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Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


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Secrets of Babylon, The Structure's Mind

Secrets of Babylon, The Well of Ancestors - Part 1

Secrets of Babylon, The Well of Ancestors - Part 2

Secrets of Babylon, The Labyrinth

Secrets of Babylon, The Underground Cave

Secrets of Babylon, The Royal Kitchen


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
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Level 8

Secrets of Babylon

The Structure’s Mind

 

Left of the Save Fountain there is a narrow beam pointing to a vertical wall gap you can jump to and suspend the Prince. However, two saw blades are horizontally spinning in the gap underneath. Slide down when you see the crack in a saw. This is a hard move, you better go into slow motion and stop between both blades before continuing down.

Down on the walkway you’ll face two spiky cylinders moving fast, one vertical and one horizontal. Go into slow motion to pass. Smash objects for Sand when you turn left. Then slip past three spinning saws – only possible in slow motion too.


Only slow motion will get you past these 3 blades

 

You will enter a hall with three levers on slightly elevated platforms. A cut scene will show you every detail. You can go into Landscape View and overlook everything again if you like. Notice that Farah is standing on the opposite side of the gap on your right. That is your final goal: getting there.

When you turn around you will see the three levers (they are all burning). From this point of view the levers are located left, middle and right: L (left lever), M (middle lever) and R (right lever). In both wall corners there are rectangular beams with narrow ledges.


The L/M corner with the rectangular beam

 

First go between M and R and collect 10 Sand Credits from a Golden Chest. Each platform can rise when rotating the lever on top of it. The objective is to raise them all twice.


You will have to use the narrow ledges on the corner beams

 

Also there are grated ledges on the walls that will horizontally move (left/right) when you turn the levers. These ledges will allow you to jump to risen platforms. When you turn a lever you will automatically get a Landscape View showing the change. Your first move: raise all three platforms once. You can easily jump down and go to the next one.

Then go down to the M/R corner and run up the beam to the first narrow ledge. Pull up and jump to the higher narrow ledge. Side step right around the corner and jump backward to the grated ledge from where you can wall run and drop down to R.

Turn the lever and raise R a second time. Wall run back to the R/M corner and end up on a narrow ledge. Shimmy left around the corner and drop down to two lower narrow ledges. From here jump backward to a grated ledge and from the opposite side, wall run on your right dropping down to another grated ledge. From here jump to M and raise M a second time.  

Wall run left to the M/L corner and end up on a narrow ledge. Shimmy left around the corner and drop down to two narrow ledges. Jump backward to a grated ledge from where you can jump to L. Raise L a second time and now you will get a cut scene where a bridge is rising in the gap between you and Farah.

Wall run to the L/M corner. You will end up hanging down from a narrow ledge. Drop down from the 4 lower narrow ledges until you reach the floor. Now you can run over the bridge to Farah. But then the Vizier Phantom suddenly appears and holds Farah in a deadly grip.


The Vizier is molesting Farah

 

The Prince turns into the Sand Wraith and falls down deep below. You’ll be asked to save your Game now, which I would encourage.

 

To the next Sublevel, The Well of Ancestors - Part 1