Five Lethal Demos
Walkthroughİ by Bert Jamin (www.gamesover.com) July 2006
You can use this walkthrough for
whatever you want. It is as free as this game is!
However you may not alter this walkthrough in any way.
You can download this game for free at:
http://offstudio.fabry.cz/index3.html
Look at the programmer at the right side of the room. Notice that he isn't working at all. Talk to him and find out that he cannot work because he had a little accident last evening. A hard drive has fallen on his head and now he has forgotten the password to his computer. The only thing he can remember is that he is seeing five asterisks on his screen when he types the password.
Examine his table. After having searched his table he'll give you a note. Look at the note to see some passwords. Notice that of each and every password one character is replaced with a asterisk! Now look at the monitor of the programmer's pc. Now you have to type the correct password. Just type ***** (that's right... five asterisks!) and click on Enter.
Now the artist at the left side has a little problem. His mouse ceased work. Talk to the artist. Pick up the diskman from the floor at the right side of his desk. Look at the diskman in your inventory. Combine the batteries with the mouse. Give back the mouse to the artist.
Now the writer at the end of the room has a problem. He accidentally eradicated his Word program. Give the CD RW to the programmer at the right side of the room. After he burned Word for you, give the CD RW back to the writer.
Now all guys really have had it with you! They lock you up in the storage room. It is pitch dark in there! Go and find the fridge. Open it to get some light in the room. Take the cheese out of the fridge. Use your whip on the fly-paper that is hanging down from the lamp.
Examine the boxes to get some matches and a rocket. Place the cheese at the mouse hole. While the mouse is eating, quickly attach the fly-paper to the mouse hole. Pickup the mouse. When you have to choose to kill the mouse yes or no, you wisely choose No!
Attach the rocket to the mouse in your inventory. Place the rocket mouse at the mouse hole. Pick up the axe from the broken wall. Save your game here because you can end the game in two different ways! Smash the door with the axe. Now you have to choose if you want to negotiate with the team. You wisely choose Yes. After that load your saved game and choose No!
The End...