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Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


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Downtown, The Balconies

Downtown, The Dark Alley

Downtown, The Temple Rooftops - Part 1

Downtown, The Temple Rooftops - Part 2

Downtown, The Temple - Part 1

Downtown, The Temple - Part 2

Downtown, The Marketplace

Downtown, The Market District

Downtown, The Bowery

Downtown, The Brothel


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
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Level 5

Downtown

The Temple – Part 2

 

Inside behind the door is another similar floor switch. Step on it and go into slow motion again. Then safely pass the lethal traps when ascending all stairs and run through the timed door triggered by the switch. In this room you will reach a shallow pool where you will turn into the Prince of Persia again. Smash sufficient jars here to fill up all of your 5 Sand Tanks.

There are two similar stones in an alcove with the same strange signs on them. Turn the lever all the way around and some awful enemies will come inside that you can only defeat when using slow motion again and again because they throw Daggers. Anyway at the end of the battle you’ll have recovered your full Health. Look up and notice some broken columns hanging from the ceiling. Run up the wall opposite of the lowest column, jump to it and climb all the way up.


The first column to climb

 

Jump to the next column which is very short and turn your back to the round ledge in the corner. Jump to the ledge, pull up and start a conversation with “God”. Turn left and see a bar sticking out from a higher column. Wall run along the wall to the corner and jump to the bar. Pull up and jump to the higher bar. Swing/jump to the opposite bar. Notice a grayish blue suspended wall carpet in front of a hole in the opposite wall. Shimmy to your right and swing/jump to the hole.


Jump to this hole

You’ll end up on a balcony seeing a red curtain on your right side. Stand in front of the gap in the banister and look down: you will see a lower hanging curtain on the opposite wall. Wall run to the first curtain and slide down. At the end press [B1] to jump to the opposite curtain and slide down to the floor.


Jump to the opposite curtain and slide down

 

Follow the hallway, turn left around the corner and drink from the Fountain – which is a Bonus Health Fountain. There will be a Challenge Task before you will get your Bonus Health. Observe a number of shutters on each wall. Wall run on your right and jump from shutter to shutter (there are 9 of them) between the spiky cylinders until you end up hanging on a crumbling column.


Jumping from the shutters

 

Quickly turn around and jump backward to the next column when the gap on the spinning saw wheel is on top.


Jumping from column to column between the spinning saw gaps

 

Repeat this with the other 5 columns until you’ll find the light and earn your 3rd Bonus Health. Then you’ll be transported back to the Drinking Fountain. You can now backtrack along the hallway and smash some jars to get more Sand in your Tanks. Run up the wall there and pull up. Pass the octagonal star-shaped floor switch to open the door and run through.


Step on the switch to open the door

 

Now you’re back in the cylindrical room with the shallow pool. Repeat the whole acrobatic bar show until you hang from the bar in front of the wall carpet and the hole in the wall that leads you to the Bonus Health. But this time pull up and jump to the higher bar. Turn around and swing/jump to the next bar from where you can swing/jump to the octagonal hole in the ceiling.


From the next bar to the hole in the ceiling

 

Pull up and run through the doorway and smash some jars in the left corner to heal. Go right past the lever and smash more jars in the next corner. Rotate the lever a half turn and run through the opened door on your right. The narrating woman will tell you how Babylon has finally fallen. The Prince was the City’s only hope! The Vizier considers himself a God!

From the banister of this balcony go to Landscape View and notice two red curtains. Wall run from the opening on your right along the curved wall to the first curtain. Slide down and at the end jump backward to the curtain on the opposite wall.


Jump from curtain to curtain

 

Slide all the way down from the second curtain until you land on the floor. Enter the doorway on your right and run up the wall, stabbing the Dagger into the mechanical groove. That will open the door on your right. Go into slow motion, drop down and run through the door. On your left there is a gap in the floor. Wall run to your right to a banister of an alcove. Jump over and climb the ladder on your right. The Save Fountain is on the left of this hallway.


A Save Fountain on your left

 

To the next Sublevel: The Marketplace