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Written and
illustrated by Dr. Hugh
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Downtown, The Temple Rooftops - Part 1
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© December
2005 Bert Jamin (www.gamesover.com)
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Level
5
Downtown
The
Market District
Continue to the left and jump from the ledge on your right to a
lower ledge. Smash all objects there and get more Sand.

Wall run and jump to the ledge
Shimmy to your right around the corner and let go to use a Dagger plaque below. Look to your right and wall run to another Dagger plaque. Look down and notice there is a Sand Gate there, at first sight there are no Guards.
Jump to the higher narrow
ledge and as soon as you start
shimmying to the right Farah will show up in a cut scene and complain about the
pile of woven crates that is blocking her way.

You may pull up at this point
From the end of the beam jump to the vertical wall gap and slide
all the way down. Kill the Guards here. There is a ladder and a mechanical
Dagger groove around the corner. Smash the basket in front of the wall and run
up the wall stabbing your Dagger into the groove. This will open a timed door on
your left. Go into slow motion, jump down and make it through the door by
running/rolling under it.
Remember to keep smashing objects for Sand, so I
will not repeat this any longer.

Walk to the end of the beam
The Sand Gate was protected by Guards after all! Jump to the
opposite narrow beam. Don’t pay any attention to the 3 Dagger plaques on the
wall. Drop down and kill the Guards – a terrible fight since there are about
10 Guards appearing from that Sand Gate. No problem with the Prince’s
acrobatic Skills. When they’re all gone approach the Sand Gate and the Prince
will stab his Dagger into it and earn 150 Sand Credits.
There is a mechanical Dagger groove between two torches
on this
plaza.

Pull out the crate
Move the crate further under the
mechanical groove, jump up and from there to
the groove stabbing your Dagger into it. This will open a door on your far
right. Immediately go into slow motion, drop down and run through the door.
Inside turn around the corner and climb the ladder on your right.
On top you’ll end up in a hallway. Go left around the corner to the pit and
overlook the situation. You can see a shutter on each wall. That means another
series of fast moving coming up.

Observe your next moves
Wall run on your right and jump from both shutters to the opposite
ledge. A very long cut scene will now start where the Prince and Farah will meet
again. When a woman cries for help in the distance. “God” will urge the
Prince to continue his quest and leave the girl.

A
difficult decision for the Prince
And so the Prince leaves Farah and goes upwards to a hole in the
wall, but looking at the

Looking at the Tower
of Babel the Prince changes his mind
He returns to the ledge and decides to follow Farah.