Prince of Persia 2008

Text & Screenshots by Dr. Hugh

Web Page Design by Bert Jamin


© December 2008 Bert Jamin (www.gamesover.com)
This walkthrough, written and illustrated by Dr. Hugh, may not be sold and may not be used for any commercial purposes. Neither is it permitted to publish this walkthrough in any way without the written permission of the author Dr. Hugh. Feel free to place this walkthrough on your web site or on your home page, on condition that no part of this walkthrough is changed and that the name of the author (Dr. Hugh), the URL of  the owner of this site (www.gamesover.com) and his E-mail address (gamesover@planet.nl) are mentioned unchanged. For the most up to date walkthroughs always visit www.gamesover.com. If you have any suggestions to improve this walkthrough, let me know by sending me an email: gamesover@planet.nl.


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City Gate

City Gate - Light Seeds

Tower of Ahriman

Tower of Ormazd

City of Light

Queen's Tower

Warrior's Fortress


Level 6
CITY OF LIGHT

Sublevel 3
TOWER OF AHRIMAN

Part 1

 

Jump to the slope leading into the Corruption and slide down.


Jump to the slope and slide down

 

Jump to the wall and wall run to the vines, shimmy right and wall run when the blob is going down.


Wall run past the blob

 

Jump off to a sloping bridge suspended by chains and slide down.


Sliding down from the suspended slope

 

Jump off to the wall and run to the vines, shimmy right and wall run when the blob is going up or down.


Wall run to the vines


Wall run past the blob

 

Jump off to the slope on your right, slide down and jump to a ledge.


Slide down and jump to a ledge

 

The ledge has clean air. Go left and jump to the large platform with a central column.


Jump to the platform with the central column

 

Elika: This is Ahriman’s Tower.
Prince: Ahriman’s Tower? Why would you build a Tower to Ahriman?
Elika: Ahriman and Ormazd weren’t always at war. The Tower was built more than a thousand years ago when they were brothers. Each balancing the other, until Ahriman decided to take it all.
Prince: I knew the Tower was built before Ormazd and Ahriman split... but why keep it?


It’s a reminder.

 

Prince: It’s like going home with a girl and finding keepsakes of her ex boyfriend everywhere. Creepy.
Elika: Maybe the girl wants to remember what had been good before things went wrong. Maybe it was to remind her of the things that did go wrong.
Prince: Maybe her interfering mother couldn’t forget him. Do you think Ahriman will be happy to find his Tower’s been demolished?
Elika: Ahriman doesn’t care about this City.

Approach  the central column. The Prince will look up and notice a blue Plate on one of the walls:


What’s up there?

 

Elika: The Tower of Ahriman has been abandoned for a long time. I’ve never seen what’s inside.
Prince: Well, then it’s a great time for you to find out.

Climb up the column to the top and prepare a roof run. Behind you is the blue Plate.


Prepare a roof run

 

Roof run to the ring and press red to flip and run up the wall. Then jump off to the opposite wall and run to the Plate.


Roof run and press red on the ring


Wall run up


Jump off and run up to the Plate

 

 Press yellow on the Plate and you’ll be pulled to a narrow ledge.


From the blue Plate to a narrow ledge

 

Jump up to the higher narrow ledge and from there to the banister of a bridge. Pull up and enter the bridge.


Up to the bridge with the banister

 

Go right and turn left on the other side. You’ll see an opening in the banister. There is a narrow ledge on the opposite wall.


The opening in the banister and the narrow ledge

 

Jump to the wall and run up to the narrow ledge. Jump up to a higher narrow ledge.


Hanging from the higher narrow ledge

 

Chimney jump between the walls and reach a full ledge.


Chimney jump to the top ledge

 

Walk outside to the balcony. On your right there is a vertical narrow shaft in the outer wall.


Notice a vertical narrow shaft in the outside wall

 

Jump up to the narrow shaft and climb up. Jump higher to a narrow ledge. On your right there is a ledge past a vertical narrow shaft.


Hanging from the narrow ledge

 

Wall run past the narrow shaft to the ledge. The Prince notices a vertically sliding ring on the wall.


Maybe that ring will do something. That ring. Let’s try that.

 

Jump to the sliding ring. Your weight will slide the ring down causing a square plate on the wall lowering to the vertical narrow shaft underneath. The plate contains a narrow ledge.


Hanging from the ring will lower the plate

 

Prince: We should be able to reach the ledge on that wood now. This Tower is a bit like Ahriman. Run down, forgotten and difficult to figure out.

Jump to the narrow shaft, climb up and jump up to the narrow ledge. Shimmy left and prepare a wall run. Move fast because some Corruption is surrounding you.


