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Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


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Uptown, The Plaza

Uptown, The Upper City

Uptown, The City Gardens

Uptown, The Canal

Uptown, The Promenade


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
samsi@skynet.be). Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


Level 6

Uptown

The Promenade

 

Go through the doorway smashing all the objects you find and fill your Sand Tanks. Down the stairs kill the Guard and push the woven crate to the corner in front of the pool.


Move the crate here

 

Jump up and wall run over the pool in the direction of the waterfall, and wall-to-wall jump up to the upper ledge. Kill the Guard there and fill a Sand Tank. Observe two things here: an octagonal star-shaped switch on the wall and a shutter on the other wall. The switch will lower the wooden door in front of the shutter so you can wall run.


The switch on your left, the door and shutter on your right.

 

Run up the wall and as soon as you touch the switch go to the opposite wall for a wall run to the shutter and jump from there to the opposite narrow ledge. Walk around the corner and jump to a higher narrow ledge. Jump backward and wall-to-wall jump to the top of the bay window on your left. Go to Landscape View and notice two shutters and a balcony.


This means a fast move again

 

Wall run and jump from the shutters to the banister, hop over and through the open doorway go to the other side where a short cut scene will start. What has happened? These people are clearly in danger!

And so the Prince will turn into the Sand Wraith once again. This is a Checkpoint. Run and jump from the opening to a chain inside a tower and lower down. Kill a Guard and two Fire Dogs down there. Smash some things to restore your ever-dropping Stamina, run outside and on your left notice a mechanical Dagger groove. Engage two closing blinds so you can now make a wall run.


Lowering the blinds


Wall run with the Chain

 

Notice a torch on top between both closed blinds. Wall run, and apply your Chain on the torch to extend your run to a red curtain and slide down. At the end of the slide jump backward and apply your Chain on a horizontal bar to end up hanging from a ledge. There are 3 female Ninjas and a Fire Dog on that ledge. Pull up and kill them all: this is made easy with wall attacks, because the Ninjas and the Fire Dog will hardly move.


These 3 Ninjas and the Dog hardly move

 

The rooftop is loaded with objects to smash, so get full Health again before noticing a mechanical Dagger groove. Two blinds will close on the adjacent wall so you can wall run to a shutter with a chain extension on the torch.


These two panels are closing now

 

Jump from the shutter to two more shutters and land on a ledge where you kill a Guard and smash some baskets for Sand and Health. Go to Landscape View and notice two shutters. Wall run and jump from shutter to shutter (3 of them) and from the last shutter use your Chain on a horizontal wall pole to land on a balcony with three Guards and two Fire Dogs. First kill the Guards and then the Dogs.

Then wall run to a narrow beam and when hanging from it drop down to a balcony. In the opposite corner run up the wall and stab your Dagger into a mechanical groove. That will trigger two blinds. Return to the beam and pull up. Side jump to the blind that has just risen.

From here jump down to the previous balcony. Act very fast. Look up and notice the second opened blind. Go to the corner, run up the wall and jump backward to the slanted blind. Now another fast move is coming up. There is no time to look around anyway, so here we go:

Make a wall run on your left side and jump to a horizontal bar while using your Chain on it. Immediately use your Chain again on the next bar and land on a ledge. Drop down on the opposite side and shimmy all the way to your left. At the end, pull out a grey block from the opposite wall with your Chain.


Pull out this block

 

Jump backward to the block and wall run to the ladder. Slide down and at the end of this ladder pull out another block from the opposite wall with your Chain.


Also pull out this block

 

Jump to the block and wall run to your left and jump backward to the ledge with a shallow pool. Finally you will turn into the Prince again! This is a Checkpoint. Jump to the narrow ledge and pull up. Jump to the banister and hop over. Here you will see a Sand Gate beam.

Hop over the opposite banister and hanging down, jump backward to the opposite horizontal pole. Swing/jump to the next pole and from there to the narrow beam sticking out. Pull up and walk to the end of the beam. Jump to the chain in front of you.


Observe every detail from this position

 

Down there you will notice two wooden constructions. A small one on your left, and large one on your right. There is one Guard on the larger construction and a number of Guards near the Sand Gate. Then slide down. When the Guard below you has turned his back, drop down and you can easily Speed Kill here. It will take 4 quick Speed Kills every time when the Dagger flashes.

Now prepare for the battle of your life! You will have to defeat all the other Guards near the Sand Gate and they keep popping out of the Gate! When they’re all gone, the Sand Gate still won’t be accessible because the light beam is still on!

So go to the smaller wooden structure nearby and run up to grab a narrow ledge. Jump up, hop over the banister and go to Landscape View. Notice a shutter further on, between the wall and the larger wooden construction.

Wall run to the shutter, jump to the next shutter and from there to the ledge where you can easily kill a lonely Guard. There is a Golden Chest in the corner where you can smash out 10 Sand Credits. Opposite this Chest climb a block. Wall run to the narrow beam on the left wall. Pull up and align with a hanging chain.

Jump to the chain and lower down. Now the Sand Gate beam is down and you can stab your Dagger into it and earn 200 Sand Credits. Then escape to the pounding block alley with all of the other traps. Go into slow motion and jump from block to block. Turn left and find your Save Fountain.

 

Up to Level 7: The Royal Enclave, Sublevel 1: The Royal Workshop