Prince of Persia 2008

Text & Screenshots by Dr. Hugh

Web Page Design by Bert Jamin


© December 2008 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh. Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


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City Gate

City Gate - Light Seeds

Tower of Ahriman

Tower of Ormazd

City of Light

Queen's Tower

Warrior's Fortress


Level 6
CITY OF LIGHT

Sublevel 5
CITY OF LIGHT

 Part 2

Shimmy right around the corner and prepare a wall run.


Shimmy right around the corner and prepare a wall run

 

Wall run when the three tentacles have retracted and jump off to the perpendicular wall on your right.


Wall run and jump off to the wall on your right

 

Continue wall running past three retracted tentacles and jump off to the wall on your right.


Off to the other wall

 

Wall run and jump off to the perpendicular wall.


Left to the wall

 

Keep wall running past tentacles and jump to the left wall.


Jump to the left wall

 

Continue wall running. Jump to the cornering wall on your right and run to the blue Plate.


Jump to the other wall and run to the Plate

 

The Plate’s grapple hook will pull you to the Fertile Ground.


To the Fertile Ground

 

Here you will meet a furious Warrior.

Prince: Unless you have any ideas, we’re going to end up really squishy really soon.

Elika puts your attention to an alcove with a red grated floor and an open grilled door:


We’ll have to trap him!

 

Lure the Warrior into the alcove.


Lure him inside the alcove

 

When he turns blue use your sword to get him back to normal.


The Warrior turns blue

 

Push him both into the alcove by repeatedly pressing blue when the sign appears.


Keep pressing blue very fast

 

When The Warrior gets drowsy for a while the Prince will cut a rope that holds the grilled door and will let it lower, thus trapping The Warrior inside the alcove.


The Prince cuts a rope that lowers a spiked door

 

Now he’s locked in a cage like King Kong and is roaring like hell.

Prince: I don’t think he’s happy in there! Elika! You want to hurry with the healing?

Lead Elika into the blue light beam and press yellow to have her merged with the Magic.


Lead Elika into the light beam

 

Press yellow repeatedly and be part of a miraculous transfiguration:


The healing of the City!

 

Prince: He’s gone. You had a cage in your City Square?
Elika: Of course. How do you think we scared our children? “Be good, or you go in the cage and Ahriman will get you...“ We kept animals in it for market, you idiot.


The Prince takes Elika by the hand

 

Well, when you rebuild this place, you should build a few more of them, it comes in handy.


The City is gone. It was gone well before now.

 

Prince: Then what will you do?
Elika: Right now we have to take care of the present. And that starts with us getting out of here.

And you get an Autosave.


An Autosave

 

Prince: You must have a plan for what you’ll do next.
Elika: Do you?
Prince: I’m not the planning kind.
Elika: Maybe I’m learning from you.
Prince: You wanna rest for a while?
Elika: Once our task is done.
Prince: How many of you were there, Before Ahriman?
Elika: Two hundred, three... they’ve all gone over time, drifted away. When the City was... in its golden age there were thousands here. The houses lined with marble, the gates shining gold. Then the City faded. The marble was sold to feed the people. The City died. The people left. All that remains is legend.

Take some Light Seeds if you want and open the map to set your next destination: Queen’s Tower.


Next destination: Queen’s Tower

 

Let Elika send a Flare to show the path.


Elika’s Flare shows the path

 

Wall run, jump left and run to the blue Plate.


Shift walls to reach the Plate

 

Get pulled to a narrow ledge.


To the narrow ledge

 

Climb up to the higher ledge.


Up to the ledge with a view

 

You’ve been here before during the Corruption. Jump to the pole, to the narrow beam, to the next pole and to the slope. Slide down.


Slide down

 

Jump to the ledge and this time do not run to the blue Plate but jump up to the higher ledge.


To the higher ledge

 

Walk to the end of the protruding beam.


To the protruding beam

 

Wall run, jump off to the right wall, run, jump off to the left wall, run and jump off to a protruding narrow beam.


Wall run


Jump off to the right wall


Continue wall running


Jump off to the left wall and keep running


Jump off to a protruding narrow beam

 

Walk to the other end and wall run.


Walk the other end of the beam


Jump and wall run

 

Jump off to a protruding narrow beam.


Jump to a narrow beam

 

Jump to the slope, slide down and get up to the higher ledge.


To the higher ledge

 

Jump to the slope, slide down, jump with Elika’s help to the hanging column and climb up, preparing a roof run.


Jump to the slope and slide down


Jump with Elika’s help to a hanging column


Climb up and prepare a roof run

 

Roof run past a ring. You’ll drop down to a slope. Slide down.


Slide down from the next slope

 

Jump off to a wall and climb up to the border platform.


Hit the wall and climb up to the platform

 

A balloon head is waiting for you. Get rid of it.


One combo does the job

 

Look at the other side of the path leading to Queen’s Gate, all in Corruption. This is the last Land you’ll have to heal.

Next Sublevel:

QUEEN’S TOWER