Text & Screenshots by Dr. Hugh
Page Design by Bert Jamin
December 2008 Bert Jamin (www.gamesover.com)
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City Gate - Light Seeds
Tower of Ahriman
Tower of Ormazd
City of Light
have been teleported from Queenís Tower
to the Fertile Ground at City of
Your destination: Warriorís Fortress
Elikaís Flare shows the path
have been following this path before. Wall run and jump off the blue Plate. That
will pull you to the narrow ledge where you can pull up to a higher ledge. Jump
to the poles and the narrow beam until you slide down and can jump to a ledge.
Climb up and face the Black Gate.
The path to the Black Gate
So this is the Warriorís
Elika: Yes the way forward is now open to us.
walks to the Gate and attracts a Power to destroy it.
The demolition of the last Black Gate
When we go in there, itís going to mean
us or him, alright?
Elika: He holds some of the essence of this place. We have to free that if we are to trap Ahriman.
Prince: Then you canít flinch. You still want to think this Warrior can be saved, but heís made his choice.
are getting an Autosave.
Letís climb the Tower. Donít hesitate,
we have to do this. The Power Plateís there, itís lit. Itís just waiting
up to the green Plate - a new start to a wild ride to the Arena where the
Warrior is waiting for the final confrontation. The green Plates are the hardest
because you have to constantly steer with LAS when running along the walls. The
blue Plates are the easiest because youíre simply pulled off.
Walk to the end of the protruding narrow beam and jump with Elikaís help to the wall for a run up to Plate #1 (green).
To Plate #1 (green)
run up and steer right heading for Plate #2 (green).
To Plate #2
turning right and have to steer right and then left to reach Plate #3 (blue).
Steer extremely right and then left
Plate will smack you to a wall, where you can run to Plate #4 (green) .
The hook pulls you off to a wall
Wall run to Plate #4
run up to Plate #5 (green) and steer well.
Wall run to Plate #5
wall run up to Plate #6 (blue) is seriously tricky. You have to anticipate the
whole track which goes right all the way. Most likely you will have to start
over a few times until you learned the path by heart and know exactly how to
All around the wall to Plate #6
Plate is catapulting you to a ledge where can you have a break before continuing
to the next set of Plates. And you may save here - a good idea.
To a ledge for a break
Wall run to Plate #7 (green).
To Plate #7
keep steering to the left and run up to Plate #8 (green).
Steer well on your way up to Plate #8
it goes left and you must follow the left side of a long curve. Reach Plate #9
Follow the curve to Plate #9
one lets you run all the way up to Plate #10 (green).
All the way up to Plate #10
left around the curve to Plate #11 (blue) .
Follow another curve to Plate #11
Plate flings you at a wall where you run up to Plate #12 (green).
Hit Plate #12
left to reach Plate #13 (blue).
To Plate #13
Plate is in front of the Arena and will drop you there.
The Plate pulls you into the Arena
not at ease: The Warrior appears on the scene. No time for a break now. Oil your
fingers for the battle.
Elika: We must push him off that edge.
Prince: Do you want to shout that louder? I donít think he heard us.
Warrior: Itís not too late... turn back... flee.
Your fight is meaningless, man cannot fight a God.
Prince: He hasnít escaped yet.
Warrior: My life is my peopleís.
Prince: That was a thousand years ago! Your fight is finished. Your people have gone.
Warrior: This place is only rock and stone, why do you fight for it?
have to lure The Warrior to the single open edge in this Arena, a small opening
surrounded by Corruption. Then try to get him with his back to the edge and
performing some combos. When he turns black start with Elika and when he turns
blue hit him with the sword.
Lure The Warrior to the edge Elika pointed at
Let him approach
Turn around to the other side
him off the ledge by tapping blue like hell:
Is he dead? Can you do the healing without
the Arena is crumbling and the Prince and Elika slide down to a lower Arena.
Sliding down to the lower Arena
the Prince is helping Elika to get up everything seems on fire.
The Prince is helping Elika on her feet
The whole place is lit by a fire
Warrior climbs up and this time heís on fire:
The Warrior is on fire and is weakening
You saved your people, you owe Ahriman
Warrior: I have served...
Prince: You have served your people, die with honor!
Warrior is gradually consumed by the fire. Keep jumping in circles around him
and try to avoid any contact. Donít attack! You can watch his health going
You can fight Ahriman.
Elika: Heís not listening to you!
careful when youíre on the edge. If The Warrior pushes you off heíll extend
his life meter for a good half. Push him away.
Save your honor, use your strength!
avoiding him until he burns up.
The Warrior is burning up
asking forgiveness to Elika:
Forgive me, forgive my people.
They will forgive you.
The Warrior is consumed by the Light. The Fortress turns green.
The Fortress is healed
earned 25 Light Seeds. Elika has faded and the Prince takes her up.
Elika has faded
walks to a green Power Plate to get
away from here. I told you not to
He saved us.
He tried to kill us and we got lucky.
Donít let our luck run out.
get an Autosave.
Itís all right, we got away.
...Okay, I might have exaggerated the getting
away a bit.
He saved us.
Prince: He tried to kill us and if we donít move heíll succeed!
Elika: I thought you said we had to get out of here?
to the green Plate and wall run up to the walkway.
Use the Plate to run up
the Map and set your destination to City
Parts of the road collapse
the end jump with Elikaís help to a slope and slide down.
Jump to the slope and slide down
land on a ledge at City of
He fought Ahriman, he died honorably.
You canít die honorably, you can just
die. If heíd really wanted to fight Ahriman, he shouldíve done it when he
Elika: We have healed the Lands. The Fertile Grounds feed the
Prince: We still need to go back to the
Elika: There are Fertile Grounds there that channel the energy. There should be a way to climb the Tree Shrine and reach them. Then Ahriman will be trapped.
Prince: I thought Ahriman was in the Tree Shrine? Great, that look again...
Elika: Iím sorry I got you into this.
Prince: You didnít. A Donkey did. A Donkey, a God, a sand storm. But here Iím now. So letís finish this and then decide what happens next. After all this... it comes down to the next few minutes. This is going to give me a strange story to tell. Letís go and put a God back in Prison. Four Corrupted, several hundred Soldiers gone, one God to go. Donít worry, Princess, weíre almost there.
can show the way to the Fertile Ground. It is the same long path as during the
Corruption but this time you wonít have the tentacles. So itís a fairly
comfortable trip. After having arrived at the Fertile Ground you can open the
Map and set your destination to
yellow to teleport.
Level 8: Tree of Life, Sublevel 1: