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Written and
illustrated by Dr. Hugh
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© December
2005 Bert Jamin (www.gamesover.com)
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Level
6
Uptown
The Upper City
The
Prince cleansed himself in the waters of the Fountain...
Although he returned
to his normal body, the same could not be said for his mind...
In the left corner opposite the Save Fountain stands a moveable
pedestal with two beams on top shaped like a “T”. You can see a groove in
the floor. Before you can move the pedestal all the way to the other end of the
groove, you will have to lower the decorative panel in front of the pedestal.
The pedestal with a “T” beam is protected by a panel
Jump up to the pedestal and on your right you will see a balcony
with a lever.
Climb the pedestal and jump to the narrow top beam of the “T”.
Walk towards the balcony and jump over.
Move all the way up and turn around. Jump to the narrow beam
suspended from the ceiling and walk on the perpendicular narrow beam in the
middle.
A
fight in store for you before you can turn the lever
Drop down and kill those Guards in the classical way. Pick up a 2nd
Weapon and rotate the lever a half turn. This will open a door down below where
you see a Guard patrolling.
The location of the door
Jump from the ledge to the vertical wall gap, drop down, pull up
and kill the Guard. Go left and study your next move. There are 3 shutters in a
row and an opposite balcony.
A
fast move coming up
Wall run and jump from the row of shutters to the balcony. Go through the doorway in front of you to the next balcony and watch a cut scene where Farah appears down below.
Prince:
Do you see now? The
change was physical, nothing more!
Farah: Why should I believe
you? Everything you have done contradicts this. I have seen how you hunger for
combat: you take pleasure in creating death!
Prince:
But I came back!...
for you...
“God” interferes:
You
certainly have a way with women! Those who can’t get killed can’t get far
enough away from you.
Farah escapes through the door she came in.
Study before acting
Wall run and jump to the narrow beam on your right. Side jump to
the chain and grab it.
Carefully consider your move after dropping down from the
chain
Jump down and choose between two options:
1. Fight a very tough bunch of green guys. Wall
attacks and hop-over attacks will do the job. When one is lying on his back, stab him and immediately
jump backward repeating your wall attacks.
2. (Preferable) Go into slow motion and avoid these “greenies”
by running straight to the Golden Chest and get your 10 Sand Credits.
The location of the Golden Chest
Either way, run up the wall with the switch. Go into slow motion
when you touch the switch and run through the door.
The door that will be opened by touching the switch
Avoid a heavy fight with the next 3 Guards by following the
hallway to your right (around two corners) and running straight to the ladder in
the narrow hallway.
The location of the ladder
Climb
the ladder, jump backward and wall-to-wall jump up to
the balcony. Hop over the banister. Go left. Look up and notice a narrow beam
sticking out of the wall. Run up the opposite wall and jump backward to the
beam.
Run up the
wall from here
Walk on the beam to the wall consisting of ropes and beams and
jump up.
Jump up from this side of the beam
Pull up to the balcony from where you can already see a vertical
light beam going up from a Sand Gate down below (Did they invent the Laser beams
in ancient Babylon?).
In
my youth I would often lose myself in the back alleys of the Upper
City. I spent hours running, tumbling, imagining myself all manner of creatures. The
rooftops and passageways were secret windows onto other worlds...
But now
everything has changed. The color bled away, and the sounds of life replaced by
a heavy stillness.
Overlook your next move from the opening in the banister. A narrow
beam is sticking out of the left wall. This is a Checkpoint.
Starting off to the Sand Gate
Wall run to the beam, pull up and side jump to the wooden ledge in
the corner. Go to Landscape View and overlook the setting again.
Study your next move for going all the way down
So here we go: wall run and jump from the shutters to this ledge.
Drop down and kill the Guard.
This foresees a very heavy battle again – say against 10 bulky
Sand Guards all on your own. Wall run to the shutter and jump to the opposite
rooftop. Jump down from there and apply all your usual acrobatic Skills to kill
them. The temporary problem once again is: you won’t absorb any Sand no matter
how much the Guards or the objects will shed when hit.
Also notice this switch on the wall
You now have gained the Winds
of Sands Power.
The wall switch and the door

Run through the door
Escape through the door and run up the stairs. Hop over a
banister.
Move the crate to this door
Climb up the crate and run up the door to grab a ledge.
Make your way to the opposite Dagger plaque
Jump up to the small narrow ledge and shimmy around the corner.
Pull up to your next Save Fountain.