Prepare a wall run to the narrow ledge

 

Wall run to the narrow ledge and shimmy left. Wall run to the ledge.


To the cornering ledge

 

Prince: If we turn that crank, then we can line the ledges up to where we need to go.


As simple as that?

 

Prince: It is if you trust me.

Hold the crank and rotate it clockwise. The crank rotates the circular plate on the wall. The narrow shaft in the plate has turned vertical.


We did it.

 

Elika: I gave you moral support.
Prince: Ready to go?
Elika: Yes, definitely. Trust you completely.
Prince: Let’s jump for it.

All the time you hear some growling in the background. Guess that must be The Warrior waiting for you on the Fertile Ground...
Wall run to the narrow shaft in the plate. Climb up and notice an L-shaped narrow shaft above you.


On top of the narrow shaft in the plate

 

Jump up and climb up, pass the corner and shimmy right. Wall run to the ledge on your right.


Wall run to the ledge

 

Prince: Is this how you ran the City? They worked, you watched?
Elika: That’s me, a bureaucratic voyeur.
Prince: That’s sarcasm, isn’t it? You know, knowing fancy words doesn’t make you clever.
Elika: You didn’t get it, did you?
Prince: You have to judge your audience. I didn’t get it. That makes me right and you wrong.
Elika: What?
Prince: Telling a joke I can’t get doesn’t mean you’re clever.
Elika: Huh?
Prince: If you can’t communicate what you... oh I get it, yeah, very clever. Well done. Shall we climb this Tower?


Ha-ha-ha

 

Prince: Great, now she thinks she’s funny. It’s a good thing I’m here, I mean what would you have done without me?
Elika: Oh, I’d probably have curled up in the corner and cried. I’m the pathetic, useless type.
Prince: More sarcasm.
Elika: I am grateful you stayed, honestly.
Prince: See? Now how do I know when you’re being straight and when you’re being sarcastic? This next bit looks tricky.
Elika: Worried you might break a nail?
Prince: There you go. Now that’s humor. Doesn’t look like you’ll get to see much of the inside after all. No sign of The Warrior, do you think he’ll leave us be? Ahriman’s Tower? Hey, if we manage to pull this off, will you build me a Tower? I think I’d like that.


There is a vertically sliding ring on the wall

 

Prince: I think we need to use that ring. If we can get to the ledge on that wood we can get across...
Elika: There has to be a way up.
Prince: Is that hope or expectation... ? Let’s use that ring switch.

Run up to the ring and slide it down. This will cause two square plates to lower from the wall, each with a narrow ledge in the middle.


Two narrow ledges are lowering

 

Jump to the vertical narrow shaft and climb up. Wall run left to the first narrow ledge.


Hanging from the first narrow ledge

 

Wall run past the second narrow ledge to the ledge with the crank.

Elika: Just seeing if you were paying attention.
Prince: Any suggestions?
Elika: We need to find a way to go up.
Prince: Thanks, thanks for that.

The Prince is watching the plates on the wall.


This is different. Give me a moment, I’ll figure it.

 

Elika: This Tower must have been amazing in its day.
Prince: Okay, I can’t figure it.
Elika: The plate is up there, under that walkway. We just need to find a route up to it.
Prince: If there is one.
Elika: Let’s see what that crank does.
Prince: How are we supposed to get up there?
Elika: If we lined the ledges on those round grills up we could use them to climb.

The puzzle requires logical thinking and some geometrical anticipation. First have a good look at the wall.


Observe the initial setup

 

There are two round plates each with an L-shaped narrow shaft and two square plates each with a narrow ledge. Then notice a ledge on your left with a crank and a vertically sliding ring on the wall.

You can easily wall run between  both ledges.

A small experiment teaches you:

-        the left crank turns the left round plate in opposite sense

-        the right crank turns both round plates in equal sense

-        pulling down the sliding ring lowers the narrow ledges

First you have to pull the sliding ring to have a better idea of how to turn the round plates. Wall run to the left ledge.


Wall run to the left ledge

 

Wall run up to the ring. Your weight will lower the ring and both square plates with narrow ledges.


Lower the square plates

 

Prince: That ring switch has moved those wooden things down... I think there are handholds on them. When you rebuild this place... find a different architect.

Now you have a better look at the configuration. The round plates have to be lined up with the narrow ledges.

Grab the crank for a half turn (push or pull twice - the sense doesn’t matter).


The left round plate makes a half turn

 

Wall run back to the right ledge and turn the crank clockwise.


Both round plates turn clockwise

 

Prince: That should give us a way up.

 

Go to Part 2