevel I have split it up into two parts. However, there is no saving or Checkpoint in between. Both parts constitute one Sublevel.

 

The Palace on top of the Tower of Babel

Walk up the stairs between the Save Fountains to a square with an ornamental bird cage in the middle and notice two closed doors. The door to the right is decorated with a circle and the left door with an octagonal star.


Notice both doors behind the bird cage

 

Turn right and follow some more stairs up to a semi-circular balcony with pillars and some kind of Altar in the middle. Overlook Babylon from the banister through the clouds. Left and right of the semi circle there is a path.


The balcony with the Altar

 

Turn to the right path leading to a Golden Chest and smash it collecting 10 extra Sand Credits.


The right path leads to a Golden Chest

 

Turn to the left open hallway flanked by 5 columns on either side leading to a Golden octagonal-shaped wall switch. The door you see below (with the octagonal star) will temporarily open when you touch the switch.


The path to the Golden wall switch


Notice the door left below

 

Wall run to the switch and hop over the banister on your left (between the wall and the column). Drop down to the square and run/roll through the door while it slowly goes down.


Hang down and hurry through the closing door

 

You will enter a splendid marble Palace. This is the upper Palace of the Tower of Babel where the Throne of the Kingdom is situated.

The female narrator says:
You may wonder why I would let this come to pass: so many dead, and likely more to follow. An Empire reduced to rubble. A Prince cast to the streets and hunted like a common criminal. But I had seen the Timeline. And of all the outcomes laid bare to me: this one had the most promise of them all. The Prince has now an opportunity to set things right. Watch now, and see the thing of which I speak.

Follow the hallway till a closed doubled door and a banister on your left. Hop over and jump backward over the gap to the opposite balcony and hop over the banister.


Jump backward to the opposite balcony

 

Go left and notice an outline on the wall, like the shape of a door but now covered as part of the wall. Break it with your Father’s Sword. Go down a staircase. Observe the entrance to a high cylindrical Shaft with an ornamented floor. This is the one and only Checkpoint in this Sublevel!


The contours of a former door


The one and only Checkpoint in this Sublevel!

 

Wherever you die from this point until the end of the Sublevel (Part 1 and 2) you’ll end up here again. When stepping on the middle square the floor will start rising, so in fact this is an Elevator! It will go all the way up to the highest Terrace of the Tower of Babel.


The Elevator starts rising...


...and ends on a Terrace

 

The first fight with the Vizier

Higher up the Prince sees the Vizier floating to Farah who is chained on a ledge on top of a double column. The conversation is hard to follow because of the terrible synchronization (the Game was originally made in Canadian French).

Vizier: Now where did I put those things?
Farah: Zohran?
Vizier: What is it?


The Vizier approaches Farah

 

Farah: In case I don’t get the chance again... She comes close to Zohran’s face and gives him a punch with her forehead (Ha, Ha!).
Vizier:
You pig! I offered you a chance for fraternity and this is the way you respond? Oh... I shall enjoy changing you. Turning to the Prince:


Hello, Prince! Not quite the homecoming you expected?

 

The Vizier will drop to the floor and spread his Golden wings backward for a flying attack. Roll at him and stab him 3 times with your Dagger. He will block the third attack with his Golden helmet. Then you must block his stroke and go on with your 2nd Sword.

The Vizier can jump from one place to another and will also launch Energy Balls which you can easily avoid by rolling aside. He’ll always start a flying attack after that. When you’re near him you can block his stroke and repeat the hits with your 2nd Sword. And when he’s near the pillared wall you can even repeat your 2nd Sword attacks 3 to 4 times in a row. That will drop down his Life Meter quite a bit.


Strike the Vizier with your Father’s Sword


The 3rd stroke will be blocked by the Vizier’s helmet

 

Basically it is all trial and error. Three times during this fight the Vizier will fly up and throw rubbish at you. The first time one piece, the second time two pieces and the third time three pieces in a row. They are hard to avoid because these objects seem to follow you like those smart bombs the Americans now produce. Just keep rolling aside like hell when you see one coming at you.

During the Vizier's first rising they have an angry conversation:
Vizier: Why do you try so hard? I am immortal!
Prince: Immortal perhaps, but not invincible!

With the second rising the discussion becomes really hostile:
Prince (angry):
You will pay for what you have done to my people: To live among mindless monsters in service to your madness!
Vizier: The price for progress!
 

When he comes down after the third time just a few strokes are sufficient for the Vizier to leave the grounds for good. In anger he destroys parts of the surrounding wall and pillars and falling pieces of rubble rain down.


The Vizier turns part of the wall into debris

 

The debris will fall down and the Vizier will now stay in the air. The important thing in this part of the fight is keeping as much Stamina as possible and certainly not spending any Sand Tanks.

 

The second fight with the Vizier

The debris is floating around on the floor like a wild carrousel and you must avoid touching one because it will explode and decrease your precious Stamina about 1/4th. The Vizier is now always hanging in front of a double column for a short while and then moves two double columns further clockwise. You must run to the double column (avoiding the floating chunks of debris), wall run up, and jump backward to the Vizier trying a Speed Kill.


Run to the double column

 

If you’re fast enough your Dagger will flash for a Speed Kill when jumping from the double column to the Vizier. If not (and that will happen often) the Vizier will move on. So you must run and try your Speed Kill series again. Your first Speed Kill is when you jump at him, your second on top of his neck, and your third when in the air. That will chop off one of his wings.


Speed Kill when jumping at the Vizier


2nd Speed Kill on his head


3rd Speed Kill from in the air


The Vizier’s right Wing is chopped off and lying on the floor

 

Now the debris carrousel is spinning twice as fast and you must repeat the same tactics to chop off the Vizier’s other wing. Go into slow motion. This series of three Speed Kills are from another angle here. If you succeed, the Vizier’s second wing will be chopped off too and is now lying on the floor as well.


4th Speed Kill when jumping to the Vizier


5th Speed Kill


6th Speed Kill from the air


The Vizier’s left wing is now lying on the floor too

 

The debris is moving even faster now. You need a third Speed Kill series (this time 2 instead of 3) to really wound him badly. These Speed Kills are again from another angle, but the second one will be from high up in the air where the Vizier will throw you up.


7th Speed Kill when jumping at the Vizier


8th Speed Kill from high in the air

 

Then the Vizier will fly away taking all the debris in his trail and hide somewhere high up in the air (apparently he seems to have two smaller wings left). All the rubbish is then distributed around in the air.


The Vizier flies up high in the air and all the rubbish is distributed around

 

Up to The Tower of Babel, The Terrace – Part 2