Prince of Persia 2008

Text & Screenshots by Dr. Hugh

Web Page Design by Bert Jamin


© December 2008 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh. Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


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City Gate

City Gate - Light Seeds

Tower of Ahriman

Tower of Ormazd

City of Light

Queen's Tower

Warrior's Fortress


Level 6
CITY OF LIGHT

Sublevel 7
WARRIOR’S FORTRESS

You have been teleported from Queen’s Tower to the Fertile Ground at City of Light. Open the Map and set your destination to Warrior’s Fortress. Let Elika send a Flare to find your way to the Black Gate.


Your destination: Warrior’s Fortress


Elika’s Flare shows the path

 

You have been following this path before. Wall run and jump off the blue Plate. That will pull you to the narrow ledge where you can pull up to a higher ledge. Jump to the poles and the narrow beam until you slide down and can jump to a ledge. Climb up and face the Black Gate.


The path to the Black Gate

 

Prince: So this is the Warrior’s  Fortress?
Elika: Yes the way forward is now open to us.

Elika walks to the Gate and attracts a Power to destroy it.


The demolition of the last Black Gate

 

Prince: When we go in there, it’s going to mean us or him, alright?
Elika: He holds some of the essence of this place. We have to free that if we are to trap Ahriman.
Prince: Then you can’t flinch. You still want to think this Warrior can be saved, but he’s made his choice.

You are getting an Autosave.

Prince: Let’s climb the Tower. Don’t hesitate, we have to do this. The Power Plate’s there, it’s lit. It’s just waiting for us.

Jump up to the green Plate - a new start to a wild ride to the Arena where the Warrior is waiting for the final confrontation. The green Plates are the hardest because you have to constantly steer with LAS when running along the walls. The blue Plates are the easiest because you’re simply pulled off.
Walk to the end of the protruding narrow beam and jump with Elika’s help to the wall for a run up to Plate #1 (green).


To Plate #1 (green)

 

Wall run up and steer right heading for Plate #2 (green).


To Plate #2

 

You’re turning right and have to steer right and then left to reach Plate #3 (blue).


Steer extremely right and then left

 

This Plate will smack you to a wall, where you can run to Plate #4 (green).


The hook pulls you off to a wall


Wall run to Plate #4

 

Wall run up to Plate #5 (green) and steer well.


Wall run to Plate #5

 

The wall run up to Plate #6 (blue) is seriously tricky. You have to anticipate the whole track which goes right all the way. Most likely you will have to start over a few times until you learned the path by heart and know exactly how to steer.


All around the wall to Plate #6

 

This Plate is catapulting you to a ledge where can you have a break before continuing to the next set of Plates. And you may save here - a good idea.


To a ledge for a break

 

Wall run to Plate #7 (green).


To Plate #7

 

Immediately keep steering to the left and run up to Plate #8 (green).


Steer well on your way up to Plate #8

 

Now it goes left and you must follow the left side of a long curve. Reach Plate #9 (green).


Follow the curve to Plate #9

 

This one lets you run all the way up to Plate #10 (green).


All the way up to Plate #10

 

Follow left around the curve to Plate #11 (blue).


Follow another curve to Plate #11

 

This Plate flings you at a wall where you run up to Plate #12 (green).


Hit Plate #12

 

Steer left to reach Plate #13 (blue).


To Plate #13

 

This Plate is in front of the Arena and will drop you there.


The Plate pulls you into the Arena

 

You’re not at ease: The Warrior appears on the scene. No time for a break now. Oil your fingers for the battle.
Elika: We must push him off that edge.
Prince: Do you want to shout that louder? I don’t think he heard us.


Warrior: It’s not too late... turn back... flee.

 

He goes on:
Your fight is meaningless, man cannot fight a God.
Prince: He hasn’t escaped yet.
Warrior: My life is my people’s.
Prince: That was a thousand years ago! Your fight is finished. Your people have gone.
Warrior: This place is only rock and stone, why do you fight for it?

You have to lure The Warrior to the single open edge in this Arena, a small opening surrounded by Corruption. Then try to get him with his back to the edge and performing some combos. When he turns black start with Elika and when he turns blue hit him with the sword.


Lure The Warrior to the edge Elika pointed at


Let him approach


Turn around to the other side

     

Push him off the ledge by tapping blue like hell:


Be free!

 

Prince: Is he dead? Can you do the healing without his body?

Suddenly the Arena is crumbling and the Prince and Elika slide down to a lower Arena.


Sliding down to the lower Arena

 

When the Prince is helping Elika to get up everything seems on fire.


The Prince is helping Elika on her feet


The whole place is lit by a fire

 

The Warrior climbs up and this time he’s on fire:


The Warrior is on fire and is weakening

 

Elika: You saved your people, you owe Ahriman nothing!
Warrior: I have served...
Prince: You have served your people, die with honor!

The Warrior is gradually consumed by the fire. Keep jumping in circles around him and try to avoid any contact. Don’t attack! You can watch his health going down.

Prince: You can fight Ahriman.
Elika: He’s not listening to you!

Be careful when you’re on the edge. If The Warrior pushes you off he’ll extend his life meter for a good half. Push him away.


Save your honor, use your strength!

 

Keep avoiding him until he burns up.


The Warrior is burning up

 

He’s asking forgiveness to Elika:


Forgive me, forgive my people.


They will forgive you.

 

Then The Warrior is consumed by the Light. The Fortress turns green.


The Fortress is healed

 

You earned 25 Light Seeds. Elika has faded and the Prince takes her up.

  
Elika has faded

 

He walks to a green  Power Plate to get away from here. I told you not to hesitate.


He saved us.

 

Prince: He tried to kill us and we got lucky. Don’t let our luck run out.

You get an Autosave.


It’s all right, we got away.

 

...Okay, I might have exaggerated the getting away a bit.

Elika: He saved us.
Prince: He tried to kill us and if we don’t move he’ll succeed!
Elika: I thought you said we had to get out of here?

Jump to the green Plate and wall run up to the walkway.


Use the Plate to run up

 

Open the Map and set your destination to City of Light. Ask Elika for directions. You have to follow the walkway to your left. As you proceed parts will collapse. Jump over them with Elika’s help.


Parts of the road collapse

 

At the end jump with Elika’s help to a slope and slide down.


Jump to the slope and slide down

 

You’ll land on a ledge at City of Light.


He fought Ahriman, he died honorably.

 

Prince: You can’t die honorably, you can just die. If he’d really wanted to fight Ahriman, he should’ve done it when he was alive.
Elika: We have healed the Lands. The Fertile Grounds feed the Temple once more.
Prince: We still need to go back to the Temple though?
Elika: There are Fertile Grounds there that channel the energy. There should be a way to climb the Tree Shrine and reach them. Then Ahriman will be trapped.
Prince: I thought Ahriman was in the Tree Shrine? Great, that look again...
Elika: I’m sorry I got you into this.
Prince: You didn’t. A Donkey did. A Donkey, a God, a sand storm. But here I’m now. So let’s finish this and then decide what happens next. After all this... it comes down to the next few minutes. This is going to give me a strange story to tell. Let’s go and put a God back in Prison. Four Corrupted, several hundred Soldiers gone, one God to go. Don’t worry, Princess, we’re almost there.

Elika can show the way to the Fertile Ground. It is the same long path as during the Corruption but this time you won’t have the tentacles. So it’s a fairly comfortable trip. After having arrived at the Fertile Ground you can open the Map and set your destination to Temple.


Next destination: Temple

 

Press yellow to teleport.

Go to:

Level 8: Tree of Life, Sublevel 1: Temple