All images in this walkthrough are property of Ubi Soft Entertainment™

Written and illustrated by Dr. Hugh
Website conversion and layout by Bert Jamin


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To go to one of the sublevels just click on one of these links:

The Palace of Babylon, The Palace Balcony

The Palace of Babylon, The Palace

The Palace of Babylon, The Throne Room

The Palace of Babylon, The Hallway of Traps

The Palace of Babylon, The Ruined Palace

The Palace of Babylon, The Royal Chamber


© December 2005 Bert Jamin (www.gamesover.com)
This walkthrough may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh (
samsi@skynet.be). Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


Level 2

The Palace of Babylon

The Palace

 

Here you will have to learn how to avoid lethal mechanical devices, invented to keep invaders from the Palace. First you will have to pass a floor with spikes. Run fast before the spikes pop out. Around the corner there is a wheel with knives.


Pass when the wheel is turning into the floor

 

Then jump up to the balcony when the spiky wheel has turned and jump over the banister of the balcony. On your right do a wall run when the wheel has turned inside and jump to the left ledge. Timing is important here: when you get hurt by the wheel you’ll drop down and have to climb the narrow ledge, jump up onto the ledge and retry your wall run.

Make another wall run past the knife cylinder when it is inside the wall and at the end jump to the left ledge from the  shutter. Now you have to cross a spike floor when the knife cylinder is into the wall.


The spike cylinder is turning


Just before it goes into the wall, run and jump up

 

Pass a double chainsaw wheel and take a 2nd Weapon from the stand on your left – if needed. Hold [B6] and move [LAS] to turn the lever. A latch on the ceiling will then open up. Run up the wall and stab your Dagger into the groove.


A block will now emerge from the opposite wall

 

Jump to the block and jump up to the higher level before the block retracts into the wall. You will find a Save Fountain there.

 

Up to... The Throne Room