
Prince
of
Persia
2008
Text
& Screenshots by Dr. Hugh
Web
Page Design by Bert Jamin
©
December 2008 Bert Jamin (www.gamesover.com)
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Elika's Powers - Wings of Ormazd
Elika's Powers - Breath of Ormazd
Elika's Powers - Hand of Ormazd
Level
7
ELIKA’S
POWERS
Sublevel
4
HAND
OF ORMAZD
Go
to the last remaining Power: the blue Plate.

The blue Plate is the last remaining Power at the
Stand
in the circle.
Elika:
That will allow us to enter the Fertile
Grounds in the City of
Press
yellow repeatedly to acquire (or “purchase”) the Power and arrive at
a ledge.


Get teleported to a ledge
Wall
run to the blue Plate and press yellow to activate. You will then grapple
with a hook on something and fly off to a next ledge. Hand
of Ormazd is some kind of grapple Power.



Grapple fly to a second ledge
You
will have to repeat this on the second and third ledge until you reach a ledge
with a lit wall.



Wall run to the ledge with a lit wall
Walk
into the light. The same dream will occur to Elika: she’ll drop dead and her
Father appears.

Elika’s returning dream
Then
you both will land on the


Landing on the Map again
Suddenly
the angry King appears out of the blue.

Get ready for a fierce fight with Elika’s Father
This
time the King has become more powerful. Just like with The Alchemist and his
Ahriman balloon Soldiers he can now turn black and blue. You and Elika will have
to join forces to get him down with the same combos like you used before. When
daddy turns black only a blow of Elika will turn him back to normal, and when he
turns blue only a sword stroke of the Prince will do the job.



Some screenshots of the battle
When
dad is defeated he will disappear in some black Corruption.


The King retreats with shame...
Prince:
Maybe as we heal the Lands your father
will recover.
Elika:
You don’t believe that.
Prince:
No, I don’t.
You
now have acquired Hand of Ormazd
meaning you have all four Powers. Every Land is now accessible and you can
return to previous Lands to clean up the last Light Seeds. It’s not really
needed though. From now on you don’t need to collect Light Seeds any longer.
However,
let’s play it cool and finish off the job like promised. This is supposed to
be a 1st Class Walkthrough.
Open
the Map and look at your results. All Lands in

Your current situation on the Map
The
following Lands in Levels 3 and 4 need Hand
of Ormazd to get fully cleaned from Light Seeds:
Level
3, Ruined Citadel:
Marshalling
Ground
The
Windmills
Level
4, The Vale:
Machinery
Ground
Heaven’s
Stair
Set
your next destination to Marshalling
Ground. Press yellow to teleport to the Fertile Ground.

Set your destination to Marshalling
Ground
Go
to:
Level
3: Ruined Citadel, Sublevel: Marshalling Ground
And
read further in that section from the last paragraph: Returning with Hand of Ormazd.