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Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


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Suburban Babylon, The Fortress

Suburban Babylon, The City Gates

Suburban Babylon, The Lower City

Suburban Babylon, The Lower City Rooftops

Suburban Babylon, The Arena

Suburban Babylon, The Arena Tunnel


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
samsi@skynet.be). Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


Level 4

Suburban Babylon

The Lower City Rooftops

 

Jump to the ledge to the right of the Save Fountain and get rid of an Archer before he notices you. Jump over the banister, drop down and kill another Archer. Wall run to a shutter and jump to the opposite shutter on the tower and from there jump to the balcony.


Two shutters to jump from

 

When hanging from the balcony a cut scene starts where a Guard is running to the Prince and striking him so he will fall down. However, an unknown Archer kills the Guard with his arrows and the Prince has no idea where this Archer is hiding.

Who is this? Someone helping us! Who is there?  The Prince is picking up an arrow. You have done me a great service, show yourself and then I might thank you! So very strange... I wonder... No, it is silly to think such things.

Jump to the next rooftop. Remember Azad’s Furious Retaliation: press [B2] – [B2] – [B3] – [B3] – [B2] – [B2]. Climb up to the wall and kill the Archer. Go to Landscape View and notice two Archers on the higher rooftop. Climb up and kill them one by one with wall attacks and strokes.

Dreaming about the girl again? Well wake up! ...“God” really starts getting on my nerves. Did you fall asleep? And more nonsense like that: Hello-o, have you forgotten how to move?


Nice views of Babylon’s rooftops

 

Climb up to the higher rooftop and “God” will tell you to go down again. Jump to the lower rooftop. See that shutter on the wall? Wall run and jump from there to a chain. An Archer is walking down below. Lower down and from this point notice that there are in fact two Archers there.


Two Archers to deal with

 

Drop down so you can do a Speed Kill here (if it works?) and then easily take care of the second Archer with wall attacks. Go to Landscape View and notice a strange looking creature standing near a box. Remember Mithra’s Vengeance: press [B2] – [B2] – [B2] – [B3] – [B3]. However, when you go inside there is no such creature (he disappeared?).

Around the corner you can run/jump to an opposite narrow ledge. Drop down twice to lower ledges (the first will crumble) and proceed through the open door. Go left, run up to the wall and stab your Dagger into a plaque. Jump backward to a narrow ledge on the opposite wall and then jump up to a higher ledge and from there to a rooftop. Make a wall run and at the end press [B1] to stab your Dagger into a plaque.


Look down here

 

Notice two more Dagger plaques on the left wall and also one below you. Drop down and use the lower plaque, and from there drop down to the floor. Go to the other wall where you saw both plaques and smash a jar to free your way up the wall to the lower plaque. Move to the higher plaque. Look right and notice a Dagger groove. Wall run to that groove and stab your Dagger into it. Two doors will be opened by this mechanism.


Both doors are timed

 

When dropping down you’ll notice how the left timed door is closing in front of a Save Fountain. What about the second door? So repeat the scene with the dagger Plaques and the mechanical groove, drop down and run to the second door that is lowering too and roll under it to get inside. Notice a Dagger groove on your right and remember that spot.

Hang down from the ledge and drop down to a narrow ledge. Walk left, drop down to another ledge, and finally drop down to a last one where you will be hanging from. Pull up and look around. Go to the right and jump backward to a narrow ledge on the opposite wall. From there drop down to the floor.

Jump to a lower ledge and to the lower floor. Around the corner there is a Golden Chest. Smash it and collect 10 Sand Credits. Run around the left corner and run up to a meshed grille. Move right and run up to the second meshed grille. Jump up and there is a Drinking Fountain.


Pull up and drink from the Fountain

 

Now we remember that this kind of Fountain is a Bonus Health Fountain, don’t we? Turn around and face the Challenge Task. It starts with two spiky half-cylinders in the floor.


Both Cylinders are rotating

 

When they’re both flat pass in the middle of both panels and walk along a narrow beam. On your right side are Dart Shooters. When their arrows have been shot jump to the next beam and walk to the middle of that beam. Watch how more arrows are launched.


At this spot you are safe

 

Now you will have to pass two rows of Dart Shooters. Time your jump to the next beam well and walk up to the perpendicular short beam. Jump to the opposite narrow ledge and quickly jump to two higher ledges that are constantly retracting into the wall. Jump up to the landing where you will see the light. Walk to the light and gain your 2nd Bonus Health.

The Prince will then reappear in front of the Fountain. Backtrack from where you came and jump up to the wall where you use the Dagger groove. Run up and stab your Dagger into the groove allowing the mechanism to open the door.

Quickly run through the timed door and smash all objects you can find: lots of them contain Sand for your Tanks, should you need them. Now once again, run up the opposite wall and repeat the whole show with the Dagger plaques and the groove. Only this time, run through the first door and save by the Fountain.

 

To the next Sublevel: The Arena