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Written and
illustrated by Dr. Hugh
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© December
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Level
6
Uptown
The
Promenade
Go
through the doorway smashing all the objects you find and fill your Sand Tanks.
Down the stairs kill the Guard and push the woven crate to the corner in front
of the pool.

Move the crate here
Jump
up and wall run over the pool in the direction of the waterfall, and
wall-to-wall jump up to the upper ledge. Kill the Guard there and fill a Sand
Tank. Observe two things here: an octagonal star-shaped switch on the wall and a
shutter on the other wall. The switch will lower the wooden door in front of the
shutter so you can wall run.

The switch on your left, the door and shutter on your right.
Run
up the wall and as soon as you touch the switch go to the opposite wall for a
wall run to the shutter and jump from there to the opposite narrow ledge. Walk
around the corner and jump to a higher narrow ledge. Jump backward and
wall-to-wall jump to the top of the bay window on your left. Go
to Landscape View and notice two shutters and a balcony.

This means a fast move again
Wall
run and jump from the shutters to the banister, hop over and through the open
doorway go to the other side where a short cut scene will start. What
has happened? These people are clearly in danger!
And
so the Prince will turn into the Sand Wraith once again. This is a Checkpoint. Run
and jump from the opening to a chain inside a tower and lower down. Kill a Guard
and two Fire Dogs down there. Smash
some things to restore your ever-dropping Stamina, run outside and on your left
notice a mechanical Dagger groove. Engage two closing blinds so you can now make
a wall run.

Lowering the blinds

Wall run with the
Chain
Notice a torch on top between both closed blinds. Wall run, and apply your Chain on the torch to extend your run to a red curtain and slide down. At the end of the slide jump backward and apply your Chain on a horizontal bar to end up hanging from a ledge. There are 3 female Ninjas and a Fire Dog on that ledge. Pull up and kill them all: this is made easy with wall attacks, because the Ninjas and the Fire Dog will hardly move.

These 3 Ninjas and the Dog hardly move
The
rooftop is loaded with objects to smash, so get full Health again before
noticing a mechanical Dagger groove. Two blinds will close on the adjacent wall
so you can wall run to a shutter with a chain extension on the torch.

These two panels are closing now
Jump
from the shutter to two more shutters and land on a ledge where you kill a Guard
and smash some baskets for Sand and Health. Go
to Landscape View and notice two shutters. Wall run and jump from shutter to
shutter (3 of them) and from the last shutter use your Chain on a horizontal
wall pole to land on a balcony with three Guards and two Fire Dogs. First kill
the Guards and then the Dogs.
Then wall run to a narrow beam and when hanging from it drop down to a balcony. In the opposite corner run up the wall and stab your Dagger into a mechanical groove. That will trigger two blinds. Return to the beam and pull up. Side jump to the blind that has just risen.
From
here jump down to the previous balcony. Act very fast. Look up and notice the
second opened blind. Go to the corner, run up the wall and jump backward to the
slanted blind. Now
another fast move is coming up. There is no time to look around anyway, so here
we go:
Make
a wall run on your left side and jump to a horizontal bar while using your Chain
on it. Immediately use your Chain again on the next bar and land on a ledge.
Drop down on the opposite side and shimmy all the way to your left. At the end,
pull out a grey block from the opposite wall with your Chain.

Pull out this block
Jump
backward to the block and wall run to the ladder. Slide down and at the end of
this ladder pull out another block from the opposite wall with your Chain.

Also pull out this block
Jump
to the block and wall run to your left and jump backward to the ledge with a
shallow pool. Finally you will turn into the Prince again! This is a Checkpoint.
Jump
to the narrow ledge and pull up. Jump to the banister and hop over. Here you
will see a Sand Gate beam.
Hop
over the opposite banister and hanging down, jump backward to the opposite
horizontal pole. Swing/jump
to the next pole and from there to the narrow beam sticking out. Pull
up and walk to the end of the beam. Jump
to the chain in front of you.

Observe every detail from this position
Down
there you will notice two wooden constructions. A small one on your left, and
large one on your right. There is one Guard on the larger construction and a
number of Guards near the Sand Gate. Then
slide down. When the Guard below you has turned his back, drop down and you can
easily Speed Kill here. It will take 4 quick Speed Kills every time when the
Dagger flashes.
Now
prepare for the battle of your life! You will have to defeat all the other
Guards near the Sand Gate and they keep popping out of the Gate! When they’re
all gone, the Sand Gate still won’t be accessible because the light beam is
still on!
So
go to the smaller wooden structure nearby and run up to grab a narrow ledge.
Jump up, hop over the banister and go to Landscape View. Notice a shutter
further on, between the wall and the larger wooden construction.
Wall
run to the shutter, jump to the next shutter and from there to the ledge where
you can easily kill a lonely Guard. There is a Golden Chest in the corner where
you can smash out 10 Sand Credits.
Jump
to the chain and lower down. Now the Sand Gate beam is down and you can
stab your Dagger into it and earn 200 Sand Credits. Then escape to the pounding block alley with all of the other traps. Go into
slow motion and jump from block to block. Turn left and find your Save Fountain.
Up to Level 7: The Royal Enclave, Sublevel 1: The Royal Workshop