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Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


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The Royal City, The Royal Workshop

The Royal City, The King's Road

The Royal City, The Palace Entrance

The Royal City, The Hanging Gardens


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
samsi@skynet.be). Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


Level 7

The Royal City

The Royal Workshop

 

Run up the wall with the mechanical Dagger groove. The door on your right will open, so drop down and run through it. A cut scene will start where the Prince will see how people are imprisoned behind a jail wall with many windows. Remember this wall. Everything is burning in the Royal Workshop.

Run forward to the huge Babylonian statue representing a King who is holding a staff in his right hand. Climb it like a column and on top turn your back towards the ledge and jump backward.


Climb the staff of the statue

 

Go right to the end of the ledge and jump left to a lower wooden ledge. From there jump to a lower wooden ledge and go to Landscape View. The view suggests you will have to wall run on your left and then wall-to-wall jump to a narrow ledge high on your left.


Jump all the way up

 

Step left and jump backward to the narrow beam. Side jump from the beam to a ledge with a lever and a mechanical Dagger groove on the wall. I shall call this ledge # 1.


Ledge # 1

 

On top of the groove you will notice an arrow pointing from a circle to a wall Icon with windows. The circle represents the statue where it is now standing and the other Icon the opposite jail wall you just saw. You can go to Landscape View here and observe the statue.

Turn around and look at the opposite side where you notice a similar ledge with a lever and a mechanical Dagger groove. Let’s call this ledge # 2. Now “God” is shouting to move, but how to solve this puzzle?

If you rotate the lever a half turn the arrow above the groove will point to the left. Pretty complicated... So before stabbing your Dagger into the groove let’s just walk around here and look at everything.

Climb the ladder to the upper ledge and have a look at the opposite wall. That is the prisoner’s wall with all the windows as seen on the Icon you just noticed above the groove where the arrow was pointing at.

Lower down from the ladder on the opposite side of this ledge where you reach ledge # 2, and look above the mechanical groove: the panel refers to a clockwise rotation. If you rotate this lever a half turn the arrow above the groove will then change to counter-clockwise rotation.


Turning the lever

 

In conclusion:
the first Dagger groove on ledge # 1 will move the statue in the direction of the circle or the prisoner’s wall, and the groove on ledge # 2 will rotate it clockwise or counter-clockwise (a quarter of a circle), both depending on how you turn the lever.

There is some logic to this puzzle, in order to get the little grey cells working, like Hercule Poirot used to say (a Belgian like myself). If you make the wrong step the statue will refuse and retract to its previous position. For each next move of the statue you have 4 options:

 

Ledge # 1

L: Arrow pointing left to the circle
R: Arrow pointing right to the wall

 

Ledge # 2

C: Clockwise rotation (quarter circle)
CC: Counter-clockwise rotation (quarter circle)

 

Each time you have to run up the wall after adjusting the lever, and stab your Dagger into the mechanical groove. By the way, I shall call HT a half turn ( 2 C or 2 CC in a row) the choice of rotation doesn’t matter. So it will take some time climbing/running around to figure out the correct sequence, but if you don’t want to spend half a day on stabbing Daggers into the grooves here it is:

R – HT – R – R – C – L – C – R – C – R – CC – R


The final motion of the statue

 

The statue has some kind of a ledge on its left arm that will then break the jail wall. Next a cut scene will show you how all prisoners escape. The Prince will jump to a Chariot (like we’ve seen before) and a hell of a ride will start.


Starting another Chariot ride

 

But before that you will be asked to save the Game, which is a good idea.

 

Next Sublevel: The King’s Road