
Prince
of
Persia
2008
Text
& Screenshots by Dr. Hugh
Web
Page Design by Bert Jamin
©
December 2008 Bert Jamin (www.gamesover.com)
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Or click on the link at the bottom of this page to go to the next (sub)level. Click on one of the links below to go directly to that sublevel
The Sun Temple - The Remaining Light Seeds
Marshalling Ground - Light Seeds
The Windmills - Light Seeds, The Tunnels
The Windmills - Light Seeds, The Mill Tower
Level
3
RUINED
CITADEL
Sublevel
7
MARSHALLING
GROUND
You
have traveled from Martyr’s Tower through The Sun Gate to reach this green
platform where you overlook the Corruption.
You
are standing where the arrow is on the Map and your destination is set to
Marshalling Ground. Have this confirmed with a Light Flare of Elika.

You are here on the Map

Elika’s Flare
Elika’s
Flare passes two narrow ledges and goes down. Jump to the first narrow ledge and
shimmy around the corner, preparing a wall run to the second – when the pair
of blobs is not obstructing your run.


Jump to the narrow ledge and prepare a wall run

Run NOW!
Shimmy
around the corner to your right and prepare a wall run past the bend to the
narrow ledge on your right – when the it pleases the blob.


Shimmy around the corner and prepare a wall run to your right

Run NOW!
Slide
down from the vertical narrow shaft when the higher of two blobs is on the right
side and end on a lower narrow ledge.

Slide down

Gripfall NOW!
Shimmy
right from the lower narrow ledge and wall run to the vertical narrow shaft on
your right.


Wall run to the shaft
Gripfall
down on a narrow ledge and prepare a wall run to the narrow ledge on your right
– with permission of the couple of blob guards. That means when #1 is above
and #2 is passing downwards in the middle.


Gripfall on the narrow ledge and prepare a wall run

Wall run NOW
Wall
run to the protruding narrow beam of a ledge on your right. Jump off the wall to
the beam.

Wall run

Jump off the wall to the narrow beam
Walk
to the opposite protruding beam and wall run jumping off to the wall with the
vines.


Jump off the beam and wall run

Jump off to the vines
Climb
to the lower right end of the vines and prepare a double wall run past the
waterfall to the next set of vines.

The position to start off

Your first wall run in the direction of the waterfall

Jump off to your second run on the perpendicular wall to the vines
Climb
up right to where you see some wall running tracks to a platform.

Prepare the wall run

Wall run

Jump off to the platform
Prince:
Have you got the feeling we’ve been
watching?
Elika:
I can’t feel anything.
Prince:
Well, then maybe we should go across while
it’s safe.
Walk
around and observe this platform. You can see the blue light beam of the Fertile
Ground above. We’re at Marshalling
Ground!
Save
your Game.
There
are two ways you can follow from here:
-
Notice
a Tunnel with a curved wall with two rings leading to a pole with a brown flag
on the far right
-
There
is a yellow Power Plate you can wall run to and dart off

The Tunnel with the rings

The wall with the Power Plate
Consult
Elika’s Light Flare. It goes in the direction of the Power Plate. So that’s
the path you must follow now.

Elika shows you the way to go
If
you like to know where the wall with the rings is leading to, open the Map and
set your destination to The Windmills.
The Map will show that you are standing in the middle of Marshalling Ground. Then let Elika launch a Light Flare and notice
it is flying into the Tunnel with the wall with the rings. So this is the
Entrance to the Tunnel leading to The
Windmills. And that’s not where you want to go now.

Set your destination to The
Windmills

Elika’s Flare goes into the Tunnel
Reset
your Map and wall run to the Power Plate.



Wall run to the Power Plate
Press
yellow to be shot away to a ledge with a second Power Plate, whirling
through space where you have to steer with LAS. If you hit an object you’ll
have to start over from the first Power Plate.



Land on the ledge with the second Power Plate
Prince:
Why just stone...
I’ve seen Cities with golden roofed Palaces, and painted
Prince:
You held markets here? In the middle of
the Desert? What did you sell, sand?
Elika:
Traders came in their hundreds with foods, silks, spices. Then Ahriman’s voice
grew stronger...
the people left...
and there was no longer a reason for the
Traders to come.
Prince:
How will you persuade people to return?
Elika:
They will come. For a thousand years
we’ve guarded a legend. Now, people will know the danger is real. The good
people, the people with duty, they will return. Let’s heal the Fertile Ground
before we get noticed.
Prince:
After this is finished we should go to a
real market.
Walk
along the narrow beam to the wall and jump up to the Power Plate. Fling away
through space again to a ledge with the third Power Plate, adjusting your flight
with LAS.




Land on the ledge with the third Power Plate
Elika
(pointing to the low right): The next
Plate’s there!
Climb
up to the Power Plate and be catapulted to a battle platform beneath the Fertile
Ground where The Hunter is waiting for you. You’ll be passing by the first
Power Plate.





Reach the battle platform with The Hunter
This
clash with The Hunter is getting harder. He often changes his state into blue.
Only blue attacks will end this state and bring him back to normal again.
Experiment with different combos. One of the most efficient is still red,
yellow, blue, yellow, blue (throwing him into the
air, Elika’s attack, a stab, a second attack of Elika and a final stab). That
will cause serious damage – if it works, because it doesn’t always do the
trick).




Defeating The Hunter takes longer now
When
The Hunter is tired out he is fleeing again over a wall.


The Hunter is escaping once again
Prince:
Are you OK?
Elika:
I’m fine, let’s...
Prince:
Hey...
are you all right?

Yes. Thank
you.
Prince
(concerned): Do you want to rest a minute?
Elika:
Let’s heal the Fertile Ground, then
we’ll know he won’t come back.
Climb to the ring in the wall and press red to reach the top platform: the Fertile Ground.



The Fertile Ground!
Press
yellow repeatedly and behold the Wonder of the Year:





The healing of the Fertile Ground!
Elika
is exhausted as always but when healing the Fertile Ground she received a Light
Seed: LS227.
Prince:
Tell me about this thing. Why do they call
it The Hunter?

Legend has it he was a Prince who
lived for the hunt.
After
he’d run out of things to trap and kill, he sold his Soul to Ahriman in return
for a chance to become a Hunter of the deadliest animal: man.
Prince
(self-esteemed): Picked the wrong man this
time didn’t he?

This is an Autosave point
It
is advisable to make a manual Savegame as well by overwriting your first one.
Next
Sublevel: