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Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


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Downtown, The Balconies

Downtown, The Dark Alley

Downtown, The Temple Rooftops - Part 1

Downtown, The Temple Rooftops - Part 2

Downtown, The Temple - Part 1

Downtown, The Temple - Part 2

Downtown, The Marketplace

Downtown, The Market District

Downtown, The Bowery

Downtown, The Brothel


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
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Level 5

Downtown

The Temple – Part 1

 

This Sublevel is also very long until you finally reach a Save Fountain, so for the Walkthrough it has been split into two Parts as well, with a Checkpoint in between – but no Save Point. Opposite the Save Fountain there is a mechanical Dagger groove. Run up the wall and trigger the mechanism that will open the door on your right.


Drop down when the door is open

 

Run through the door and go down the spiral stairs until you reach a room with a balcony. This room is full of corpses. Smash all jars and fill up your Sand Tanks. Go to the balcony and watch a cut scene of how that vicious Vizier Phantom and his gang down there keep on killing innocent people and taking pleasure in it.

The Prince gets very angry: To conquer a City is one thing, but to do so with such violence and cruelty is something else entirely. I will return EVERY blow he has landed against my Kingdom!! “God”: We are close, Prince. So close!  

Then on the balcony the Prince will transform into the Sand Wraith again. This is a Checkpoint. Hop over the banister and jump backward to a narrow grey ledge on the opposite wall.


Jump to the narrow grey ledge

 

Drop down to a narrow beam below the ledge and side jump to your left to another narrow beam. As the Sand Wraith, keep a constant eye on your ever dropping Stamina, so you have to act fast here.

Press [B4] to hang from the beam to drop down to a balcony. Sneak behind the Guard and press [B3] to start strangulation. Repeatedly press [B3] until he’s dead and a Fire Dog will appear out of the blue. One wall attack and two stabbings when it’s lying on its back will deliver you from that creature.

On your right there is an opening in the banister near the wall. Do a wall run to the ledge in the corner and pull up. Go to Landscape View and notice that there is a difficult move coming up. There are two bars left of the wall where you will have to make two successive Chain jumps.


Observe your next move

 

Wall run and jump to the bar on your right while using your Chain in mid-air. Then you will swing to the next beam for another Chain swing to land on a ledge. Turn left and notice a narrow beam opposite the wall near the corner. Wall run/jump to the beam and pull up. Side jump to the first narrow beam and drop down where there is a Guard and one or two Fire Dogs you’ll have to slaughter. Left from this balcony there is a white block in the opposite wall that you can pull out with your Chain.


Pull out the block

 

Jump to the block and pull up. Run up the wall on your right and jump backward to the higher balcony on your left. Run through the doorway on your right and notice another white block in the opposite wall. Hang down, shimmy to the far right and pull the block out of the wall with your Chain.


Hanging from the right end of the ledge pull out the block

 

Jump backward to the block. Look right and prepare for a fast and difficult move. You will see two successive torches on this wall. Wall run and use your Chain to swing further from the first torch when you’re about in the middle between the ledge and the torch. Continue a Chain swing on the second torch and keep wall running to a shutter where you‘ll have to jump to an opposite shutter from where you jump and land on a balcony with a Guard and a Fire Dog.

You can easily strangle the Guard from behind and then take care of the Fire Dog. Go through the doorway to a balcony where you can smash some jars for Sand. On the right is a gap in the banister near the wall. Prepare for another series of quick moves and jumps. This is a Checkpoint.

You can see a torch on the right wall and a bar left on the perpendicular wall. Wall run and when in between the balcony and the torch use your Chain to swing further. Keep wall running to the corner and jump left in the direction of the bar while immediately pressing [B3] to use your Chain on the bar and end up on a wooden ledge.


The final Chain swing to the ledge

 

Pull up. The Sand Wraith will start moaning about the fact that Babylon is nearly in the hands of the Vizier. Look left and notice a huge statue holding a fire, and a bar on the wall. Wall run towards the statue and end up supporting yourself between the statue and the wall.


Supporting between the first statue and the wall

 

Jump towards the bar while using your Chain in mid-air to end up supporting yourself between the wall and a second statue. Slide all the way down and jump to the opposite ledge in the corner. Pull up, look left and notice another corner ledge that you can wall run to.

From this ledge run up the wall on your right and jump backward to an upper ledge. Sneak behind the first Guard and strangle him. Then sneak behind the other guard and strangle him too. This is easy.

Smash the jars in the corner to fill up your Health and then go through the doorway to the other side of the balcony. On your right go to Landscape View and notice a red curtain on each wall. In front of the balcony a bar is sticking out which is in the middle of the two curtains.


Observe well and prepare your next move

 

Wall run to the curtain along the curved corner and slide all the way down. At the end press [B1] to jump backward to the balcony’s bar but immediately press [B3] to use your Chain on the bar swinging to the opposite red curtain where you will slide all the way down to the floor.


Swinging from one curtain to the other using your Chain on the balcony bar

 

Now get ready for a terrible fight with lots of Ghoul monsters. Use your lightning Powers to blind them and slaughter them. Also do wall attacks and run-over attacks. This fight will make you healthy again although you may have avoided this combat by quickly stepping on an octagonal star-shaped floor switch in front of the two stones with strange signs on them, and go into slow motion to escape through a door.


The floor switch

 

But then you may have missed that Golden Chest and earned 10 more Sand Credits. Once inside behind the door you’ve reached another Checkpoint.

 

Go to Part 2